Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
394
Projects/Scripts/Engines/Harvest/Mining.cs
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394
Projects/Scripts/Engines/Harvest/Mining.cs
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using System;
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using Server.Items;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Engines.Harvest
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{
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public class Mining : HarvestSystem
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{
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private static Mining m_System;
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private static int[] m_Offsets =
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{
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-1, -1,
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-1, 0,
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-1, 1,
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0, -1,
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0, 1,
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1, -1,
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1, 0,
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1, 1
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};
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private Mining()
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{
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#region Mining for ore and stone
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OreAndStone = new HarvestDefinition
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{
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BankWidth = 8,
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BankHeight = 8,
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MinTotal = 10,
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MaxTotal = 34,
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MinRespawn = TimeSpan.FromMinutes(10.0),
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MaxRespawn = TimeSpan.FromMinutes(20.0),
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Skill = SkillName.Mining,
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Tiles = m_MountainAndCaveTiles,
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MaxRange = 2,
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ConsumedPerHarvest = 1,
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ConsumedPerFeluccaHarvest = 2,
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EffectActions = new[] { 11 },
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EffectSounds = new[] { 0x125, 0x126 },
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EffectCounts = new[] { 1 },
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EffectDelay = TimeSpan.FromSeconds(1.6),
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EffectSoundDelay = TimeSpan.FromSeconds(0.9),
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NoResourcesMessage = 503040, // There is no metal here to mine.
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DoubleHarvestMessage = 503042, // Someone has gotten to the metal before you.
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TimedOutOfRangeMessage = 503041, // You have moved too far away to continue mining.
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OutOfRangeMessage = 500446, // That is too far away.
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FailMessage = 503043, // You loosen some rocks but fail to find any useable ore.
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PackFullMessage = 1010481, // Your backpack is full, so the ore you mined is lost.
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ToolBrokeMessage = 1044038 // You have worn out your tool!
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};
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HarvestResource[] res = {
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new HarvestResource(00.0, 00.0, 100.0, 1007072, typeof(IronOre), typeof(Granite)),
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new HarvestResource(65.0, 25.0, 105.0, 1007073, typeof(DullCopperOre), typeof(DullCopperGranite),
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typeof(DullCopperElemental)),
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new HarvestResource(70.0, 30.0, 110.0, 1007074, typeof(ShadowIronOre), typeof(ShadowIronGranite),
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typeof(ShadowIronElemental)),
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new HarvestResource(75.0, 35.0, 115.0, 1007075, typeof(CopperOre), typeof(CopperGranite),
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typeof(CopperElemental)),
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new HarvestResource(80.0, 40.0, 120.0, 1007076, typeof(BronzeOre), typeof(BronzeGranite),
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typeof(BronzeElemental)),
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new HarvestResource(85.0, 45.0, 125.0, 1007077, typeof(GoldOre), typeof(GoldGranite),
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typeof(GoldenElemental)),
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new HarvestResource(90.0, 50.0, 130.0, 1007078, typeof(AgapiteOre), typeof(AgapiteGranite),
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typeof(AgapiteElemental)),
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new HarvestResource(95.0, 55.0, 135.0, 1007079, typeof(VeriteOre), typeof(VeriteGranite),
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typeof(VeriteElemental)),
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new HarvestResource(99.0, 59.0, 139.0, 1007080, typeof(ValoriteOre), typeof(ValoriteGranite),
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typeof(ValoriteElemental))
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};
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HarvestVein[] veins = {
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new HarvestVein(49.6, 0.0, res[0], null), // Iron
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new HarvestVein(11.2, 0.5, res[1], res[0]), // Dull Copper
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new HarvestVein(09.8, 0.5, res[2], res[0]), // Shadow Iron
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new HarvestVein(08.4, 0.5, res[3], res[0]), // Copper
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new HarvestVein(07.0, 0.5, res[4], res[0]), // Bronze
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new HarvestVein(05.6, 0.5, res[5], res[0]), // Gold
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new HarvestVein(04.2, 0.5, res[6], res[0]), // Agapite
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new HarvestVein(02.8, 0.5, res[7], res[0]), // Verite
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new HarvestVein(01.4, 0.5, res[8], res[0]) // Valorite
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};
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OreAndStone.Resources = res;
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OreAndStone.Veins = veins;
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if (Core.ML)
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OreAndStone.BonusResources = new[]
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{
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new BonusHarvestResource(0, 99.4, null, null), //Nothing
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new BonusHarvestResource(100, .1, 1072562, typeof(BlueDiamond)),
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new BonusHarvestResource(100, .1, 1072567, typeof(DarkSapphire)),
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new BonusHarvestResource(100, .1, 1072570, typeof(EcruCitrine)),
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new BonusHarvestResource(100, .1, 1072564, typeof(FireRuby)),
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new BonusHarvestResource(100, .1, 1072566, typeof(PerfectEmerald)),
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new BonusHarvestResource(100, .1, 1072568, typeof(Turquoise))
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};
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OreAndStone.RaceBonus = Core.ML;
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OreAndStone.RandomizeVeins = Core.ML;
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Definitions.Add(OreAndStone);
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#endregion
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#region Mining for sand
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Sand = new HarvestDefinition
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{
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BankWidth = 8,
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BankHeight = 8,
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MinTotal = 6,
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MaxTotal = 12,
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MinRespawn = TimeSpan.FromMinutes(10.0),
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MaxRespawn = TimeSpan.FromMinutes(20.0),
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Skill = SkillName.Mining,
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Tiles = m_SandTiles,
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MaxRange = 2,
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ConsumedPerHarvest = 1,
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ConsumedPerFeluccaHarvest = 1,
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EffectActions = new[] { 11 },
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EffectSounds = new[] { 0x125, 0x126 },
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EffectCounts = new[] { 6 },
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EffectDelay = TimeSpan.FromSeconds(1.6),
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EffectSoundDelay = TimeSpan.FromSeconds(0.9),
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NoResourcesMessage = 1044629, // There is no sand here to mine.
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DoubleHarvestMessage = 1044629, // There is no sand here to mine.
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TimedOutOfRangeMessage = 503041, // You have moved too far away to continue mining.
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OutOfRangeMessage = 500446, // That is too far away.
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FailMessage = 1044630, // You dig for a while but fail to find any of sufficient quality for glassblowing.
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PackFullMessage = 1044632, // Your backpack can't hold the sand, and it is lost!
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ToolBrokeMessage = 1044038 // You have worn out your tool!
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};
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res = new[]
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{
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new HarvestResource(100.0, 70.0, 400.0, 1044631, typeof(Sand))
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};
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veins = new[]
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{
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new HarvestVein(100.0, 0.0, res[0], null)
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};
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Sand.Resources = res;
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Sand.Veins = veins;
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Definitions.Add(Sand);
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#endregion
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}
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public static Mining System => m_System ?? (m_System = new Mining());
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public HarvestDefinition OreAndStone{ get; }
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public HarvestDefinition Sand{ get; }
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public override Type GetResourceType(Mobile from, Item tool, HarvestDefinition def, Map map, Point3D loc,
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HarvestResource resource)
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{
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if (def != OreAndStone)
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return base.GetResourceType(from, tool, def, map, loc, resource);
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if (from.Skills.Mining.Base >= 100.0 && from is PlayerMobile pm && pm.StoneMining && pm.ToggleMiningStone
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&& 0.1 > Utility.RandomDouble())
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return resource.Types[1];
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return resource.Types[0];
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}
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public override bool CheckHarvest(Mobile from, Item tool)
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{
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if (!base.CheckHarvest(from, tool))
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return false;
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if (from.Mounted)
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{
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from.SendLocalizedMessage(501864); // You can't mine while riding.
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return false;
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}
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if (from.IsBodyMod && !from.Body.IsHuman)
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{
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from.SendLocalizedMessage(501865); // You can't mine while polymorphed.
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return false;
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}
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return true;
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}
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public override void SendSuccessTo(Mobile from, Item item, HarvestResource resource)
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{
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if (item is BaseGranite)
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from.SendLocalizedMessage(1044606); // You carefully extract some workable stone from the ore vein!
