Fixes body expression style.
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3f0a72a62f
commit
33f5e77a24
957 changed files with 7424 additions and 15973 deletions
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@ -39,17 +39,17 @@ namespace Server.Guilds
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new RankDefinition( 1062960, 3, RankFlags.Member | RankFlags.ControlWarStatus ), //Warlord
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new RankDefinition( 1062959, 4, RankFlags.All ) //Leader
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};
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public static RankDefinition Leader{ get{ return Ranks[4]; } }
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public static RankDefinition Member{ get{ return Ranks[1]; } }
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public static RankDefinition Lowest{ get{ return Ranks[0]; } }
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public static RankDefinition Leader => Ranks[4];
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public static RankDefinition Member => Ranks[1];
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public static RankDefinition Lowest => Ranks[0];
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private TextDefinition m_Name;
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private int m_Rank;
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private RankFlags m_Flags;
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public TextDefinition Name{ get{ return m_Name; } }
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public int Rank{ get{ return m_Rank; } }
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public RankFlags Flags{ get{ return m_Flags; } }
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public TextDefinition Name => m_Name;
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public int Rank => m_Rank;
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public RankFlags Flags => m_Flags;
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public RankDefinition( TextDefinition name, int rank, RankFlags flags )
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{
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@ -79,20 +79,14 @@ namespace Server.Guilds
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{
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private static Dictionary<string, AllianceInfo> m_Alliances = new Dictionary<string, AllianceInfo>();
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public static Dictionary<string, AllianceInfo> Alliances
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{
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get{ return m_Alliances; }
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}
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public static Dictionary<string, AllianceInfo> Alliances => m_Alliances;
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private string m_Name;
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private Guild m_Leader;
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private List<Guild> m_Members;
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private List<Guild> m_PendingMembers;
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public string Name
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{
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get{ return m_Name; }
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}
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public string Name => m_Name;
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public void CalculateAllianceLeader()
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{
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@ -374,7 +368,7 @@ namespace Server.Guilds
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public class AllianceRosterGump : GuildDiplomacyGump
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{
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protected override bool AllowAdvancedSearch{ get{ return false; } }
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protected override bool AllowAdvancedSearch => false;
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private AllianceInfo m_Alliance;
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@ -427,36 +421,32 @@ namespace Server.Guilds
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public int Kills
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{
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get{ return m_Kills; }
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set{ m_Kills = value; }
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get => m_Kills;
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set => m_Kills = value;
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}
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public int MaxKills
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{
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get{ return m_MaxKills; }
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set{ m_MaxKills = value; }
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get => m_MaxKills;
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set => m_MaxKills = value;
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}
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public TimeSpan WarLength
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{
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get{ return m_WarLength; }
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set{ m_WarLength = value; }
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}
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public Guild Opponent
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{
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get{ return m_Opponent; }
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}
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public Guild Guild
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{
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get{ return m_Guild; }
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get => m_WarLength;
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set => m_WarLength = value;
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}
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public Guild Opponent => m_Opponent;
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public Guild Guild => m_Guild;
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public DateTime WarBeginning
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{
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get{ return m_WarBeginning; }
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set{ m_WarBeginning = value; }
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get => m_WarBeginning;
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set => m_WarBeginning = value;
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}
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public bool WarRequester
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{
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get{ return m_WarRequester; }
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set{ m_WarRequester = value; }
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get => m_WarRequester;
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set => m_WarRequester = value;
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}
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public WarDeclaration( Guild g, Guild opponent, int maxKills, TimeSpan warLength, bool warRequester )
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@ -673,8 +663,8 @@ namespace Server.Guilds
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}
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#endregion
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public static bool NewGuildSystem{ get{ return Core.SE; } }
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public static bool OrderChaos{ get{ return !Core.SE; } }
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public static bool NewGuildSystem => Core.SE;
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public static bool OrderChaos => !Core.SE;
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public static readonly int RegistrationFee = 25000;
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public static readonly int AbbrevLimit = 4;
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@ -721,40 +711,16 @@ namespace Server.Guilds
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}
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[CommandProperty( AccessLevel.Counselor )]
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public string AllianceName
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{
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get
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{
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return Alliance?.Name;
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}
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}
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public string AllianceName => Alliance?.Name;
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[CommandProperty( AccessLevel.Counselor )]
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public Guild AllianceLeader
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{
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get
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{
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return Alliance?.Leader;
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}
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}
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public Guild AllianceLeader => Alliance?.Leader;
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[CommandProperty( AccessLevel.Counselor )]
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public bool IsAllianceMember
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{
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get
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{
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return Alliance?.IsMember( this ) == true;
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}
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}
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public bool IsAllianceMember => Alliance?.IsMember( this ) == true;
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[CommandProperty( AccessLevel.Counselor )]
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public bool IsAlliancePendingMember
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{
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get
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{
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return Alliance?.IsPendingMember( this ) == true;
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}
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}
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public bool IsAlliancePendingMember => Alliance?.IsPendingMember( this ) == true;
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public static Guild GetAllianceLeader( Guild g )
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{
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@ -770,14 +736,9 @@ namespace Server.Guilds
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#region New Wars
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public List<WarDeclaration> PendingWars
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{
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get{ return m_PendingWars; }
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}
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public List<WarDeclaration> AcceptedWars
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{
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get{ return m_AcceptedWars; }
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}
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public List<WarDeclaration> PendingWars => m_PendingWars;
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public List<WarDeclaration> AcceptedWars => m_AcceptedWars;
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public WarDeclaration FindPendingWar( Guild g )
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@ -1047,13 +1008,7 @@ namespace Server.Guilds
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}
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public override bool Disbanded
