ML quest system; first SVN release.
Secondary changes: - Region fixes, mainly for New Haven. - Recipe system changes. - Enabled ML craftables. - Dyeing/cutting restrictions for quest items. - Moved IsInvulnerable from BaseVendor to BaseCreature. - Moved RandomBrightHue to Utility. - Items no longer decay when attached to a spawner. - Quest item hue is now faked through packets, instead of overriding Hue. - Re-enabled item drag effects for SA clients. - Fixed AssignRandomFacialHair bug in Utility. - Added random hue comments to Utility.
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167 changed files with 23218 additions and 234 deletions
105
Scripts/Engines/MLQuests/Gumps/QuestCancelConfirmGump.cs
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105
Scripts/Engines/MLQuests/Gumps/QuestCancelConfirmGump.cs
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@ -0,0 +1,105 @@
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using System;
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using Server;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.MLQuests.Gumps
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{
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public class QuestCancelConfirmGump : Gump
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{
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private MLQuestInstance m_Instance;
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private bool m_CloseGumps;
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public QuestCancelConfirmGump( MLQuestInstance instance )
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: this( instance, true )
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{
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}
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public QuestCancelConfirmGump( MLQuestInstance instance, bool closeGumps )
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: base( 120, 50 )
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{
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m_Instance = instance;
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m_CloseGumps = closeGumps;
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if ( closeGumps )
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BaseQuestGump.CloseOtherGumps( instance.Player );
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AddPage( 0 );
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Closable = false;
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AddImageTiled( 0, 0, 348, 262, 0xA8E );
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AddAlphaRegion( 0, 0, 348, 262 );
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AddImage( 0, 15, 0x27A8 );
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AddImageTiled( 0, 30, 17, 200, 0x27A7 );
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AddImage( 0, 230, 0x27AA );
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AddImage( 15, 0, 0x280C );
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AddImageTiled( 30, 0, 300, 17, 0x280A );
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AddImage( 315, 0, 0x280E );
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AddImage( 15, 244, 0x280C );
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AddImageTiled( 30, 244, 300, 17, 0x280A );
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AddImage( 315, 244, 0x280E );
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AddImage( 330, 15, 0x27A8 );
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AddImageTiled( 330, 30, 17, 200, 0x27A7 );
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AddImage( 330, 230, 0x27AA );
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AddImage( 333, 2, 0x2716 );
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AddImage( 333, 248, 0x2716 );
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AddImage( 2, 248, 0x2716 );
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AddImage( 2, 2, 0x2716 );
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AddHtmlLocalized( 25, 22, 200, 20, 1049000, 0x7D00, false, false ); // Confirm Quest Cancellation
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AddImage( 25, 40, 0xBBF );
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/*
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* This quest will give you valuable information, skills
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* and equipment that will help you advance in the
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* game at a quicker pace.<BR>
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* <BR>
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* Are you certain you wish to cancel at this time?
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*/
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AddHtmlLocalized( 25, 55, 300, 120, 1060836, 0xFFFFFF, false, false );
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MLQuest quest = instance.Quest;
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if ( quest.IsChainTriggered || quest.NextQuest != null )
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{
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AddRadio( 25, 145, 0x25F8, 0x25FB, false, 2 );
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AddHtmlLocalized( 60, 150, 280, 20, 1075023, 0xFFFFFF, false, false ); // Yes, I want to quit this entire chain!
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}
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AddRadio( 25, 180, 0x25F8, 0x25FB, true, 1 );
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AddHtmlLocalized( 60, 185, 280, 20, 1049005, 0xFFFFFF, false, false ); // Yes, I really want to quit this quest!
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AddRadio( 25, 215, 0x25F8, 0x25FB, false, 0 );
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AddHtmlLocalized( 60, 220, 280, 20, 1049006, 0xFFFFFF, false, false ); // No, I don't want to quit.
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AddButton( 265, 220, 0xF7, 0xF8, 7, GumpButtonType.Reply, 0 );
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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if ( m_Instance.Removed )
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return;
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switch ( info.ButtonID )
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{
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case 7: // Okay
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{
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if ( info.IsSwitched( 2 ) )
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m_Instance.Cancel( true );
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else if ( info.IsSwitched( 1 ) )
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m_Instance.Cancel( false );
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sender.Mobile.SendGump( new QuestLogGump( m_Instance.Player, m_CloseGumps ) );
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break;
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}
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}
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}
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}
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}
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