Fixes body expression style.
This commit is contained in:
parent
3f0a72a62f
commit
33f5e77a24
957 changed files with 7424 additions and 15973 deletions
|
|
@ -34,14 +34,14 @@ namespace Server.Items
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public string EngravedText
|
||||
{
|
||||
get{ return m_EngravedText; }
|
||||
get => m_EngravedText;
|
||||
set{ m_EngravedText = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public BookQuality Quality
|
||||
{
|
||||
get{ return m_Quality; }
|
||||
get => m_Quality;
|
||||
set{ m_Quality = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
|
|
@ -302,20 +302,20 @@ namespace Server.Items
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public AosAttributes Attributes
|
||||
{
|
||||
get{ return m_AosAttributes; }
|
||||
get => m_AosAttributes;
|
||||
set{}
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public AosSkillBonuses SkillBonuses
|
||||
{
|
||||
get{ return m_AosSkillBonuses; }
|
||||
get => m_AosSkillBonuses;
|
||||
set{}
|
||||
}
|
||||
|
||||
public virtual SpellbookType SpellbookType{ get{ return SpellbookType.Regular; } }
|
||||
public virtual int BookOffset{ get{ return 0; } }
|
||||
public virtual int BookCount{ get{ return 64; } }
|
||||
public virtual SpellbookType SpellbookType => SpellbookType.Regular;
|
||||
public virtual int BookOffset => 0;
|
||||
public virtual int BookCount => 64;
|
||||
|
||||
private ulong m_Content;
|
||||
private int m_Count;
|
||||
|
|
@ -386,10 +386,7 @@ namespace Server.Items
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public ulong Content
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_Content;
|
||||
}
|
||||
get => m_Content;
|
||||
set
|
||||
{
|
||||
if ( m_Content != value )
|
||||
|
|
@ -410,13 +407,7 @@ namespace Server.Items
|
|||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public int SpellCount
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_Count;
|
||||
}
|
||||
}
|
||||
public int SpellCount => m_Count;
|
||||
|
||||
[Constructible]
|
||||
public Spellbook() : this( (ulong)0 )
|
||||
|
|
@ -560,7 +551,7 @@ namespace Server.Items
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public Mobile Crafter
|
||||
{
|
||||
get{ return m_Crafter; }
|
||||
get => m_Crafter;
|
||||
set{ m_Crafter = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
|
|
@ -700,14 +691,14 @@ namespace Server.Items
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public SlayerName Slayer
|
||||
{
|
||||
get { return m_Slayer; }
|
||||
get => m_Slayer;
|
||||
set { m_Slayer = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public SlayerName Slayer2
|
||||
{
|
||||
get { return m_Slayer2; }
|
||||
get => m_Slayer2;
|
||||
set { m_Slayer2 = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue