Fixes body expression style.
This commit is contained in:
parent
3f0a72a62f
commit
33f5e77a24
957 changed files with 7424 additions and 15973 deletions
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@ -54,10 +54,7 @@ namespace Server.Mobiles
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AddLoot( LootPack.UltraRich, 2 );
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override void OnDeath( Container c )
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{
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@ -40,10 +40,7 @@ namespace Server.Mobiles
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PackItem( new Log( Utility.RandomMinMax( 23, 34 ) ) );
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override int GetIdleSound()
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{
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@ -7,7 +7,7 @@ namespace Server.Mobiles
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{
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public override string CorpseName => "a solen queen corpse";
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private bool m_BurstSac;
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public bool BurstSac{ get{ return m_BurstSac; } }
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public bool BurstSac => m_BurstSac;
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public override string DefaultName => "a black solen queen";
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@ -7,7 +7,7 @@ namespace Server.Mobiles
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{
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public override string CorpseName => "a solen warrior corpse";
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private bool m_BurstSac;
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public bool BurstSac{ get{ return m_BurstSac; } }
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public bool BurstSac => m_BurstSac;
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public override string DefaultName => "a black solen warrior";
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@ -7,7 +7,7 @@ namespace Server.Mobiles
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{
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public override string CorpseName => "a solen queen corpse";
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private bool m_BurstSac;
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public bool BurstSac{ get{ return m_BurstSac; } }
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public bool BurstSac => m_BurstSac;
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public override string DefaultName => "a red solen queen";
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@ -7,7 +7,7 @@ namespace Server.Mobiles
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{
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public override string CorpseName => "a solen warrior corpse";
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private bool m_BurstSac;
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public bool BurstSac{ get{ return m_BurstSac; } }
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public bool BurstSac => m_BurstSac;
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public override string DefaultName => "a red solen warrior";
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@ -52,10 +52,7 @@ namespace Server.Mobiles
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public override int TreasureMapLevel => 3;
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public override int Meat => 2;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.TerathansAndOphidians; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
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public TerathanAvenger( Serial serial ) : base( serial )
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{
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@ -52,10 +52,7 @@ namespace Server.Mobiles
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public override int TreasureMapLevel => 4;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.TerathansAndOphidians; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
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public TerathanMatriarch( Serial serial ) : base( serial )
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{
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@ -51,10 +51,7 @@ namespace Server.Mobiles
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public override int Meat => 4;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.TerathansAndOphidians; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
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public TerathanDrone( Serial serial ) : base( serial )
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{
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@ -50,10 +50,7 @@ namespace Server.Mobiles
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public override int TreasureMapLevel => 1;
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public override int Meat => 4;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.TerathansAndOphidians; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
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public TerathanWarrior( Serial serial ) : base( serial )
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{
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@ -46,10 +46,7 @@ namespace Server.Mobiles
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override int GetIdleSound()
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{
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@ -47,10 +47,7 @@ namespace Server.Mobiles
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{
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override void Serialize( GenericWriter writer )
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{
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@ -57,10 +57,7 @@ namespace Server.Mobiles
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public override bool BleedImmune => true;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override Poison PoisonImmune => Poison.Regular;
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@ -55,10 +55,7 @@ namespace Server.Mobiles
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AddLoot( LootPack.MedScrolls, 2 );
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override bool CanRummageCorpses => true;
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public override bool BleedImmune => true;
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@ -48,10 +48,7 @@ namespace Server.Mobiles
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PackNecroReg( 12, 40 );
