Fixes body expression style.

This commit is contained in:
Kamron Batman 2018-09-14 08:46:14 -07:00
parent 3f0a72a62f
commit 33f5e77a24
957 changed files with 7424 additions and 15973 deletions

View file

@ -58,24 +58,19 @@ namespace Server.Engines.Plants
public bool FertileDirt
{
get { return m_FertileDirt; }
set { m_FertileDirt = value; }
get => m_FertileDirt;
set => m_FertileDirt = value;
}
public DateTime NextGrowth
{
get { return m_NextGrowth; }
}
public DateTime NextGrowth => m_NextGrowth;
public PlantGrowthIndicator GrowthIndicator
{
get { return m_GrowthIndicator; }
}
public PlantGrowthIndicator GrowthIndicator => m_GrowthIndicator;
public bool IsFullWater => m_Water >= 4;
public bool IsFullWater { get { return m_Water >= 4; } }
public int Water
{
get { return m_Water; }
get => m_Water;
set
{
if ( value < 0 )
@ -91,7 +86,7 @@ namespace Server.Engines.Plants
public int Hits
{
get { return m_Hits; }
get => m_Hits;
set
{
if ( m_Hits == value )
@ -111,10 +106,7 @@ namespace Server.Engines.Plants
}
}
public int MaxHits
{
get { return 10 + (int)m_Plant.PlantStatus * 2; }
}
public int MaxHits => 10 + (int)m_Plant.PlantStatus * 2;
public PlantHealth Health
{
@ -135,7 +127,7 @@ namespace Server.Engines.Plants
public int Infestation
{
get { return m_Infestation; }
get => m_Infestation;
set
{
if ( value < 0 )
@ -149,7 +141,7 @@ namespace Server.Engines.Plants
public int Fungus
{
get { return m_Fungus; }
get => m_Fungus;
set
{
if ( value < 0 )
@ -163,7 +155,7 @@ namespace Server.Engines.Plants
public int Poison
{
get { return m_Poison; }
get => m_Poison;
set
{
if ( value < 0 )
@ -177,7 +169,7 @@ namespace Server.Engines.Plants
public int Disease
{
get { return m_Disease; }
get => m_Disease;
set
{
if ( value < 0 )
@ -189,10 +181,11 @@ namespace Server.Engines.Plants
}
}
public bool IsFullPoisonPotion { get { return m_PoisonPotion >= 2; } }
public bool IsFullPoisonPotion => m_PoisonPotion >= 2;
public int PoisonPotion
{
get { return m_PoisonPotion; }
get => m_PoisonPotion;
set
{
if ( value < 0 )
@ -204,10 +197,11 @@ namespace Server.Engines.Plants
}
}
public bool IsFullCurePotion { get { return m_CurePotion >= 2; } }
public bool IsFullCurePotion => m_CurePotion >= 2;
public int CurePotion
{
get { return m_CurePotion; }
get => m_CurePotion;
set
{
if ( value < 0 )
@ -219,10 +213,11 @@ namespace Server.Engines.Plants
}
}
public bool IsFullHealPotion { get { return m_HealPotion >= 2; } }
public bool IsFullHealPotion => m_HealPotion >= 2;
public int HealPotion
{
get { return m_HealPotion; }
get => m_HealPotion;
set
{
if ( value < 0 )
@ -234,10 +229,11 @@ namespace Server.Engines.Plants
}
}
public bool IsFullStrengthPotion { get { return m_StrengthPotion >= 2; } }
public bool IsFullStrengthPotion => m_StrengthPotion >= 2;
public int StrengthPotion
{
get { return m_StrengthPotion; }
get => m_StrengthPotion;
set
{
if ( value < 0 )
@ -249,20 +245,14 @@ namespace Server.Engines.Plants
}
}
public bool HasMaladies
{
get { return Infestation > 0 || Fungus > 0 || Poison > 0 || Disease > 0 || Water != 2; }
}
public bool HasMaladies => Infestation > 0 || Fungus > 0 || Poison > 0 || Disease > 0 || Water != 2;
public bool PollenProducing
{
get { return m_Plant.IsCrossable && m_Plant.PlantStatus >= PlantStatus.FullGrownPlant; }
}
public bool PollenProducing => m_Plant.IsCrossable && m_Plant.PlantStatus >= PlantStatus.FullGrownPlant;
public bool Pollinated
{
get { return m_Pollinated; }
set { m_Pollinated = value; }
get => m_Pollinated;
set => m_Pollinated = value;
}
public PlantType SeedType
@ -274,7 +264,7 @@ namespace Server.Engines.Plants
else
return m_Plant.PlantType;
}
set { m_SeedType = value; }
set => m_SeedType = value;
}
public PlantHue SeedHue
@ -286,30 +276,30 @@ namespace Server.Engines.Plants
else
return m_Plant.PlantHue;
}
set { m_SeedHue = value; }
set => m_SeedHue = value;
}
public int AvailableSeeds
{
get { return m_AvailableSeeds; }
get => m_AvailableSeeds;
set { if ( value >= 0 ) m_AvailableSeeds = value; }
}
public int LeftSeeds
{
get { return m_LeftSeeds; }
get => m_LeftSeeds;
set { if ( value >= 0 ) m_LeftSeeds = value; }
}
public int AvailableResources
{
get { return m_AvailableResources; }
get => m_AvailableResources;
set { if ( value >= 0 ) m_AvailableResources = value; }
}
public int LeftResources
{
get { return m_LeftResources; }
get => m_LeftResources;
set { if ( value >= 0 ) m_LeftResources = value; }
}