Fixes body expression style.
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parent
3f0a72a62f
commit
33f5e77a24
957 changed files with 7424 additions and 15973 deletions
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@ -565,7 +565,7 @@ namespace Server.Items
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}
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}
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public virtual bool ShowQuantity { get { return ( MaxQuantity > 1 ); } }
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public virtual bool ShowQuantity => ( MaxQuantity > 1 );
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public virtual bool Fillable => true;
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public virtual bool Pourable => true;
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@ -577,41 +577,32 @@ namespace Server.Items
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public abstract int ComputeItemID();
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsEmpty
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{
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get { return ( m_Quantity <= 0 ); }
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}
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public bool IsEmpty => ( m_Quantity <= 0 );
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[CommandProperty( AccessLevel.GameMaster )]
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public bool ContainsAlchohol
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{
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get { return ( !IsEmpty && m_Content != BeverageType.Milk && m_Content != BeverageType.Water ); }
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}
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public bool ContainsAlchohol => ( !IsEmpty && m_Content != BeverageType.Milk && m_Content != BeverageType.Water );
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsFull
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{
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get { return ( m_Quantity >= MaxQuantity ); }
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}
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public bool IsFull => ( m_Quantity >= MaxQuantity );
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[CommandProperty( AccessLevel.GameMaster )]
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public Poison Poison
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{
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get { return m_Poison; }
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set { m_Poison = value; }
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get => m_Poison;
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set => m_Poison = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public Mobile Poisoner
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{
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get { return m_Poisoner; }
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set { m_Poisoner = value; }
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get => m_Poisoner;
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set => m_Poisoner = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public BeverageType Content
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{
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get { return m_Content; }
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get => m_Content;
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set
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{
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m_Content = value;
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@ -630,7 +621,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int Quantity
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{
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get { return m_Quantity; }
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get => m_Quantity;
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set
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{
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if ( value < 0 )
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@ -10,14 +10,8 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int CookingLevel
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{
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get
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{
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return m_CookingLevel;
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}
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set
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{
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m_CookingLevel = value;
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}
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get => m_CookingLevel;
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set => m_CookingLevel = value;
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}
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public CookableFood( int itemID, int cookingLevel ) : base( itemID )
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@ -706,10 +700,7 @@ namespace Server.Items
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// ********** BrightlyColoredEggs **********
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public class BrightlyColoredEggs : CookableFood
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{
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public override string DefaultName
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{
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get { return "brightly colored eggs"; }
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}
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public override string DefaultName => "brightly colored eggs";
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[Constructible]
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public BrightlyColoredEggs() : base( 0x9B5, 15 )
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@ -848,10 +839,7 @@ namespace Server.Items
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public class RawFishSteak : CookableFood
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{
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public override double DefaultWeight
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{
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get { return 0.1; }
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}
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public override double DefaultWeight => 0.1;
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[Constructible]
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public RawFishSteak() : this( 1 )
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@ -410,7 +410,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int Quantity
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{
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get{ return m_Quantity; }
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get => m_Quantity;
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set
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{
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m_Quantity = Math.Min(20, Math.Max(0, value));
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@ -12,22 +12,22 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public Mobile Poisoner
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{
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get { return m_Poisoner; }
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set { m_Poisoner = value; }
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get => m_Poisoner;
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set => m_Poisoner = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public Poison Poison
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{
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get { return m_Poison; }
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set { m_Poison = value; }
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get => m_Poison;
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set => m_Poison = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int FillFactor
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{
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get { return m_FillFactor; }
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set { m_FillFactor = value; }
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get => m_FillFactor;
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set => m_FillFactor = value;
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}
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public Food( int itemID ) : this( 1, itemID )
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@ -280,10 +280,7 @@ namespace Server.Items
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public class FishSteak : Food
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{
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public override double DefaultWeight
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{
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get { return 0.1; }
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}
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public override double DefaultWeight => 0.1;
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[Constructible]
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public FishSteak() : this( 1 )
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@ -317,10 +314,7 @@ namespace Server.Items
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public class CheeseWheel : Food
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{
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public override double DefaultWeight
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{
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get { return 0.1; }
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}
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public override double DefaultWeight => 0.1;
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[Constructible]
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public CheeseWheel() : this( 1 )
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@ -354,10 +348,7 @@ namespace Server.Items
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public class CheeseWedge : Food
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{
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public override double DefaultWeight
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{
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get { return 0.1; }
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}
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public override double DefaultWeight => 0.1;
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[Constructible]
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public CheeseWedge() : this( 1 )
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@ -391,10 +382,7 @@ namespace Server.Items
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public class CheeseSlice : Food
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{
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public override double DefaultWeight
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{
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get { return 0.1; }
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}
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public override double DefaultWeight => 0.1;
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[Constructible]
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public CheeseSlice() : this( 1 )
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