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override void GenerateLoot()
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{
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@ -60,10 +60,7 @@ namespace Server.Mobiles
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public override int TreasureMapLevel => 1;
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public override int Meat => 1;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.SavagesAndOrcs; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
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public override bool IsEnemy( Mobile m )
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{
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@ -66,10 +66,7 @@ namespace Server.Mobiles
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public override bool AlwaysMurderer => true;
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public override bool ShowFameTitle => false;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.SavagesAndOrcs; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
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public override bool IsEnemy( Mobile m )
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{
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@ -48,10 +48,7 @@ namespace Server.Mobiles
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public override bool BleedImmune => true;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override Poison PoisonImmune => Poison.Lethal;
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@ -55,10 +55,7 @@ namespace Server.Mobiles
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public override bool BleedImmune => true;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override Poison PoisonImmune => Poison.Regular;
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@ -48,10 +48,7 @@ namespace Server.Mobiles
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public override bool BleedImmune => true;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override Poison PoisonImmune => Poison.Lethal;
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@ -48,10 +48,7 @@ namespace Server.Mobiles
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public override bool BleedImmune => true;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override Poison PoisonImmune => Poison.Lethal;
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@ -66,10 +66,7 @@ namespace Server.Mobiles
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{
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override void Serialize( GenericWriter writer )
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{
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@ -51,10 +51,7 @@ namespace Server.Mobiles
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{
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override void Serialize( GenericWriter writer )
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{
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@ -60,10 +60,7 @@ namespace Server.Mobiles
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{
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override void Serialize( GenericWriter writer )
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{
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@ -72,10 +72,7 @@ namespace Server.Mobiles
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public override int TreasureMapLevel => 1;
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public override int Meat => 1;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.SavagesAndOrcs; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
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public override bool IsEnemy( Mobile m )
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{
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@ -62,10 +62,7 @@ namespace Server.Mobiles
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public override bool CanRummageCorpses => true;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.SavagesAndOrcs; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
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public override bool IsEnemy( Mobile m )
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{
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@ -61,10 +61,7 @@ namespace Server.Mobiles
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public override Poison PoisonImmune => Poison.Lethal;
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public override int Meat => 2;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.SavagesAndOrcs; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
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public override bool IsEnemy( Mobile m )
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{
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@ -73,10 +73,7 @@ namespace Server.Mobiles
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public override bool CanRummageCorpses => true;
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public override int Meat => 1;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.SavagesAndOrcs; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
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public override bool IsEnemy( Mobile m )
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{
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@ -69,10 +69,7 @@ namespace Server.Mobiles
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public override int TreasureMapLevel => 1;
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public override int Meat => 1;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.SavagesAndOrcs; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
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public override bool IsEnemy( Mobile m )
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{
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@ -56,10 +56,7 @@ namespace Server.Mobiles
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{
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override void Serialize( GenericWriter writer )
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{
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@ -60,10 +60,7 @@ namespace Server.Mobiles
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public override bool AlwaysMurderer => true;
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public override bool ShowFameTitle => false;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.SavagesAndOrcs; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
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public override bool IsEnemy( Mobile m )
