Reorganizes Project (#41)

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Kamron Batman 2019-08-02 18:13:40 -07:00 committed by GitHub
parent 08bf44af9a
commit 3614a66aee
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3499 changed files with 79 additions and 55 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
namespace Server.Commands.Generic
{
public class AreaCommandImplementor : BaseCommandImplementor
{
public AreaCommandImplementor()
{
Accessors = new[] { "Area", "Group" };
SupportRequirement = CommandSupport.Area;
SupportsConditionals = true;
AccessLevel = AccessLevel.GameMaster;
Usage = "Area <command> [condition]";
Description =
"Invokes the command on all appropriate objects in a targeted area. Optional condition arguments can further restrict the set of objects.";
Instance = this;
}
public static AreaCommandImplementor Instance{ get; private set; }
public override void Process(Mobile from, BaseCommand command, string[] args)
{
BoundingBoxPicker.Begin(from, (map, start, end) => OnTarget(from, map, start, end, command, args));
}
public void OnTarget(Mobile from, Map map, Point3D start, Point3D end, BaseCommand command, string[] args)
{
try
{
Rectangle2D rect = new Rectangle2D(start.X, start.Y, end.X - start.X + 1, end.Y - start.Y + 1);
Extensions ext = Extensions.Parse(from, ref args);
if (!CheckObjectTypes(from, command, ext, out bool items, out bool mobiles))
return;
if (!(items || mobiles))
return;
IPooledEnumerable<IEntity> eable = map.GetObjectsInBounds(rect, items, mobiles);
List<object> objs = eable.Where(obj => !mobiles || !(obj is Mobile) || BaseCommand.IsAccessible(from, obj))
.Where(obj => ext.IsValid(obj)).Cast<object>().ToList();
eable.Free();
ext.Filter(objs);
RunCommand(from, objs, command, args);
}
catch (Exception ex)
{
from.SendMessage(ex.Message);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Text;
namespace Server.Commands.Generic
{
[Flags]
public enum CommandSupport
{
Single = 0x0001,
Global = 0x0002,
Online = 0x0004,
Multi = 0x0008,
Area = 0x0010,
Self = 0x0020,
Region = 0x0040,
Contained = 0x0080,
IPAddress = 0x0100,
All = Single | Global | Online | Multi | Area | Self | Region | Contained | IPAddress,
AllMobiles = All & ~Contained,
AllNPCs = All & ~(IPAddress | Online | Self | Contained),
AllItems = All & ~(IPAddress | Online | Self | Region),
Simple = Single | Multi,
Complex = Global | Online | Area | Region | Contained | IPAddress
}
public abstract class BaseCommandImplementor
{
private static List<BaseCommandImplementor> m_Implementors;
public BaseCommandImplementor()
{
Commands = new Dictionary<string, BaseCommand>(StringComparer.OrdinalIgnoreCase);
}
public bool SupportsConditionals{ get; set; }
public string[] Accessors{ get; set; }
public string Usage{ get; set; }
public string Description{ get; set; }
public AccessLevel AccessLevel{ get; set; }
public CommandSupport SupportRequirement{ get; set; }
public Dictionary<string, BaseCommand> Commands{ get; }
public static List<BaseCommandImplementor> Implementors
{
get
{
if (m_Implementors == null)
{
m_Implementors = new List<BaseCommandImplementor>();
RegisterImplementors();
}
return m_Implementors;
}
}
public static void RegisterImplementors()
{
Register(new RegionCommandImplementor());
Register(new GlobalCommandImplementor());
Register(new OnlineCommandImplementor());
Register(new SingleCommandImplementor());
Register(new SerialCommandImplementor());
Register(new MultiCommandImplementor());
Register(new AreaCommandImplementor());
Register(new SelfCommandImplementor());
Register(new ContainedCommandImplementor());
Register(new IPAddressCommandImplementor());
Register(new RangeCommandImplementor());
Register(new ScreenCommandImplementor());
Register(new FacetCommandImplementor());
}
public virtual void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj)
{
obj = null;
}
public virtual void Register(BaseCommand command)
{
for (int i = 0; i < command.Commands.Length; ++i)
Commands[command.Commands[i]] = command;
}
public bool CheckObjectTypes(Mobile from, BaseCommand command, Extensions ext, out bool items, out bool mobiles)
{
items = mobiles = false;
ObjectConditional cond = ObjectConditional.Empty;
foreach (BaseExtension check in ext)
if (check is WhereExtension extension)
{
cond = extension.Conditional;
break;
}
bool condIsItem = cond.IsItem;
bool condIsMobile = cond.IsMobile;
switch (command.ObjectTypes)
{
case ObjectTypes.All:
case ObjectTypes.Both:
{
if (condIsItem)
items = true;
if (condIsMobile)
mobiles = true;
break;
}
case ObjectTypes.Items:
{
if (condIsItem)
{
items = true;
}
else if (condIsMobile)
{
from.SendMessage("You may not use a mobile type condition for this command.");
return false;
}
break;
}
case ObjectTypes.Mobiles:
{
if (condIsMobile)
{
mobiles = true;
}
else if (condIsItem)
{
from.SendMessage("You may not use an item type condition for this command.");
return false;
}
break;
}
}
return true;
}
public void RunCommand(Mobile from, BaseCommand command, string[] args)
{
try
{
object obj = null;
Compile(from, command, ref args, ref obj);
RunCommand(from, obj, command, args);
}
catch (Exception ex)
{
from.SendMessage(ex.Message);
}
}
public string GenerateArgString(string[] args)
{
if (args.Length == 0)
return "";
// NOTE: this does not preserve the case where quotation marks are used on a single word
StringBuilder sb = new StringBuilder();
for (int i = 0; i < args.Length; ++i)
{
if (i > 0)
sb.Append(' ');
if (args[i].IndexOf(' ') >= 0)
{
sb.Append('"');
sb.Append(args[i]);
sb.Append('"');
}
else
{
sb.Append(args[i]);
}
}
return sb.ToString();
}
public void RunCommand(Mobile from, object obj, BaseCommand command, string[] args)
{
// try
// {
CommandEventArgs e = new CommandEventArgs(from, command.Commands[0], GenerateArgString(args), args);
if (!command.ValidateArgs(this, e))
return;
bool flushToLog = false;
if (obj is List<object> list)
{
if (list.Count > 20)
CommandLogging.Enabled = false;
else if (list.Count == 0)
command.LogFailure("Nothing was found to use this command on.");
command.ExecuteList(e, list);
if (list.Count > 20)
{
flushToLog = true;
CommandLogging.Enabled = true;
}
}
else if (obj != null)
{
if (command.ListOptimized)
command.ExecuteList(e, new List<object>{ obj });
else
command.Execute(e, obj);
}
command.Flush(from, flushToLog);
// }
// catch ( Exception ex )
// {
// from.SendMessage( ex.Message );
// }
}
public virtual void Process(Mobile from, BaseCommand command, string[] args)
{
RunCommand(from, command, args);
}
public virtual void Execute(CommandEventArgs e)
{
if (e.Length >= 1)
{
if (!Commands.TryGetValue(e.GetString(0), out BaseCommand command))
{
e.Mobile.SendMessage(
"That is either an invalid command name or one that does not support this modifier.");
}
else if (e.Mobile.AccessLevel < command.AccessLevel)
{
e.Mobile.SendMessage("You do not have access to that command.");
}
else
{
string[] oldArgs = e.Arguments;
string[] args = new string[oldArgs.Length - 1];
for (int i = 0; i < args.Length; ++i)
args[i] = oldArgs[i + 1];
Process(e.Mobile, command, args);
}
}
else
{
e.Mobile.SendMessage("You must supply a command name.");
}
}
public void Register()
{
if (Accessors == null)
return;
for (int i = 0; i < Accessors.Length; ++i)
CommandSystem.Register(Accessors[i], AccessLevel, Execute);
}
public static void Register(BaseCommandImplementor impl)
{
m_Implementors.Add(impl);
impl.Register();
}
}
}

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using System;
using System.Collections.Generic;
using Server.Items;
using Server.Targeting;
namespace Server.Commands.Generic
{
public class ContainedCommandImplementor : BaseCommandImplementor
{
public ContainedCommandImplementor()
{
Accessors = new[] { "Contained" };
SupportRequirement = CommandSupport.Contained;
AccessLevel = AccessLevel.GameMaster;
Usage = "Contained <command> [condition]";
Description =
"Invokes the command on all child items in a targeted container. Optional condition arguments can further restrict the set of objects.";
}
public override void Process(Mobile from, BaseCommand command, string[] args)
{
if (command.ValidateArgs(this, new CommandEventArgs(from, command.Commands[0], GenerateArgString(args), args)))
from.BeginTarget(-1, command.ObjectTypes == ObjectTypes.All, TargetFlags.None,
(m, targeted) => OnTarget(m, targeted, command, args));
}
public void OnTarget(Mobile from, object targeted, BaseCommand command, string[] args)
{
if (!BaseCommand.IsAccessible(from, targeted))
{
from.SendLocalizedMessage(500447); // That is not accessible.
return;
}
if (command.ObjectTypes == ObjectTypes.Mobiles)
return; // sanity check
if (!(targeted is Container cont))
{
from.SendMessage("That is not a container.");
return;
}
try
{
Extensions ext = Extensions.Parse(from, ref args);
if (!CheckObjectTypes(from, command, ext, out bool items, out bool _))
return;
if (!items)
{
from.SendMessage("This command only works on items.");
return;
}
List<object> list = new List<object>();
foreach (Item item in cont.FindItemsByType<Item>())
{
if (ext.IsValid(item))
list.Add(item);
}
ext.Filter(list);
RunCommand(from, list, command, args);
}
catch (Exception e)
{
from.SendMessage(e.Message);
}
}
}
}

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namespace Server.Commands.Generic
{
public class FacetCommandImplementor : BaseCommandImplementor
{
public FacetCommandImplementor()
{
Accessors = new[] { "Facet" };
SupportRequirement = CommandSupport.Area;
SupportsConditionals = true;
AccessLevel = AccessLevel.GameMaster;
Usage = "Facet <command> [condition]";
Description =
"Invokes the command on all appropriate objects within your facet's map bounds. Optional condition arguments can further restrict the set of objects.";
}
public override void Process(Mobile from, BaseCommand command, string[] args)
{
AreaCommandImplementor impl = AreaCommandImplementor.Instance;
if (impl == null)
return;
Map map = from.Map;
if (map == null || map == Map.Internal)
return;
impl.OnTarget(from, map, Point3D.Zero, new Point3D(map.Width - 1, map.Height - 1, 0), command, args);
}
}
}

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using System;
using System.Collections.Generic;
namespace Server.Commands.Generic
{
public class GlobalCommandImplementor : BaseCommandImplementor
{
public GlobalCommandImplementor()
{
Accessors = new[] { "Global" };
SupportRequirement = CommandSupport.Global;
SupportsConditionals = true;
AccessLevel = AccessLevel.Administrator;
Usage = "Global <command> [condition]";
Description =
"Invokes the command on all appropriate objects in the world. Optional condition arguments can further restrict the set of objects.";
}
public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj)
{
try
{
Extensions ext = Extensions.Parse(from, ref args);
if (!CheckObjectTypes(from, command, ext, out bool items, out bool mobiles))
return;
List<object> list = new List<object>();
if (items)
foreach (Item item in World.Items.Values)
if (ext.IsValid(item))
list.Add(item);
if (mobiles)
foreach (Mobile mob in World.Mobiles.Values)
if (ext.IsValid(mob))
list.Add(mob);
ext.Filter(list);
obj = list;
}
catch (Exception ex)
{
from.SendMessage(ex.Message);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Net;
using Server.Network;
namespace Server.Commands.Generic
{
public class IPAddressCommandImplementor : BaseCommandImplementor
{
public IPAddressCommandImplementor()
{
Accessors = new[] { "IPAddress" };
SupportRequirement = CommandSupport.IPAddress;
SupportsConditionals = true;
AccessLevel = AccessLevel.Administrator;
Usage = "IPAddress <command> [condition]";
Description =
"Invokes the command on one mobile from each IP address that is logged in. Optional condition arguments can further restrict the set of objects.";
}
public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj)
{
try
{
Extensions ext = Extensions.Parse(from, ref args);
if (!CheckObjectTypes(from, command, ext, out bool _, out bool mobiles))
return;
if (!mobiles) // sanity check
{
command.LogFailure("This command does not support items.");
return;
}
List<object> list = new List<object>();
List<IPAddress> addresses = new List<IPAddress>();
List<NetState> states = NetState.Instances;
for (int i = 0; i < states.Count; ++i)
{
NetState ns = states[i];
Mobile mob = ns.Mobile;
if (mob != null && !addresses.Contains(ns.Address) && ext.IsValid(mob))
{
list.Add(mob);
addresses.Add(ns.Address);
}
}
ext.Filter(list);
obj = list;
}
catch (Exception ex)
{
from.SendMessage(ex.Message);
}
}
}
}

