Fixes body expression style.

This commit is contained in:
Kamron Batman 2018-09-14 08:46:14 -07:00
parent 3f0a72a62f
commit 33f5e77a24
957 changed files with 7424 additions and 15973 deletions

View file

@ -3,13 +3,13 @@ namespace Server.Spells.Necromancy
public abstract class TransformationSpell : NecromancerSpell, ITransformationSpell
{
public abstract int Body{ get; }
public virtual int Hue{ get{ return 0; } }
public virtual int Hue => 0;
public virtual int PhysResistOffset{ get{ return 0; } }
public virtual int FireResistOffset{ get{ return 0; } }
public virtual int ColdResistOffset{ get{ return 0; } }
public virtual int PoisResistOffset{ get{ return 0; } }
public virtual int NrgyResistOffset{ get{ return 0; } }
public virtual int PhysResistOffset => 0;
public virtual int FireResistOffset => 0;
public virtual int ColdResistOffset => 0;
public virtual int PoisResistOffset => 0;
public virtual int NrgyResistOffset => 0;
public TransformationSpell( Mobile caster, Item scroll, SpellInfo info ) : base( caster, scroll, info )
{
@ -32,7 +32,7 @@ namespace Server.Spells.Necromancy
FinishSequence();
}
public virtual double TickRate{ get{ return 1.0; } }
public virtual double TickRate => 1.0;
public virtual void OnTick( Mobile m )
{