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{
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@ -57,10 +57,7 @@ namespace Server.Mobiles
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public override bool AlwaysMurderer => true;
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public override bool ShowFameTitle => false;
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.SavagesAndOrcs; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs;
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public override bool OnBeforeDeath()
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{
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@ -65,10 +65,7 @@ namespace Server.Mobiles
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{
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override void Serialize( GenericWriter writer )
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{
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@ -60,10 +60,7 @@ namespace Server.Mobiles
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{
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override void Serialize( GenericWriter writer )
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{
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@ -63,10 +63,7 @@ namespace Server.Mobiles
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{
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override void Serialize( GenericWriter writer )
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{
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@ -6,8 +6,9 @@ namespace Server.Mobiles
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{
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public override string CorpseName => "a minion's corpse";
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private bool m_FieldActive;
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public bool FieldActive{ get{ return m_FieldActive; } }
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public bool CanUseField{ get{ return Hits >= HitsMax * 9 / 10; } } // TODO: an OSI bug prevents to verify this
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public bool FieldActive => m_FieldActive;
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public bool CanUseField // TODO: an OSI bug prevents to verify this
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=> Hits >= HitsMax * 9 / 10;
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public override bool IsScaredOfScaryThings => false;
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public override bool IsScaryToPets => true;
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@ -6,8 +6,9 @@ namespace Server.Mobiles
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{
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public override string CorpseName => "an overseer's corpse";
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private bool m_FieldActive;
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public bool FieldActive{ get{ return m_FieldActive; } }
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public bool CanUseField{ get{ return Hits >= HitsMax * 9 / 10; } } // TODO: an OSI bug prevents to verify this
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public bool FieldActive => m_FieldActive;
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public bool CanUseField // TODO: an OSI bug prevents to verify this
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=> Hits >= HitsMax * 9 / 10;
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public override bool IsScaredOfScaryThings => false;
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public override bool IsScaryToPets => true;
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@ -8,10 +8,7 @@ namespace Server.Mobiles
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public override string CorpseName => "a dryad's corpse";
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public override bool InitialInnocent => true;
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public override OppositionGroup OppositionGroup
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{
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get { return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override string DefaultName => "a dryad";
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@ -42,10 +42,7 @@ namespace Server.Mobiles
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PackArcanceScroll( 0.05 );
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}
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public override OppositionGroup OppositionGroup
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{
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get { return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override void GenerateLoot()
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{
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@ -41,10 +41,7 @@ namespace Server.Mobiles
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PackItem( new Log( Utility.RandomMinMax( 23, 34 ) ) );
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
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public override int GetIdleSound()
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{
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@ -323,8 +323,8 @@ namespace Server.Mobiles
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[CommandProperty( AccessLevel.GameMaster )]
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public bool Corrosive
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{
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get { return m_Corrosive; }
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||||
set { m_Corrosive = value; }
|
||||
get => m_Corrosive;
|
||||
set => m_Corrosive = value;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -67,10 +67,7 @@ namespace Server.Mobiles
|
|||
AddLoot(LootPack.Gems);
|
||||
}
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.FeyAndUndead; }
|
||||
}
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
||||
|
||||
public override bool Unprovokable => true;
|
||||
public override Poison PoisonImmune => Poison.Regular;
|
||||
|
|
|
|||
|
|
@ -74,7 +74,7 @@ namespace Server.Mobiles
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public Mobile MorphedInto
|
||||
{
|
||||
get { return m_MorphedInto; }
|
||||
get => m_MorphedInto;
|
||||
set
|
||||
{
|
||||
if ( value == this )
|
||||
|
|
|
|||
|
|
@ -58,10 +58,7 @@ namespace Server.Mobiles
|
|||
AddLoot( LootPack.Average );
|
||||
}
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.FeyAndUndead; }
|
||||
}
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
||||
|
||||
public DarkWisp( Serial serial )
|
||||
: base( serial )