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using Server.Targeting;
namespace Server.Commands.Generic
{
public class MultiCommandImplementor : BaseCommandImplementor
{
public MultiCommandImplementor()
{
Accessors = new[] { "Multi", "m" };
SupportRequirement = CommandSupport.Multi;
AccessLevel = AccessLevel.Counselor;
Usage = "Multi <command>";
Description = "Invokes the command on multiple targeted objects.";
}
public override void Process(Mobile from, BaseCommand command, string[] args)
{
if (command.ValidateArgs(this, new CommandEventArgs(from, command.Commands[0], GenerateArgString(args), args)))
from.BeginTarget(-1, command.ObjectTypes == ObjectTypes.All, TargetFlags.None,
(m, targeted) => OnTarget(m, targeted, command, args));
}
public void OnTarget(Mobile from, object targeted, BaseCommand command, string[] args)
{
if (!BaseCommand.IsAccessible(from, targeted))
{
from.SendLocalizedMessage(500447); // That is not accessible.
from.BeginTarget(-1, command.ObjectTypes == ObjectTypes.All, TargetFlags.None,
(m, t) => OnTarget(m, t, command, args));
return;
}
switch (command.ObjectTypes)
{
case ObjectTypes.Both:
{
if (!(targeted is Item || targeted is Mobile))
{
from.SendMessage("This command does not work on that.");
return;
}
break;
}
case ObjectTypes.Items:
{
if (!(targeted is Item))
{
from.SendMessage("This command only works on items.");
return;
}
break;
}
case ObjectTypes.Mobiles:
{
if (!(targeted is Mobile))
{
from.SendMessage("This command only works on mobiles.");
return;
}
break;
}
}
RunCommand(from, targeted, command, args);
from.BeginTarget(-1, command.ObjectTypes == ObjectTypes.All, TargetFlags.None,
(m, t) => OnTarget(m, t, command, args));
}
}
}