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{
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get
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{
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return ( m_Leader == null || m_Leader.Deleted );
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}
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}
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public override bool Disbanded => ( m_Leader == null || m_Leader.Deleted );
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public override void OnDelete( Mobile mob )
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{
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@ -1600,36 +1555,21 @@ namespace Server.Guilds
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[CommandProperty( AccessLevel.GameMaster )]
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public Item Guildstone
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{
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get
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{
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return m_Guildstone;
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}
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set
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{
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m_Guildstone = value;
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}
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get => m_Guildstone;
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set => m_Guildstone = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public Item Teleporter
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{
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get
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{
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return m_Teleporter;
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}
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set
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{
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m_Teleporter = value;
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}
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get => m_Teleporter;
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set => m_Teleporter = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public override string Name
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{
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get
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{
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return m_Name;
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}
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get => m_Name;
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set
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{
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m_Name = value;
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@ -1643,23 +1583,14 @@ namespace Server.Guilds
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[CommandProperty( AccessLevel.GameMaster )]
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public string Website
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{
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get
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{
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return m_Website;
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}
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set
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{
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m_Website = value;
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}
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get => m_Website;
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set => m_Website = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public override string Abbreviation
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{
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get
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{
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return m_Abbreviation;
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}
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get => m_Abbreviation;
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set
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{
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m_Abbreviation = value;
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@ -1673,23 +1604,14 @@ namespace Server.Guilds
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[CommandProperty( AccessLevel.GameMaster )]
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public string Charter
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{
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get
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{
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return m_Charter;
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}
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set
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{
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m_Charter = value;
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}
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get => m_Charter;
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set => m_Charter = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public override GuildType Type
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{
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get
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{
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return OrderChaos ? m_Type : GuildType.Regular;
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}
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get => OrderChaos ? m_Type : GuildType.Regular;
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set
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{
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if ( m_Type != value )
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@ -1705,96 +1627,31 @@ namespace Server.Guilds
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[CommandProperty( AccessLevel.GameMaster )]
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public DateTime LastFealty
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{
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get
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{
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return m_LastFealty;
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}
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set
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{
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m_LastFealty = value;
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}
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get => m_LastFealty;
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set => m_LastFealty = value;
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public DateTime TypeLastChange
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{
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get
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{
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return m_TypeLastChange;
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}
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}
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public DateTime TypeLastChange => m_TypeLastChange;
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public List<Guild> Allies
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{
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get
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{
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return m_Allies;
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}
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}
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public List<Guild> Allies => m_Allies;
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public List<Guild> Enemies
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{
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get
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{
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return m_Enemies;
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}
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}
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public List<Guild> Enemies => m_Enemies;
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public List<Guild> AllyDeclarations
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{
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get
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{
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return m_AllyDeclarations;
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}
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}
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public List<Guild> AllyDeclarations => m_AllyDeclarations;
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public List<Guild> AllyInvitations
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{
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get
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{
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return m_AllyInvitations;
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}
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}
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public List<Guild> AllyInvitations => m_AllyInvitations;
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public List<Guild> WarDeclarations
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{
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get
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{
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return m_WarDeclarations;
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}
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}
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public List<Guild> WarDeclarations => m_WarDeclarations;
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public List<Guild> WarInvitations
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{
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get
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{
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return m_WarInvitations;
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}
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}
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public List<Guild> WarInvitations => m_WarInvitations;
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public List<Mobile> Candidates
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{
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get
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{
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return m_Candidates;
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}
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}
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public List<Mobile> Candidates => m_Candidates;
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public List<Mobile> Accepted
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{
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get
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{
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return m_Accepted;
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}
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}
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public List<Mobile> Accepted => m_Accepted;
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public List<Mobile> Members => m_Members;
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public List<Mobile> Members
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{
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get
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{
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return m_Members;
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}
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}
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#endregion
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}
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}
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