feat: Adds tidy option for serialization. Codegens ballotbox. Fixes pooled timer leaking (#681)

* Fixes pooled timer leaking
* Fixes `[dumptimers` command so it outputs properly, adds spacing, and stacktraces
* Adds `[Tidy]` for serializing Lists. This will remove deleted entities during world save before serializing the list.
* Adds helpers for managing Lists/Sets/Dictionaries


### New API

```cs
// Creates the list if it is null, then adds
Utility.Add(ref list, value);
Utility.Add(ref set, value);
Utility.Add(ref dict, key, value);

// Nulls the variable if the count is zero
Utility.Remove(ref list, value);
Utility.Remove(ref set, value);
Utility.Remove(ref dict, key);

// Marks entity as dirty in addition to doing the action
entity.Add(list, value);
// Marks entity as dirty, and will create list if it doesn't exist
entity.Add(ref list, value);

// Marks entity as dirty in addition to doing the action
entity.Remove(list, value);
// Marks entity as dirty, and will null the list count is zero
entity.Remove(ref list, value);
```


### Updates to [dumptimers
<img width="825" alt="Screen Shot 2021-08-14 at 2 55 10 AM" src="https://user-images.githubusercontent.com/3953314/129442449-ccf7fe14-29d6-4f3f-9366-c8eb7b9828a7.png">
This commit is contained in:
Kamron Batman 2021-08-14 03:02:53 -07:00 committed by GitHub
parent 84cbd52a2a
commit 360143478a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
53 changed files with 627 additions and 464 deletions

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@ -66,76 +66,28 @@ namespace Server
public int Y { get; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void Add<T>(ref List<T> list, T value)
{
list ??= new List<T>();
list.Add(value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void Remove<T>(ref List<T> list, T value)
{
if (list != null)
{
list.Remove(value);
if (list.Count == 0)
{
list = null;
}
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void Replace<T>(ref List<T> list, T oldValue, T newValue)
{
if (oldValue != null && newValue != null)
{
var index = list?.IndexOf(oldValue) ?? -1;
if (index >= 0)
{
list![index] = newValue;
}
else
{
Add(ref list, newValue);
}
}
else if (oldValue != null)
{
Remove(ref list, oldValue);
}
else if (newValue != null)
{
Add(ref list, newValue);
}
}
public void OnClientChange(NetState oldState, NetState newState)
{
Replace(ref m_Clients, oldState, newState);
Utility.Replace(ref m_Clients, oldState, newState);
}
public void OnEnter(Item item)
{
Add(ref m_Items, item);
Utility.Add(ref m_Items, item);
}
public void OnLeave(Item item)
{
Remove(ref m_Items, item);
Utility.Remove(ref m_Items, item);
}
public void OnEnter(Mobile mob)
{
Add(ref m_Mobiles, mob);
Utility.Add(ref m_Mobiles, mob);
if (mob.NetState != null)
{
Add(ref m_Clients, mob.NetState);
Utility.Add(ref m_Clients, mob.NetState);
Owner.ActivateSectors(X, Y);
}
@ -143,11 +95,11 @@ namespace Server
public void OnLeave(Mobile mob)
{
Remove(ref m_Mobiles, mob);
Utility.Remove(ref m_Mobiles, mob);
if (mob.NetState != null)
{
Remove(ref m_Clients, mob.NetState);
Utility.Remove(ref m_Clients, mob.NetState);
Owner.DeactivateSectors(X, Y);
}
@ -155,7 +107,7 @@ namespace Server
public void OnEnter(Region region, Rectangle3D rect)
{
Add(ref m_RegionRects, new RegionRect(region, rect));
Utility.Add(ref m_RegionRects, new RegionRect(region, rect));
m_RegionRects.Sort();
@ -200,12 +152,12 @@ namespace Server
public void OnMultiEnter(BaseMulti multi)
{
Add(ref m_Multis, multi);
Utility.Add(ref m_Multis, multi);
}
public void OnMultiLeave(BaseMulti multi)
{
Remove(ref m_Multis, multi);
Utility.Remove(ref m_Multis, multi);
}
public void Activate()