Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
291
Projects/Scripts/Engines/MLQuests/Gumps/BaseQuestGump.cs
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291
Projects/Scripts/Engines/MLQuests/Gumps/BaseQuestGump.cs
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@ -0,0 +1,291 @@
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using System.Collections.Generic;
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using Server.Engines.MLQuests.Objectives;
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using Server.Engines.MLQuests.Rewards;
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using Server.Gumps;
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using Server.Mobiles;
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namespace Server.Engines.MLQuests.Gumps
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{
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public enum ButtonPosition : byte
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{
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Left,
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Right
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}
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public enum ButtonGraphic : ushort
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{
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Invalid,
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Accept = 0x2EE0,
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Clear = 0x2EE3,
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Close = 0x2EE6,
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Continue = 0x2EE9,
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Okay = 0x2EEC,
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Previous = 0x2EEF,
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Refuse = 0x2EF2,
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Resign = 0x2EF5
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}
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public abstract class BaseQuestGump : Gump
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{
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private struct ButtonInfo
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{
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public ButtonPosition Position{ get; }
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public ButtonGraphic Graphic{ get; }
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public int ButtonID{ get; }
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public ButtonInfo(ButtonPosition position, ButtonGraphic graphic, int buttonID)
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{
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Position = position;
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Graphic = graphic;
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ButtonID = buttonID;
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}
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}
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private int m_Page;
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private int m_MaxPages;
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private int m_Label;
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private string m_Title;
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private List<ButtonInfo> m_Buttons;
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#if false
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// OSI clone, inefficient layout
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public BaseQuestGump( int label ) : base( 75, 25 )
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{
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m_Page = 0;
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m_MaxPages = 0;
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m_Label = label;
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m_Title = null;
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m_Buttons = new List<ButtonInfo>( 2 );
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}
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public void BuildPage()
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{
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AddPage( ++m_Page );
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Closable = false;
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AddImageTiled( 50, 20, 400, 460, 0x1404 );
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AddImageTiled( 50, 29, 30, 450, 0x28DC );
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AddImageTiled( 34, 140, 17, 339, 0x242F );
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AddImage( 48, 135, 0x28AB );
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AddImage( -16, 285, 0x28A2 );
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AddImage( 0, 10, 0x28B5 );
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AddImage( 25, 0, 0x28B4 );
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AddImageTiled( 83, 15, 350, 15, 0x280A );
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AddImage( 34, 479, 0x2842 );
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AddImage( 442, 479, 0x2840 );
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AddImageTiled( 51, 479, 392, 17, 0x2775 );
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AddImageTiled( 415, 29, 44, 450, 0xA2D );
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AddImageTiled( 415, 29, 30, 450, 0x28DC );
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AddLabel( 100, 50, 0x481, "" );
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AddImage( 370, 50, 0x589 );
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AddImage( 379, 60, 0x15A9 );
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AddImage( 425, 0, 0x28C9 );
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AddImage( 90, 33, 0x232D );
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AddHtmlLocalized( 130, 45, 270, 16, m_Label, 0xFFFFFF, false, false );
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AddImageTiled( 130, 65, 175, 1, 0x238D );
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if ( m_Page > 1 )
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AddButton( 130, 430, (int)ButtonGraphic.Previous, (int)ButtonGraphic.Previous + 2, 0, GumpButtonType.Page, m_Page - 1 );
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if ( m_Page < m_MaxPages )
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AddButton( 275, 430, (int)ButtonGraphic.Continue, (int)ButtonGraphic.Continue + 2, 0, GumpButtonType.Page, m_Page + 1 );
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foreach ( ButtonInfo button in m_Buttons )
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AddButton( button.Position == ButtonPosition.Left ? 95 : 313, 455, (int)button.Graphic, (int)button.Graphic + 2, button.ButtonID, );
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if ( m_Title != null )
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AddHtmlLocalized( 130, 68, 220, 48, 1114513, m_Title, 0x2710, false, false ); // <DIV ALIGN=CENTER>~1_TOKEN~</DIV>
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}
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#else
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// RunUO optimized version
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public BaseQuestGump(int label)
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: base(75, 25)
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{
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m_Page = 0;
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m_MaxPages = 0;
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m_Label = label;
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m_Title = null;
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m_Buttons = new List<ButtonInfo>(2);
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Closable = false;
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AddPage(0);
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AddImageTiled(50, 20, 400, 460, 0x1404);
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AddImageTiled(50, 29, 30, 450, 0x28DC);
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AddImageTiled(34, 140, 17, 339, 0x242F);
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AddImage(48, 135, 0x28AB);
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AddImage(-16, 285, 0x28A2);
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AddImage(0, 10, 0x28B5);
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AddImage(25, 0, 0x28B4);
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AddImageTiled(83, 15, 350, 15, 0x280A);
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AddImage(34, 479, 0x2842);
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AddImage(442, 479, 0x2840);
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AddImageTiled(51, 479, 392, 17, 0x2775);
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AddImageTiled(415, 29, 44, 450, 0xA2D);
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AddImageTiled(415, 29, 30, 450, 0x28DC);
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//AddLabel( 100, 50, 0x481, "" );
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AddImage(370, 50, 0x589);
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AddImage(379, 60, 0x15A9);
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AddImage(425, 0, 0x28C9);
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AddImage(90, 33, 0x232D);
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AddHtmlLocalized(130, 45, 270, 16, label, 0xFFFFFF);
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AddImageTiled(130, 65, 175, 1, 0x238D);
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}
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public void BuildPage()
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{
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AddPage(++m_Page);
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if (m_Page > 1)
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AddButton(130, 430, (int)ButtonGraphic.Previous, (int)ButtonGraphic.Previous + 2, 0, GumpButtonType.Page,
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m_Page - 1);
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if (m_Page < m_MaxPages)
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AddButton(275, 430, (int)ButtonGraphic.Continue, (int)ButtonGraphic.Continue + 2, 0, GumpButtonType.Page,
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m_Page + 1);
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foreach (ButtonInfo button in m_Buttons)
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AddButton(button.Position == ButtonPosition.Left ? 95 : 313, 455, (int)button.Graphic,
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(int)button.Graphic + 2, button.ButtonID);
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if (m_Title != null)
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AddHtmlLocalized(130, 68, 220, 48, 1114513, m_Title, 0x2710); // <DIV ALIGN=CENTER>~1_TOKEN~</DIV>
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}
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#endif
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public void SetPageCount(int maxPages)
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{
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m_MaxPages = maxPages;
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}
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public void SetTitle(TextDefinition def)
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{
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if (def.Number > 0)
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m_Title = $"#{def.Number}"; // OSI does "@@#{0}" instead, why? KR client related?
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else
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m_Title = def.String;
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}
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public void RegisterButton(ButtonPosition position, ButtonGraphic graphic, int buttonID)
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{
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m_Buttons.Add(new ButtonInfo(position, graphic, buttonID));
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}
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#region Elaborate Formatting Shortcuts
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public void AddDescription(MLQuest quest)
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{
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AddHtmlLocalized(98, 140, 312, 16, quest.IsChainTriggered || quest.NextQuest != null ? 1075024 : 1072202, 0x2710); // Description [(quest chain)]
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TextDefinition.AddHtmlText(this, 98, 156, 312, 240, quest.Description, false, true, 0x15F90, 0xBDE784);
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}
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public void AddObjectives(MLQuest quest)
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{
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AddHtmlLocalized(98, 140, 312, 16, 1049073, 0x2710); // Objective:
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AddHtmlLocalized(98, 156, 312, 16, quest.ObjectiveType == ObjectiveType.All ? 1072208 : 1072209, 0x2710); // All of the following / Only one of the following
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int y = 172;
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foreach (BaseObjective objective in quest.Objectives)
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{
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objective.WriteToGump(this, ref y);
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if (objective.IsTimed)
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{
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if (objective is CollectObjective)
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y -= 16;
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BaseObjectiveInstance.WriteTimeRemaining(this, ref y, objective.Duration);
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}
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}
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}
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public void AddObjectivesProgress(MLQuestInstance instance)
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{
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MLQuest quest = instance.Quest;
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AddHtmlLocalized(98, 140, 312, 16, 1049073, 0x2710); // Objective:
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AddHtmlLocalized(98, 156, 312, 16, quest.ObjectiveType == ObjectiveType.All ? 1072208 : 1072209, 0x2710); // All of the following / Only one of the following
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int y = 172;
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foreach (BaseObjectiveInstance objInstance in instance.Objectives)
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objInstance.WriteToGump(this, ref y);
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}
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public void AddRewardsPage(MLQuest quest) // For the quest log/offer gumps
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{
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AddHtmlLocalized(98, 140, 312, 16, 1072201, 0x2710); // Reward
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int y = 162;
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if (quest.Rewards.Count > 1)
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{
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// TODO: Is this what this is for? Does "Only one of the following" occur?
