ML quest system; first SVN release.
Secondary changes: - Region fixes, mainly for New Haven. - Recipe system changes. - Enabled ML craftables. - Dyeing/cutting restrictions for quest items. - Moved IsInvulnerable from BaseVendor to BaseCreature. - Moved RandomBrightHue to Utility. - Items no longer decay when attached to a spawner. - Quest item hue is now faked through packets, instead of overriding Hue. - Re-enabled item drag effects for SA clients. - Fixed AssignRandomFacialHair bug in Utility. - Added random hue comments to Utility.
This commit is contained in:
parent
5c7af18dfb
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167 changed files with 23218 additions and 234 deletions
293
Scripts/Engines/MLQuests/Gumps/BaseQuestGump.cs
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293
Scripts/Engines/MLQuests/Gumps/BaseQuestGump.cs
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@ -0,0 +1,293 @@
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using System;
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using System.Collections.Generic;
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using Server;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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using Server.Engines.MLQuests.Objectives;
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using Server.Engines.MLQuests.Rewards;
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namespace Server.Engines.MLQuests.Gumps
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{
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public enum ButtonPosition : byte
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{
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Left,
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Right
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}
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public enum ButtonGraphic : ushort
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{
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Invalid,
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Accept = 0x2EE0,
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Clear = 0x2EE3,
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Close = 0x2EE6,
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Continue = 0x2EE9,
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Okay = 0x2EEC,
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Previous = 0x2EEF,
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Refuse = 0x2EF2,
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Resign = 0x2EF5
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}
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public abstract class BaseQuestGump : Gump
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{
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private struct ButtonInfo
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{
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private ButtonPosition m_Position;
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private ButtonGraphic m_Graphic;
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private int m_ButtonID;
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public ButtonPosition Position { get { return m_Position; } }
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public ButtonGraphic Graphic { get { return m_Graphic; } }
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public int ButtonID { get { return m_ButtonID; } }
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public ButtonInfo( ButtonPosition position, ButtonGraphic graphic, int buttonID )
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{
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m_Position = position;
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m_Graphic = graphic;
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m_ButtonID = buttonID;
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}
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}
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private int m_Page;
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private int m_MaxPages;
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private int m_Label;
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private string m_Title;
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private List<ButtonInfo> m_Buttons;
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#if false
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// OSI clone, inefficient layout
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public BaseQuestGump( int label ) : base( 75, 25 )
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{
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m_Page = 0;
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m_MaxPages = 0;
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m_Label = label;
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m_Title = null;
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m_Buttons = new List<ButtonInfo>( 2 );
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}
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public void BuildPage()
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{
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AddPage( ++m_Page );
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Closable = false;
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AddImageTiled( 50, 20, 400, 460, 0x1404 );
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AddImageTiled( 50, 29, 30, 450, 0x28DC );
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AddImageTiled( 34, 140, 17, 339, 0x242F );
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AddImage( 48, 135, 0x28AB );
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AddImage( -16, 285, 0x28A2 );
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AddImage( 0, 10, 0x28B5 );
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AddImage( 25, 0, 0x28B4 );
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AddImageTiled( 83, 15, 350, 15, 0x280A );
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AddImage( 34, 479, 0x2842 );
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AddImage( 442, 479, 0x2840 );
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AddImageTiled( 51, 479, 392, 17, 0x2775 );
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AddImageTiled( 415, 29, 44, 450, 0xA2D );
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AddImageTiled( 415, 29, 30, 450, 0x28DC );
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AddLabel( 100, 50, 0x481, "" );
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AddImage( 370, 50, 0x589 );
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AddImage( 379, 60, 0x15A9 );
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AddImage( 425, 0, 0x28C9 );
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AddImage( 90, 33, 0x232D );
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AddHtmlLocalized( 130, 45, 270, 16, m_Label, 0xFFFFFF, false, false );
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AddImageTiled( 130, 65, 175, 1, 0x238D );
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if ( m_Page > 1 )
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AddButton( 130, 430, (int)ButtonGraphic.Previous, (int)ButtonGraphic.Previous + 2, 0, GumpButtonType.Page, m_Page - 1 );
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if ( m_Page < m_MaxPages )
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AddButton( 275, 430, (int)ButtonGraphic.Continue, (int)ButtonGraphic.Continue + 2, 0, GumpButtonType.Page, m_Page + 1 );
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foreach ( ButtonInfo button in m_Buttons )
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AddButton( button.Position == ButtonPosition.Left ? 95 : 313, 455, (int)button.Graphic, (int)button.Graphic + 2, button.ButtonID, GumpButtonType.Reply, 0 );
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if ( m_Title != null )
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AddHtmlLocalized( 130, 68, 220, 48, 1114513, m_Title, 0x2710, false, false ); // <DIV ALIGN=CENTER>~1_TOKEN~</DIV>
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}
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#else
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// RunUO optimized version
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public BaseQuestGump( int label )
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: base( 75, 25 )
