Fixes body expression style.
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957 changed files with 7424 additions and 15973 deletions
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@ -46,56 +46,9 @@ namespace Server.Engines.Quests.Necro
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public override Type[] TypeReferenceTable => m_TypeReferenceTable;
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public override object Name
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{
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get
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{
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// Dark Tides
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return 1060095;
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}
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}
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public override object Name => 1060095;
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public override object OfferMessage
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{
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get
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{
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/* <I>An old man who looks to be 200 years old from the looks
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* of his translucently pale and heavily wrinkled skin, turns
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* to you and gives you a half-cocked grin that makes you
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* feel somewhat uneasy.<BR><BR>
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*
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* After a short pause, he begins to speak to you...</I><BR><BR>
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*
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* Hmm. What's this? Another budding Necromancer to join the
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* ranks of Evil? Here... let me take a look at you... Ah
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* yes... Very Good! I sense the forces of evil are strong
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* within you, child <EFBFBD> but you need training so that you can
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* learn to focus your skills against those aligned against
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* our cause. You are destined to become a legendary
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* Necromancer - with the proper training, that only I can
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* give you.<BR><BR>
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*
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* <I>Mardoth pauses just long enough to give you a wide,
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* skin-crawling grin.</I><BR><BR>
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*
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* Let me introduce myself. I am Mardoth, the guildmaster of
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* the Necromantic Brotherhood. I have taken it upon myself
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* to train anyone willing to learn the dark arts of Necromancy.
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* The path of destruction, decay and obliteration is not an
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* easy one. Only the most evil and the most dedicated can
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* hope to master the sinister art of death.<BR><BR>
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*
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* I can lend you training and help supply you with equipment <EFBFBD>
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* in exchange for a few services rendered by you, of course.
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* Nothing major, just a little death and destruction here and
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* there - the tasks should be easy as a tasty meat pie for one
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* as treacherous and evil as yourself.<BR><BR>
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*
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* What do you say? Do we have a deal?
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*/
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return 1060094;
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}
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}
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public override object OfferMessage => 1060094;
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public override TimeSpan RestartDelay => TimeSpan.MaxValue;
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public override bool IsTutorial => true;
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