Fixes body expression style.

This commit is contained in:
Kamron Batman 2018-09-14 08:46:14 -07:00
parent 3f0a72a62f
commit 33f5e77a24
957 changed files with 7424 additions and 15973 deletions

View file

@ -54,10 +54,7 @@ namespace Server.Mobiles
AddLoot( LootPack.UltraRich, 2 );
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void OnDeath( Container c )
{

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@ -40,10 +40,7 @@ namespace Server.Mobiles
PackItem( new Log( Utility.RandomMinMax( 23, 34 ) ) );
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override int GetIdleSound()
{

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@ -7,7 +7,7 @@ namespace Server.Mobiles
{
public override string CorpseName => "a solen queen corpse";
private bool m_BurstSac;
public bool BurstSac{ get{ return m_BurstSac; } }
public bool BurstSac => m_BurstSac;
public override string DefaultName => "a black solen queen";

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@ -7,7 +7,7 @@ namespace Server.Mobiles
{
public override string CorpseName => "a solen warrior corpse";
private bool m_BurstSac;
public bool BurstSac{ get{ return m_BurstSac; } }
public bool BurstSac => m_BurstSac;
public override string DefaultName => "a black solen warrior";

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@ -7,7 +7,7 @@ namespace Server.Mobiles
{
public override string CorpseName => "a solen queen corpse";
private bool m_BurstSac;
public bool BurstSac{ get{ return m_BurstSac; } }
public bool BurstSac => m_BurstSac;
public override string DefaultName => "a red solen queen";

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@ -7,7 +7,7 @@ namespace Server.Mobiles
{
public override string CorpseName => "a solen warrior corpse";
private bool m_BurstSac;
public bool BurstSac{ get{ return m_BurstSac; } }
public bool BurstSac => m_BurstSac;
public override string DefaultName => "a red solen warrior";

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@ -52,10 +52,7 @@ namespace Server.Mobiles
public override int TreasureMapLevel => 3;
public override int Meat => 2;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.TerathansAndOphidians; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public TerathanAvenger( Serial serial ) : base( serial )
{

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@ -52,10 +52,7 @@ namespace Server.Mobiles
public override int TreasureMapLevel => 4;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.TerathansAndOphidians; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public TerathanMatriarch( Serial serial ) : base( serial )
{

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@ -51,10 +51,7 @@ namespace Server.Mobiles
public override int Meat => 4;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.TerathansAndOphidians; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public TerathanDrone( Serial serial ) : base( serial )
{

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@ -50,10 +50,7 @@ namespace Server.Mobiles
public override int TreasureMapLevel => 1;
public override int Meat => 4;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.TerathansAndOphidians; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public TerathanWarrior( Serial serial ) : base( serial )
{

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@ -46,10 +46,7 @@ namespace Server.Mobiles
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override int GetIdleSound()
{

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@ -47,10 +47,7 @@ namespace Server.Mobiles
{
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void Serialize( GenericWriter writer )
{

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@ -57,10 +57,7 @@ namespace Server.Mobiles
public override bool BleedImmune => true;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override Poison PoisonImmune => Poison.Regular;

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@ -55,10 +55,7 @@ namespace Server.Mobiles
AddLoot( LootPack.MedScrolls, 2 );
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override bool CanRummageCorpses => true;
public override bool BleedImmune => true;

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@ -48,10 +48,7 @@ namespace Server.Mobiles
PackNecroReg( 12, 40 );
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void GenerateLoot()
{

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@ -60,10 +60,7 @@ namespace Server.Mobiles
public override int TreasureMapLevel => 1;
public override int Meat => 1;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.SavagesAndOrcs; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
public override bool IsEnemy( Mobile m )
{

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@ -66,10 +66,7 @@ namespace Server.Mobiles
public override bool AlwaysMurderer => true;
public override bool ShowFameTitle => false;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.SavagesAndOrcs; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
public override bool IsEnemy( Mobile m )
{

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@ -48,10 +48,7 @@ namespace Server.Mobiles
public override bool BleedImmune => true;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override Poison PoisonImmune => Poison.Lethal;

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@ -55,10 +55,7 @@ namespace Server.Mobiles
public override bool BleedImmune => true;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override Poison PoisonImmune => Poison.Regular;

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@ -48,10 +48,7 @@ namespace Server.Mobiles
public override bool BleedImmune => true;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override Poison PoisonImmune => Poison.Lethal;

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@ -48,10 +48,7 @@ namespace Server.Mobiles
public override bool BleedImmune => true;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override Poison PoisonImmune => Poison.Lethal;

View file

@ -66,10 +66,7 @@ namespace Server.Mobiles
{
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void Serialize( GenericWriter writer )
{

View file

@ -51,10 +51,7 @@ namespace Server.Mobiles
{
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void Serialize( GenericWriter writer )
{

View file

@ -60,10 +60,7 @@ namespace Server.Mobiles
{
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void Serialize( GenericWriter writer )
{

