Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
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using System.Collections.Generic;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Factions
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{
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public class FactionOreVendor : BaseFactionVendor
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{
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public FactionOreVendor(Town town, Faction faction) : base(town, faction, "the Ore Man")
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{
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// NOTE: Skills verified
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SetSkill(SkillName.Carpentry, 85.0, 100.0);
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SetSkill(SkillName.Lumberjacking, 60.0, 83.0);
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}
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public FactionOreVendor(Serial serial) : base(serial)
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{
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}
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public override void InitSBInfo()
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{
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SBInfos.Add(new SBFactionOre());
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}
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public override void InitOutfit()
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{
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base.InitOutfit();
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AddItem(new HalfApron());
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class SBFactionOre : SBInfo
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{
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private static readonly object[] m_FixedSizeArgs = { true };
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public override IShopSellInfo SellInfo{ get; } = new InternalSellInfo();
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public override List<GenericBuyInfo> BuyInfo{ get; } = new InternalBuyInfo();
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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for (int i = 0; i < 5; ++i)
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Add(new GenericBuyInfo(typeof(IronOre), 16, 20, 0x19B8, 0, m_FixedSizeArgs));
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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}
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}
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}
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