Fixes body expression style.
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parent
3f0a72a62f
commit
33f5e77a24
957 changed files with 7424 additions and 15973 deletions
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@ -134,7 +134,7 @@ namespace Server.Items
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[Hue, CommandProperty( AccessLevel.GameMaster )]
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public override int Hue
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{
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get{ return base.Hue; }
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get => base.Hue;
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set{ base.Hue = value; if ( m_Item.Hue != value ) m_Item.Hue = value; }
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}
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@ -233,7 +233,7 @@ namespace Server.Items
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[Hue, CommandProperty( AccessLevel.GameMaster )]
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public override int Hue
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{
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get{ return base.Hue; }
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get => base.Hue;
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set{ base.Hue = value; if ( m_Item.Hue != value ) m_Item.Hue = value; }
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}
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@ -302,7 +302,7 @@ namespace Server.Items
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[Hue, CommandProperty( AccessLevel.GameMaster )]
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public override int Hue
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{
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get{ return base.Hue; }
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get => base.Hue;
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set{ base.Hue = value; if ( m_Item.Hue != value ) m_Item.Hue = value; }
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}
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@ -403,7 +403,7 @@ namespace Server.Items
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[Hue, CommandProperty( AccessLevel.GameMaster )]
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public override int Hue
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{
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get{ return base.Hue; }
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get => base.Hue;
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set{ base.Hue = value; if ( m_Item.Hue != value ) m_Item.Hue = value; }
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}
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@ -198,36 +198,21 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool Locked
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{
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get
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{
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return m_Locked;
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}
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set
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{
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m_Locked = value;
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}
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get => m_Locked;
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set => m_Locked = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public uint KeyValue
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{
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get
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{
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return m_KeyValue;
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}
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set
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{
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m_KeyValue = value;
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}
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get => m_KeyValue;
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set => m_KeyValue = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool Open
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{
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get
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{
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return m_Open;
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}
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get => m_Open;
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set
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{
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if ( m_Open != value )
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@ -317,66 +302,36 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int OpenedID
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{
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get
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{
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return m_OpenedID;
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}
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set
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{
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m_OpenedID = value;
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}
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get => m_OpenedID;
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set => m_OpenedID = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int ClosedID
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{
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get
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{
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return m_ClosedID;
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}
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set
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{
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m_ClosedID = value;
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}
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get => m_ClosedID;
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set => m_ClosedID = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int OpenedSound
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{
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get
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{
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return m_OpenedSound;
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}
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set
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{
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m_OpenedSound = value;
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}
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get => m_OpenedSound;
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set => m_OpenedSound = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int ClosedSound
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{
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get
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{
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return m_ClosedSound;
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}
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set
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{
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m_ClosedSound = value;
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}
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get => m_ClosedSound;
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set => m_ClosedSound = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public Point3D Offset
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{
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get
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{
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return m_Offset;
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}
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set
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{
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m_Offset = value;
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}
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get => m_Offset;
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set => m_Offset = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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@ -389,13 +344,10 @@ namespace Server.Items
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return m_Link;
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}
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set
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{
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m_Link = value;
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}
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set => m_Link = value;
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}
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public virtual bool UseChainedFunctionality{ get{ return false; } }
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public virtual bool UseChainedFunctionality => false;
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public List<BaseDoor> GetChain()
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{
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@ -98,15 +98,15 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public DoorFacing Facing
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{
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get{ return m_Facing; }
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set{ m_Facing = value; }
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get => m_Facing;
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set => m_Facing = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public SecureLevel Level
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{
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get{ return m_Level; }
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set{ m_Level = value; }
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get => m_Level;
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set => m_Level = value;
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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@ -7,7 +7,8 @@ namespace Server.Items
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public override int LabelNumber => m_LabelNumber;
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[CommandProperty( AccessLevel.GameMaster )]
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public int Number{ get{ return m_LabelNumber; } set{ m_LabelNumber = value; InvalidateProperties(); } }
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public int Number{ get => m_LabelNumber;
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set{ m_LabelNumber = value; InvalidateProperties(); } }
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[Constructible]
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public LocalizedSign( SignType type, SignFacing facing, int labelNumber ) : base( ( 0xB95 + (2 * (int)type) ) + (int)facing )
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@ -9,7 +9,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public string Subtext
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{
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get { return m_Subtext; }
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get => m_Subtext;
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set { m_Subtext = value; InvalidateProperties(); }
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}
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