C# 9 Cleanup (#325)
- [X] Removes EventArgs - not needed - [X] Merges sequential checks - [X] Removes redundant type declarations
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351611a23a
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3551d962f7
417 changed files with 2209 additions and 2213 deletions
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@ -5,7 +5,7 @@ namespace Server.Spells.Second
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{
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public class AgilitySpell : MagerySpell, ISpellTargetingMobile
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Agility",
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"Ex Uus",
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212,
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@ -5,7 +5,7 @@ namespace Server.Spells.Second
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{
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public class CunningSpell : MagerySpell, ISpellTargetingMobile
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Cunning",
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"Uus Wis",
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212,
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@ -5,7 +5,7 @@ namespace Server.Spells.Second
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{
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public class CureSpell : MagerySpell, ISpellTargetingMobile
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Cure",
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"An Nox",
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212,
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@ -4,7 +4,7 @@ namespace Server.Spells.Second
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{
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public class HarmSpell : MagerySpell, ISpellTargetingMobile
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Harm",
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"An Mani",
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212,
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@ -5,7 +5,7 @@ namespace Server.Spells.Second
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{
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public class MagicTrapSpell : MagerySpell, ISpellTargetingItem
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Magic Trap",
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"In Jux",
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212,
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@ -5,7 +5,7 @@ namespace Server.Spells.Second
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{
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public class ProtectionSpell : MagerySpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Protection",
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"Uus Sanct",
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236,
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@ -16,13 +16,13 @@ namespace Server.Spells.Second
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);
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private static readonly Dictionary<Mobile, Tuple<ResistanceMod, DefaultSkillMod>> m_Table =
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new Dictionary<Mobile, Tuple<ResistanceMod, DefaultSkillMod>>();
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new();
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public ProtectionSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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public static Dictionary<Mobile, double> Registry { get; } = new Dictionary<Mobile, double>();
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public static Dictionary<Mobile, double> Registry { get; } = new();
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public override SpellCircle Circle => SpellCircle.Second;
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@ -5,7 +5,7 @@ namespace Server.Spells.Second
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{
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public class RemoveTrapSpell : MagerySpell, ISpellTargetingItem
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Remove Trap",
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"An Jux",
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212,
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@ -5,7 +5,7 @@ namespace Server.Spells.Second
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{
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public class StrengthSpell : MagerySpell, ISpellTargetingMobile
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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private static readonly SpellInfo m_Info = new(
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"Strength",
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"Uus Mani",
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212,
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