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AddHtmlLocalized(98, 156, 312, 16, 1072208, 0x2710); // All of the following
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y += 16;
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}
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AddRewards(quest, 105, y, 16);
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}
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public void AddRewards(MLQuest quest) // For the claim rewards gump
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{
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int y = 146;
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if (quest.Rewards.Count > 1)
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{
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// TODO: Is this what this is for? Does "Only one of the following" occur?
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AddHtmlLocalized(100, 140, 312, 16, 1072208, 0x2710); // All of the following
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y += 16;
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}
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AddRewards(quest, 107, y, 26);
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}
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public void AddRewards(MLQuest quest, int x, int y, int spacing)
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{
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int xReward = x + 28;
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foreach (BaseReward reward in quest.Rewards)
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{
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AddImage(x, y + 1, 0x4B9);
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reward.WriteToGump(this, xReward, ref y);
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y += spacing;
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}
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}
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public void AddConversation(TextDefinition text)
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{
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TextDefinition.AddHtmlText(this, 98, 140, 312, 180, text, false, true, 0x15F90, 0xBDE784);
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}
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#endregion
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/* OSI gump IDs:
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* 800 - QuestOfferGump
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* 801 - QuestCancelConfirmGump
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* 802 - ?? (gets closed by Toggle Quest Item)
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* 803 - QuestRewardGump
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* 804 - ?? (gets closed by Toggle Quest Item)
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* 805 - QuestLogGump
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* 806 - QuestConversationGump (refuse / in progress)
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* 807 - ?? (gets closed by Toggle Quest Item and most quest gumps)
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* 808 - InfoNPCGump
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* 809 - QuestLogDetailedGump
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* 810 - QuestReportBackGump
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*/
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public static void CloseOtherGumps(PlayerMobile pm)
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{
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pm.CloseGump<InfoNPCGump>();
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pm.CloseGump<QuestRewardGump>();
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pm.CloseGump<QuestConversationGump>();
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pm.CloseGump<QuestReportBackGump>();
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//pm.CloseGump( typeof( UnknownGump807 ) );
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pm.CloseGump<QuestCancelConfirmGump>();
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}
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}
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}
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17
Projects/Scripts/Engines/MLQuests/Gumps/InfoNPCGump.cs
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17
Projects/Scripts/Engines/MLQuests/Gumps/InfoNPCGump.cs
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@ -0,0 +1,17 @@
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namespace Server.Engines.MLQuests.Gumps
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{
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public class InfoNPCGump : BaseQuestGump
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{
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public InfoNPCGump(TextDefinition title, TextDefinition message)
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: base(1060668) // INFORMATION
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{
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RegisterButton(ButtonPosition.Left, ButtonGraphic.Close, 3);
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SetPageCount(1);
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BuildPage();
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TextDefinition.AddHtmlText(this, 160, 108, 250, 16, title, false, false, 0x2710, 0x4AC684);
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TextDefinition.AddHtmlText(this, 98, 156, 312, 180, message, false, true, 0x15F90, 0xBDE784);
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}
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}
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}
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@ -0,0 +1,97 @@
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using Server.Gumps;
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using Server.Network;
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namespace Server.Engines.MLQuests.Gumps
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{
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public class QuestCancelConfirmGump : Gump
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{
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private bool m_CloseGumps;
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private MLQuestInstance m_Instance;
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public QuestCancelConfirmGump(MLQuestInstance instance, bool closeGumps = true)
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: base(120, 50)
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{
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m_Instance = instance;
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m_CloseGumps = closeGumps;
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if (closeGumps)
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BaseQuestGump.CloseOtherGumps(instance.Player);
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AddPage(0);
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Closable = false;
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AddImageTiled(0, 0, 348, 262, 0xA8E);
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AddAlphaRegion(0, 0, 348, 262);
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AddImage(0, 15, 0x27A8);
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AddImageTiled(0, 30, 17, 200, 0x27A7);
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AddImage(0, 230, 0x27AA);
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AddImage(15, 0, 0x280C);
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AddImageTiled(30, 0, 300, 17, 0x280A);
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AddImage(315, 0, 0x280E);
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AddImage(15, 244, 0x280C);
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AddImageTiled(30, 244, 300, 17, 0x280A);
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AddImage(315, 244, 0x280E);
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AddImage(330, 15, 0x27A8);
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AddImageTiled(330, 30, 17, 200, 0x27A7);
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AddImage(330, 230, 0x27AA);
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AddImage(333, 2, 0x2716);
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AddImage(333, 248, 0x2716);
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AddImage(2, 248, 0x2716);
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AddImage(2, 2, 0x2716);
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AddHtmlLocalized(25, 22, 200, 20, 1049000, 0x7D00); // Confirm Quest Cancellation
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AddImage(25, 40, 0xBBF);
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/*
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* This quest will give you valuable information, skills
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* and equipment that will help you advance in the
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* game at a quicker pace.<BR>
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* <BR>
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* Are you certain you wish to cancel at this time?
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*/
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AddHtmlLocalized(25, 55, 300, 120, 1060836, 0xFFFFFF);
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MLQuest quest = instance.Quest;
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if (quest.IsChainTriggered || quest.NextQuest != null)
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{
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AddRadio(25, 145, 0x25F8, 0x25FB, false, 2);
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AddHtmlLocalized(60, 150, 280, 20, 1075023, 0xFFFFFF); // Yes, I want to quit this entire chain!
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}
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AddRadio(25, 180, 0x25F8, 0x25FB, true, 1);
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AddHtmlLocalized(60, 185, 280, 20, 1049005, 0xFFFFFF); // Yes, I really want to quit this quest!
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AddRadio(25, 215, 0x25F8, 0x25FB, false, 0);
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AddHtmlLocalized(60, 220, 280, 20, 1049006, 0xFFFFFF); // No, I don't want to quit.
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AddButton(265, 220, 0xF7, 0xF8, 7);
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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if (m_Instance.Removed)
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return;
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switch (info.ButtonID)
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{
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case 7: // Okay
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{
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if (info.IsSwitched(2))
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m_Instance.Cancel(true);
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else if (info.IsSwitched(1))
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m_Instance.Cancel(false);
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sender.Mobile.SendGump(new QuestLogGump(m_Instance.Player, m_CloseGumps));
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break;
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}
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}
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||||
}
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||||
}
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||||
}
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@ -0,0 +1,21 @@
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using Server.Mobiles;
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namespace Server.Engines.MLQuests.Gumps
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{
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public class QuestConversationGump : BaseQuestGump
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{
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public QuestConversationGump(MLQuest quest, PlayerMobile pm, TextDefinition text)
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: base(3006156) // Quest Conversation
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{
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CloseOtherGumps(pm);
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SetTitle(quest.Title);
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RegisterButton(ButtonPosition.Right, ButtonGraphic.Close, 3);
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SetPageCount(1);
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BuildPage();
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AddConversation(text);
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}
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}
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}
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@ -0,0 +1,73 @@
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.MLQuests.Gumps
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{
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public class QuestLogDetailedGump : BaseQuestGump
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{
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private bool m_CloseGumps;
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private MLQuestInstance m_Instance;
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public QuestLogDetailedGump(MLQuestInstance instance, bool closeGumps = true)
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: base(1046026) // Quest Log
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{
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m_Instance = instance;
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m_CloseGumps = closeGumps;
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PlayerMobile pm = instance.Player;
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MLQuest quest = instance.Quest;
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||||
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if (closeGumps)
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{
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CloseOtherGumps(pm);
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pm.CloseGump<QuestLogDetailedGump>();
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}
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SetTitle(quest.Title);
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RegisterButton(ButtonPosition.Left, ButtonGraphic.Resign, 1);
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RegisterButton(ButtonPosition.Right, ButtonGraphic.Okay, 2);
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SetPageCount(3);
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||||
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BuildPage();
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AddDescription(quest);
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if (instance.Failed) // only displayed on the first page
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AddHtmlLocalized(160, 80, 250, 16, 500039, 0x3C00); // Failed!
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||||
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BuildPage();
|
||||
AddObjectivesProgress(instance);
|
||||
|
||||
BuildPage();
|
||||
AddRewardsPage(quest);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (m_Instance.Removed)
|
||||
return;
|
||||
|
||||
switch (info.ButtonID)
|
||||
{
|
||||
case 1: // Resign
|
||||
{
|
||||
// TODO: Custom reward loss protection? OSI doesn't have this
|
||||
//if ( m_Instance.ClaimReward )
|
||||
// pm.SendMessage( "You cannot cancel a quest with rewards pending." );
|
||||
//else
|
||||
|
||||
sender.Mobile.SendGump(new QuestCancelConfirmGump(m_Instance, m_CloseGumps));
|
||||
|
||||
break;
|
||||
}
|
||||
case 2: // Okay
|
||||
{
|
||||
sender.Mobile.SendGump(new QuestLogGump(m_Instance.Player, m_CloseGumps));
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
77
Projects/Scripts/Engines/MLQuests/Gumps/QuestLogGump.cs
Normal file
77
Projects/Scripts/Engines/MLQuests/Gumps/QuestLogGump.cs
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
using System.Collections.Generic;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.MLQuests.Gumps
|
||||
{
|
||||
public class QuestLogGump : BaseQuestGump
|
||||
{
|
||||
private bool m_CloseGumps;
|
||||
private PlayerMobile m_Owner;
|
||||
|
||||
public QuestLogGump(PlayerMobile pm, bool closeGumps = true)
|
||||
: base(1046026) // Quest Log
|
||||
{
|
||||
m_Owner = pm;
|
||||
m_CloseGumps = closeGumps;
|
||||
|
||||
if (closeGumps)
|
||||
{
|
||||
pm.CloseGump<QuestLogGump>();
|
||||
pm.CloseGump<QuestLogDetailedGump>();
|
||||
}
|
||||
|
||||
RegisterButton(ButtonPosition.Right, ButtonGraphic.Okay, 3);
|
||||
|
||||
SetPageCount(1);
|
||||
|
||||
BuildPage();
|
||||
|
||||
int numberColor, stringColor;
|
||||
|
||||
MLQuestContext context = MLQuestSystem.GetContext(pm);
|
||||
|
||||
if (context != null)
|
||||
{
|
||||
List<MLQuestInstance> instances = context.QuestInstances;
|
||||
|
||||
for (int i = 0; i < instances.Count; ++i)
|
||||
{
|
||||
if (instances[i].Failed)
|
||||
{
|
||||
numberColor = 0x3C00;
|
||||
stringColor = 0x7B0000;
|
||||
}
|
||||
else
|
||||
{
|
||||
numberColor = stringColor = 0xFFFFFF;
|
||||
}
|
||||
|
||||
TextDefinition.AddHtmlText(this, 98, 140 + 21 * i, 270, 21, instances[i].Quest.Title, false, false,
|
||||
numberColor, stringColor);
|
||||
AddButton(368, 140 + 21 * i, 0x26B0, 0x26B1, 6 + i, GumpButtonType.Reply, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID < 6)
|
||||
return;
|
||||
|
||||
MLQuestContext context = MLQuestSystem.GetContext(m_Owner);
|
||||
|
||||
if (context == null)
|
||||
return;
|
||||
|
||||
List<MLQuestInstance> instances = context.QuestInstances;
|
||||
int index = info.ButtonID - 6;
|
||||
|
||||
if (index >= instances.Count)
|
||||
return;
|
||||
|
||||
sender.Mobile.SendGump(new QuestLogDetailedGump(instances[index], m_CloseGumps));
|
||||
}
|
||||
}
|
||||
}
|
||||
57
Projects/Scripts/Engines/MLQuests/Gumps/QuestOfferGump.cs
Normal file
57
Projects/Scripts/Engines/MLQuests/Gumps/QuestOfferGump.cs
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.MLQuests.Gumps
|
||||
{
|
||||
public class QuestOfferGump : BaseQuestGump
|
||||
{
|
||||
private MLQuest m_Quest;
|
||||
private IQuestGiver m_Quester;
|
||||
|
||||
public QuestOfferGump(MLQuest quest, IQuestGiver quester, PlayerMobile pm)
|
||||
: base(1049010) // Quest Offer
|
||||
{
|
||||
m_Quest = quest;
|
||||
m_Quester = quester;
|
||||
|
||||
CloseOtherGumps(pm);
|
||||
pm.CloseGump<QuestOfferGump>();
|
||||
|
||||
SetTitle(quest.Title);
|
||||
RegisterButton(ButtonPosition.Left, ButtonGraphic.Accept, 1);
|
||||
RegisterButton(ButtonPosition.Right, ButtonGraphic.Refuse, 2);
|
||||
|
||||
SetPageCount(3);
|
||||
|
||||
BuildPage();
|
||||
AddDescription(quest);
|
||||
|
||||