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{
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m_Page = 0;
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m_MaxPages = 0;
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m_Label = label;
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m_Title = null;
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m_Buttons = new List<ButtonInfo>( 2 );
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Closable = false;
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AddPage( 0 );
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AddImageTiled( 50, 20, 400, 460, 0x1404 );
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AddImageTiled( 50, 29, 30, 450, 0x28DC );
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AddImageTiled( 34, 140, 17, 339, 0x242F );
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AddImage( 48, 135, 0x28AB );
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AddImage( -16, 285, 0x28A2 );
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AddImage( 0, 10, 0x28B5 );
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AddImage( 25, 0, 0x28B4 );
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AddImageTiled( 83, 15, 350, 15, 0x280A );
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AddImage( 34, 479, 0x2842 );
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AddImage( 442, 479, 0x2840 );
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AddImageTiled( 51, 479, 392, 17, 0x2775 );
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AddImageTiled( 415, 29, 44, 450, 0xA2D );
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AddImageTiled( 415, 29, 30, 450, 0x28DC );
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//AddLabel( 100, 50, 0x481, "" );
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AddImage( 370, 50, 0x589 );
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AddImage( 379, 60, 0x15A9 );
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AddImage( 425, 0, 0x28C9 );
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AddImage( 90, 33, 0x232D );
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AddHtmlLocalized( 130, 45, 270, 16, label, 0xFFFFFF, false, false );
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AddImageTiled( 130, 65, 175, 1, 0x238D );
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}
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public void BuildPage()
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{
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AddPage( ++m_Page );
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if ( m_Page > 1 )
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AddButton( 130, 430, (int)ButtonGraphic.Previous, (int)ButtonGraphic.Previous + 2, 0, GumpButtonType.Page, m_Page - 1 );
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if ( m_Page < m_MaxPages )
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AddButton( 275, 430, (int)ButtonGraphic.Continue, (int)ButtonGraphic.Continue + 2, 0, GumpButtonType.Page, m_Page + 1 );
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foreach ( ButtonInfo button in m_Buttons )
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AddButton( button.Position == ButtonPosition.Left ? 95 : 313, 455, (int)button.Graphic, (int)button.Graphic + 2, button.ButtonID, GumpButtonType.Reply, 0 );
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if ( m_Title != null )
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AddHtmlLocalized( 130, 68, 220, 48, 1114513, m_Title, 0x2710, false, false ); // <DIV ALIGN=CENTER>~1_TOKEN~</DIV>
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}
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#endif
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public void SetPageCount( int maxPages )
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{
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m_MaxPages = maxPages;
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}
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public void SetTitle( TextDefinition def )
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{
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if ( def.Number > 0 )
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m_Title = String.Format( "#{0}", def.Number ); // OSI does "@@#{0}" instead, why? KR client related?
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else
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m_Title = def.String;
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}
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public void RegisterButton( ButtonPosition position, ButtonGraphic graphic, int buttonID )
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{
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m_Buttons.Add( new ButtonInfo( position, graphic, buttonID ) );
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}
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#region Elaborate Formatting Shortcuts
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public void AddDescription( MLQuest quest )
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{
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AddHtmlLocalized( 98, 140, 312, 16, ( quest.IsChainTriggered || quest.NextQuest != null ) ? 1075024 : 1072202, 0x2710, false, false ); // Description [(quest chain)]
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TextDefinition.AddHtmlText( this, 98, 156, 312, 240, quest.Description, false, true, 0x15F90, 0xBDE784 );
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}
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public void AddObjectives( MLQuest quest )
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{
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AddHtmlLocalized( 98, 140, 312, 16, 1049073, 0x2710, false, false ); // Objective:
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AddHtmlLocalized( 98, 156, 312, 16, ( quest.ObjectiveType == ObjectiveType.All ) ? 1072208 : 1072209, 0x2710, false, false ); // All of the following / Only one of the following
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int y = 172;
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foreach ( BaseObjective objective in quest.Objectives )
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{
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objective.WriteToGump( this, ref y );
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if ( objective.IsTimed )
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{
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if ( objective is CollectObjective )
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y -= 16;
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BaseObjectiveInstance.WriteTimeRemaining( this, ref y, objective.Duration );
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}
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}
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}
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public void AddObjectivesProgress( MLQuestInstance instance )
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{
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MLQuest quest = instance.Quest;
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AddHtmlLocalized( 98, 140, 312, 16, 1049073, 0x2710, false, false ); // Objective:
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AddHtmlLocalized( 98, 156, 312, 16, ( quest.ObjectiveType == ObjectiveType.All ) ? 1072208 : 1072209, 0x2710, false, false ); // All of the following / Only one of the following
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int y = 172;
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foreach ( BaseObjectiveInstance objInstance in instance.Objectives )
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objInstance.WriteToGump( this, ref y );
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}
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public void AddRewardsPage( MLQuest quest ) // For the quest log/offer gumps
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{
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AddHtmlLocalized( 98, 140, 312, 16, 1072201, 0x2710, false, false ); // Reward
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int y = 162;
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if ( quest.Rewards.Count > 1 )
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{
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// TODO: Is this what this is for? Does "Only one of the following" occur?
