C# 9 Cleanup (#325)
- [X] Removes EventArgs - not needed - [X] Merges sequential checks - [X] Removes redundant type declarations
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417 changed files with 2209 additions and 2213 deletions
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@ -14,7 +14,7 @@ namespace Server.Items
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/// </summary>
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public class BleedAttack : WeaponAbility
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{
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private static readonly Dictionary<Mobile, Timer> m_Table = new Dictionary<Mobile, Timer>();
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private static readonly Dictionary<Mobile, Timer> m_Table = new();
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public override int BaseMana => 30;
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@ -8,7 +8,7 @@ namespace Server.Items
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/// </summary>
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public class Block : WeaponAbility
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{
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private static readonly Dictionary<Mobile, BlockInfo> m_Table = new Dictionary<Mobile, BlockInfo>();
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private static readonly Dictionary<Mobile, BlockInfo> m_Table = new();
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public override int BaseMana => 30;
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@ -10,7 +10,7 @@ namespace Server.Items
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public class DefenseMastery : WeaponAbility
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{
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private static readonly Dictionary<Mobile, DefenseMasteryInfo>
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m_Table = new Dictionary<Mobile, DefenseMasteryInfo>();
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m_Table = new();
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public override int BaseMana => 30;
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@ -8,7 +8,7 @@ namespace Server.Items
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/// </summary>
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public class DualWield : WeaponAbility
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{
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public static Dictionary<Mobile, DualWieldTimer> Registry { get; } = new Dictionary<Mobile, DualWieldTimer>();
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public static Dictionary<Mobile, DualWieldTimer> Registry { get; } = new();
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public override int BaseMana => 30;
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@ -8,7 +8,7 @@ namespace Server.Items
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/// </summary>
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public class Feint : WeaponAbility
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{
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public static Dictionary<Mobile, FeintTimer> Registry { get; } = new Dictionary<Mobile, FeintTimer>();
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public static Dictionary<Mobile, FeintTimer> Registry { get; } = new();
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public override int BaseMana => 30;
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@ -13,7 +13,7 @@ namespace Server.Items
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public override int BaseMana => 30;
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public static Dictionary<Mobile, FrenziedWirlwindTimer> Registry { get; } =
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new Dictionary<Mobile, FrenziedWirlwindTimer>();
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new();
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public override bool CheckSkills(Mobile from)
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{
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@ -13,7 +13,7 @@ namespace Server.Items
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public static readonly TimeSpan PlayerDuration = TimeSpan.FromSeconds(6.0);
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public static readonly TimeSpan NPCDuration = TimeSpan.FromSeconds(12.0);
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private static readonly Dictionary<Mobile, InternalTimer> m_Table = new Dictionary<Mobile, InternalTimer>();
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private static readonly Dictionary<Mobile, InternalTimer> m_Table = new();
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public override int BaseMana => 30;
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@ -13,7 +13,7 @@ namespace Server.Items
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public static readonly TimeSpan FreezeDelayDuration = TimeSpan.FromSeconds(8.0);
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private static readonly Dictionary<Mobile, InternalTimer> m_Table = new Dictionary<Mobile, InternalTimer>();
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private static readonly Dictionary<Mobile, InternalTimer> m_Table = new();
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public override int BaseMana => 30;
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@ -8,7 +8,7 @@ namespace Server.Items
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/// </summary>
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public class TalonStrike : WeaponAbility
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{
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private static readonly HashSet<Mobile> m_Table = new HashSet<Mobile>();
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private static readonly HashSet<Mobile> m_Table = new();
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public override int BaseMana => 30;
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public override double DamageScalar => 1.2;
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@ -83,7 +83,7 @@ namespace Server.Items
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public static readonly WeaponAbility Disrobe = Abilities[30];
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private static readonly Dictionary<Mobile, WeaponAbilityContext> m_PlayersTable =
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new Dictionary<Mobile, WeaponAbilityContext>();
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new();
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public virtual int BaseMana => 0;
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@ -92,7 +92,7 @@ namespace Server.Items
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public virtual bool RequiresSE => false;
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public static Dictionary<Mobile, WeaponAbility> Table { get; } = new Dictionary<Mobile, WeaponAbility>();
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public static Dictionary<Mobile, WeaponAbility> Table { get; } = new();
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public virtual bool ValidatesDuringHit => true;
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@ -8,8 +8,8 @@ namespace Server.Items
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public static readonly TimeSpan AttackEffectDuration = TimeSpan.FromSeconds(10.0);
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public static readonly TimeSpan DefenseEffectDuration = TimeSpan.FromSeconds(8.0);
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private static readonly HashSet<Mobile> m_AttackTable = new HashSet<Mobile>();
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private static readonly HashSet<Mobile> m_DefenseTable = new HashSet<Mobile>();
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private static readonly HashSet<Mobile> m_AttackTable = new();
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private static readonly HashSet<Mobile> m_DefenseTable = new();
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public static bool IsUnderAttackEffect(Mobile m) => m_AttackTable.Contains(m);
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