ML quest system; first SVN release.
Secondary changes: - Region fixes, mainly for New Haven. - Recipe system changes. - Enabled ML craftables. - Dyeing/cutting restrictions for quest items. - Moved IsInvulnerable from BaseVendor to BaseCreature. - Moved RandomBrightHue to Utility. - Items no longer decay when attached to a spawner. - Quest item hue is now faked through packets, instead of overriding Hue. - Re-enabled item drag effects for SA clients. - Fixed AssignRandomFacialHair bug in Utility. - Added random hue comments to Utility.
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167 changed files with 23218 additions and 234 deletions
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@ -6,11 +6,13 @@ namespace Server.Mobiles
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{
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public abstract class SBInfo
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{
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public static readonly List<SBInfo> Empty = new List<SBInfo>();
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public SBInfo()
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{
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}
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public abstract IShopSellInfo SellInfo { get; }
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public abstract List<GenericBuyInfo> BuyInfo { get; }
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public abstract List<GenericBuyInfo> BuyInfo { get; }
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}
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}
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}
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34
Scripts/Mobiles/Vendors/SBInfo/SBNinja.cs
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34
Scripts/Mobiles/Vendors/SBInfo/SBNinja.cs
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@ -0,0 +1,34 @@
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBNinja : SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBNinja()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( BookOfNinjitsu ), 335, 20, 0x23A0, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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}
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}
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}
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}
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34
Scripts/Mobiles/Vendors/SBInfo/SBSamurai.cs
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34
Scripts/Mobiles/Vendors/SBInfo/SBSamurai.cs
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@ -0,0 +1,34 @@
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBSamurai : SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBSamurai()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( BookOfBushido ), 280, 20, 0x238C, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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}
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}
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}
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}
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