Fixes body expression style.

This commit is contained in:
Kamron Batman 2018-09-14 08:46:14 -07:00
parent 3f0a72a62f
commit 33f5e77a24
957 changed files with 7424 additions and 15973 deletions

View file

@ -4,24 +4,7 @@ namespace Server.Engines.Quests.Doom
{
public class AcceptConversation : QuestConversation
{
public override object Message
{
get
{
/* You have accepted Victoria's help. She requires 1000 Daemon
* bones to summon the devourer.<BR><BR>
*
* You may hand Victoria the bones as you collect them and she
* will keep count of how many you have brought her.<BR><BR>
*
* Daemon bones can be collected via various means throughout
* Dungeon Doom.<BR><BR>
*
* Good luck.
*/
return 1050027;
}
}
public override object Message => 1050027;
public AcceptConversation()
{
@ -35,17 +18,7 @@ namespace Server.Engines.Quests.Doom
public class VanquishDaemonConversation : QuestConversation
{
public override object Message
{
get
{
/* Well done brave soul. I shall summon the beast to the circle
* of stones just South-East of here. Take great care - the beast
* takes many forms. Now hurry...
*/
return 1050021;
}
}
public override object Message => 1050021;
public VanquishDaemonConversation()
{

View file

@ -23,22 +23,22 @@ namespace Server.Engines.Quests.Doom
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Administrator )]
public Chyloth Chyloth
{
get{ return m_Chyloth; }
set{ m_Chyloth = value; }
get => m_Chyloth;
set => m_Chyloth = value;
}
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Administrator )]
public SkeletalDragon Dragon
{
get{ return m_Dragon; }
set{ m_Dragon = value; }
get => m_Dragon;
set => m_Dragon = value;
}
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Administrator )]
public bool Summoning
{
get{ return m_Summoning; }
set{ m_Summoning = value; }
get => m_Summoning;
set => m_Summoning = value;
}
public override void OnDoubleClick( Mobile from )

View file

@ -9,7 +9,7 @@ namespace Server.Engines.Quests.Doom
public BoneDemon Daemon
{
get{ return m_Daemon; }
get => m_Daemon;
set
{
m_Daemon = value;

View file

@ -39,14 +39,14 @@ namespace Server.Engines.Quests.Doom
public BellOfTheDead Bell
{
get{ return m_Bell; }
set{ m_Bell = value; }
get => m_Bell;
set => m_Bell = value;
}
public Mobile AngryAt
{
get{ return m_AngryAt; }
set{ m_AngryAt = value; }
get => m_AngryAt;
set => m_AngryAt = value;
}
public virtual void BeginGiveWarning()

View file

@ -6,16 +6,7 @@ namespace Server.Engines.Quests.Doom
{
public class CollectBonesObjective : QuestObjective
{
public override object Message
{
get
{
/* Find 1000 Daemon bones and hand them
* to Victoria as you find them.
*/
return 1050026;
}
}
public override object Message => 1050026;
public override int MaxProgress => 1000;
@ -85,19 +76,11 @@ namespace Server.Engines.Quests.Doom
public Corpse CorpseWithSkull
{
get{ return m_CorpseWithSkull; }
set{ m_CorpseWithSkull = value; }
get => m_CorpseWithSkull;
set => m_CorpseWithSkull = value;
}
public override object Message
{
get
{
/* Go forth and vanquish the devourer that has been summoned!
*/
return 1050037;
}
}
public override object Message => 1050037;
public VanquishDaemonObjective( BoneDemon daemon )
{

View file

@ -19,58 +19,17 @@ namespace Server.Engines.Quests.Doom
private Victoria m_Victoria;
private bool m_WaitForSummon;
public Victoria Victoria
{
get{ return m_Victoria; }
}
public Victoria Victoria => m_Victoria;
public bool WaitForSummon
{
get{ return m_WaitForSummon; }
set{ m_WaitForSummon = value; }
get => m_WaitForSummon;
set => m_WaitForSummon = value;
}
public override object Name
{
get
{
// The Summoning
return 1050025;
}
}
public override object Name => 1050025;
public override object OfferMessage
{
get
{
/* <I>Victoria turns to you and smiles...</I><BR><BR>
*
* Chyloth, eh? He is the ferry man of lake <I>Mortis</I>, beyond which lies
* the nest of the <I>The Dark Father</I> - the fountainhead of all the evil
* that you see around you here.<BR><BR>
*
* 800 and some years ago, my sisters and I persuaded the ferry man Chyloth
* to take us across the lake to battle the <I>The Dark Father</I>.
* My party was utterly destroyed, except for me. For my insolence, I was
* cursed by the <I>The Dark Father</I> to wander these halls for eternity,
* unable to die - unable to leave.<BR><BR>
*
* Chyloth usually only crosses over the souls of the undead, but he can be
* persuaded otherwise...with a token of gold, in the form of a human skull.
* Such a gem can be found only in the belly of the hellspawn known as
* <I>the devourer</I>.<BR><BR>
*
* I can help you summon the beast from the depths of the abyss, but I require
* 1000 Daemon bones to do so. If you accept my help, I will store the Daemon
* bones for you until you have collected all 1000 of them. Once the bones
* are collected in full, I will summon the beast for you, which you must
* slay to claim your prize.<BR><BR>
*
* Do you accept?
*/
return 1050020;
}
}
public override object OfferMessage => 1050020;
public override bool IsTutorial => false;
public override TimeSpan RestartDelay => TimeSpan.Zero;