|
||||
|
|
|
|||
|
|
@ -77,10 +77,7 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.FeyAndUndead; }
|
||||
}
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
||||
|
||||
public override int Feathers => 100;
|
||||
|
||||
|
|
|
|||
|
|
@ -67,10 +67,7 @@ namespace Server.Mobiles
|
|||
{
|
||||
}
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.FeyAndUndead; }
|
||||
}
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -60,10 +60,7 @@ namespace Server.Mobiles
|
|||
{
|
||||
}
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.FeyAndUndead; }
|
||||
}
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -63,10 +63,7 @@ namespace Server.Mobiles
|
|||
AddLoot( LootPack.Average );
|
||||
}
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.FeyAndUndead; }
|
||||
}
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
||||
|
||||
public Wisp( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -49,10 +49,7 @@ namespace Server.Mobiles
|
|||
AddLoot( LootPack.Gems );
|
||||
}
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.FeyAndUndead; }
|
||||
}
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
||||
|
||||
public override int Meat => 1;
|
||||
public override int Hides => 8;
|
||||
|
|
|
|||
|
|
@ -14,22 +14,19 @@ namespace Server.Mobiles
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public int TotalDevoured
|
||||
{
|
||||
get { return m_DevourTotal; }
|
||||
set { m_DevourTotal = value; }
|
||||
get => m_DevourTotal;
|
||||
set => m_DevourTotal = value;
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public int DevourGoal
|
||||
{
|
||||
get { return ( IsParagon ? m_DevourGoal + 25 : m_DevourGoal ); }
|
||||
set { m_DevourGoal = value; }
|
||||
get => ( IsParagon ? m_DevourGoal + 25 : m_DevourGoal );
|
||||
set => m_DevourGoal = value;
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public bool HasMetalChest
|
||||
{
|
||||
get { return m_HasMetalChest; }
|
||||
}
|
||||
public bool HasMetalChest => m_HasMetalChest;
|
||||
|
||||
public override string DefaultName => "a plague beast";
|
||||
|
||||
|
|
|
|||
|
|
@ -14,8 +14,8 @@ namespace Server.Mobiles
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public Mobile OpenedBy
|
||||
{
|
||||
get { return m_OpenedBy; }
|
||||
set { m_OpenedBy = value; }
|
||||
get => m_OpenedBy;
|
||||
set => m_OpenedBy = value;
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
|
|
@ -296,15 +296,9 @@ namespace Server.Mobiles
|
|||
private int m_Count;
|
||||
private int m_Deadline;
|
||||
|
||||
public int Count
|
||||
{
|
||||
get { return m_Count; }
|
||||
}
|
||||
public int Count => m_Count;
|
||||
|
||||
public int Deadline
|
||||
{
|
||||
get { return m_Deadline; }
|
||||
}
|
||||
public int Deadline => m_Deadline;
|
||||
|
||||
public DecayTimer( PlagueBeastLord lord ) : this( lord, 0, 120 )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -13,15 +13,15 @@ namespace Server.Mobiles
|
|||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public Mobile Owner
|
||||
{
|
||||
get{ return m_Owner; }
|
||||
set{ m_Owner = value; }
|
||||
get => m_Owner;
|
||||
set => m_Owner = value;
|
||||
}
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public DateTime ExpireTime
|
||||
{
|
||||
get{ return m_ExpireTime; }
|
||||
set{ m_ExpireTime = value; }
|
||||
get => m_ExpireTime;
|
||||
set => m_ExpireTime = value;
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ namespace Server.Mobiles
|
|||
public class AgapiteElemental : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "an ore elemental corpse";
|
||||
public override string DefaultName{ get { return "an agapite elemental"; } }
|
||||
public override string DefaultName => "an agapite elemental";
|
||||
|
||||
[Constructible]
|
||||
public AgapiteElemental() : this( 2 )
|
||||
|
|
|
|||
|
|
@ -10,8 +10,8 @@ namespace Server.Mobiles
|
|||
|
||||
public Mobile Fisher
|
||||
{
|
||||
get{ return m_Fisher; }
|
||||
set{ m_Fisher = value; }
|
||||
get => m_Fisher;
|
||||
set => m_Fisher = value;
|
||||
}
|
||||
|
||||
public override string DefaultName => "a leviathan";
|
||||
|
|
|
|||
|
|
@ -57,10 +57,7 @@ namespace Server.Mobiles
|
|||
|
||||
public override int Meat => 1;
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.TerathansAndOphidians; }
|
||||
}
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
|
||||
|
||||
public OphidianArchmage( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -58,10 +58,7 @@ namespace Server.Mobiles
|
|||
public override int Meat => 1;
|
||||
public override int TreasureMapLevel => 2;
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.TerathansAndOphidians; }
|
||||
}
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
|
||||
|
||||
public OphidianMage( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -50,10 +50,7 @@ namespace Server.Mobiles
|
|||
public override Poison PoisonImmune => Poison.Greater;
|
||||
public override int TreasureMapLevel => 4;
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.TerathansAndOphidians; }
|
||||
}
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
|
||||
|
||||
public OphidianMatriarch( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -60,10 +60,7 @@ namespace Server.Mobiles
|
|||
public override Poison HitPoison => Poison.Lethal;
|
||||
public override int TreasureMapLevel => 3;
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.TerathansAndOphidians; }
|
||||
}
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
|
||||
|
||||
public OphidianKnight( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -53,10 +53,7 @@ namespace Server.Mobiles
|
|||
public override int Meat => 1;
|
||||
public override int TreasureMapLevel => 1;
|
||||
|
||||
public override OppositionGroup OppositionGroup
|
||||
{
|
||||
get{ return OppositionGroup.TerathansAndOphidians; }
|
||||
}
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
|
||||
|
||||
public OphidianWarrior( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ namespace Server.Mobiles
|
|||
public class BakeKitsune : BaseCreature
|
||||
{
|
||||
public override string CorpseName => "a bake kitsune corpse";
|
||||
public override string DefaultName{ get { return "a bake kitsune"; } }
|
||||
public override string DefaultName => "a bake kitsune";
|
||||
|
||||
[Constructible]
|
||||
public BakeKitsune() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ namespace Server.Mobiles
|
|||
public override string CorpseName => "a fire beetle corpse";
|
||||
public override bool SubdueBeforeTame => true; // Must be beaten into submission
|
||||
public override bool StatLossAfterTame => true;
|
||||
public virtual double BoostedSpeed{ get{ return 0.1; } }
|
||||
public virtual double BoostedSpeed => 0.1;
|
||||
public override bool ReduceSpeedWithDamage => false;
|
||||
|
||||
[Constructible]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue