Fixes body expression style.
This commit is contained in:
parent
3f0a72a62f
commit
33f5e77a24
957 changed files with 7424 additions and 15973 deletions
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@ -169,7 +169,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -246,7 +246,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -26,14 +26,11 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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public bool FacingSouth
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{
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get{ return ( ItemID & 0x1 ) == 0; }
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}
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public bool FacingSouth => ( ItemID & 0x1 ) == 0;
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[Constructible]
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public Banner( int itemID ) : base( itemID )
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@ -121,7 +118,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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[Constructible]
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@ -48,7 +48,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -139,7 +139,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -14,7 +14,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -135,7 +135,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -67,15 +67,12 @@ namespace Server.Items
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private bool m_IsRewardItem;
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[CommandProperty( AccessLevel.GameMaster )]
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public CannonDirection CannonDirection
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{
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get{ return m_CannonDirection; }
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}
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public CannonDirection CannonDirection => m_CannonDirection;
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[CommandProperty( AccessLevel.GameMaster )]
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public int Charges
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{
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get{ return m_Charges; }
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get => m_Charges;
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set
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{
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m_Charges = value;
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@ -88,7 +85,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set
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{
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m_IsRewardItem = value;
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@ -381,14 +378,14 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int Charges
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{
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get{ return m_Charges; }
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get => m_Charges;
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set{ m_Charges = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -13,7 +13,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -20,7 +20,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -75,7 +75,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -26,7 +26,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -121,7 +121,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -27,7 +27,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -117,7 +117,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -26,7 +26,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -123,7 +123,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -34,25 +34,22 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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set{ m_IsRewardItem = value; }
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get => m_IsRewardItem;
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set => m_IsRewardItem = value;
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}
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private MiningCartType m_CartType;
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[CommandProperty( AccessLevel.GameMaster )]
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public MiningCartType CartType
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{
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get{ return m_CartType; }
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}
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public MiningCartType CartType => m_CartType;
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private int m_Gems;
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[CommandProperty( AccessLevel.GameMaster )]
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public int Gems
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{
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get{ return m_Gems; }
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set{ m_Gems = value; }
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get => m_Gems;
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set => m_Gems = value;
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}
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private int m_Ore;
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@ -60,8 +57,8 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int Ore
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{
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get{ return m_Ore; }
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set{ m_Ore = value; }
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get => m_Ore;
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set => m_Ore = value;
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}
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private Timer m_Timer;
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@ -327,7 +324,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -336,8 +333,8 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int Gems
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{
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get{ return m_Gems; }
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set{ m_Gems = value; }
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get => m_Gems;
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set => m_Gems = value;
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}
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private int m_Ore;
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@ -345,8 +342,8 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int Ore
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{
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get{ return m_Ore; }
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set{ m_Ore = value; }
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get => m_Ore;
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set => m_Ore = value;
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}
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[Constructible]
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@ -29,7 +29,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -104,7 +104,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -13,7 +13,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get { return m_IsRewardItem; }
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get => m_IsRewardItem;
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set { m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -66,7 +66,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -59,7 +59,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -148,7 +148,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -25,7 +25,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -34,7 +34,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int Logs
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{
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get{ return m_Logs; }
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get => m_Logs;
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set{ m_Logs = value; InvalidateProperties(); }
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}
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@ -177,7 +177,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -186,7 +186,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int Logs
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{
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get{ return m_Logs; }
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get => m_Logs;
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set{ m_Logs = value; InvalidateProperties(); }
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}
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@ -63,7 +63,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -72,7 +72,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool East
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{
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get{ return m_East; }
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get => m_East;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -276,7 +276,7 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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@ -16,20 +16,20 @@ namespace Server.Items
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[CommandProperty( AccessLevel.GameMaster )]
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public int UsesRemaining
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{
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get{ return m_UsesRemaining; }
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get => m_UsesRemaining;
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set{ m_UsesRemaining = value; InvalidateProperties(); }
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}
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public virtual bool ShowUsesRemaining
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{
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get{ return true; }
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get => true;
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set{}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsRewardItem
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{
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get{ return m_IsRewardItem; }
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get => m_IsRewardItem;
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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