Fixes body expression style.
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parent
3f0a72a62f
commit
33f5e77a24
957 changed files with 7424 additions and 15973 deletions
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@ -788,7 +788,8 @@ namespace Server.Engines.ConPVP
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private bool m_North = false;
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[CommandProperty( AccessLevel.GameMaster )]
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public bool North { get { return m_North; } set { m_North = value; Remake(); } }
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public bool North { get => m_North;
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set { m_North = value; Remake(); } }
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private static AddonComponent SetHue( AddonComponent ac, int hue )
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{
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@ -908,7 +909,7 @@ namespace Server.Engines.ConPVP
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public BRTeamInfo Team
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{
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get { return m_Team; }
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get => m_Team;
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set
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{
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m_Team = value;
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@ -1190,17 +1191,11 @@ namespace Server.Engines.ConPVP
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return res;
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}
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public string Name
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{
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get { return m_Player.Name; }
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}
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public string Name => m_Player.Name;
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public int Kills
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{
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get
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{
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return m_Kills;
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}
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get => m_Kills;
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set
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{
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m_TeamInfo.Kills += ( value - m_Kills );
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@ -1210,10 +1205,7 @@ namespace Server.Engines.ConPVP
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public int Captures
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{
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get
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{
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return m_Captures;
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}
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get => m_Captures;
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set
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{
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m_TeamInfo.Captures += ( value - m_Captures );
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@ -1223,10 +1215,7 @@ namespace Server.Engines.ConPVP
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public int Score
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{
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get
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{
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return m_Score;
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}
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get => m_Score;
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set
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{
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m_TeamInfo.Score += ( value - m_Score );
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@ -1277,38 +1266,40 @@ namespace Server.Engines.ConPVP
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return res;
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}
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public string Name
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{
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get { return String.Format( "{0} Team", m_Name ); }
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}
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public string Name => String.Format( "{0} Team", m_Name );
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public BRGame Game { get { return m_Game; } set { m_Game = value; } }
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public BRGame Game { get => m_Game;
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set => m_Game = value;
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}
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public int TeamID => m_TeamID;
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public int Kills { get { return m_Kills; } set { m_Kills = value; } }
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public int Captures { get { return m_Captures; } set { m_Captures = value; } }
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public int Kills { get => m_Kills;
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set => m_Kills = value;
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}
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public int Captures { get => m_Captures;
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set => m_Captures = value;
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}
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public int Score { get { return m_Score; } set { m_Score = value; } }
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public int Score { get => m_Score;
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set => m_Score = value;
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}
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private BRPlayerInfo m_Leader;
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public BRPlayerInfo Leader
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{
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get { return m_Leader; }
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set { m_Leader = value; }
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get => m_Leader;
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set => m_Leader = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public BRBoard Board
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{
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get { return m_Board; }
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set { m_Board = value; }
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get => m_Board;
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set => m_Board = value;
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}
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public Hashtable Players
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{
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get { return m_Players; }
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}
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public Hashtable Players => m_Players;
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public BRPlayerInfo this[Mobile mob]
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{
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@ -1327,21 +1318,21 @@ namespace Server.Engines.ConPVP
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[CommandProperty( AccessLevel.GameMaster )]
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public int Color
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{
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get { return m_Color; }
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set { m_Color = value; }
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get => m_Color;
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set => m_Color = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public string TeamName
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{
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get { return m_Name; }
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set { m_Name = value; }
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get => m_Name;
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set => m_Name = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public BRGoal Goal
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{
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get { return m_Goal; }
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get => m_Goal;
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set
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{
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m_Goal = value;
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@ -1423,29 +1414,33 @@ namespace Server.Engines.ConPVP
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public BRTeamInfo[] TeamInfo => m_TeamInfo;
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[CommandProperty( AccessLevel.GameMaster )]
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public BRTeamInfo Team1 { get { return m_TeamInfo[0]; } set { } }
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public BRTeamInfo Team1 { get => m_TeamInfo[0];
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set { } }
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[CommandProperty( AccessLevel.GameMaster )]
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public BRTeamInfo Team2 { get { return m_TeamInfo[1]; } set { } }
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public BRTeamInfo Team2 { get => m_TeamInfo[1];
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set { } }
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[CommandProperty( AccessLevel.GameMaster )]
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public BRTeamInfo Team3 { get { return m_TeamInfo[2]; } set { } }
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public BRTeamInfo Team3 { get => m_TeamInfo[2];
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set { } }
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[CommandProperty( AccessLevel.GameMaster )]
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public BRTeamInfo Team4 { get { return m_TeamInfo[3]; } set { } }
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public BRTeamInfo Team4 { get => m_TeamInfo[3];
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set { } }
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[CommandProperty( AccessLevel.GameMaster )]
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public TimeSpan Duration
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{
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get { return m_Duration; }
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set { m_Duration = value; }
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get => m_Duration;
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set => m_Duration = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public Point3D BombHome
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{
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get { return m_BombHome; }
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set { m_BombHome = value; }
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get => m_BombHome;
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set => m_BombHome = value;
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}
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public override string Title => "Bombing Run";
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