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@ -72,10 +72,7 @@ namespace Server.Mobiles
public override int TreasureMapLevel => 1;
public override int Meat => 1;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.SavagesAndOrcs; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
public override bool IsEnemy( Mobile m )
{

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@ -62,10 +62,7 @@ namespace Server.Mobiles
public override bool CanRummageCorpses => true;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.SavagesAndOrcs; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
public override bool IsEnemy( Mobile m )
{

View file

@ -61,10 +61,7 @@ namespace Server.Mobiles
public override Poison PoisonImmune => Poison.Lethal;
public override int Meat => 2;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.SavagesAndOrcs; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
public override bool IsEnemy( Mobile m )
{

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@ -73,10 +73,7 @@ namespace Server.Mobiles
public override bool CanRummageCorpses => true;
public override int Meat => 1;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.SavagesAndOrcs; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
public override bool IsEnemy( Mobile m )
{

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@ -69,10 +69,7 @@ namespace Server.Mobiles
public override int TreasureMapLevel => 1;
public override int Meat => 1;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.SavagesAndOrcs; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
public override bool IsEnemy( Mobile m )
{

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@ -56,10 +56,7 @@ namespace Server.Mobiles
{
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void Serialize( GenericWriter writer )
{

View file

@ -60,10 +60,7 @@ namespace Server.Mobiles
public override bool AlwaysMurderer => true;
public override bool ShowFameTitle => false;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.SavagesAndOrcs; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
public override bool IsEnemy( Mobile m )
{

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@ -57,10 +57,7 @@ namespace Server.Mobiles
public override bool AlwaysMurderer => true;
public override bool ShowFameTitle => false;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.SavagesAndOrcs; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
public override bool OnBeforeDeath()
{

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@ -65,10 +65,7 @@ namespace Server.Mobiles
{
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void Serialize( GenericWriter writer )
{

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@ -60,10 +60,7 @@ namespace Server.Mobiles
{
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void Serialize( GenericWriter writer )
{

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@ -63,10 +63,7 @@ namespace Server.Mobiles
{
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void Serialize( GenericWriter writer )
{

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@ -6,8 +6,9 @@ namespace Server.Mobiles
{
public override string CorpseName => "a minion's corpse";
private bool m_FieldActive;
public bool FieldActive{ get{ return m_FieldActive; } }
public bool CanUseField{ get{ return Hits >= HitsMax * 9 / 10; } } // TODO: an OSI bug prevents to verify this
public bool FieldActive => m_FieldActive;
public bool CanUseField // TODO: an OSI bug prevents to verify this
=> Hits >= HitsMax * 9 / 10;
public override bool IsScaredOfScaryThings => false;
public override bool IsScaryToPets => true;

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@ -6,8 +6,9 @@ namespace Server.Mobiles
{
public override string CorpseName => "an overseer's corpse";
private bool m_FieldActive;
public bool FieldActive{ get{ return m_FieldActive; } }
public bool CanUseField{ get{ return Hits >= HitsMax * 9 / 10; } } // TODO: an OSI bug prevents to verify this
public bool FieldActive => m_FieldActive;
public bool CanUseField // TODO: an OSI bug prevents to verify this
=> Hits >= HitsMax * 9 / 10;
public override bool IsScaredOfScaryThings => false;
public override bool IsScaryToPets => true;

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@ -8,10 +8,7 @@ namespace Server.Mobiles
public override string CorpseName => "a dryad's corpse";
public override bool InitialInnocent => true;
public override OppositionGroup OppositionGroup
{
get { return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override string DefaultName => "a dryad";

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@ -42,10 +42,7 @@ namespace Server.Mobiles
PackArcanceScroll( 0.05 );
}
public override OppositionGroup OppositionGroup
{
get { return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void GenerateLoot()
{

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@ -41,10 +41,7 @@ namespace Server.Mobiles
PackItem( new Log( Utility.RandomMinMax( 23, 34 ) ) );
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override int GetIdleSound()
{

View file

@ -323,8 +323,8 @@ namespace Server.Mobiles
[CommandProperty( AccessLevel.GameMaster )]
public bool Corrosive
{
get { return m_Corrosive; }
set { m_Corrosive = value; }
get => m_Corrosive;
set => m_Corrosive = value;
}
[Constructible]

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@ -67,10 +67,7 @@ namespace Server.Mobiles
AddLoot(LootPack.Gems);
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override bool Unprovokable => true;
public override Poison PoisonImmune => Poison.Regular;

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@ -74,7 +74,7 @@ namespace Server.Mobiles
[CommandProperty( AccessLevel.GameMaster )]
public Mobile MorphedInto
{
get { return m_MorphedInto; }
get => m_MorphedInto;
set
{
if ( value == this )

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@ -58,10 +58,7 @@ namespace Server.Mobiles
AddLoot( LootPack.Average );
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public DarkWisp( Serial serial )
: base( serial )

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@ -77,10 +77,7 @@ namespace Server.Mobiles
}
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override int Feathers => 100;