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AddHtmlLocalized( 98, 156, 312, 16, 1072208, 0x2710, false, false ); // All of the following
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y += 16;
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}
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AddRewards( quest, 105, y, 16 );
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}
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public void AddRewards( MLQuest quest ) // For the claim rewards gump
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{
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int y = 146;
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if ( quest.Rewards.Count > 1 )
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{
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// TODO: Is this what this is for? Does "Only one of the following" occur?
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AddHtmlLocalized( 100, 140, 312, 16, 1072208, 0x2710, false, false ); // All of the following
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y += 16;
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}
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AddRewards( quest, 107, y, 26 );
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}
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public void AddRewards( MLQuest quest, int x, int y, int spacing )
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{
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int xReward = x + 28;
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foreach ( BaseReward reward in quest.Rewards )
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{
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AddImage( x, y + 1, 0x4B9 );
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reward.WriteToGump( this, xReward, ref y );
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y += spacing;
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}
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}
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public void AddConversation( TextDefinition text )
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{
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TextDefinition.AddHtmlText( this, 98, 140, 312, 180, text, false, true, 0x15F90, 0xBDE784 );
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}
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#endregion
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/* OSI gump IDs:
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* 800 - QuestOfferGump
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* 801 - QuestCancelConfirmGump
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* 802 - ?? (gets closed by Toggle Quest Item)
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* 803 - QuestRewardGump
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* 804 - ?? (gets closed by Toggle Quest Item)
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* 805 - QuestLogGump
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* 806 - QuestConversationGump (refuse / in progress)
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* 807 - ?? (gets closed by Toggle Quest Item and most quest gumps)
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* 808 - InfoNPCGump
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* 809 - QuestLogDetailedGump
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* 810 - QuestReportBackGump
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*/
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public static void CloseOtherGumps( PlayerMobile pm )
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{
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pm.CloseGump( typeof( InfoNPCGump ) );
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pm.CloseGump( typeof( QuestRewardGump ) );
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pm.CloseGump( typeof( QuestConversationGump ) );
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pm.CloseGump( typeof( QuestReportBackGump ) );
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//pm.CloseGump( typeof( UnknownGump807 ) );
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pm.CloseGump( typeof( QuestCancelConfirmGump ) );
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}
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}
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}
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22
Scripts/Engines/MLQuests/Gumps/InfoNPCGump.cs
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22
Scripts/Engines/MLQuests/Gumps/InfoNPCGump.cs
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@ -0,0 +1,22 @@
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using System;
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using Server;
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using Server.Gumps;
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using Server.Network;
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namespace Server.Engines.MLQuests.Gumps
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{
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public class InfoNPCGump : BaseQuestGump
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{
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public InfoNPCGump( TextDefinition title, TextDefinition message )
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: base( 1060668 ) // INFORMATION
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{
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RegisterButton( ButtonPosition.Left, ButtonGraphic.Close, 3 );
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SetPageCount( 1 );
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BuildPage();
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TextDefinition.AddHtmlText( this, 160, 108, 250, 16, title, false, false, 0x2710, 0x4AC684 );
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TextDefinition.AddHtmlText( this, 98, 156, 312, 180, message, false, true, 0x15F90, 0xBDE784 );
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}
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}
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}
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105
Scripts/Engines/MLQuests/Gumps/QuestCancelConfirmGump.cs
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105
Scripts/Engines/MLQuests/Gumps/QuestCancelConfirmGump.cs
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@ -0,0 +1,105 @@
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using System;
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using Server;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.MLQuests.Gumps
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{
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public class QuestCancelConfirmGump : Gump
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{
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private MLQuestInstance m_Instance;
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private bool m_CloseGumps;
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public QuestCancelConfirmGump( MLQuestInstance instance )
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: this( instance, true )
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{
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}
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public QuestCancelConfirmGump( MLQuestInstance instance, bool closeGumps )
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: base( 120, 50 )
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{
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m_Instance = instance;
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m_CloseGumps = closeGumps;
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if ( closeGumps )
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BaseQuestGump.CloseOtherGumps( instance.Player );
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AddPage( 0 );
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Closable = false;
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AddImageTiled( 0, 0, 348, 262, 0xA8E );
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AddAlphaRegion( 0, 0, 348, 262 );
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AddImage( 0, 15, 0x27A8 );
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AddImageTiled( 0, 30, 17, 200, 0x27A7 );
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AddImage( 0, 230, 0x27AA );
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AddImage( 15, 0, 0x280C );
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AddImageTiled( 30, 0, 300, 17, 0x280A );
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AddImage( 315, 0, 0x280E );
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AddImage( 15, 244, 0x280C );
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AddImageTiled( 30, 244, 300, 17, 0x280A );
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AddImage( 315, 244, 0x280E );
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AddImage( 330, 15, 0x27A8 );
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AddImageTiled( 330, 30, 17, 200, 0x27A7 );
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AddImage( 330, 230, 0x27AA );
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AddImage( 333, 2, 0x2716 );
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AddImage( 333, 248, 0x2716 );
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AddImage( 2, 248, 0x2716 );
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AddImage( 2, 2, 0x2716 );
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AddHtmlLocalized( 25, 22, 200, 20, 1049000, 0x7D00, false, false ); // Confirm Quest Cancellation
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AddImage( 25, 40, 0xBBF );
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/*
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* This quest will give you valuable information, skills
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* and equipment that will help you advance in the
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* game at a quicker pace.<BR>
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* <BR>
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* Are you certain you wish to cancel at this time?
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*/
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AddHtmlLocalized( 25, 55, 300, 120, 1060836, 0xFFFFFF, false, false );
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MLQuest quest = instance.Quest;
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if ( quest.IsChainTriggered || quest.NextQuest != null )
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{
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AddRadio( 25, 145, 0x25F8, 0x25FB, false, 2 );
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AddHtmlLocalized( 60, 150, 280, 20, 1075023, 0xFFFFFF, false, false ); // Yes, I want to quit this entire chain!
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}
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||||
AddRadio( 25, 180, 0x25F8, 0x25FB, true, 1 );
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AddHtmlLocalized( 60, 185, 280, 20, 1049005, 0xFFFFFF, false, false ); // Yes, I really want to quit this quest!
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||||
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||||
AddRadio( 25, 215, 0x25F8, 0x25FB, false, 0 );
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||||
AddHtmlLocalized( 60, 220, 280, 20, 1049006, 0xFFFFFF, false, false ); // No, I don't want to quit.
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||||
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||||
AddButton( 265, 220, 0xF7, 0xF8, 7, GumpButtonType.Reply, 0 );
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||||
}
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||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
if ( m_Instance.Removed )
|
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return;
|
||||
|
||||
switch ( info.ButtonID )
|
||||
{
|
||||
case 7: // Okay
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||||
{
|
||||
if ( info.IsSwitched( 2 ) )
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||||
m_Instance.Cancel( true );
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||||
else if ( info.IsSwitched( 1 ) )
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m_Instance.Cancel( false );
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||||
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||||
sender.Mobile.SendGump( new QuestLogGump( m_Instance.Player, m_CloseGumps ) );
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||||
break;
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||||
}
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||||
}
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||||
}
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||||
}
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||||
}
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25
Scripts/Engines/MLQuests/Gumps/QuestConversationGump.cs
Normal file
25
Scripts/Engines/MLQuests/Gumps/QuestConversationGump.cs
Normal file
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@ -0,0 +1,25 @@
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using System;
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using Server;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.MLQuests.Gumps
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{
|
||||
public class QuestConversationGump : BaseQuestGump
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||||
{
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||||
public QuestConversationGump( MLQuest quest, PlayerMobile pm, TextDefinition text )
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||||
: base( 3006156 ) // Quest Conversation
|
||||
{
|
||||
CloseOtherGumps( pm );
|
||||
|
||||
SetTitle( quest.Title );
|
||||
RegisterButton( ButtonPosition.Right, ButtonGraphic.Close, 3 );
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||||
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||||
SetPageCount( 1 );
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||||
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||||
BuildPage();
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||||
AddConversation( text );
|
||||
}
|
||||
}
|
||||
}
|
||||
81
Scripts/Engines/MLQuests/Gumps/QuestLogDetailedGump.cs
Normal file
81
Scripts/Engines/MLQuests/Gumps/QuestLogDetailedGump.cs
Normal file
|
|
@ -0,0 +1,81 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Engines.MLQuests;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.MLQuests.Gumps
|
||||
{
|
||||
public class QuestLogDetailedGump : BaseQuestGump
|
||||
{
|
||||
private MLQuestInstance m_Instance;
|
||||
private bool m_CloseGumps;
|
||||
|
||||
public QuestLogDetailedGump( MLQuestInstance instance )
|
||||
: this( instance, true )
|
||||
{
|
||||
}
|
||||
|
||||
public QuestLogDetailedGump( MLQuestInstance instance, bool closeGumps )
|
||||
: base( 1046026 ) // Quest Log
|
||||
{
|
||||
m_Instance = instance;
|
||||
m_CloseGumps = closeGumps;
|
||||
|
||||
PlayerMobile pm = instance.Player;
|
||||
MLQuest quest = instance.Quest;
|
||||
|
||||
if ( closeGumps )
|
||||
{
|
||||
CloseOtherGumps( pm );
|
||||
pm.CloseGump( typeof( QuestLogDetailedGump ) );
|
||||
}
|
||||
|
||||
SetTitle( quest.Title );
|
||||
RegisterButton( ButtonPosition.Left, ButtonGraphic.Resign, 1 );
|
||||
RegisterButton( ButtonPosition.Right, ButtonGraphic.Okay, 2 );
|
||||
|
||||
SetPageCount( 3 );
|
||||
|
||||
BuildPage();
|
||||
AddDescription( quest );
|
||||
|
||||
if ( instance.Failed ) // only displayed on the first page
|
||||
AddHtmlLocalized( 160, 80, 250, 16, 500039, 0x3C00, false, false ); // Failed!
|
||||
|
||||
BuildPage();
|
||||
AddObjectivesProgress( instance );
|
||||
|
||||
BuildPage();
|
||||
AddRewardsPage( quest );
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
if ( m_Instance.Removed )
|
||||
return;
|
||||
|
||||
switch ( info.ButtonID )
|
||||
{
|
||||
case 1: // Resign
|
||||
{
|
||||
// TODO: Custom reward loss protection? OSI doesn't have this
|
||||
//if ( m_Instance.ClaimReward )
|
||||
// pm.SendMessage( "You cannot cancel a quest with rewards pending." );
|
||||
//else
|
||||
|
||||
sender.Mobile.SendGump( new QuestCancelConfirmGump( m_Instance, m_CloseGumps ) );
|
||||
|
||||
break;
|
||||
}
|
||||
case 2: // Okay
|
||||
{
|
||||
sender.Mobile.SendGump( new QuestLogGump( m_Instance.Player, m_CloseGumps ) );
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
83
Scripts/Engines/MLQuests/Gumps/QuestLogGump.cs
Normal file
83
Scripts/Engines/MLQuests/Gumps/QuestLogGump.cs
Normal file
|
|
@ -0,0 +1,83 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.MLQuests.Gumps
|
||||
{
|
||||
public class QuestLogGump : BaseQuestGump
|
||||
{
|
||||
private PlayerMobile m_Owner;
|
||||
private bool m_CloseGumps;
|
||||
|
||||
public QuestLogGump( PlayerMobile pm )
|
||||
: this( pm, true )
|
||||
{
|
||||
}
|
||||
|
||||
public QuestLogGump( PlayerMobile pm, bool closeGumps )
|
||||
: base( 1046026 ) // Quest Log
|
||||
{
|
||||
m_Owner = pm;
|
||||
m_CloseGumps = closeGumps;
|
||||
|
||||
if ( closeGumps )
|
||||
{
|
||||
pm.CloseGump( typeof( QuestLogGump ) );
|
||||
pm.CloseGump( typeof( QuestLogDetailedGump ) );
|
||||
}
|
||||
|
||||
RegisterButton( ButtonPosition.Right, ButtonGraphic.Okay, 3 );
|
||||
|
||||
SetPageCount( 1 );
|
||||
|
||||
BuildPage();
|
||||
|
||||
int numberColor, stringColor;
|
||||
|
||||
MLQuestContext context = MLQuestSystem.GetContext( pm );
|
||||
|
||||
if ( context != null )
|
||||
{
|
||||
List<MLQuestInstance> instances = context.QuestInstances;
|
||||
|
||||
for ( int i = 0; i < instances.Count; ++i )
|
||||
{
|
||||
if ( instances[i].Failed )
|
||||
{
|
||||
numberColor = 0x3C00;
|
||||
stringColor = 0x7B0000;
|
||||
}
|
||||
else
|
||||
{
|
||||
numberColor = stringColor = 0xFFFFFF;
|
||||
}
|
||||
|
||||
TextDefinition.AddHtmlText( this, 98, 140 + 21 * i, 270, 21, instances[i].Quest.Title, false, false, numberColor, stringColor );
|
||||
AddButton( 368, 140 + 21 * i, 0x26B0, 0x26B1, 6 + i, GumpButtonType.Reply, 1 );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
if ( info.ButtonID < 6 )
|
||||
return;
|
||||
|
||||
MLQuestContext context = MLQuestSystem.GetContext( m_Owner );
|
||||
|
||||
if ( context == null )
|
||||
return;
|
||||
|
||||
List<MLQuestInstance> instances = context.QuestInstances;
|
||||
int index = info.ButtonID - 6;
|
||||
|
||||
if ( index >= instances.Count )
|
||||
return;
|
||||
|
||||
sender.Mobile.SendGump( new QuestLogDetailedGump( instances[index], m_CloseGumps ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
62
Scripts/Engines/MLQuests/Gumps/QuestOfferGump.cs
Normal file
62
Scripts/Engines/MLQuests/Gumps/QuestOfferGump.cs
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Engines.MLQuests;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.MLQuests.Gumps
|
||||
{
|
||||
public class QuestOfferGump : BaseQuestGump
|
||||
{
|
||||
private MLQuest m_Quest;
|
||||
private BaseCreature m_Quester;
|
||||
|
||||
public QuestOfferGump( MLQuest quest, BaseCreature quester, PlayerMobile pm )
|
||||
: base( 1049010 ) // Quest Offer
|
||||
{
|
||||
m_Quest = quest;
|
||||
m_Quester = quester;
|
||||
|
||||
CloseOtherGumps( pm );
|
||||
pm.CloseGump( typeof( QuestOfferGump ) );
|
||||
|
||||
SetTitle( quest.Title );
|
||||
RegisterButton( ButtonPosition.Left, ButtonGraphic.Accept, 1 );
|
||||
RegisterButton( ButtonPosition.Right, ButtonGraphic.Refuse, 2 );
|
||||
|
||||
SetPageCount( 3 );
|
||||
|
||||
BuildPage();
|
||||
AddDescription( quest );
|
||||
|
||||
BuildPage();
|
||||
AddObjectives( quest );
|
||||
|
||||
BuildPage();
|
||||
AddRewardsPage( quest );
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
PlayerMobile pm = sender.Mobile as PlayerMobile;
|
||||
|
||||
if ( pm == null )
|
||||
return;
|
||||
|
||||
switch ( info.ButtonID )
|
||||
{
|
||||
case 1: // Accept
|
||||
{
|
||||
m_Quest.OnAccept( m_Quester, pm );
|
||||
break;
|
||||
}
|
||||
case 2: // Refuse
|
||||
{
|
||||
m_Quest.OnRefuse( m_Quester, pm );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
40
Scripts/Engines/MLQuests/Gumps/QuestReportBackGump.cs
Normal file
40
Scripts/Engines/MLQuests/Gumps/QuestReportBackGump.cs
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.MLQuests.Gumps
|
||||
{
|
||||
public class QuestReportBackGump : BaseQuestGump
|
||||
{
|
||||
private MLQuestInstance m_Instance;
|
||||
|
||||
public QuestReportBackGump( MLQuestInstance instance )
|
||||
: base( 3006156 ) // Quest Conversation
|
||||
{
|
||||
m_Instance = instance;
|
||||
|
||||
MLQuest quest = instance.Quest;
|
||||
PlayerMobile pm = instance.Player;
|
||||
|
||||
// TODO: Check close sequence
|
||||
CloseOtherGumps( pm );
|
||||
|
||||
SetTitle( quest.Title );
|
||||
RegisterButton( ButtonPosition.Left, ButtonGraphic.Continue, 4 );
|
||||
RegisterButton( ButtonPosition.Right, ButtonGraphic.Close, 3 );
|
||||
|
||||
SetPageCount( 1 );
|
||||
|
||||
BuildPage();
|
||||
AddConversation( quest.CompletionMessage );
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
if ( info.ButtonID == 4 )
|
||||
m_Instance.ContinueReportBack();
|
||||
}
|
||||
}
|
||||
}
|
||||
38
Scripts/Engines/MLQuests/Gumps/QuestRewardGump.cs
Normal file
38
Scripts/Engines/MLQuests/Gumps/QuestRewardGump.cs
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.MLQuests.Gumps
|
||||
{
|
||||
public class QuestRewardGump : BaseQuestGump
|
||||
{
|
||||
private MLQuestInstance m_Instance;
|
||||
|
||||
public QuestRewardGump( MLQuestInstance instance )
|
||||
: base( 1072201 ) // Reward
|
||||
{
|
||||
m_Instance = instance;
|
||||
|
||||
MLQuest quest = instance.Quest;
|
||||
PlayerMobile pm = instance.Player;
|
||||
|
||||
CloseOtherGumps( pm );
|
||||
|
||||
SetTitle( quest.Title );
|
||||
RegisterButton( ButtonPosition.Left, ButtonGraphic.Accept, 1 );
|
||||
|
||||
SetPageCount( 1 );
|
||||
|
||||
BuildPage();
|
||||
AddRewards( quest );
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
if ( info.ButtonID == 1 )
|
||||
m_Instance.ClaimRewards();
|
||||
}
|
||||
}
|
||||
}
|
||||
356
Scripts/Engines/MLQuests/Gumps/RaceChangeGump.cs
Normal file
356
Scripts/Engines/MLQuests/Gumps/RaceChangeGump.cs
Normal file
|
|
@ -0,0 +1,356 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server;
|
||||
using Server.Engines.MLQuests.Mobiles;
|
||||
using Server.Gumps;
|
||||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
using Server.Spells.Fifth;
|
||||
using Server.Spells.Ninjitsu;
|
||||
using Server.Spells.Seventh;
|
||||
|
||||
namespace Server.Engines.MLQuests.Gumps
|
||||
{
|
||||
public interface IRaceChanger
|
||||
{
|
||||
bool CheckComplete( PlayerMobile from );
|
||||
void ConsumeNeeded( PlayerMobile from );
|
||||
void OnCancel( PlayerMobile from );
|
||||
}
|
||||
|
||||
public class RaceChangeConfirmGump : Gump
|
||||
{
|
||||
public static readonly Type Type = typeof( RaceChangeConfirmGump );
|
||||
|
||||
private IRaceChanger m_Owner;
|
||||
private PlayerMobile m_From;
|
||||
private Race m_Race;
|
||||
|
||||
public RaceChangeConfirmGump( IRaceChanger owner, PlayerMobile from, Race targetRace )
|
||||
: base( 50, 50 )
|
||||
{
|
||||
from.CloseGump( Type );
|
||||
|
||||
m_Owner = owner;
|
||||
m_From = from;
|
||||
m_Race = targetRace;
|
||||
|
||||
AddPage( 0 );
|
||||
AddBackground( 0, 0, 240, 135, 0x2422 );
|
||||
|
||||
if ( targetRace == Race.Human )
|
||||
AddHtmlLocalized( 15, 15, 210, 75, 1073643, 0, false, false ); // Are you sure you wish to embrace your humanity?
|
||||
else if ( targetRace == Race.Elf )
|
||||
AddHtmlLocalized( 15, 15, 210, 75, 1073642, 0, false, false ); // Are you sure you want to follow the elven ways?
|
||||
else
|
||||
AddHtml( 15, 15, 210, 75, String.Format( "Are you sure you want to change your race to {0}?", targetRace.Name ), false, false );
|
||||
|
||||
AddButton( 160, 95, 0xF7, 0xF8, 1, GumpButtonType.Reply, 0 );
|
||||
AddButton( 90, 95, 0xF2, 0xF1, 0, GumpButtonType.Reply, 0 );
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
switch ( info.ButtonID )
|
||||
{
|
||||
case 0: // Cancel
|
||||
{
|
||||
if ( m_Owner != null )
|
||||
m_Owner.OnCancel( m_From );
|
||||
|
||||
break;
|
||||
}
|
||||
case 1: // Okay
|
||||
{
|
||||
if ( m_Owner == null || m_Owner.CheckComplete( m_From ) )
|
||||
Offer( m_Owner, m_From, m_Race );
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class RaceChangeState
|
||||
{
|
||||
private static readonly TimeSpan m_TimeoutDelay = TimeSpan.FromMinutes( 1 );
|
||||
private static readonly TimerStateCallback<NetState> m_TimeoutCallback = new TimerStateCallback<NetState>( Timeout );
|
||||
|
||||
public IRaceChanger m_Owner;
|
||||
public Race m_TargetRace;
|
||||
public Timer m_Timeout;
|
||||
|
||||
public RaceChangeState( IRaceChanger owner, NetState ns, Race targetRace )
|
||||
{
|
||||
m_Owner = owner;
|
||||
m_TargetRace = targetRace;
|
||||
m_Timeout = Timer.DelayCall<NetState>( m_TimeoutDelay, m_TimeoutCallback, ns );
|
||||
}
|
||||
}
|
||||
|
||||
private static Dictionary<NetState, RaceChangeState> m_Pending;
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
m_Pending = new Dictionary<NetState, RaceChangeState>();
|
||||
|
||||
PacketHandlers.RegisterExtended( 0x2A, true, new OnPacketReceive( RaceChangeReply ) );
|
||||
}
|
||||
|
||||
public static bool IsPending( NetState state )
|
||||
{
|
||||
return ( state != null && m_Pending.ContainsKey( state ) );
|
||||
}
|
||||
|
||||
private static void Offer( IRaceChanger owner, PlayerMobile from, Race targetRace )
|
||||
{
|
||||
NetState ns = from.NetState;
|
||||
|
||||
if ( ns == null || !CanChange( from, targetRace ) )
|
||||
return;
|
||||
|
||||
CloseCurrent( ns );
|
||||
|
||||
m_Pending[ns] = new RaceChangeState( owner, ns, targetRace );
|
||||
ns.Send( new RaceChanger( from.Female, targetRace ) );
|
||||
}
|
||||
|
||||
private static void CloseCurrent( NetState ns )
|
||||
{
|
||||
RaceChangeState state;
|
||||
|
||||
if ( m_Pending.TryGetValue( ns, out state ) )
|
||||
{
|
||||
state.m_Timeout.Stop();
|
||||
m_Pending.Remove( ns );
|
||||
}
|
||||
|
||||
ns.Send( CloseRaceChanger.Instance );
|
||||
}
|
||||
|
||||
private static void Timeout( NetState ns )
|
||||
{
|
||||
if ( m_Pending.ContainsKey( ns ) )
|
||||
{
|
||||
m_Pending.Remove( ns );
|
||||
ns.Send( CloseRaceChanger.Instance );
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsWearingEquipment( Mobile from )
|
||||
{
|
||||
foreach ( Item item in from.Items )
|
||||
{
|
||||
switch ( item.Layer )
|
||||
{
|
||||
case Layer.Hair:
|
||||
case Layer.FacialHair:
|
||||
case Layer.Backpack:
|
||||
case Layer.Mount:
|
||||
case Layer.Bank:
|
||||
{
|
||||
continue; // ignore
|
||||
}
|
||||
default:
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool CanChange( PlayerMobile from, Race targetRace )
|
||||
{
|
||||
if ( from.Deleted )
|
||||
return false;
|
||||
|
||||
if ( from.Race == targetRace )
|
||||
from.SendLocalizedMessage( 1111918 ); // You are already that race.
|
||||
else if ( !MondainsLegacy.CheckML( from, false ) )
|
||||
from.SendLocalizedMessage( 1073651 ); // You must have Mondain's Legacy before proceeding...
|
||||
else if ( !from.Alive )
|
||||
from.SendLocalizedMessage( 1073646 ); // Only the living may proceed...
|
||||
else if ( from.Mounted )
|
||||
from.SendLocalizedMessage( 1073647 ); // You may not continue while mounted...
|
||||
else if ( !from.CanBeginAction( typeof( PolymorphSpell ) ) || DisguiseTimers.IsDisguised( from ) || AnimalForm.UnderTransformation( from ) || !from.CanBeginAction( typeof( IncognitoSpell ) ) || from.IsBodyMod ) // TODO: Does this cover everything?
|
||||
from.SendLocalizedMessage( 1073648 ); // You may only proceed while in your original state...
|
||||
else if ( from.Spell != null && from.Spell.IsCasting )
|
||||
from.SendLocalizedMessage( 1073649 ); // One may not proceed while embracing magic...