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else
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base.SendSuccessTo(from, item, resource);
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}
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public override bool CheckHarvest(Mobile from, Item tool, HarvestDefinition def, object toHarvest)
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{
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if (!base.CheckHarvest(from, tool, def, toHarvest))
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return false;
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if (def == Sand && !(from is PlayerMobile mobile && mobile.Skills.Mining.Base >= 100.0 &&
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mobile.SandMining))
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{
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OnBadHarvestTarget(from, tool, toHarvest);
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return false;
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}
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if (from.Mounted)
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{
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from.SendLocalizedMessage(501864); // You can't mine while riding.
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return false;
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}
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if (from.IsBodyMod && !from.Body.IsHuman)
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{
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from.SendLocalizedMessage(501865); // You can't mine while polymorphed.
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return false;
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}
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return true;
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}
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public override HarvestVein MutateVein(Mobile from, Item tool, HarvestDefinition def, HarvestBank bank,
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object toHarvest, HarvestVein vein)
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{
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if (tool is GargoylesPickaxe && def == OreAndStone)
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{
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int veinIndex = Array.IndexOf(def.Veins, vein);
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if (veinIndex >= 0 && veinIndex < def.Veins.Length - 1)
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return def.Veins[veinIndex + 1];
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}
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return base.MutateVein(from, tool, def, bank, toHarvest, vein);
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}
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public override void OnHarvestFinished(Mobile from, Item tool, HarvestDefinition def, HarvestVein vein,
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HarvestBank bank, HarvestResource resource, object harvested)
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{
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if (tool is GargoylesPickaxe && def == OreAndStone && 0.1 > Utility.RandomDouble())
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{
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HarvestResource res = vein.PrimaryResource;
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if (res == resource && res.Types.Length >= 3)
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try
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{
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Map map = from.Map;
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if (map == null)
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return;
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if (Activator.CreateInstance(res.Types[2], 25) is BaseCreature spawned)
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{
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int offset = Utility.Random(8) * 2;
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for (int i = 0; i < m_Offsets.Length; i += 2)
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{
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int x = from.X + m_Offsets[(offset + i) % m_Offsets.Length];
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int y = from.Y + m_Offsets[(offset + i + 1) % m_Offsets.Length];
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if (map.CanSpawnMobile(x, y, from.Z))
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{
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spawned.OnBeforeSpawn(new Point3D(x, y, from.Z), map);
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spawned.MoveToWorld(new Point3D(x, y, from.Z), map);
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spawned.Combatant = from;
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return;
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}
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int z = map.GetAverageZ(x, y);
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if (Math.Abs(z - from.Z) < 10 && map.CanSpawnMobile(x, y, z))
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{
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spawned.OnBeforeSpawn(new Point3D(x, y, z), map);
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spawned.MoveToWorld(new Point3D(x, y, z), map);
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spawned.Combatant = from;
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return;
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}
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}
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spawned.OnBeforeSpawn(from.Location, from.Map);
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spawned.MoveToWorld(from.Location, from.Map);
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spawned.Combatant = from;
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}
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}
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catch
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{
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// ignored
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}
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}
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}
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public override bool BeginHarvesting(Mobile from, Item tool)
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{
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if (!base.BeginHarvesting(from, tool))
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return false;
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from.SendLocalizedMessage(503033); // Where do you wish to dig?
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return true;
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}
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public override void OnHarvestStarted(Mobile from, Item tool, HarvestDefinition def, object toHarvest)
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{
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base.OnHarvestStarted(from, tool, def, toHarvest);
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if (Core.ML)
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from.RevealingAction();
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}
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public override void OnBadHarvestTarget(Mobile from, Item tool, object toHarvest)
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{
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if (toHarvest is LandTarget)
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from.SendLocalizedMessage(501862); // You can't mine there.
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else
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from.SendLocalizedMessage(501863); // You can't mine that.
