Fixes body expression style.

This commit is contained in:
Kamron Batman 2018-09-14 08:46:14 -07:00
parent 3f0a72a62f
commit 33f5e77a24
957 changed files with 7424 additions and 15973 deletions

View file

@ -8,7 +8,7 @@ namespace Server.Items
[CommandProperty( AccessLevel.GameMaster )]
public CraftResource Resource
{
get { return m_Resource; }
get => m_Resource;
set { m_Resource = value; InvalidateProperties(); }
}
@ -30,7 +30,7 @@ namespace Server.Items
}
}
bool ICommodity.IsDeedable { get { return true; } }
bool ICommodity.IsDeedable => true;
[Constructible]
public Board()

View file

@ -180,22 +180,31 @@ namespace Server.Items
private int m_AnimalWeight;
[CommandProperty( AccessLevel.GameMaster )]
public int WestID{ get{ return m_WestID; } set{ m_WestID = value; } }
public int WestID{ get => m_WestID;
set => m_WestID = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public int NorthID{ get{ return m_NorthID; } set{ m_NorthID = value; } }
public int NorthID{ get => m_NorthID;
set => m_NorthID = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public int DeedNumber{ get{ return m_DeedNumber; } set{ m_DeedNumber = value; } }
public int DeedNumber{ get => m_DeedNumber;
set => m_DeedNumber = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public int AddonNumber{ get{ return m_AddonNumber; } set{ m_AddonNumber = value; InvalidateProperties(); } }
public int AddonNumber{ get => m_AddonNumber;
set{ m_AddonNumber = value; InvalidateProperties(); } }
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Hunter{ get{ return m_Hunter; } set{ m_Hunter = value; InvalidateProperties(); } }
public Mobile Hunter{ get => m_Hunter;
set{ m_Hunter = value; InvalidateProperties(); } }
[CommandProperty( AccessLevel.GameMaster )]
public int AnimalWeight{ get{ return m_AnimalWeight; } set{ m_AnimalWeight = value; InvalidateProperties(); } }
public int AnimalWeight{ get => m_AnimalWeight;
set{ m_AnimalWeight = value; InvalidateProperties(); } }
public override int LabelNumber => m_AddonNumber;
@ -312,10 +321,7 @@ namespace Server.Items
}
}
public Item Deed
{
get{ return new TrophyDeed( m_WestID, m_NorthID, m_DeedNumber, m_AddonNumber, m_Hunter, m_AnimalWeight ); }
}
public Item Deed => new TrophyDeed( m_WestID, m_NorthID, m_DeedNumber, m_AddonNumber, m_Hunter, m_AnimalWeight );
public override void OnDoubleClick( Mobile from )
{
@ -348,22 +354,31 @@ namespace Server.Items
private int m_AnimalWeight;
[CommandProperty( AccessLevel.GameMaster )]
public int WestID{ get{ return m_WestID; } set{ m_WestID = value; } }
public int WestID{ get => m_WestID;
set => m_WestID = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public int NorthID{ get{ return m_NorthID; } set{ m_NorthID = value; } }
public int NorthID{ get => m_NorthID;
set => m_NorthID = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public int DeedNumber{ get{ return m_DeedNumber; } set{ m_DeedNumber = value; InvalidateProperties(); } }
public int DeedNumber{ get => m_DeedNumber;
set{ m_DeedNumber = value; InvalidateProperties(); } }
[CommandProperty( AccessLevel.GameMaster )]
public int AddonNumber{ get{ return m_AddonNumber; } set{ m_AddonNumber = value; } }
public int AddonNumber{ get => m_AddonNumber;
set => m_AddonNumber = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Hunter{ get{ return m_Hunter; } set{ m_Hunter = value; InvalidateProperties(); } }
public Mobile Hunter{ get => m_Hunter;
set{ m_Hunter = value; InvalidateProperties(); } }
[CommandProperty( AccessLevel.GameMaster )]
public int AnimalWeight{ get{ return m_AnimalWeight; } set{ m_AnimalWeight = value; InvalidateProperties(); } }
public int AnimalWeight{ get => m_AnimalWeight;
set{ m_AnimalWeight = value; InvalidateProperties(); } }
public override int LabelNumber => m_DeedNumber;