ML quest system; first SVN release.

Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
This commit is contained in:
eos 2013-02-03 01:05:17 +00:00
parent 5c7af18dfb
commit 35fbffdb51
167 changed files with 23218 additions and 234 deletions

View file

@ -966,19 +966,76 @@
<go x="3627" y="2606" z="0" />
<smartNoHousing active="true" />
<region type="GuardedRegion" name="New Haven Moongate">
<rect x="3446" y="2674" width="10" height="10" />
<rect x="3446" y="2674" width="10" height="10" />
</region>
<region type="TownRegion" name="New Haven">
<rune name="New Haven City" />
<rect x="3423" y="2480" width="111" height="143" />
<rune name="New Haven" />
<rect x="3416" y="2480" width="129" height="168" />
<go x="3503" y="2574" z="14" />
<music name="Ocllo" />
<region name="Gentle Rest Inn">
<rune name="The Gentle Rest Inn in New Haven" />
<rect x="3493" y="2513" width="10" height="10"/>
<region name="the New Haven Alchemist">
<!-- Note: OSI still uses the old rune names for all the shop regions -->
<rune name="The Little Shop of Alchemy in New Haven" />
<rect x="3457" y="2563" width="9" height="9" />
</region>
<region name="the New Haven Bard">
<rune name="the Bardic Guild in New Haven" />
<rect x="3410" y="2598" width="9" height="9" />
<rect x="3419" y="2599" width="2" height="7" />
<rect x="3408" y="2607" width="7" height="5" />
</region>
<region name="Warrior's Guild Hall">
<rune name="the Warrior Guild Hall in New Haven" />
<rect x="3520" y="2528" width="23" height="24" />
<rect x="3520" y="2552" width="14" height="11" />
<region name="the New Haven Warrior">
<rect x="3523" y="2546" width="6" height="16" />
<rect x="3529" y="2550" width="4" height="12" />
</region>
<region name="the New Haven Bowyer">
<rect x="3529" y="2531" width="12" height="19" />
</region>
</region>
<region name="the New Haven Tailor">
<rune name="A Stitch In Time in New Haven" />
<rect x="3492" y="2546" width="10" height="11" />
<rect x="3502" y="2546" width="3" height="4" />
</region>
<region name="the New Haven Carpenter">
<rune name="Carpenters of New Haven" />
<rect x="3439" y="2632" width="9" height="11" />
<rect x="3440" y="2643" width="7" height="5" />
</region>
<region name="the New Haven Mapmaker">
<rune name="Mapmakers of New Haven" />
<rect x="3490" y="2588" width="7" height="7" />
</region>
<region name="the New Haven Mage">
<rune name="New Haven Magery School" />
<rect x="3464" y="2488" width="27" height="16" />
</region>
<region name="the New Haven Inn">
<rune name="the Bountiful Harvest Inn in New Haven" />
<rect x="3493" y="2513" width="10" height="10" />
<rect x="3503" y="2513" width="7" height="17" />
<logoutDelay active="false" />
</region>
<!--
<region name="the New Haven Farm">
<rune name="" />
<rect />
</region>
-->
<region name="the New Haven Docks">
<rune name="the docks in New Haven" />
<rect x="3500" y="2592" width="8" height="25" />
<rect x="3508" y="2592" width="8" height="7" />
<rect x="3516" y="2592" width="8" height="16" />
</region>
<region name="the New Haven Bank">
<rune name="the First Bank of New Haven" />
<rect x="3479" y="2565" width="13" height="15" />
</region>
</region>
<!--
<region type="TownRegion" name="Haven">
@ -1747,7 +1804,7 @@
<entrance x="1450" y="1473" z="-23" />
</region>
<region priority="50" name="Sheep Farm">
<rect x="1303" y="1312" width="30" height="30" />
<rect x="1298" y="1307" width="38" height="37" />
</region>
<!--End-->
<region priority="37" name="Shrine of Valor">