|
||||
else if ( from.Poisoned )
|
||||
from.SendLocalizedMessage( 1073652 ); // You must be healthy to proceed...
|
||||
else if ( IsWearingEquipment( from ) )
|
||||
from.SendLocalizedMessage( 1073650 ); // To proceed you must be unburdened by equipment...
|
||||
else
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void RaceChangeReply( NetState state, PacketReader pvSrc )
|
||||
{
|
||||
RaceChangeState raceChangeState;
|
||||
|
||||
if ( !m_Pending.TryGetValue( state, out raceChangeState ) )
|
||||
return;
|
||||
|
||||
CloseCurrent( state );
|
||||
|
||||
PlayerMobile pm = state.Mobile as PlayerMobile;
|
||||
|
||||
if ( pm == null )
|
||||
return;
|
||||
|
||||
IRaceChanger owner = raceChangeState.m_Owner;
|
||||
Race targetRace = raceChangeState.m_TargetRace;
|
||||
|
||||
if ( pvSrc.Size == 5 )
|
||||
{
|
||||
if ( owner != null )
|
||||
owner.OnCancel( pm );
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if ( !CanChange( pm, targetRace ) || ( owner != null && !owner.CheckComplete( pm ) ) )
|
||||
return;
|
||||
|
||||
int hue = pvSrc.ReadUInt16();
|
||||
int hairItemId = pvSrc.ReadUInt16();
|
||||
int hairHue = pvSrc.ReadUInt16();
|
||||
int facialHairItemId = pvSrc.ReadUInt16();
|
||||
int facialHairHue = pvSrc.ReadUInt16();
|
||||
|
||||
pm.Race = targetRace;
|
||||
pm.Hue = targetRace.ClipSkinHue( hue ) | 0x8000;
|
||||
|
||||
if ( targetRace.ValidateHair( pm, hairItemId ) )
|
||||
{
|
||||
pm.HairItemID = hairItemId;
|
||||
pm.HairHue = targetRace.ClipHairHue( hairHue );
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.HairItemID = 0;
|
||||
}
|
||||
|
||||
if ( targetRace.ValidateFacialHair( pm, facialHairItemId ) )
|
||||
{
|
||||
pm.FacialHairItemID = facialHairItemId;
|
||||
pm.FacialHairHue = targetRace.ClipHairHue( facialHairHue );
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.FacialHairItemID = 0;
|
||||
}
|
||||
|
||||
if ( targetRace == Race.Human )
|
||||
pm.SendLocalizedMessage( 1073654 ); // You are now fully human.
|
||||
else if ( targetRace == Race.Elf )
|
||||
pm.SendLocalizedMessage( 1073653 ); // You are now fully initiated into the Elven culture.
|
||||
else
|
||||
pm.SendMessage( "You have fully changed your race to {0}.", targetRace.Name );
|
||||
|
||||
if ( owner != null )
|
||||
owner.ConsumeNeeded( pm );
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class RaceChanger : Packet
|
||||
{
|
||||
public RaceChanger( bool female, Race targetRace )
|
||||
: base( 0xBF )
|
||||
{
|
||||
EnsureCapacity( 7 );
|
||||
|
||||
m_Stream.Write( (short)0x2A );
|
||||
m_Stream.Write( (byte)( female ? 1 : 0 ) );
|
||||
m_Stream.Write( (byte)( targetRace.RaceID + 1 ) );
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CloseRaceChanger : Packet
|
||||
{
|
||||
public static readonly Packet Instance = Packet.SetStatic( new CloseRaceChanger() );
|
||||
|
||||
private CloseRaceChanger()
|
||||
: base( 0xBF )
|
||||
{
|
||||
EnsureCapacity( 7 );
|
||||
|
||||
m_Stream.Write( (short)0x2A );
|
||||
m_Stream.Write( (byte)0 );
|
||||
m_Stream.Write( (byte)0xFF );
|
||||
}
|
||||
}
|
||||
|
||||
#region For testing
|
||||
|
||||
public class RaceChangeDeed : Item, IRaceChanger
|
||||
{
|
||||
public override string DefaultName { get { return "a race change deed"; } }
|
||||
|
||||
[Constructable]
|
||||
public RaceChangeDeed()
|
||||
: base( 0x14F0 )
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public bool CheckComplete( PlayerMobile pm )
|
||||
{
|
||||
if ( Deleted )
|
||||
return false;
|
||||
|
||||
if ( !IsChildOf( pm.Backpack ) )
|
||||
{
|
||||
pm.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void ConsumeNeeded( PlayerMobile pm )
|
||||
{
|
||||
Consume();
|
||||
}
|
||||
|
||||
public void OnCancel( PlayerMobile pm )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
PlayerMobile pm = from as PlayerMobile;
|
||||
|
||||
if ( pm == null )
|
||||
return;
|
||||
|
||||
if ( CheckComplete( pm ) )
|
||||
pm.SendGump( new RaceChangeConfirmGump( this, pm, ( pm.Race == Race.Human ) ? Race.Elf : Race.Human ) );
|
||||
}
|
||||
|
||||
public RaceChangeDeed( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue