Fixes body expression style.
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3f0a72a62f
commit
33f5e77a24
957 changed files with 7424 additions and 15973 deletions
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@ -8,7 +8,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public CraftResource Resource
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{
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get { return m_Resource; }
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get => m_Resource;
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set { m_Resource = value; InvalidateProperties(); }
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}
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@ -30,7 +30,7 @@ namespace Server.Items
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}
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}
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bool ICommodity.IsDeedable { get { return true; } }
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bool ICommodity.IsDeedable => true;
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[Constructible]
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public Board()
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@ -180,22 +180,31 @@ namespace Server.Items
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private int m_AnimalWeight;
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[CommandProperty( AccessLevel.GameMaster )]
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public int WestID{ get{ return m_WestID; } set{ m_WestID = value; } }
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public int WestID{ get => m_WestID;
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set => m_WestID = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int NorthID{ get{ return m_NorthID; } set{ m_NorthID = value; } }
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public int NorthID{ get => m_NorthID;
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set => m_NorthID = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int DeedNumber{ get{ return m_DeedNumber; } set{ m_DeedNumber = value; } }
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public int DeedNumber{ get => m_DeedNumber;
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set => m_DeedNumber = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int AddonNumber{ get{ return m_AddonNumber; } set{ m_AddonNumber = value; InvalidateProperties(); } }
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public int AddonNumber{ get => m_AddonNumber;
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set{ m_AddonNumber = value; InvalidateProperties(); } }
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[CommandProperty( AccessLevel.GameMaster )]
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public Mobile Hunter{ get{ return m_Hunter; } set{ m_Hunter = value; InvalidateProperties(); } }
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public Mobile Hunter{ get => m_Hunter;
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set{ m_Hunter = value; InvalidateProperties(); } }
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[CommandProperty( AccessLevel.GameMaster )]
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public int AnimalWeight{ get{ return m_AnimalWeight; } set{ m_AnimalWeight = value; InvalidateProperties(); } }
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public int AnimalWeight{ get => m_AnimalWeight;
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set{ m_AnimalWeight = value; InvalidateProperties(); } }
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public override int LabelNumber => m_AddonNumber;
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@ -312,10 +321,7 @@ namespace Server.Items
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}
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}
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public Item Deed
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{
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get{ return new TrophyDeed( m_WestID, m_NorthID, m_DeedNumber, m_AddonNumber, m_Hunter, m_AnimalWeight ); }
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}
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public Item Deed => new TrophyDeed( m_WestID, m_NorthID, m_DeedNumber, m_AddonNumber, m_Hunter, m_AnimalWeight );
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public override void OnDoubleClick( Mobile from )
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{
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@ -348,22 +354,31 @@ namespace Server.Items
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private int m_AnimalWeight;
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[CommandProperty( AccessLevel.GameMaster )]
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public int WestID{ get{ return m_WestID; } set{ m_WestID = value; } }
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public int WestID{ get => m_WestID;
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set => m_WestID = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int NorthID{ get{ return m_NorthID; } set{ m_NorthID = value; } }
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public int NorthID{ get => m_NorthID;
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set => m_NorthID = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int DeedNumber{ get{ return m_DeedNumber; } set{ m_DeedNumber = value; InvalidateProperties(); } }
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public int DeedNumber{ get => m_DeedNumber;
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set{ m_DeedNumber = value; InvalidateProperties(); } }
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[CommandProperty( AccessLevel.GameMaster )]
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public int AddonNumber{ get{ return m_AddonNumber; } set{ m_AddonNumber = value; } }
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public int AddonNumber{ get => m_AddonNumber;
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set => m_AddonNumber = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public Mobile Hunter{ get{ return m_Hunter; } set{ m_Hunter = value; InvalidateProperties(); } }
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public Mobile Hunter{ get => m_Hunter;
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set{ m_Hunter = value; InvalidateProperties(); } }
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[CommandProperty( AccessLevel.GameMaster )]
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public int AnimalWeight{ get{ return m_AnimalWeight; } set{ m_AnimalWeight = value; InvalidateProperties(); } }
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public int AnimalWeight{ get => m_AnimalWeight;
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set{ m_AnimalWeight = value; InvalidateProperties(); } }
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public override int LabelNumber => m_DeedNumber;
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