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using System;
using System.Collections.Generic;
namespace Server.Commands.Generic
{
public sealed class ObjectConditional
{
private static readonly Type typeofItem = typeof(Item);
private static readonly Type typeofMobile = typeof(Mobile);
public static readonly ObjectConditional Empty = new ObjectConditional(null, null);
private IConditional[] m_Conditionals;
private ICondition[][] m_Conditions;
public ObjectConditional(Type objectType, ICondition[][] conditions)
{
Type = objectType;
m_Conditions = conditions;
}
public Type Type{ get; }
public bool IsItem => Type == null || Type == typeofItem || Type.IsSubclassOf(typeofItem);
public bool IsMobile => Type == null || Type == typeofMobile || Type.IsSubclassOf(typeofMobile);
public bool HasCompiled => m_Conditionals != null;
public void Compile(ref AssemblyEmitter emitter)
{
if (emitter == null)
emitter = new AssemblyEmitter("__dynamic");
m_Conditionals = new IConditional[m_Conditions.Length];
for (int i = 0; i < m_Conditionals.Length; ++i)
m_Conditionals[i] = ConditionalCompiler.Compile(emitter, Type, m_Conditions[i], i);
}
public bool CheckCondition(object obj)
{
if (Type == null)
return true; // null type means no condition
if (!HasCompiled)
{
AssemblyEmitter emitter = null;
Compile(ref emitter);
}
for (int i = 0; i < m_Conditionals.Length; ++i)
if (m_Conditionals[i].Verify(obj))
return true;
return false; // all conditions false
}
public static ObjectConditional Parse(Mobile from, ref string[] args)
{
string[] conditionArgs = null;
for (int i = 0; i < args.Length; ++i)
if (Insensitive.Equals(args[i], "where"))
{
string[] origArgs = args;
args = new string[i];
for (int j = 0; j < args.Length; ++j)
args[j] = origArgs[j];
conditionArgs = new string[origArgs.Length - i - 1];
for (int j = 0; j < conditionArgs.Length; ++j)
conditionArgs[j] = origArgs[i + j + 1];
break;
}
return ParseDirect(from, conditionArgs, 0, conditionArgs?.Length ?? 0);
}
public static ObjectConditional ParseDirect(Mobile from, string[] args, int offset, int size)
{
if (args == null || size == 0)
return Empty;
int index = 0;
Type objectType = ScriptCompiler.FindTypeByName(args[offset + index], true);
if (objectType == null)
throw new Exception($"No type with that name ({args[offset + index]}) was found.");
++index;
List<ICondition[]> conditions = new List<ICondition[]>();
List<ICondition> current = new List<ICondition>();
current.Add(TypeCondition.Default);
while (index < size)
{
string cur = args[offset + index];
bool inverse = false;
if (Insensitive.Equals(cur, "not") || cur == "!")
{
inverse = true;
++index;
if (index >= size)
throw new Exception("Improperly formatted object conditional.");
}
else if (Insensitive.Equals(cur, "or") || cur == "||")
{
if (current.Count > 1)
{
conditions.Add(current.ToArray());
current.Clear();
current.Add(TypeCondition.Default);
}
++index;
continue;
}
string binding = args[offset + index];
index++;
if (index >= size)
throw new Exception("Improperly formatted object conditional.");
string oper = args[offset + index];
index++;
if (index >= size)
throw new Exception("Improperly formatted object conditional.");
string val = args[offset + index];
index++;
Property prop = new Property(binding);
prop.BindTo(objectType, PropertyAccess.Read);
prop.CheckAccess(from);
ICondition condition = null;
switch (oper)
{
#region Equality
case "=":
case "==":
case "is":
condition = new ComparisonCondition(prop, inverse, ComparisonOperator.Equal, val);
break;
case "!=":
condition = new ComparisonCondition(prop, inverse, ComparisonOperator.NotEqual, val);
break;
#endregion
#region Relational
case ">":
condition = new ComparisonCondition(prop, inverse, ComparisonOperator.Greater, val);
break;
case "<":
condition = new ComparisonCondition(prop, inverse, ComparisonOperator.Lesser, val);
break;
case ">=":
condition = new ComparisonCondition(prop, inverse, ComparisonOperator.GreaterEqual, val);
break;
case "<=":
condition = new ComparisonCondition(prop, inverse, ComparisonOperator.LesserEqual, val);
break;
#endregion
#region Strings
case "==~":
case "~==":
case "=~":
case "~=":
case "is~":
case "~is":
condition = new StringCondition(prop, inverse, StringOperator.Equal, val, true);
break;
case "!=~":
case "~!=":
condition = new StringCondition(prop, inverse, StringOperator.NotEqual, val, true);
break;
case "starts":
condition = new StringCondition(prop, inverse, StringOperator.StartsWith, val, false);
break;
case "starts~":
case "~starts":
condition = new StringCondition(prop, inverse, StringOperator.StartsWith, val, true);
break;
case "ends":
condition = new StringCondition(prop, inverse, StringOperator.EndsWith, val, false);
break;
case "ends~":
case "~ends":
condition = new StringCondition(prop, inverse, StringOperator.EndsWith, val, true);
break;
case "contains":
condition = new StringCondition(prop, inverse, StringOperator.Contains, val, false);
break;
case "contains~":
case "~contains":
condition = new StringCondition(prop, inverse, StringOperator.Contains, val, true);
break;
#endregion
}
if (condition == null)
throw new InvalidOperationException($"Unrecognized operator (\"{oper}\").");
current.Add(condition);
}
conditions.Add(current.ToArray());
return new ObjectConditional(objectType, conditions.ToArray());
}
}
}

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using System;
using System.Collections.Generic;
using Server.Network;
namespace Server.Commands.Generic
{
public class OnlineCommandImplementor : BaseCommandImplementor
{
public OnlineCommandImplementor()
{
Accessors = new[] { "Online" };
SupportRequirement = CommandSupport.Online;
SupportsConditionals = true;
AccessLevel = AccessLevel.GameMaster;
Usage = "Online <command> [condition]";
Description =
"Invokes the command on all mobiles that are currently logged in. Optional condition arguments can further restrict the set of objects.";
}
public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj)
{
try
{
Extensions ext = Extensions.Parse(from, ref args);
if (!CheckObjectTypes(from, command, ext, out bool _, out bool mobiles))
return;
if (!mobiles) // sanity check
{
command.LogFailure("This command does not support items.");
return;
}
List<object> list = new List<object>();
List<NetState> states = NetState.Instances;
for (int i = 0; i < states.Count; ++i)
{
NetState ns = states[i];
Mobile mob = ns.Mobile;
if (mob == null)
continue;
if (!BaseCommand.IsAccessible(from, mob))
continue;
if (ext.IsValid(mob))
list.Add(mob);
}
ext.Filter(list);
obj = list;
}
catch (Exception ex)
{
from.SendMessage(ex.Message);
}
}
}
}

