Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
94
Projects/Scripts/Commands/Wipe.cs
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94
Projects/Scripts/Commands/Wipe.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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using Server.Multis;
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namespace Server.Commands
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{
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public class Wipe
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{
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[Flags]
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public enum WipeType
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{
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Items = 0x01,
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Mobiles = 0x02,
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Multis = 0x04,
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All = Items | Mobiles | Multis
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}
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public static void Initialize()
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{
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CommandSystem.Register("Wipe", AccessLevel.GameMaster, WipeAll_OnCommand);
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CommandSystem.Register("WipeItems", AccessLevel.GameMaster, WipeItems_OnCommand);
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CommandSystem.Register("WipeNPCs", AccessLevel.GameMaster, WipeNPCs_OnCommand);
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CommandSystem.Register("WipeMultis", AccessLevel.GameMaster, WipeMultis_OnCommand);
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}
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[Usage("Wipe")]
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[Description("Wipes all items and npcs in a targeted bounding box.")]
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private static void WipeAll_OnCommand(CommandEventArgs e)
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{
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BeginWipe(e.Mobile, WipeType.Items | WipeType.Mobiles);
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}
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[Usage("WipeItems")]
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[Description("Wipes all items in a targeted bounding box.")]
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private static void WipeItems_OnCommand(CommandEventArgs e)
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{
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BeginWipe(e.Mobile, WipeType.Items);
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}
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[Usage("WipeNPCs")]
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[Description("Wipes all npcs in a targeted bounding box.")]
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private static void WipeNPCs_OnCommand(CommandEventArgs e)
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{
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BeginWipe(e.Mobile, WipeType.Mobiles);
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}
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[Usage("WipeMultis")]
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[Description("Wipes all multis in a targeted bounding box.")]
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private static void WipeMultis_OnCommand(CommandEventArgs e)
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{
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BeginWipe(e.Mobile, WipeType.Multis);
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}
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public static void BeginWipe(Mobile from, WipeType type)
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{
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BoundingBoxPicker.Begin(from, (map, start, end) => DoWipe(from, map, start, end, type));
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}
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public static void DoWipe(Mobile from, Map map, Point3D start, Point3D end, WipeType type)
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{
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CommandLogging.WriteLine(from, "{0} {1} wiping from {2} to {3} in {5} ({4})", from.AccessLevel,
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CommandLogging.Format(from), start, end, type, map);
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bool mobiles = (type & WipeType.Mobiles) != 0;
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bool multis = (type & WipeType.Multis) != 0;
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bool items = (type & WipeType.Items) != 0;
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List<IEntity> toDelete = new List<IEntity>();
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Rectangle2D rect = new Rectangle2D(start.X, start.Y, end.X - start.X + 1, end.Y - start.Y + 1);
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IPooledEnumerable<IEntity> eable;
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if (!items && !multis || !mobiles)
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return;
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eable = map.GetObjectsInBounds(rect);
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foreach (IEntity obj in eable)
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if (items && obj is Item && !(obj is BaseMulti || obj is HouseSign))
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toDelete.Add(obj);
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else if (multis && obj is BaseMulti)
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toDelete.Add(obj);
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else if (obj is Mobile mobile && !mobile.Player)
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toDelete.Add(mobile);
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eable.Free();
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for (int i = 0; i < toDelete.Count; ++i)
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toDelete[i].Delete();
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}
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}
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}
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