Fixes body expression style.
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3f0a72a62f
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957 changed files with 7424 additions and 15973 deletions
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@ -28,7 +28,7 @@ namespace Server.Spells.Necromancy
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private static Hashtable m_Table = new Hashtable();
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public static Hashtable Table{ get{ return m_Table; } }
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public static Hashtable Table => m_Table;
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public override bool CheckCast()
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{
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@ -63,7 +63,7 @@ namespace Server.Spells.Necromancy
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new SummonFamiliarEntry( typeof( VampireBatFamiliar ), 1060144, 100.0, 100.0 ) // Vampire Bat
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};
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public static SummonFamiliarEntry[] Entries{ get{ return m_Entries; } }
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public static SummonFamiliarEntry[] Entries => m_Entries;
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}
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public class SummonFamiliarEntry
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@ -73,10 +73,10 @@ namespace Server.Spells.Necromancy
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private double m_ReqNecromancy;
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private double m_ReqSpiritSpeak;
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public Type Type{ get{ return m_Type; } }
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public object Name{ get{ return m_Name; } }
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public double ReqNecromancy{ get{ return m_ReqNecromancy; } }
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public double ReqSpiritSpeak{ get{ return m_ReqSpiritSpeak; } }
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public Type Type => m_Type;
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public object Name => m_Name;
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public double ReqNecromancy => m_ReqNecromancy;
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public double ReqSpiritSpeak => m_ReqSpiritSpeak;
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public SummonFamiliarEntry( Type type, object name, double reqNecromancy, double reqSpiritSpeak )
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{
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@ -3,13 +3,13 @@ namespace Server.Spells.Necromancy
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public abstract class TransformationSpell : NecromancerSpell, ITransformationSpell
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{
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public abstract int Body{ get; }
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public virtual int Hue{ get{ return 0; } }
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public virtual int Hue => 0;
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public virtual int PhysResistOffset{ get{ return 0; } }
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public virtual int FireResistOffset{ get{ return 0; } }
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public virtual int ColdResistOffset{ get{ return 0; } }
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public virtual int PoisResistOffset{ get{ return 0; } }
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public virtual int NrgyResistOffset{ get{ return 0; } }
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public virtual int PhysResistOffset => 0;
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public virtual int FireResistOffset => 0;
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public virtual int ColdResistOffset => 0;
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public virtual int PoisResistOffset => 0;
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public virtual int NrgyResistOffset => 0;
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public TransformationSpell( Mobile caster, Item scroll, SpellInfo info ) : base( caster, scroll, info )
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{
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@ -32,7 +32,7 @@ namespace Server.Spells.Necromancy
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FinishSequence();
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}
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public virtual double TickRate{ get{ return 1.0; } }
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public virtual double TickRate => 1.0;
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public virtual void OnTick( Mobile m )
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{
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