BuildPage();
|
||||
AddObjectives(quest);
|
||||
|
||||
BuildPage();
|
||||
AddRewardsPage(quest);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (!(sender.Mobile is PlayerMobile pm))
|
||||
return;
|
||||
|
||||
switch (info.ButtonID)
|
||||
{
|
||||
case 1: // Accept
|
||||
{
|
||||
m_Quest.OnAccept(m_Quester, pm);
|
||||
break;
|
||||
}
|
||||
case 2: // Refuse
|
||||
{
|
||||
m_Quest.OnRefuse(m_Quester, pm);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,38 @@
|
|||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.MLQuests.Gumps
|
||||
{
|
||||
public class QuestReportBackGump : BaseQuestGump
|
||||
{
|
||||
private MLQuestInstance m_Instance;
|
||||
|
||||
public QuestReportBackGump(MLQuestInstance instance)
|
||||
: base(3006156) // Quest Conversation
|
||||
{
|
||||
m_Instance = instance;
|
||||
|
||||
MLQuest quest = instance.Quest;
|
||||
PlayerMobile pm = instance.Player;
|
||||
|
||||
// TODO: Check close sequence
|
||||
CloseOtherGumps(pm);
|
||||
|
||||
SetTitle(quest.Title);
|
||||
RegisterButton(ButtonPosition.Left, ButtonGraphic.Continue, 4);
|
||||
RegisterButton(ButtonPosition.Right, ButtonGraphic.Close, 3);
|
||||
|
||||
SetPageCount(1);
|
||||
|
||||
BuildPage();
|
||||
AddConversation(quest.CompletionMessage);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID == 4)
|
||||
m_Instance.ContinueReportBack(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
36
Projects/Scripts/Engines/MLQuests/Gumps/QuestRewardGump.cs
Normal file
36
Projects/Scripts/Engines/MLQuests/Gumps/QuestRewardGump.cs
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.MLQuests.Gumps
|
||||
{
|
||||
public class QuestRewardGump : BaseQuestGump
|
||||
{
|
||||
private MLQuestInstance m_Instance;
|
||||
|
||||
public QuestRewardGump(MLQuestInstance instance)
|
||||
: base(1072201) // Reward
|
||||
{
|
||||
m_Instance = instance;
|
||||
|
||||
MLQuest quest = instance.Quest;
|
||||
PlayerMobile pm = instance.Player;
|
||||
|
||||
CloseOtherGumps(pm);
|
||||
|
||||
SetTitle(quest.Title);
|
||||
RegisterButton(ButtonPosition.Left, ButtonGraphic.Accept, 1);
|
||||
|
||||
SetPageCount(1);
|
||||
|
||||
BuildPage();
|
||||
AddRewards(quest);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID == 1)
|
||||
m_Instance.ClaimRewards();
|
||||
}
|
||||
}
|
||||
}
|
||||
340
Projects/Scripts/Engines/MLQuests/Gumps/RaceChangeGump.cs
Normal file
340
Projects/Scripts/Engines/MLQuests/Gumps/RaceChangeGump.cs
Normal file
|
|
@ -0,0 +1,340 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.Gumps;
|
||||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
using Server.Spells.Fifth;
|
||||
using Server.Spells.Ninjitsu;
|
||||
using Server.Spells.Seventh;
|
||||
|
||||
namespace Server.Engines.MLQuests.Gumps
|
||||
{
|
||||
public interface IRaceChanger
|
||||
{
|
||||
bool CheckComplete(PlayerMobile from);
|
||||
void ConsumeNeeded(PlayerMobile from);
|
||||
void OnCancel(PlayerMobile from);
|
||||
}
|
||||
|
||||
public class RaceChangeConfirmGump : Gump
|
||||
{
|
||||
private static Dictionary<NetState, RaceChangeState> m_Pending;
|
||||
private PlayerMobile m_From;
|
||||
|
||||
private IRaceChanger m_Owner;
|
||||
private Race m_Race;
|
||||
|
||||
public RaceChangeConfirmGump(IRaceChanger owner, PlayerMobile from, Race targetRace)
|
||||
: base(50, 50)
|
||||
{
|
||||
from.CloseGump<RaceChangeConfirmGump>();
|
||||
|
||||
m_Owner = owner;
|
||||
m_From = from;
|
||||
m_Race = targetRace;
|
||||
|
||||
AddPage(0);
|
||||
AddBackground(0, 0, 240, 135, 0x2422);
|
||||
|
||||
if (targetRace == Race.Human)
|
||||
AddHtmlLocalized(15, 15, 210, 75, 1073643, 0); // Are you sure you wish to embrace your humanity?
|
||||
else if (targetRace == Race.Elf)
|
||||
AddHtmlLocalized(15, 15, 210, 75, 1073642, 0); // Are you sure you want to follow the elven ways?
