Fixes body expression style.

This commit is contained in:
Kamron Batman 2018-09-14 08:46:14 -07:00
parent 3f0a72a62f
commit 33f5e77a24
957 changed files with 7424 additions and 15973 deletions

View file

@ -22,81 +22,81 @@ namespace Server
private DateTime m_TimeReceived;
[CommandProperty( AccessLevel.GameMaster )]
public int CpuModel{ get{ return m_CpuModel; } }
public int CpuModel => m_CpuModel;
[CommandProperty( AccessLevel.GameMaster )]
public int CpuClockSpeed{ get{ return m_CpuClockSpeed; } }
public int CpuClockSpeed => m_CpuClockSpeed;
[CommandProperty( AccessLevel.GameMaster )]
public int CpuQuantity{ get{ return m_CpuQuantity; } }
public int CpuQuantity => m_CpuQuantity;
[CommandProperty( AccessLevel.GameMaster )]
public int OSMajor{ get{ return m_OSMajor; } }
public int OSMajor => m_OSMajor;
[CommandProperty( AccessLevel.GameMaster )]
public int OSMinor{ get{ return m_OSMinor; } }
public int OSMinor => m_OSMinor;
[CommandProperty( AccessLevel.GameMaster )]
public int OSRevision{ get{ return m_OSRevision; } }
public int OSRevision => m_OSRevision;
[CommandProperty( AccessLevel.GameMaster )]
public int InstanceID{ get{ return m_InstanceID; } }
public int InstanceID => m_InstanceID;
[CommandProperty( AccessLevel.GameMaster )]
public int ScreenWidth{ get{ return m_ScreenWidth; } }
public int ScreenWidth => m_ScreenWidth;
[CommandProperty( AccessLevel.GameMaster )]
public int ScreenHeight{ get{ return m_ScreenHeight; } }
public int ScreenHeight => m_ScreenHeight;
[CommandProperty( AccessLevel.GameMaster )]
public int ScreenDepth{ get{ return m_ScreenDepth; } }
public int ScreenDepth => m_ScreenDepth;
[CommandProperty( AccessLevel.GameMaster )]
public int PhysicalMemory{ get{ return m_PhysicalMemory; } }
public int PhysicalMemory => m_PhysicalMemory;
[CommandProperty( AccessLevel.GameMaster )]
public int CpuManufacturer{ get{ return m_CpuManufacturer; } }
public int CpuManufacturer => m_CpuManufacturer;
[CommandProperty( AccessLevel.GameMaster )]
public int CpuFamily{ get{ return m_CpuFamily; } }
public int CpuFamily => m_CpuFamily;
[CommandProperty( AccessLevel.GameMaster )]
public int VCVendorID{ get{ return m_VCVendorID; } }
public int VCVendorID => m_VCVendorID;
[CommandProperty( AccessLevel.GameMaster )]
public int VCDeviceID{ get{ return m_VCDeviceID; } }
public int VCDeviceID => m_VCDeviceID;
[CommandProperty( AccessLevel.GameMaster )]
public int VCMemory{ get{ return m_VCMemory; } }
public int VCMemory => m_VCMemory;
[CommandProperty( AccessLevel.GameMaster )]
public int DXMajor{ get{ return m_DXMajor; } }
public int DXMajor => m_DXMajor;
[CommandProperty( AccessLevel.GameMaster )]
public int DXMinor{ get{ return m_DXMinor; } }
public int DXMinor => m_DXMinor;
[CommandProperty( AccessLevel.GameMaster )]
public string VCDescription{ get{ return m_VCDescription; } }
public string VCDescription => m_VCDescription;
[CommandProperty( AccessLevel.GameMaster )]
public string Language{ get{ return m_Language; } }
public string Language => m_Language;
[CommandProperty( AccessLevel.GameMaster )]
public int Distribution{ get{ return m_Distribution; } }
public int Distribution => m_Distribution;
[CommandProperty( AccessLevel.GameMaster )]
public int ClientsRunning{ get{ return m_ClientsRunning; } }
public int ClientsRunning => m_ClientsRunning;
[CommandProperty( AccessLevel.GameMaster )]
public int ClientsInstalled{ get{ return m_ClientsInstalled; } }
public int ClientsInstalled => m_ClientsInstalled;
[CommandProperty( AccessLevel.GameMaster )]
public int PartialInstalled{ get{ return m_PartialInstalled; } }
public int PartialInstalled => m_PartialInstalled;
[CommandProperty( AccessLevel.GameMaster )]
public string Unknown{ get{ return m_Unknown; } }
public string Unknown => m_Unknown;
[CommandProperty( AccessLevel.GameMaster )]
[CommandProperty( AccessLevel.GameMaster )]
public DateTime TimeReceived => m_TimeReceived;
public static void Initialize()