Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
57
Projects/Scripts/Engines/MLQuests/Items/BedlamTeleporter.cs
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57
Projects/Scripts/Engines/MLQuests/Items/BedlamTeleporter.cs
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@ -0,0 +1,57 @@
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.MLQuests.Items
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{
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public class BedlamTeleporter : Item
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{
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private static readonly Point3D PointDest = new Point3D(120, 1682, 0);
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private static readonly Map MapDest = Map.Malas;
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public BedlamTeleporter()
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: base(0x124D)
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{
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Movable = false;
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}
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public BedlamTeleporter(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber => 1074161; // Access to Bedlam by invitation only
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public override void OnDoubleClick(Mobile from)
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{
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if (!from.InRange(GetWorldLocation(), 2))
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
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return;
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}
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if (from is PlayerMobile mobile && MLQuestSystem.GetContext(mobile)?.BedlamAccess == true)
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{
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BaseCreature.TeleportPets(mobile, PointDest, MapDest);
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mobile.MoveToWorld(PointDest, MapDest);
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}
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else
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{
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from.SendLocalizedMessage(1074276); // You press and push on the iron maiden, but nothing happens.
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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