Fixes body expression style.
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3f0a72a62f
commit
33f5e77a24
957 changed files with 7424 additions and 15973 deletions
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@ -27,7 +27,7 @@ namespace Server.Items
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public FactionItem FactionItemState
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{
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get{ return m_FactionState; }
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get => m_FactionState;
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set
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{
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m_FactionState = value;
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@ -40,7 +40,7 @@ namespace Server.Items
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}
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#endregion
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public virtual bool CanFortify{ get{ return true; } }
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public virtual bool CanFortify => true;
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private int m_MaxHitPoints;
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private int m_HitPoints;
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@ -58,17 +58,14 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int MaxHitPoints
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{
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get{ return m_MaxHitPoints; }
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get => m_MaxHitPoints;
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set{ m_MaxHitPoints = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int HitPoints
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{
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get
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{
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return m_HitPoints;
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}
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get => m_HitPoints;
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set
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{
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if ( value != m_HitPoints && MaxHitPoints > 0 )
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@ -88,73 +85,73 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public Mobile Crafter
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{
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get{ return m_Crafter; }
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get => m_Crafter;
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set{ m_Crafter = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int StrRequirement
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{
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get{ return ( m_StrReq == -1 ? (Core.AOS ? AosStrReq : OldStrReq) : m_StrReq ); }
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get => ( m_StrReq == -1 ? (Core.AOS ? AosStrReq : OldStrReq) : m_StrReq );
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set{ m_StrReq = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public ClothingQuality Quality
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{
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get{ return m_Quality; }
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get => m_Quality;
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set{ m_Quality = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool PlayerConstructed
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{
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get{ return m_PlayerConstructed; }
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set{ m_PlayerConstructed = value; }
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get => m_PlayerConstructed;
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set => m_PlayerConstructed = value;
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}
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public virtual CraftResource DefaultResource{ get{ return CraftResource.None; } }
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public virtual CraftResource DefaultResource => CraftResource.None;
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[CommandProperty( AccessLevel.GameMaster )]
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public CraftResource Resource
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{
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get{ return m_Resource; }
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get => m_Resource;
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set{ m_Resource = value; Hue = CraftResources.GetHue( m_Resource ); InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public AosAttributes Attributes
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{
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get{ return m_AosAttributes; }
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get => m_AosAttributes;
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set{}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public AosArmorAttributes ClothingAttributes
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{
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get{ return m_AosClothingAttributes; }
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get => m_AosClothingAttributes;
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set{}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public AosSkillBonuses SkillBonuses
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{
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get{ return m_AosSkillBonuses; }
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get => m_AosSkillBonuses;
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set{}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public AosElementAttributes Resistances
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{
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get{ return m_AosResistances; }
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get => m_AosResistances;
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set{}
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}
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public virtual int BasePhysicalResistance{ get{ return 0; } }
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public virtual int BaseFireResistance{ get{ return 0; } }
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public virtual int BaseColdResistance{ get{ return 0; } }
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public virtual int BasePoisonResistance{ get{ return 0; } }
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public virtual int BaseEnergyResistance{ get{ return 0; } }
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public virtual int BasePhysicalResistance => 0;
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public virtual int BaseFireResistance => 0;
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public virtual int BaseColdResistance => 0;
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public virtual int BasePoisonResistance => 0;
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public virtual int BaseEnergyResistance => 0;
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public override int PhysicalResistance => BasePhysicalResistance + m_AosResistances.Physical;
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public override int FireResistance => BaseFireResistance + m_AosResistances.Fire;
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@ -162,11 +159,11 @@ namespace Server.Items
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public override int PoisonResistance => BasePoisonResistance + m_AosResistances.Poison;
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public override int EnergyResistance => BaseEnergyResistance + m_AosResistances.Energy;
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public virtual int ArtifactRarity{ get{ return 0; } }
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public virtual int ArtifactRarity => 0;
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public virtual int BaseStrBonus{ get{ return 0; } }
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public virtual int BaseDexBonus{ get{ return 0; } }
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public virtual int BaseIntBonus{ get{ return 0; } }
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public virtual int BaseStrBonus => 0;
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public virtual int BaseDexBonus => 0;
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public virtual int BaseIntBonus => 0;
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public override bool AllowSecureTrade( Mobile from, Mobile to, Mobile newOwner, bool accepted )
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{
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@ -228,15 +225,15 @@ namespace Server.Items
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return base.CanEquip( from );
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}
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public virtual int AosStrReq{ get{ return 10; } }
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public virtual int OldStrReq{ get{ return 0; } }
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public virtual int AosStrReq => 10;
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public virtual int OldStrReq => 0;
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public virtual int InitMinHits{ get{ return 0; } }
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public virtual int InitMaxHits{ get{ return 0; } }
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public virtual int InitMinHits => 0;
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public virtual int InitMaxHits => 0;
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public virtual bool AllowMaleWearer{ get{ return true; } }
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public virtual bool AllowFemaleWearer{ get{ return true; } }
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public virtual bool CanBeBlessed{ get{ return true; } }
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public virtual bool AllowMaleWearer => true;
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public virtual bool AllowFemaleWearer => true;
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public virtual bool CanBeBlessed => true;
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public int ComputeStatReq( StatType type )
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{
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