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@ -67,10 +67,7 @@ namespace Server.Mobiles
{
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void Serialize( GenericWriter writer )
{

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@ -60,10 +60,7 @@ namespace Server.Mobiles
{
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void Serialize( GenericWriter writer )
{

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@ -63,10 +63,7 @@ namespace Server.Mobiles
AddLoot( LootPack.Average );
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public Wisp( Serial serial ) : base( serial )
{

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@ -49,10 +49,7 @@ namespace Server.Mobiles
AddLoot( LootPack.Gems );
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override int Meat => 1;
public override int Hides => 8;

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@ -14,22 +14,19 @@ namespace Server.Mobiles
[CommandProperty( AccessLevel.GameMaster )]
public int TotalDevoured
{
get { return m_DevourTotal; }
set { m_DevourTotal = value; }
get => m_DevourTotal;
set => m_DevourTotal = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public int DevourGoal
{
get { return ( IsParagon ? m_DevourGoal + 25 : m_DevourGoal ); }
set { m_DevourGoal = value; }
get => ( IsParagon ? m_DevourGoal + 25 : m_DevourGoal );
set => m_DevourGoal = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public bool HasMetalChest
{
get { return m_HasMetalChest; }
}
public bool HasMetalChest => m_HasMetalChest;
public override string DefaultName => "a plague beast";

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@ -14,8 +14,8 @@ namespace Server.Mobiles
[CommandProperty( AccessLevel.GameMaster )]
public Mobile OpenedBy
{
get { return m_OpenedBy; }
set { m_OpenedBy = value; }
get => m_OpenedBy;
set => m_OpenedBy = value;
}
[CommandProperty( AccessLevel.GameMaster )]
@ -296,15 +296,9 @@ namespace Server.Mobiles
private int m_Count;
private int m_Deadline;
public int Count
{
get { return m_Count; }
}
public int Count => m_Count;
public int Deadline
{
get { return m_Deadline; }
}
public int Deadline => m_Deadline;
public DecayTimer( PlagueBeastLord lord ) : this( lord, 0, 120 )
{

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@ -13,15 +13,15 @@ namespace Server.Mobiles
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Owner
{
get{ return m_Owner; }
set{ m_Owner = value; }
get => m_Owner;
set => m_Owner = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public DateTime ExpireTime
{
get{ return m_ExpireTime; }
set{ m_ExpireTime = value; }
get => m_ExpireTime;
set => m_ExpireTime = value;
}
[Constructible]

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@ -5,7 +5,7 @@ namespace Server.Mobiles
public class AgapiteElemental : BaseCreature
{
public override string CorpseName => "an ore elemental corpse";
public override string DefaultName{ get { return "an agapite elemental"; } }
public override string DefaultName => "an agapite elemental";
[Constructible]
public AgapiteElemental() : this( 2 )

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@ -10,8 +10,8 @@ namespace Server.Mobiles
public Mobile Fisher
{
get{ return m_Fisher; }
set{ m_Fisher = value; }
get => m_Fisher;
set => m_Fisher = value;
}
public override string DefaultName => "a leviathan";

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@ -57,10 +57,7 @@ namespace Server.Mobiles
public override int Meat => 1;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.TerathansAndOphidians; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public OphidianArchmage( Serial serial ) : base( serial )
{

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@ -58,10 +58,7 @@ namespace Server.Mobiles
public override int Meat => 1;
public override int TreasureMapLevel => 2;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.TerathansAndOphidians; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public OphidianMage( Serial serial ) : base( serial )
{

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@ -50,10 +50,7 @@ namespace Server.Mobiles
public override Poison PoisonImmune => Poison.Greater;
public override int TreasureMapLevel => 4;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.TerathansAndOphidians; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public OphidianMatriarch( Serial serial ) : base( serial )
{

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@ -60,10 +60,7 @@ namespace Server.Mobiles
public override Poison HitPoison => Poison.Lethal;
public override int TreasureMapLevel => 3;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.TerathansAndOphidians; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public OphidianKnight( Serial serial ) : base( serial )
{

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@ -53,10 +53,7 @@ namespace Server.Mobiles
public override int Meat => 1;
public override int TreasureMapLevel => 1;
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.TerathansAndOphidians; }
}
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public OphidianWarrior( Serial serial ) : base( serial )
{

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@ -7,7 +7,7 @@ namespace Server.Mobiles
public class BakeKitsune : BaseCreature
{
public override string CorpseName => "a bake kitsune corpse";
public override string DefaultName{ get { return "a bake kitsune"; } }
public override string DefaultName => "a bake kitsune";
[Constructible]
public BakeKitsune() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )

View file

@ -8,7 +8,7 @@ namespace Server.Mobiles
public override string CorpseName => "a fire beetle corpse";
public override bool SubdueBeforeTame => true; // Must be beaten into submission
public override bool StatLossAfterTame => true;
public virtual double BoostedSpeed{ get{ return 0.1; } }
public virtual double BoostedSpeed => 0.1;
public override bool ReduceSpeedWithDamage => false;
[Constructible]