Fixes body expression style.

This commit is contained in:
Kamron Batman 2018-09-14 08:46:14 -07:00
parent 3f0a72a62f
commit 33f5e77a24
957 changed files with 7424 additions and 15973 deletions

View file

@ -14,28 +14,28 @@ namespace Server.Mobiles
[CommandProperty( AccessLevel.GameMaster )]
public Mobile BardingCrafter
{
get{ return m_BardingCrafter; }
get => m_BardingCrafter;
set{ m_BardingCrafter = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool BardingExceptional
{
get{ return m_BardingExceptional; }
get => m_BardingExceptional;
set{ m_BardingExceptional = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.GameMaster )]
public int BardingHP
{
get{ return m_BardingHP; }
get => m_BardingHP;
set{ m_BardingHP = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool HasBarding
{
get{ return m_HasBarding; }
get => m_HasBarding;
set
{
m_HasBarding = value;
@ -60,7 +60,7 @@ namespace Server.Mobiles
[CommandProperty( AccessLevel.GameMaster )]
public CraftResource BardingResource
{
get{ return m_BardingResource; }
get => m_BardingResource;
set
{
m_BardingResource = value;
@ -73,10 +73,7 @@ namespace Server.Mobiles
}
[CommandProperty( AccessLevel.GameMaster )]
public int BardingMaxHP
{
get{ return m_BardingExceptional ? 2500 : 1000; }
}
public int BardingMaxHP => m_BardingExceptional ? 2500 : 1000;
[Constructible]
public SwampDragon() : this( "a swamp dragon" )