Fixes body expression style.

This commit is contained in:
Kamron Batman 2018-09-14 08:46:14 -07:00
parent 3f0a72a62f
commit 33f5e77a24
957 changed files with 7424 additions and 15973 deletions

View file

@ -12,7 +12,7 @@ namespace Server.Items
[CommandProperty( AccessLevel.GameMaster )]
public bool Active
{
get { return m_Active; }
get => m_Active;
set
{
m_Active = value;
@ -25,21 +25,21 @@ namespace Server.Items
[CommandProperty( AccessLevel.GameMaster )]
public Point3D TeleOffset
{
get { return m_TeleOffset; }
set { m_TeleOffset = value; }
get => m_TeleOffset;
set => m_TeleOffset = value;
}
[CommandProperty(AccessLevel.GameMaster)]
public Point3D TelePoint
{
get { return new Point3D( Location.X + TeleOffset.X, Location.Y + TeleOffset.Y, Location.Z + TeleOffset.Z ); }
set { m_TeleOffset = new Point3D( value.X - Location.X, value.Y - Location.Y, value.Z - Location.Z ); }
get => new Point3D( Location.X + TeleOffset.X, Location.Y + TeleOffset.Y, Location.Z + TeleOffset.Z );
set => m_TeleOffset = new Point3D( value.X - Location.X, value.Y - Location.Y, value.Z - Location.Z );
}
[CommandProperty( AccessLevel.GameMaster )]
public SHTeleComponent TeleDest
{
get { return m_TeleDest; }
get => m_TeleDest;
set
{
m_TeleDest = value;
@ -49,10 +49,7 @@ namespace Server.Items
}
}
public override string DefaultName
{
get { return "a hole"; }
}
public override string DefaultName => "a hole";
[Constructible]
public SHTeleComponent() : this( 0x1775 )