Fixes body expression style.

This commit is contained in:
Kamron Batman 2018-09-14 08:46:14 -07:00
parent 3f0a72a62f
commit 33f5e77a24
957 changed files with 7424 additions and 15973 deletions

View file

@ -50,8 +50,8 @@ namespace Server.Engines.Plants
[CommandProperty( AccessLevel.GameMaster )]
public SecureLevel Level
{
get{ return m_Level; }
set{ m_Level = value; }
get => m_Level;
set => m_Level = value;
}
public PlantSystem PlantSystem => m_PlantSystem;
@ -73,7 +73,7 @@ namespace Server.Engines.Plants
[CommandProperty( AccessLevel.GameMaster )]
public PlantStatus PlantStatus
{
get { return m_PlantStatus; }
get => m_PlantStatus;
set
{
if ( m_PlantStatus == value || value < PlantStatus.BowlOfDirt || value > PlantStatus.DeadTwigs )
@ -111,7 +111,7 @@ namespace Server.Engines.Plants
[CommandProperty( AccessLevel.GameMaster )]
public PlantType PlantType
{
get { return m_PlantType; }
get => m_PlantType;
set
{
m_PlantType = value;
@ -122,7 +122,7 @@ namespace Server.Engines.Plants
[CommandProperty( AccessLevel.GameMaster )]
public PlantHue PlantHue
{
get { return m_PlantHue; }
get => m_PlantHue;
set
{
m_PlantHue = value;
@ -133,7 +133,7 @@ namespace Server.Engines.Plants
[CommandProperty( AccessLevel.GameMaster )]
public bool ShowType
{
get { return m_ShowType; }
get => m_ShowType;
set
{
m_ShowType = value;
@ -165,26 +165,17 @@ namespace Server.Engines.Plants
}
[CommandProperty( AccessLevel.GameMaster )]
public bool IsGrowable
{
get { return m_PlantStatus >= PlantStatus.BowlOfDirt && m_PlantStatus <= PlantStatus.Stage9; }
}
public bool IsGrowable => m_PlantStatus >= PlantStatus.BowlOfDirt && m_PlantStatus <= PlantStatus.Stage9;
[CommandProperty( AccessLevel.GameMaster )]
public bool IsCrossable
{
get { return PlantHueInfo.IsCrossable( this.PlantHue ) && PlantTypeInfo.IsCrossable( this.PlantType ); }
}
public bool IsCrossable => PlantHueInfo.IsCrossable( this.PlantHue ) && PlantTypeInfo.IsCrossable( this.PlantType );
[CommandProperty( AccessLevel.GameMaster )]
public bool Reproduces
{
get { return PlantHueInfo.CanReproduce( this.PlantHue ) && PlantTypeInfo.CanReproduce( this.PlantType ); }
}
public bool Reproduces => PlantHueInfo.CanReproduce( this.PlantHue ) && PlantTypeInfo.CanReproduce( this.PlantType );
private static ArrayList m_Instances = new ArrayList();
public static ArrayList Plants{ get{ return m_Instances; } }
public static ArrayList Plants => m_Instances;
[Constructible]
public PlantItem() : this( false )