C# 9 Cleanup (#325)
- [X] Removes EventArgs - not needed - [X] Merges sequential checks - [X] Removes redundant type declarations
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351611a23a
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3551d962f7
417 changed files with 2209 additions and 2213 deletions
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@ -6,7 +6,7 @@ namespace Server.Spells.Chivalry
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{
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public class CleanseByFireSpell : PaladinSpell, ISpellTargetingMobile
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Cleanse By Fire",
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"Expor Flamus",
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-1,
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@ -9,7 +9,7 @@ namespace Server.Spells.Chivalry
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{
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public class CloseWoundsSpell : PaladinSpell, ISpellTargetingMobile
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Close Wounds",
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"Obsu Vulni",
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-1,
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@ -6,14 +6,14 @@ namespace Server.Spells.Chivalry
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{
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public class ConsecrateWeaponSpell : PaladinSpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Consecrate Weapon",
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"Consecrus Arma",
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-1,
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9002
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);
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private static readonly Dictionary<BaseWeapon, ExpireTimer> m_Table = new Dictionary<BaseWeapon, ExpireTimer>();
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private static readonly Dictionary<BaseWeapon, ExpireTimer> m_Table = new();
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public ConsecrateWeaponSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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@ -8,7 +8,7 @@ namespace Server.Spells.Chivalry
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{
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public class DispelEvilSpell : PaladinSpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Dispel Evil",
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"Dispiro Malas",
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-1,
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@ -5,14 +5,14 @@ namespace Server.Spells.Chivalry
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{
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public class DivineFurySpell : PaladinSpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Divine Fury",
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"Divinum Furis",
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-1,
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9002
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);
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private static readonly Dictionary<Mobile, Timer> m_Table = new Dictionary<Mobile, Timer>();
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private static readonly Dictionary<Mobile, Timer> m_Table = new();
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public DivineFurySpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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@ -6,14 +6,14 @@ namespace Server.Spells.Chivalry
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{
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public class EnemyOfOneSpell : PaladinSpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Enemy of One",
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"Forul Solum",
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-1,
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9002
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);
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private static readonly Dictionary<Mobile, Timer> m_Table = new Dictionary<Mobile, Timer>();
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private static readonly Dictionary<Mobile, Timer> m_Table = new();
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public EnemyOfOneSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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@ -6,7 +6,7 @@ namespace Server.Spells.Chivalry
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{
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public class HolyLightSpell : PaladinSpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Holy Light",
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"Augus Luminos",
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-1,
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@ -8,7 +8,7 @@ namespace Server.Spells.Chivalry
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{
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public class NobleSacrificeSpell : PaladinSpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Noble Sacrifice",
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"Dium Prostra",
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-1,
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@ -9,7 +9,7 @@ namespace Server.Spells.Chivalry
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{
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public class RemoveCurseSpell : PaladinSpell, ISpellTargetingMobile
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Remove Curse",
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"Extermo Vomica",
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-1,
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@ -8,7 +8,7 @@ namespace Server.Spells.Chivalry
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{
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public class SacredJourneySpell : PaladinSpell, IRecallSpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Sacred Journey",
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"Sanctum Viatas",
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-1,
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@ -79,7 +79,7 @@ namespace Server.Spells.Chivalry
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{
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Caster.SendLocalizedMessage(501942); // That location is blocked.
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}
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else if (m_Book != null && m_Book.CurCharges <= 0)
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else if (m_Book?.CurCharges <= 0)
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{
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Caster.SendLocalizedMessage(502412); // There are no charges left on that item.
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}
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