|
||||
else
|
||||
AddHtml(15, 15, 210, 75, $"Are you sure you want to change your race to {targetRace.Name}?");
|
||||
|
||||
AddButton(160, 95, 0xF7, 0xF8, 1);
|
||||
AddButton(90, 95, 0xF2, 0xF1, 0);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
switch (info.ButtonID)
|
||||
{
|
||||
case 0: // Cancel
|
||||
{
|
||||
m_Owner?.OnCancel(m_From);
|
||||
|
||||
break;
|
||||
}
|
||||
case 1: // Okay
|
||||
{
|
||||
if (m_Owner == null || m_Owner.CheckComplete(m_From))
|
||||
Offer(m_Owner, m_From, m_Race);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
m_Pending = new Dictionary<NetState, RaceChangeState>();
|
||||
|
||||
PacketHandlers.RegisterExtended(0x2A, true, RaceChangeReply);
|
||||
}
|
||||
|
||||
public static bool IsPending(NetState state)
|
||||
{
|
||||
return state != null && m_Pending.ContainsKey(state);
|
||||
}
|
||||
|
||||
private static void Offer(IRaceChanger owner, PlayerMobile from, Race targetRace)
|
||||
{
|
||||
NetState ns = from.NetState;
|
||||
|
||||
if (ns == null || !CanChange(from, targetRace))
|
||||
return;
|
||||
|
||||
CloseCurrent(ns);
|
||||
|
||||
m_Pending[ns] = new RaceChangeState(owner, ns, targetRace);
|
||||
ns.Send(new RaceChanger(from.Female, targetRace));
|
||||
}
|
||||
|
||||
private static void CloseCurrent(NetState ns)
|
||||
{
|
||||
if (m_Pending.TryGetValue(ns, out RaceChangeState state))
|
||||
{
|
||||
state.m_Timeout.Stop();
|
||||
m_Pending.Remove(ns);
|
||||
}
|
||||
|
||||
ns.Send(CloseRaceChanger.Instance);
|
||||
}
|
||||
|
||||
private static void Timeout(NetState ns)
|
||||
{
|
||||
if (IsPending(ns))
|
||||
{
|
||||
m_Pending.Remove(ns);
|
||||
ns.Send(CloseRaceChanger.Instance);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsWearingEquipment(Mobile from)
|
||||
{
|
||||
foreach (Item item in from.Items)
|
||||
switch (item.Layer)
|
||||
{
|
||||
case Layer.Hair:
|
||||
case Layer.FacialHair:
|
||||
case Layer.Backpack:
|
||||
case Layer.Mount:
|
||||
case Layer.Bank:
|
||||
{
|
||||
continue; // ignore
|
||||
}
|
||||
default:
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool CanChange(PlayerMobile from, Race targetRace)
|
||||
{
|
||||
if (from.Deleted)
|
||||
return false;
|
||||
|
||||
if (from.Race == targetRace)
|
||||
from.SendLocalizedMessage(1111918); // You are already that race.
|
||||
else if (!MondainsLegacy.CheckML(from, false))
|
||||
from.SendLocalizedMessage(1073651); // You must have Mondain's Legacy before proceeding...
|
||||
else if (!from.Alive)
|
||||
from.SendLocalizedMessage(1073646); // Only the living may proceed...
|
||||
else if (from.Mounted)
|
||||
from.SendLocalizedMessage(1073647); // You may not continue while mounted...
|
||||
else if (!from.CanBeginAction<PolymorphSpell>() || DisguiseTimers.IsDisguised(from) ||
|
||||
AnimalForm.UnderTransformation(from) || !from.CanBeginAction<IncognitoSpell>() ||
|
||||
from.IsBodyMod) // TODO: Does this cover everything?
|
||||
from.SendLocalizedMessage(1073648); // You may only proceed while in your original state...
|
||||
else if (from.Spell != null && from.Spell.IsCasting)
|
||||
from.SendLocalizedMessage(1073649); // One may not proceed while embracing magic...
|
||||
else if (from.Poisoned)
|
||||
from.SendLocalizedMessage(1073652); // You must be healthy to proceed...
|
||||
else if (IsWearingEquipment(from))
|
||||
from.SendLocalizedMessage(1073650); // To proceed you must be unburdened by equipment...
