Fixes body expression style.

This commit is contained in:
Kamron Batman 2018-09-14 08:46:14 -07:00
parent 3f0a72a62f
commit 33f5e77a24
957 changed files with 7424 additions and 15973 deletions

View file

@ -68,7 +68,7 @@ namespace Server.Items
[CommandProperty( AccessLevel.GameMaster )]
public bool AutoLock
{
get { return m_AutoLock; }
get => m_AutoLock;
set
{
m_AutoLock = value;
@ -81,15 +81,19 @@ namespace Server.Items
}
[CommandProperty( AccessLevel.GameMaster )]
public Map TargetMap { get { return m_TargetMap; } set { m_TargetMap = value; } }
public Map TargetMap { get => m_TargetMap;
set => m_TargetMap = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public Point3D Target { get { return m_Target; } set { m_Target = value; } }
public Point3D Target { get => m_Target;
set => m_Target = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public bool Bone
{
get { return ItemID == 0xECA; }
get => ItemID == 0xECA;
set
{
ItemID = value ? 0xECA : 0xE79;
@ -98,13 +102,12 @@ namespace Server.Items
}
[CommandProperty( AccessLevel.GameMaster )]
public string Description { get { return m_Description; } set { m_Description = value; } }
public override bool IsDecoContainer
{
get{ return false; }
public string Description { get => m_Description;
set => m_Description = value;
}
public override bool IsDecoContainer => false;
[Constructible]
public MarkContainer() : this( false )
{
@ -137,7 +140,7 @@ namespace Server.Items
[CommandProperty( AccessLevel.GameMaster )]
public override bool Locked
{
get { return base.Locked; }
get => base.Locked;
set
{
base.Locked = value;