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namespace Server.Commands.Generic
{
public class RangeCommandImplementor : BaseCommandImplementor
{
public RangeCommandImplementor()
{
Accessors = new[] { "Range" };
SupportRequirement = CommandSupport.Area;
SupportsConditionals = true;
AccessLevel = AccessLevel.GameMaster;
Usage = "Range <range> <command> [condition]";
Description =
"Invokes the command on all appropriate objects within a specified range of you. Optional condition arguments can further restrict the set of objects.";
Instance = this;
}
public static RangeCommandImplementor Instance{ get; private set; }
public override void Execute(CommandEventArgs e)
{
if (e.Length >= 2)
{
int range = e.GetInt32(0);
if (range < 0)
{
e.Mobile.SendMessage("The range must not be negative.");
}
else
{
Commands.TryGetValue(e.GetString(1), out BaseCommand command);
if (command == null)
{
e.Mobile.SendMessage(
"That is either an invalid command name or one that does not support this modifier.");
}
else if (e.Mobile.AccessLevel < command.AccessLevel)
{
e.Mobile.SendMessage("You do not have access to that command.");
}
else
{
string[] oldArgs = e.Arguments;
string[] args = new string[oldArgs.Length - 2];
for (int i = 0; i < args.Length; ++i)
args[i] = oldArgs[i + 2];
Process(range, e.Mobile, command, args);
}
}
}
else
{
e.Mobile.SendMessage("You must supply a range and a command name.");
}
}
public void Process(int range, Mobile from, BaseCommand command, string[] args)
{
AreaCommandImplementor impl = AreaCommandImplementor.Instance;
if (impl == null)
return;
Map map = from.Map;
if (map == null || map == Map.Internal)
return;
Point3D start = new Point3D(from.X - range, from.Y - range, from.Z);
Point3D end = new Point3D(from.X + range, from.Y + range, from.Z);
impl.OnTarget(from, map, start, end, command, args);
}
}
}

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using System;
using System.Collections.Generic;
namespace Server.Commands.Generic
{
public class RegionCommandImplementor : BaseCommandImplementor
{
public RegionCommandImplementor()
{
Accessors = new[] { "Region" };
SupportRequirement = CommandSupport.Region;
SupportsConditionals = true;
AccessLevel = AccessLevel.GameMaster;
Usage = "Region <command> [condition]";
Description =
"Invokes the command on all appropriate mobiles in your current region. Optional condition arguments can further restrict the set of objects.";
}
public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj)
{
try
{
Extensions ext = Extensions.Parse(from, ref args);
if (!CheckObjectTypes(from, command, ext, out bool _, out bool mobiles))
return;
Region reg = from.Region;
List<object> list = new List<object>();
if (mobiles)
{
foreach (Mobile mob in reg.GetMobiles())
{
if (!BaseCommand.IsAccessible(from, mob))
continue;
if (ext.IsValid(mob))
list.Add(mob);
}
}
else
{
command.LogFailure("This command does not support items.");
return;
}
ext.Filter(list);
obj = list;
}
catch (Exception ex)
{
from.SendMessage(ex.Message);
}
}
}
}

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namespace Server.Commands.Generic
{
public class ScreenCommandImplementor : BaseCommandImplementor
{
public ScreenCommandImplementor()
{
Accessors = new[] { "Screen" };
SupportRequirement = CommandSupport.Area;
SupportsConditionals = true;
AccessLevel = AccessLevel.GameMaster;
Usage = "Screen <command> [condition]";
Description =
"Invokes the command on all appropriate objects in your screen. Optional condition arguments can further restrict the set of objects.";
}
public override void Process(Mobile from, BaseCommand command, string[] args)
{
RangeCommandImplementor impl = RangeCommandImplementor.Instance;
impl?.Process(18, from, command, args);
}
}
}

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namespace Server.Commands.Generic
{
public class SelfCommandImplementor : BaseCommandImplementor
{
public SelfCommandImplementor()
{
Accessors = new[] { "Self" };
SupportRequirement = CommandSupport.Self;
AccessLevel = AccessLevel.Counselor;
Usage = "Self <command>";
Description = "Invokes the command on the commanding player.";
}
public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj)
{
if (command.ObjectTypes == ObjectTypes.Items)
return; // sanity check
obj = from;
}
}
}