|
||||
else
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void RaceChangeReply(NetState state, PacketReader pvSrc)
|
||||
{
|
||||
if (!m_Pending.TryGetValue(state, out RaceChangeState raceChangeState))
|
||||
return;
|
||||
|
||||
CloseCurrent(state);
|
||||
|
||||
if (!(state.Mobile is PlayerMobile pm))
|
||||
return;
|
||||
|
||||
IRaceChanger owner = raceChangeState.m_Owner;
|
||||
Race targetRace = raceChangeState.m_TargetRace;
|
||||
|
||||
if (pvSrc.Length == 5)
|
||||
{
|
||||
owner?.OnCancel(pm);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!CanChange(pm, targetRace) || owner?.CheckComplete(pm) == false)
|
||||
return;
|
||||
|
||||
int hue = pvSrc.ReadUInt16();
|
||||
int hairItemId = pvSrc.ReadUInt16();
|
||||
int hairHue = pvSrc.ReadUInt16();
|
||||
int facialHairItemId = pvSrc.ReadUInt16();
|
||||
int facialHairHue = pvSrc.ReadUInt16();
|
||||
|
||||
pm.Race = targetRace;
|
||||
pm.Hue = targetRace.ClipSkinHue(hue) | 0x8000;
|
||||
|
||||
if (targetRace.ValidateHair(pm, hairItemId))
|
||||
{
|
||||
pm.HairItemID = hairItemId;
|
||||
pm.HairHue = targetRace.ClipHairHue(hairHue);
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.HairItemID = 0;
|
||||
}
|
||||
|
||||
if (targetRace.ValidateFacialHair(pm, facialHairItemId))
|
||||
{
|
||||
pm.FacialHairItemID = facialHairItemId;
|
||||
pm.FacialHairHue = targetRace.ClipHairHue(facialHairHue);
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.FacialHairItemID = 0;
|
||||
}
|
||||
|
||||
if (targetRace == Race.Human)
|
||||
pm.SendLocalizedMessage(1073654); // You are now fully human.
|
||||
else if (targetRace == Race.Elf)
|
||||
pm.SendLocalizedMessage(1073653); // You are now fully initiated into the Elven culture.
|
||||
else
|
||||
pm.SendMessage("You have fully changed your race to {0}.", targetRace.Name);
|
||||
|
||||
owner?.ConsumeNeeded(pm);
|
||||
}
|
||||
|
||||
private class RaceChangeState
|
||||
{
|
||||
private static readonly TimeSpan m_TimeoutDelay = TimeSpan.FromMinutes(1);
|
||||
|
||||
public IRaceChanger m_Owner;
|
||||
public Race m_TargetRace;
|
||||
public Timer m_Timeout;
|
||||
|
||||
public RaceChangeState(IRaceChanger owner, NetState ns, Race targetRace)
|
||||
{
|
||||
m_Owner = owner;
|
||||
m_TargetRace = targetRace;
|
||||
m_Timeout = Timer.DelayCall(m_TimeoutDelay, Timeout, ns);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class RaceChanger : Packet
|
||||
{
|
||||
public RaceChanger(bool female, Race targetRace)
|
||||
: base(0xBF)
|
||||
{
|
||||
EnsureCapacity(7);
|
||||
|
||||
m_Stream.Write((short)0x2A);
|
||||
m_Stream.Write((byte)(female ? 1 : 0));
|
||||
m_Stream.Write((byte)(targetRace.RaceID + 1));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CloseRaceChanger : Packet
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new CloseRaceChanger());
|
||||
|
||||
private CloseRaceChanger()
|
||||
: base(0xBF)
|
||||
{
|
||||
EnsureCapacity(7);
|
||||
|
||||
m_Stream.Write((short)0x2A);
|
||||
m_Stream.Write((byte)0);
|
||||
m_Stream.Write((byte)0xFF);
|
||||
}
|
||||
}
|
||||
|
||||
#region For testing
|
||||
|
||||
public class RaceChangeDeed : Item, IRaceChanger
|
||||
{
|
||||
[Constructible]
|
||||
public RaceChangeDeed()
|
||||
: base(0x14F0)
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public RaceChangeDeed(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string DefaultName => "a race change deed";
|
||||
|
||||
public bool CheckComplete(PlayerMobile pm)
|
||||
{
|
||||
if (Deleted)
|
||||
return false;
|
||||
|
||||
if (!IsChildOf(pm.Backpack))
|
||||
{
|
||||
pm.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void ConsumeNeeded(PlayerMobile pm)
|
||||
{
|
||||
Consume();
|
||||
}
|
||||
|
||||
public void OnCancel(PlayerMobile pm)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!(from is PlayerMobile pm))
|
||||
return;
|
||||
|
||||
if (CheckComplete(pm))
|
||||
pm.SendGump(new RaceChangeConfirmGump(this, pm, pm.Race == Race.Human ? Race.Elf : Race.Human));
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue