C# 9 Cleanup (#325)
- [X] Removes EventArgs - not needed - [X] Merges sequential checks - [X] Removes redundant type declarations
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351611a23a
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417 changed files with 2209 additions and 2213 deletions
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@ -79,7 +79,7 @@ namespace Server.Engines.Harvest
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public uint VeinWeights { get; private set; }
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public Dictionary<Map, Dictionary<Point2D, HarvestBank>> Banks { get; }
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= new Dictionary<Map, Dictionary<Point2D, HarvestBank>>();
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= new();
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public void SendMessageTo(Mobile from, TextDefinition message)
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{
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@ -14,11 +14,11 @@ namespace Server.Engines.Harvest
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private static readonly MutateEntry[] m_MutateTable =
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{
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new MutateEntry(80.0, 80.0, 4080.0, true, typeof(SpecialFishingNet)),
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new MutateEntry(80.0, 80.0, 4080.0, true, typeof(BigFish)),
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new MutateEntry(90.0, 80.0, 4080.0, true, typeof(TreasureMap)),
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new MutateEntry(100.0, 80.0, 4080.0, true, typeof(MessageInABottle)),
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new MutateEntry(
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new(80.0, 80.0, 4080.0, true, typeof(SpecialFishingNet)),
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new(80.0, 80.0, 4080.0, true, typeof(BigFish)),
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new(90.0, 80.0, 4080.0, true, typeof(TreasureMap)),
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new(100.0, 80.0, 4080.0, true, typeof(MessageInABottle)),
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new(
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0.0,
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125.0,
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-2375.0,
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@ -28,8 +28,8 @@ namespace Server.Engines.Harvest
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typeof(TrulyRareFish),
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typeof(PeculiarFish)
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),
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new MutateEntry(0.0, 105.0, -420.0, false, typeof(Boots), typeof(Shoes), typeof(Sandals), typeof(ThighBoots)),
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new MutateEntry(0.0, 200.0, -200.0, false, new Type[] { null })
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new(0.0, 105.0, -420.0, false, typeof(Boots), typeof(Shoes), typeof(Sandals), typeof(ThighBoots)),
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new(0.0, 200.0, -200.0, false, new Type[] { null })
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};
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private static readonly int[] m_WaterTiles =
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@ -73,12 +73,12 @@ namespace Server.Engines.Harvest
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HarvestResource[] res =
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{
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new HarvestResource(00.0, 00.0, 100.0, 1043297, typeof(Fish))
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new(00.0, 00.0, 100.0, 1043297, typeof(Fish))
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};
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HarvestVein[] veins =
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{
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new HarvestVein(1000, 0.0, res[0], null)
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new(1000, 0.0, res[0], null)
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};
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fish.Resources = res;
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@ -117,8 +117,8 @@ namespace Server.Engines.Harvest
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HarvestResource[] res =
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{
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new HarvestResource(00.0, 00.0, 100.0, 1007072, typeof(IronOre), typeof(Granite)),
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new HarvestResource(
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new(00.0, 00.0, 100.0, 1007072, typeof(IronOre), typeof(Granite)),
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new(
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65.0,
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25.0,
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105.0,
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@ -127,7 +127,7 @@ namespace Server.Engines.Harvest
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typeof(DullCopperGranite),
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typeof(DullCopperElemental)
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),
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new HarvestResource(
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new(
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70.0,
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30.0,
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110.0,
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@ -136,7 +136,7 @@ namespace Server.Engines.Harvest
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typeof(ShadowIronGranite),
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typeof(ShadowIronElemental)
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),
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new HarvestResource(
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new(
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75.0,
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35.0,
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115.0,
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@ -145,7 +145,7 @@ namespace Server.Engines.Harvest
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typeof(CopperGranite),
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typeof(CopperElemental)
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),
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new HarvestResource(
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new(
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80.0,
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40.0,
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120.0,
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@ -154,7 +154,7 @@ namespace Server.Engines.Harvest
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typeof(BronzeGranite),
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typeof(BronzeElemental)
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),
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new HarvestResource(
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new(
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85.0,
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45.0,
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125.0,
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@ -163,7 +163,7 @@ namespace Server.Engines.Harvest
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typeof(GoldGranite),
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typeof(GoldenElemental)
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),
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new HarvestResource(
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new(
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90.0,
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50.0,
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130.0,
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@ -172,7 +172,7 @@ namespace Server.Engines.Harvest
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typeof(AgapiteGranite),
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typeof(AgapiteElemental)
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),
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new HarvestResource(
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new(
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95.0,
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55.0,
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135.0,
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@ -181,7 +181,7 @@ namespace Server.Engines.Harvest
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typeof(VeriteGranite),
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typeof(VeriteElemental)
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),
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new HarvestResource(
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new(
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99.0,
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59.0,
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139.0,
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@ -194,15 +194,15 @@ namespace Server.Engines.Harvest
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HarvestVein[] veins =
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{
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new HarvestVein(496, 0.0, res[0], null), // Iron
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new HarvestVein(112, 0.5, res[1], res[0]), // Dull Copper
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new HarvestVein(098, 0.5, res[2], res[0]), // Shadow Iron
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new HarvestVein(084, 0.5, res[3], res[0]), // Copper
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new HarvestVein(070, 0.5, res[4], res[0]), // Bronze
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new HarvestVein(056, 0.5, res[5], res[0]), // Gold
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new HarvestVein(042, 0.5, res[6], res[0]), // Agapite
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new HarvestVein(028, 0.5, res[7], res[0]), // Verite
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new HarvestVein(014, 0.5, res[8], res[0]) // Valorite
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new(496, 0.0, res[0], null), // Iron
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new(112, 0.5, res[1], res[0]), // Dull Copper
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new(098, 0.5, res[2], res[0]), // Shadow Iron
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new(084, 0.5, res[3], res[0]), // Copper
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new(070, 0.5, res[4], res[0]), // Bronze
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new(056, 0.5, res[5], res[0]), // Gold
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new(042, 0.5, res[6], res[0]), // Agapite
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new(028, 0.5, res[7], res[0]), // Verite
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new(014, 0.5, res[8], res[0]) // Valorite
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};
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OreAndStone.Resources = res;
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