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namespace Server.Commands.Generic
{
public class SerialCommandImplementor : BaseCommandImplementor
{
public SerialCommandImplementor()
{
Accessors = new[] { "Serial" };
SupportRequirement = CommandSupport.Single;
AccessLevel = AccessLevel.Counselor;
Usage = "Serial <serial> <command>";
Description = "Invokes the command on a single object by serial.";
}
public override void Execute(CommandEventArgs e)
{
if (e.Length >= 2)
{
Serial serial = e.GetUInt32(0);
object obj = null;
if (serial.IsItem)
obj = World.FindItem(serial);
else if (serial.IsMobile)
obj = World.FindMobile(serial);
if (obj == null)
{
e.Mobile.SendMessage("That is not a valid serial.");
}
else
{
Commands.TryGetValue(e.GetString(1), out BaseCommand command);
if (command == null)
{
e.Mobile.SendMessage(
"That is either an invalid command name or one that does not support this modifier.");
}
else if (e.Mobile.AccessLevel < command.AccessLevel)
{
e.Mobile.SendMessage("You do not have access to that command.");
}
else
{
switch (command.ObjectTypes)
{
// case ObjectTypes.Both:
// {
// if (!(obj is Item) && !(obj is Mobile))
// {
// e.Mobile.SendMessage("This command does not work on that.");
// return;
// }
//
// break;
// }
case ObjectTypes.Items:
{
if (!(obj is Item))
{
e.Mobile.SendMessage("This command only works on items.");
return;
}
break;
}
case ObjectTypes.Mobiles:
{
if (!(obj is Mobile))
{
e.Mobile.SendMessage("This command only works on mobiles.");
return;
}
break;
}
}
string[] oldArgs = e.Arguments;
string[] args = new string[oldArgs.Length - 2];
for (int i = 0; i < args.Length; ++i)
args[i] = oldArgs[i + 2];
RunCommand(e.Mobile, obj, command, args);
}
}
}
else
{
e.Mobile.SendMessage("You must supply an object serial and a command name.");
}
}
}
}

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using Server.Targeting;
namespace Server.Commands.Generic
{
public class SingleCommandImplementor : BaseCommandImplementor
{
public SingleCommandImplementor()
{
Accessors = new[] { "Single" };
SupportRequirement = CommandSupport.Single;
AccessLevel = AccessLevel.Counselor;
Usage = "Single <command>";
Description =
"Invokes the command on a single targeted object. This is the same as just invoking the command directly.";
}
public override void Register(BaseCommand command)
{
base.Register(command);
for (int i = 0; i < command.Commands.Length; ++i)
CommandSystem.Register(command.Commands[i], command.AccessLevel, Redirect);
}
public void Redirect(CommandEventArgs e)
{
Commands.TryGetValue(e.Command, out BaseCommand command);
if (command == null)
e.Mobile.SendMessage("That is either an invalid command name or one that does not support this modifier.");
else if (e.Mobile.AccessLevel < command.AccessLevel)
e.Mobile.SendMessage("You do not have access to that command.");
else if (command.ValidateArgs(this, e))
Process(e.Mobile, command, e.Arguments);
}
public override void Process(Mobile from, BaseCommand command, string[] args)
{
if (command.ValidateArgs(this, new CommandEventArgs(from, command.Commands[0], GenerateArgString(args), args)))
from.BeginTarget(-1, command.ObjectTypes == ObjectTypes.All, TargetFlags.None,
(m, targeted) => OnTarget(m, targeted, command, args));
}
public void OnTarget(Mobile from, object targeted, BaseCommand command, string[] args)
{
if (!BaseCommand.IsAccessible(from, targeted))
{
from.SendLocalizedMessage(500447); // That is not accessible.
return;
}
switch (command.ObjectTypes)
{
case ObjectTypes.Both:
{
if (!(targeted is Item) && !(targeted is Mobile))
{
from.SendMessage("This command does not work on that.");
return;
}
break;
}
case ObjectTypes.Items:
{
if (!(targeted is Item))
{
from.SendMessage("This command only works on items.");
return;
}
break;
}
case ObjectTypes.Mobiles:
{
if (!(targeted is Mobile))
{
from.SendMessage("This command only works on mobiles.");
return;
}
break;
}
}
RunCommand(from, targeted, command, args);
}
}
}