Fixes body expression style.

This commit is contained in:
Kamron Batman 2018-09-14 08:46:14 -07:00
parent 3f0a72a62f
commit 33f5e77a24
957 changed files with 7424 additions and 15973 deletions

View file

@ -12,33 +12,33 @@ namespace Server.Items
[CommandProperty( AccessLevel.GameMaster )]
public int InactiveItemID
{
get{ return m_InactiveItemID; }
set{ m_InactiveItemID = value; }
get => m_InactiveItemID;
set => m_InactiveItemID = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public int ActiveItemID
{
get{ return m_ActiveItemID; }
set{ m_ActiveItemID = value; }
get => m_ActiveItemID;
set => m_ActiveItemID = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public int InRange
{
get{ return m_InRange; }
get => m_InRange;
set{ if ( value > 18 ) value = 18; m_InRange = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int OutRange
{
get{ return m_OutRange; }
get => m_OutRange;
set{ if ( value > 18 ) value = 18; m_OutRange = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public int CurrentRange{ get{ return ItemID == InactiveItemID ? InRange : OutRange; } }
public int CurrentRange => ItemID == InactiveItemID ? InRange : OutRange;
[Constructible]
public MorphItem( int inactiveItemID, int activeItemID, int range ) : this( inactiveItemID, activeItemID, range, range )