C# 9 Cleanup (#325)
- [X] Removes EventArgs - not needed - [X] Merges sequential checks - [X] Removes redundant type declarations
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417 changed files with 2209 additions and 2213 deletions
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@ -26,8 +26,8 @@ namespace Server.PathAlgorithms.FastAStar
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private static readonly Direction[] m_Path = new Direction[AreaSize * AreaSize];
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private static readonly PathNode[] m_Nodes = new PathNode[NodeCount];
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private static readonly BitArray m_Touched = new BitArray(NodeCount);
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private static readonly BitArray m_OnOpen = new BitArray(NodeCount);
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private static readonly BitArray m_Touched = new(NodeCount);
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private static readonly BitArray m_OnOpen = new(NodeCount);
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private static readonly int[] m_Successors = new int[8];
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private static int m_xOffset, m_yOffset;
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@ -635,8 +635,8 @@ namespace Server.Movement
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private static class MovementPool
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{
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private static readonly object _MovePoolLock = new object();
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private static readonly Queue<List<Item>> _MoveCachePool = new Queue<List<Item>>(0x400);
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private static readonly object _MovePoolLock = new();
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private static readonly Queue<List<Item>> _MoveCachePool = new(0x400);
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public static void AcquireMoveCache(ref List<Item> cache, IEnumerable<Item> items)
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{
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@ -14,11 +14,11 @@ namespace Server.Movement
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private static Point3D m_Goal;
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private readonly List<Mobile>[] m_MobPools = { new List<Mobile>(), new List<Mobile>(), new List<Mobile>() };
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private readonly List<Mobile>[] m_MobPools = { new(), new(), new() };
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private readonly List<Item>[] m_Pools = { new List<Item>(), new List<Item>(), new List<Item>(), new List<Item>() };
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private readonly List<Item>[] m_Pools = { new(), new(), new(), new() };
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private readonly List<Sector> m_Sectors = new List<Sector>();
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private readonly List<Sector> m_Sectors = new();
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private MovementImpl()
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{
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