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}
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#region Tile lists
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private static int[] m_MountainAndCaveTiles =
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{
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220, 221, 222, 223, 224, 225, 226, 227, 228, 229,
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230, 231, 236, 237, 238, 239, 240, 241, 242, 243,
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244, 245, 246, 247, 252, 253, 254, 255, 256, 257,
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258, 259, 260, 261, 262, 263, 268, 269, 270, 271,
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272, 273, 274, 275, 276, 277, 278, 279, 286, 287,
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288, 289, 290, 291, 292, 293, 294, 296, 296, 297,
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321, 322, 323, 324, 467, 468, 469, 470, 471, 472,
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473, 474, 476, 477, 478, 479, 480, 481, 482, 483,
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484, 485, 486, 487, 492, 493, 494, 495, 543, 544,
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545, 546, 547, 548, 549, 550, 551, 552, 553, 554,
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555, 556, 557, 558, 559, 560, 561, 562, 563, 564,
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565, 566, 567, 568, 569, 570, 571, 572, 573, 574,
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575, 576, 577, 578, 579, 581, 582, 583, 584, 585,
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586, 587, 588, 589, 590, 591, 592, 593, 594, 595,
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596, 597, 598, 599, 600, 601, 610, 611, 612, 613,
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1010, 1741, 1742, 1743, 1744, 1745, 1746, 1747, 1748, 1749,
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1750, 1751, 1752, 1753, 1754, 1755, 1756, 1757, 1771, 1772,
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1773, 1774, 1775, 1776, 1777, 1778, 1779, 1780, 1781, 1782,
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1783, 1784, 1785, 1786, 1787, 1788, 1789, 1790, 1801, 1802,
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1803, 1804, 1805, 1806, 1807, 1808, 1809, 1811, 1812, 1813,
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1814, 1815, 1816, 1817, 1818, 1819, 1820, 1821, 1822, 1823,
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1824, 1831, 1832, 1833, 1834, 1835, 1836, 1837, 1838, 1839,
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1840, 1841, 1842, 1843, 1844, 1845, 1846, 1847, 1848, 1849,
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1850, 1851, 1852, 1853, 1854, 1861, 1862, 1863, 1864, 1865,
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1866, 1867, 1868, 1869, 1870, 1871, 1872, 1873, 1874, 1875,
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1876, 1877, 1878, 1879, 1880, 1881, 1882, 1883, 1884, 1981,
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1982, 1983, 1984, 1985, 1986, 1987, 1988, 1989, 1990, 1991,
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1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
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2002, 2003, 2004, 2028, 2029, 2030, 2031, 2032, 2033, 2100,
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2101, 2102, 2103, 2104, 2105,
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0x453B, 0x453C, 0x453D, 0x453E, 0x453F, 0x4540, 0x4541,
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0x4542, 0x4543, 0x4544, 0x4545, 0x4546, 0x4547, 0x4548,
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0x4549, 0x454A, 0x454B, 0x454C, 0x454D, 0x454E, 0x454F
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};
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private static int[] m_SandTiles =
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{
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22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
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32, 33, 34, 35, 36, 37, 38, 39, 40, 41,
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42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
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52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
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62, 68, 69, 70, 71, 72, 73, 74, 75,
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286, 287, 288, 289, 290, 291, 292, 293, 294, 295,
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296, 297, 298, 299, 300, 301, 402, 424, 425, 426,
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427, 441, 442, 443, 444, 445, 446, 447, 448, 449,
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450, 451, 452, 453, 454, 455, 456, 457, 458, 459,
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460, 461, 462, 463, 464, 465, 642, 643, 644, 645,
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650, 651, 652, 653, 654, 655, 656, 657, 821, 822,
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823, 824, 825, 826, 827, 828, 833, 834, 835, 836,
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845, 846, 847, 848, 849, 850, 851, 852, 857, 858,
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859, 860, 951, 952, 953, 954, 955, 956, 957, 958,
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967, 968, 969, 970,
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1447, 1448, 1449, 1450, 1451, 1452, 1453, 1454, 1455,
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1456, 1457, 1458, 1611, 1612, 1613, 1614, 1615, 1616,
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1617, 1618, 1623, 1624, 1625, 1626, 1635, 1636, 1637,
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1638, 1639, 1640, 1641, 1642, 1647, 1648, 1649, 1650
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};
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#endregion
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}
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}
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