Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
189
Projects/Scripts/Engines/MLQuests/Objectives/BaseObjective.cs
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189
Projects/Scripts/Engines/MLQuests/Objectives/BaseObjective.cs
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@ -0,0 +1,189 @@
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using System;
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using Server.Gumps;
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using Server.Mobiles;
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namespace Server.Engines.MLQuests.Objectives
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{
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public abstract class BaseObjective
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{
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public virtual bool IsTimed => false;
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public virtual TimeSpan Duration => TimeSpan.Zero;
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public virtual bool CanOffer(IQuestGiver quester, PlayerMobile pm, bool message)
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{
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return true;
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}
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public abstract void WriteToGump(Gump g, ref int y);
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public virtual BaseObjectiveInstance CreateInstance(MLQuestInstance instance)
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{
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return null;
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}
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}
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public abstract class BaseObjectiveInstance
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{
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public enum DataType : byte
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{
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None,
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EscortObjective,
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KillObjective,
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DeliverObjective
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}
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public BaseObjectiveInstance(MLQuestInstance instance, BaseObjective obj)
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{
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Instance = instance;
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if (obj.IsTimed)
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EndTime = DateTime.UtcNow + obj.Duration;
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}
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public MLQuestInstance Instance{ get; }
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public bool IsTimed => EndTime != DateTime.MinValue;
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public DateTime EndTime{ get; set; }
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public bool Expired{ get; set; }
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public virtual DataType ExtraDataType => DataType.None;
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public virtual void WriteToGump(Gump g, ref int y)
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{
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if (IsTimed)
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WriteTimeRemaining(g, ref y, EndTime > DateTime.UtcNow ? EndTime - DateTime.UtcNow : TimeSpan.Zero);
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}
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public static void WriteTimeRemaining(Gump g, ref int y, TimeSpan timeRemaining)
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{
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g.AddHtmlLocalized(103, y, 120, 16, 1062379, 0x15F90); // Est. time remaining:
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g.AddLabel(223, y, 0x481, timeRemaining.TotalSeconds.ToString("F0"));
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y += 16;
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}
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public virtual bool AllowsQuestItem(Item item, Type type)
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{
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return false;
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}
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public virtual bool IsCompleted()
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{
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return false;
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}
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public virtual void CheckComplete()
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{
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if (IsCompleted())
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{
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Instance.Player.PlaySound(0x5B6); // public sound
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Instance.CheckComplete();
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}
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}
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public virtual void OnQuestAccepted()
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{
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}
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public virtual void OnQuestCancelled()
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{
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}
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public virtual void OnQuestCompleted()
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{
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}
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public virtual bool OnBeforeClaimReward()
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{
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return true;
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}
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public virtual void OnClaimReward()
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{
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}
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public virtual void OnAfterClaimReward()
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{
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}
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public virtual void OnRewardClaimed()
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{
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}
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public virtual void OnQuesterDeleted()
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{
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}
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public virtual void OnPlayerDeath()
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{
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}
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public virtual void OnExpire()
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{
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}
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public virtual void Serialize(GenericWriter writer)
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{
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// Version info is written in MLQuestPersistence.Serialize
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if (IsTimed)
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{
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writer.Write(true);
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writer.WriteDeltaTime(EndTime);
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}
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else
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{
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writer.Write(false);
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}
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// For type checks on deserialization
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// (This way quest objectives can be changed without breaking serialization)
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writer.Write((byte)ExtraDataType);
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}
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public static void Deserialize(GenericReader reader, int version, BaseObjectiveInstance objInstance)
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{
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if (reader.ReadBool())
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{
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DateTime endTime = reader.ReadDeltaTime();
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if (objInstance != null)
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objInstance.EndTime = endTime;
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}
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DataType extraDataType = (DataType)reader.ReadByte();
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switch (extraDataType)
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{
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case DataType.EscortObjective:
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{
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bool completed = reader.ReadBool();
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if (objInstance is EscortObjectiveInstance instance)
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instance.HasCompleted = completed;
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break;
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}
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case DataType.KillObjective:
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{
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int slain = reader.ReadInt();
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if (objInstance is KillObjectiveInstance instance)
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instance.Slain = slain;
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break;
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}
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case DataType.DeliverObjective:
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{
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bool completed = reader.ReadBool();
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if (objInstance is DeliverObjectiveInstance instance)
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instance.HasCompleted = completed;
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break;
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}
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}
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}
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}
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}
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214
Projects/Scripts/Engines/MLQuests/Objectives/CollectObjective.cs
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214
Projects/Scripts/Engines/MLQuests/Objectives/CollectObjective.cs
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@ -0,0 +1,214 @@
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using System;
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using System.Linq;
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using Server.Gumps;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.MLQuests.Objectives
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{
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public class CollectObjective : BaseObjective
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{
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public CollectObjective(int amount = 0, Type type = null, TextDefinition name = null)
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{
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DesiredAmount = amount;
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AcceptedType = type;
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Name = name;
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if (MLQuestSystem.Debug && ShowDetailed && name.Number > 0)
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{
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int itemid = LabelToItemID(name.Number);
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if (itemid <= 0 || itemid > 0x4000)
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Console.WriteLine("Warning: cliloc {0} is likely giving the wrong item ID", name.Number);
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}
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}
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public int DesiredAmount{ get; set; }
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public Type AcceptedType{ get; set; }
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public TextDefinition Name{ get; set; }
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public virtual bool ShowDetailed => true;
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public bool CheckType(Type type)
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{
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return AcceptedType?.IsAssignableFrom(type) == true;
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}
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public virtual bool CheckItem(Item item)
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{
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return true;
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}
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public static int LabelToItemID(int label)
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{
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if (label < 1078872)
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return label - 1020000;
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return label - 1078872;
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}
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public override void WriteToGump(Gump g, ref int y)
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{
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if (ShowDetailed)
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{
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string amount = DesiredAmount.ToString();
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g.AddHtmlLocalized(98, y, 350, 16, 1072205, 0x15F90); // Obtain
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g.AddLabel(143, y, 0x481, amount);
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if (Name.Number > 0)
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{
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g.AddHtmlLocalized(143 + amount.Length * 15, y, 190, 18, Name.Number, 0x77BF);
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g.AddItem(350, y, LabelToItemID(Name.Number));
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}
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else if (Name.String != null)
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{
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g.AddLabel(143 + amount.Length * 15, y, 0x481, Name.String);
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}
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}
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else
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{
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if (Name.Number > 0)
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g.AddHtmlLocalized(98, y, 312, 32, Name.Number, 0x15F90);
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else if (Name.String != null)
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g.AddLabel(98, y, 0x481, Name.String);
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}
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y += 32;
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}
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public override BaseObjectiveInstance CreateInstance(MLQuestInstance instance)
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{
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return new CollectObjectiveInstance(this, instance);
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}
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}
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#region Timed
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public class TimedCollectObjective : CollectObjective
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{
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public TimedCollectObjective(TimeSpan duration, int amount, Type type, TextDefinition name)
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: base(amount, type, name)
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{
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Duration = duration;
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}
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public override bool IsTimed => true;
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public override TimeSpan Duration{ get; }
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}
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#endregion
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public class CollectObjectiveInstance : BaseObjectiveInstance
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{
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public CollectObjectiveInstance(CollectObjective objective, MLQuestInstance instance)
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: base(instance, objective)
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{
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Objective = objective;
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}
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public CollectObjective Objective{ get; set; }
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private int GetCurrentTotal()
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{
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Container pack = Instance.Player.Backpack;
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if (pack == null)
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return 0;
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Item[] items = pack.FindItemsByType(Objective.AcceptedType, false); // Note: subclasses are included
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return items.Where(item => item.QuestItem && Objective.CheckItem(item)).Sum(item => item.Amount);
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}
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public override bool AllowsQuestItem(Item item, Type type)
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{
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return Objective.CheckType(type) && Objective.CheckItem(item);
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}
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public override bool IsCompleted()
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{
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return GetCurrentTotal() >= Objective.DesiredAmount;
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}
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public override void OnQuestCancelled()
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{
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PlayerMobile pm = Instance.Player;
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Container pack = pm.Backpack;
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if (pack == null)
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return;
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Type checkType = Objective.AcceptedType;
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Item[] items = pack.FindItemsByType(checkType, false);
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foreach (Item item in items)
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if (item.QuestItem && !MLQuestSystem.CanMarkQuestItem(pm, item, checkType)
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) // does another quest still need this item? (OSI just unmarks everything)
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item.QuestItem = false;
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}
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// Should only be called after IsComplete() is checked to be true
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public override void OnClaimReward()
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{
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Container pack = Instance.Player.Backpack;
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if (pack == null)
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return;
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// TODO: OSI also counts the item in the cursor?
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Item[] items = pack.FindItemsByType(Objective.AcceptedType, false);
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int left = Objective.DesiredAmount;
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foreach (Item item in items)
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if (item.QuestItem && Objective.CheckItem(item))
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{
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if (left == 0)
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return;
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if (item.Amount > left)
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{
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item.Consume(left);
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left = 0;
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}
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else
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{
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item.Delete();
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left -= item.Amount;
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}
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}
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}
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public override void OnAfterClaimReward()
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{
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OnQuestCancelled(); // same thing, clear other quest items
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}
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public override void OnExpire()
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{
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OnQuestCancelled();
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// No message
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}
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public override void WriteToGump(Gump g, ref int y)
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{
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Objective.WriteToGump(g, ref y);
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y -= 16;
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if (Objective.ShowDetailed)
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{
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base.WriteToGump(g, ref y);
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g.AddHtmlLocalized(103, y, 120, 16, 3000087, 0x15F90); // Total
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g.AddLabel(223, y, 0x481, GetCurrentTotal().ToString());
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y += 16;
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g.AddHtmlLocalized(103, y, 120, 16, 1074782, 0x15F90); // Return to
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g.AddLabel(223, y, 0x481, QuesterNameAttribute.GetQuesterNameFor(Instance.QuesterType));
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y += 16;
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}
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}
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}
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}
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229
Projects/Scripts/Engines/MLQuests/Objectives/DeliverObjective.cs
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229
Projects/Scripts/Engines/MLQuests/Objectives/DeliverObjective.cs
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@ -0,0 +1,229 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Gumps;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.MLQuests.Objectives
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{
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public class DeliverObjective : BaseObjective
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{
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public DeliverObjective(Type delivery, int amount, TextDefinition name, Type destination, bool spawnsDelivery = true)
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{
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Delivery = delivery;
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Amount = amount;
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Name = name;
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Destination = destination;
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SpawnsDelivery = spawnsDelivery;
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if (MLQuestSystem.Debug && name.Number > 0)
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{
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int itemid = CollectObjective.LabelToItemID(name.Number);
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if (itemid <= 0 || itemid > 0x4000)
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Console.WriteLine("Warning: cliloc {0} is likely giving the wrong item ID", name.Number);
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}
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}
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public Type Delivery{ get; set; }
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public int Amount{ get; set; }
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public TextDefinition Name{ get; set; }
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public Type Destination{ get; set; }
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public bool SpawnsDelivery{ get; set; }
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public virtual void SpawnDelivery(Container pack)
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{
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if (!SpawnsDelivery || pack == null)
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return;
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List<Item> delivery = new List<Item>();
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for (int i = 0; i < Amount; ++i)
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{
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if (!(Activator.CreateInstance(Delivery) is Item item))
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continue;
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delivery.Add(item);
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if (item.Stackable && Amount > 1)
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{
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item.Amount = Amount;
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break;
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}
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}
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foreach (Item item in delivery)
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pack.DropItem(item); // Confirmed: on OSI items are added even if your pack is full
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}
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public override void WriteToGump(Gump g, ref int y)
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{
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string amount = Amount.ToString();
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g.AddHtmlLocalized(98, y, 312, 16, 1072207, 0x15F90); // Deliver
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g.AddLabel(143, y, 0x481, amount);
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if (Name.Number > 0)
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{
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g.AddHtmlLocalized(143 + amount.Length * 15, y, 190, 18, Name.Number, 0x77BF);
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g.AddItem(350, y, CollectObjective.LabelToItemID(Name.Number));
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}
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else if (Name.String != null)
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{
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g.AddLabel(143 + amount.Length * 15, y, 0x481, Name.String);
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}
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y += 32;
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g.AddHtmlLocalized(103, y, 120, 16, 1072379, 0x15F90); // Deliver to
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g.AddLabel(223, y, 0x481, QuesterNameAttribute.GetQuesterNameFor(Destination));
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y += 16;
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}
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public override BaseObjectiveInstance CreateInstance(MLQuestInstance instance)
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{
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return new DeliverObjectiveInstance(this, instance);
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}
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}
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#region Timed
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public class TimedDeliverObjective : DeliverObjective
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{
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public TimedDeliverObjective(TimeSpan duration, Type delivery, int amount, TextDefinition name, Type destination,
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bool spawnsDelivery = true)
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: base(delivery, amount, name, destination, spawnsDelivery)
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{
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Duration = duration;
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}
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public override bool IsTimed => true;
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public override TimeSpan Duration{ get; }
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}
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#endregion
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public class DeliverObjectiveInstance : BaseObjectiveInstance
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{
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public DeliverObjectiveInstance(DeliverObjective objective, MLQuestInstance instance)
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: base(instance, objective)
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{
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Objective = objective;
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}
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public DeliverObjective Objective{ get; set; }
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public bool HasCompleted{ get; set; }
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public override DataType ExtraDataType => DataType.DeliverObjective;
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public virtual bool IsDestination(IQuestGiver quester, Type type)
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{
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Type destType = Objective.Destination;
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return destType?.IsAssignableFrom(type) == true;
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}
|
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|
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public override bool IsCompleted()
|
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{
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return HasCompleted;
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}
|
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public override void OnQuestAccepted()
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{
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Objective.SpawnDelivery(Instance.Player.Backpack);
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}
|
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// This is VERY similar to CollectObjective.GetCurrentTotal
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private int GetCurrentTotal()
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{
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Container pack = Instance.Player.Backpack;
|
||||
|
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if (pack == null)
|
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return 0;
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||||
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Item[] items = pack.FindItemsByType(Objective.Delivery, false); // Note: subclasses are included
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||||
return items.Sum(item => item.Amount);
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}
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|
||||
public override bool OnBeforeClaimReward()
|
||||
{
|
||||
PlayerMobile pm = Instance.Player;
|
||||
|
||||
int total = GetCurrentTotal();
|
||||
int desired = Objective.Amount;
|
||||
|
||||
if (total < desired)
|
||||
{
|
||||
pm.SendLocalizedMessage(1074861); // You do not have everything you need!
|
||||
pm.SendLocalizedMessage(1074885, $"{total}\t{desired}"); // You have ~1_val~ item(s) but require ~2_val~
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// TODO: This is VERY similar to CollectObjective.OnClaimReward
|
||||
public override void OnClaimReward()
|
||||
{
|
||||
Container pack = Instance.Player.Backpack;
|
||||
|
||||
if (pack == null)
|
||||
return;
|
||||
|
||||
Item[] items = pack.FindItemsByType(Objective.Delivery, false);
|
||||
int left = Objective.Amount;
|
||||
|
||||
foreach (Item item in items)
|
||||
{
|
||||
if (left == 0)
|
||||
break;
|
||||
|
||||
if (item.Amount > left)
|
||||
{
|
||||
item.Consume(left);
|
||||
left = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
item.Delete();
|
||||
left -= item.Amount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnQuestCancelled()
|
||||
{
|
||||
OnClaimReward(); // same effect
|
||||
}
|
||||
|
||||
public override void OnExpire()
|
||||
{
|
||||
OnQuestCancelled();
|
||||
|
||||
Instance.Player.SendLocalizedMessage(1074813); // You have failed to complete your delivery.
|
||||
}
|
||||
|
||||
public override void WriteToGump(Gump g, ref int y)
|
||||
{
|
||||
Objective.WriteToGump(g, ref y);
|
||||
|
||||
base.WriteToGump(g, ref y);
|
||||
|
||||
// No extra instance stuff printed for this objective
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(HasCompleted);
|
||||
}
|
||||
}
|
||||
}
|
||||
266
Projects/Scripts/Engines/MLQuests/Objectives/EscortObjective.cs
Normal file
266
Projects/Scripts/Engines/MLQuests/Objectives/EscortObjective.cs
Normal file
|
|
@ -0,0 +1,266 @@
|
|||
using System;
|
||||
using Server.Gumps;
|
||||
using Server.Misc;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.MLQuests.Objectives
|
||||
{
|
||||
public class EscortObjective : BaseObjective
|
||||
{
|
||||
public EscortObjective(QuestArea destination = null)
|
||||
{
|
||||
Destination = destination;
|
||||
}
|
||||
|
||||
public QuestArea Destination{ get; set; }
|
||||
|
||||
public override bool CanOffer(IQuestGiver quester, PlayerMobile pm, bool message)
|
||||
{
|
||||
if (quester is BaseCreature creature && creature.Controlled ||
|
||||
quester is BaseEscortable escortable && escortable.IsBeingDeleted)
|
||||
return false;
|
||||
|
||||
MLQuestContext context = MLQuestSystem.GetContext(pm);
|
||||
|
||||
if (context != null)
|
||||
foreach (MLQuestInstance instance in context.QuestInstances)
|
||||
if (instance.Quest.IsEscort)
|
||||
{
|
||||
if (message)
|
||||
MLQuestSystem.Tell(quester, pm, 500896); // I see you already have an escort.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
DateTime nextEscort = pm.LastEscortTime + BaseEscortable.EscortDelay;
|
||||
|
||||
if (nextEscort > DateTime.UtcNow)
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
int minutes = (int)Math.Ceiling((nextEscort - DateTime.UtcNow).TotalMinutes);
|
||||
|
||||
if (minutes == 1)
|
||||
MLQuestSystem.Tell(quester, pm, "You must rest 1 minute before we set out on this journey.");
|
||||
else
|
||||
MLQuestSystem.Tell(quester, pm, 1071195,
|
||||
minutes.ToString()); // You must rest ~1_minsleft~ minutes before we set out on this journey.
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void WriteToGump(Gump g, ref int y)
|
||||
{
|
||||
g.AddHtmlLocalized(98, y, 312, 16, 1072206, 0x15F90); // Escort to
|
||||
|
||||
if (Destination.Name.Number > 0)
|
||||
g.AddHtmlLocalized(173, y, 312, 20, Destination.Name.Number, 0xFFFFFF);
|
||||
else if (Destination.Name.String != null)
|
||||
g.AddLabel(173, y, 0x481, Destination.Name.String);
|
||||
|
||||
y += 16;
|
||||
}
|
||||
|
||||
public override BaseObjectiveInstance CreateInstance(MLQuestInstance instance)
|
||||
{
|
||||
if (instance == null || Destination == null)
|
||||
return null;
|
||||
|
||||
return new EscortObjectiveInstance(this, instance);
|
||||
}
|
||||
}
|
||||
|
||||
public class EscortObjectiveInstance : BaseObjectiveInstance
|
||||
{
|
||||
private BaseCreature m_Escort;
|
||||
private DateTime m_LastSeenEscorter;
|
||||
private EscortObjective m_Objective;
|
||||
private Timer m_Timer;
|
||||
|
||||
public EscortObjectiveInstance(EscortObjective objective, MLQuestInstance instance)
|
||||
: base(instance, objective)
|
||||
{
|
||||
m_Objective = objective;
|
||||
HasCompleted = false;
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(5), CheckDestination);
|
||||
m_LastSeenEscorter = DateTime.UtcNow;
|
||||
m_Escort = instance.Quester as BaseCreature;
|
||||
|
||||
if (MLQuestSystem.Debug && m_Escort == null && instance.Quester != null)
|
||||
Console.WriteLine("Warning: EscortObjective is not supported for type '{0}'",
|
||||
instance.Quester.GetType().Name);
|
||||
}
|
||||
|
||||
public bool HasCompleted{ get; set; }
|
||||
|
||||
public override DataType ExtraDataType => DataType.EscortObjective;
|
||||
|
||||
public override bool IsCompleted()
|
||||
{
|
||||
return HasCompleted;
|
||||
}
|
||||
|
||||
private void CheckDestination()
|
||||
{
|
||||
if (m_Escort == null || HasCompleted) // Completed by deserialization
|
||||
{
|
||||
StopTimer();
|
||||
return;
|
||||
}
|
||||
|
||||
MLQuestInstance instance = Instance;
|
||||
PlayerMobile pm = instance.Player;
|
||||
|
||||
if (instance.Removed)
|
||||
{
|
||||
Abandon();
|
||||
}
|
||||
else if (m_Objective.Destination.Contains(m_Escort))
|
||||
{
|
||||
m_Escort.Say(1042809,
|
||||
pm.Name); // We have arrived! I thank thee, ~1_PLAYER_NAME~! I have no further need of thy services. Here is thy pay.
|
||||
|
||||
if (pm.Young || m_Escort.Region.IsPartOf("Haven Island"))
|
||||
Titles.AwardFame(pm, 10, true);
|
||||
else
|
||||
VirtueHelper.AwardVirtue(pm, VirtueName.Compassion,
|
||||
m_Escort is BaseEscortable escortable && escortable.IsPrisoner ? 400 : 200);
|
||||
|
||||
EndFollow(m_Escort);
|
||||
StopTimer();
|
||||
|
||||
HasCompleted = true;
|
||||
CheckComplete();
|
||||
|
||||
// Auto claim reward
|
||||
MLQuestSystem.OnDoubleClick(m_Escort, pm);
|
||||
}
|
||||
else if (pm.Map != m_Escort.Map || !pm.InRange(m_Escort, 30)) // TODO: verify range
|
||||
{
|
||||
if (m_LastSeenEscorter + BaseEscortable.AbandonDelay <= DateTime.UtcNow)
|
||||
Abandon();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_LastSeenEscorter = DateTime.UtcNow;
|
||||
}
|
||||
}
|
||||
|
||||
private void StopTimer()
|
||||
{
|
||||
if (m_Timer != null)
|
||||
{
|
||||
m_Timer.Stop();
|
||||
m_Timer = null;
|
||||
}
|
||||
}
|
||||
|
||||
public static void BeginFollow(BaseCreature quester, PlayerMobile pm)
|
||||
{
|
||||
quester.ControlSlots = 0;
|
||||
quester.SetControlMaster(pm);
|
||||
|
||||
quester.ActiveSpeed = 0.1;
|
||||
quester.PassiveSpeed = 0.2;
|
||||
|
||||
quester.ControlOrder = OrderType.Follow;
|
||||
quester.ControlTarget = pm;
|
||||
|
||||
quester.CantWalk = false;
|
||||
quester.CurrentSpeed = 0.1;
|
||||
}
|
||||
|
||||
public static void EndFollow(BaseCreature quester)
|
||||
{
|
||||
quester.ActiveSpeed = 0.2;
|
||||
quester.PassiveSpeed = 1.0;
|
||||
|
||||
quester.ControlOrder = OrderType.None;
|
||||
quester.ControlTarget = null;
|
||||
|
||||
quester.CurrentSpeed = 1.0;
|
||||
|
||||
quester.SetControlMaster(null);
|
||||
|
||||
(quester as BaseEscortable)?.BeginDelete();
|
||||
}
|
||||
|
||||
public override void OnQuestAccepted()
|
||||
{
|
||||
MLQuestInstance instance = Instance;
|
||||
PlayerMobile pm = instance.Player;
|
||||
|
||||
pm.LastEscortTime = DateTime.UtcNow;
|
||||
|
||||
if (m_Escort != null)
|
||||
BeginFollow(m_Escort, pm);
|
||||
}
|
||||
|
||||
public void Abandon()
|
||||
{
|
||||
StopTimer();
|
||||
|
||||
MLQuestInstance instance = Instance;
|
||||
PlayerMobile pm = instance.Player;
|
||||
|
||||
if (m_Escort?.Deleted == false)
|
||||
{
|
||||
if (!pm.Alive)
|
||||
m_Escort.Say(500901); // Ack! My escort has come to haunt me!
|
||||
else
|
||||
m_Escort.Say(500902); // My escort seems to have abandoned me!
|
||||
|
||||
EndFollow(m_Escort);
|
||||
}
|
||||
|
||||
// Note: this sound is sent twice on OSI (once here and once in Cancel())
|
||||
//m_Player.SendSound( 0x5B3 ); // private sound
|
||||
pm.SendLocalizedMessage(1071194); // You have failed your escort quest...
|
||||
|
||||
if (!instance.Removed)
|
||||
instance.Cancel();
|
||||
}
|
||||
|
||||
public override void OnQuesterDeleted()
|
||||
{
|
||||
if (IsCompleted() || Instance.Removed)
|
||||
return;
|
||||
|
||||
Abandon();
|
||||
}
|
||||
|
||||
public override void OnPlayerDeath()
|
||||
{
|
||||
// Note: OSI also cancels it when the quest is already complete
|
||||
if ( /*IsCompleted() ||*/ Instance.Removed)
|
||||
return;
|
||||
|
||||
Instance.Cancel();
|
||||
}
|
||||
|
||||
public override void OnExpire()
|
||||
{
|
||||
Abandon();
|
||||
}
|
||||
|
||||
public override void WriteToGump(Gump g, ref int y)
|
||||
{
|
||||
m_Objective.WriteToGump(g, ref y);
|
||||
|
||||
base.WriteToGump(g, ref y);
|
||||
|
||||
// No extra instance stuff printed for this objective
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(HasCompleted);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,162 @@
|
|||
using System;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.MLQuests.Objectives
|
||||
{
|
||||
[Flags]
|
||||
public enum GainSkillObjectiveFlags : byte
|
||||
{
|
||||
None = 0x00,
|
||||
UseReal = 0x01,
|
||||
Accelerate = 0x02
|
||||
}
|
||||
|
||||
public class GainSkillObjective : BaseObjective
|
||||
{
|
||||
private GainSkillObjectiveFlags m_Flags;
|
||||
|
||||
public GainSkillObjective(SkillName skill = SkillName.Alchemy, int thresholdFixed = 0, bool useReal = false, bool accelerate = false)
|
||||
{
|
||||
Skill = skill;
|
||||
ThresholdFixed = thresholdFixed;
|
||||
m_Flags = GainSkillObjectiveFlags.None;
|
||||
|
||||
if (useReal)
|
||||
m_Flags |= GainSkillObjectiveFlags.UseReal;
|
||||
|
||||
if (accelerate)
|
||||
m_Flags |= GainSkillObjectiveFlags.Accelerate;
|
||||
}
|
||||
|
||||
public SkillName Skill{ get; set; }
|
||||
|
||||
public int ThresholdFixed{ get; set; }
|
||||
|
||||
public bool UseReal
|
||||
{
|
||||
get => GetFlag(GainSkillObjectiveFlags.UseReal);
|
||||
set => SetFlag(GainSkillObjectiveFlags.UseReal, value);
|
||||
}
|
||||
|
||||
public bool Accelerate
|
||||
{
|
||||
get => GetFlag(GainSkillObjectiveFlags.Accelerate);
|
||||
set => SetFlag(GainSkillObjectiveFlags.Accelerate, value);
|
||||
}
|
||||
|
||||
public override bool CanOffer(IQuestGiver quester, PlayerMobile pm, bool message)
|
||||
{
|
||||
Skill skill = pm.Skills[Skill];
|
||||
|
||||
if ((UseReal ? skill.Fixed : skill.BaseFixedPoint) >= ThresholdFixed)
|
||||
{
|
||||
if (message)
|
||||
MLQuestSystem.Tell(quester, pm, 1077772); // I cannot teach you, for you know all I can teach!
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void WriteToGump(Gump g, ref int y)
|
||||
{
|
||||
int skillLabel = AosSkillBonuses.GetLabel(Skill);
|
||||
string args;
|
||||
|
||||
args = ThresholdFixed % 10 == 0 ? $"#{skillLabel}\t{ThresholdFixed / 10}" : $"#{skillLabel}\t{(double)ThresholdFixed / 10:0.0}";
|
||||
|
||||
g.AddHtmlLocalized(98, y, 312, 16, 1077485, args, 0x15F90); // Increase ~1_SKILL~ to ~2_VALUE~
|
||||
y += 16;
|
||||
}
|
||||
|
||||
public override BaseObjectiveInstance CreateInstance(MLQuestInstance instance)
|
||||
{
|
||||
return new GainSkillObjectiveInstance(this, instance);
|
||||
}
|
||||
|
||||
private bool GetFlag(GainSkillObjectiveFlags flag)
|
||||
{
|
||||
return (m_Flags & flag) != 0;
|
||||
}
|
||||
|
||||
private void SetFlag(GainSkillObjectiveFlags flag, bool value)
|
||||
{
|
||||
if (value)
|
||||
m_Flags |= flag;
|
||||
else
|
||||
m_Flags &= ~flag;
|
||||
}
|
||||
}
|
||||
|
||||
// On OSI, once this is complete, it will *stay* complete, even if you lower your skill again
|
||||
public class GainSkillObjectiveInstance : BaseObjectiveInstance
|
||||
{
|
||||
public GainSkillObjectiveInstance(GainSkillObjective objective, MLQuestInstance instance)
|
||||
: base(instance, objective)
|
||||
{
|
||||
Objective = objective;
|
||||
}
|
||||
|
||||
public GainSkillObjective Objective{ get; set; }
|
||||
|
||||
public bool Handles(SkillName skill)
|
||||
{
|
||||
return Objective.Skill == skill;
|
||||
}
|
||||
|
||||
public override bool IsCompleted()
|
||||
{
|
||||
PlayerMobile pm = Instance.Player;
|
||||
|
||||
int valueFixed = Objective.UseReal
|
||||
? pm.Skills[Objective.Skill].Fixed
|
||||
: pm.Skills[Objective.Skill].BaseFixedPoint;
|
||||
|
||||
return valueFixed >= Objective.ThresholdFixed;
|
||||
}
|
||||
|
||||
// TODO: This may interfere with scrolls, or even quests among each other
|
||||
// How does OSI deal with this?
|
||||
public override void OnQuestAccepted()
|
||||
{
|
||||
if (!Objective.Accelerate)
|
||||
return;
|
||||
|
||||
PlayerMobile pm = Instance.Player;
|
||||
|
||||
pm.AcceleratedSkill = Objective.Skill;
|
||||
pm.AcceleratedStart = DateTime.UtcNow + TimeSpan.FromMinutes(15); // TODO: Is there a max duration?
|
||||
}
|
||||
|
||||
public override void OnQuestCancelled()
|
||||
{
|
||||
if (!Objective.Accelerate)
|
||||
return;
|
||||
|
||||
PlayerMobile pm = Instance.Player;
|
||||
|
||||
pm.AcceleratedStart = DateTime.UtcNow;
|
||||
pm.PlaySound(0x100);
|
||||
}
|
||||
|
||||
public override void OnQuestCompleted()
|
||||
{
|
||||
OnQuestCancelled();
|
||||
}
|
||||
|
||||
public override void WriteToGump(Gump g, ref int y)
|
||||
{
|
||||
Objective.WriteToGump(g, ref y);
|
||||
|
||||
base.WriteToGump(g, ref y);
|
||||
|
||||
if (IsCompleted())
|
||||
{
|
||||
g.AddHtmlLocalized(113, y, 312, 20, 1055121, 0xFFFFFF); // Complete
|
||||
y += 16;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
146
Projects/Scripts/Engines/MLQuests/Objectives/KillObjective.cs
Normal file
146
Projects/Scripts/Engines/MLQuests/Objectives/KillObjective.cs
Normal file
|
|
@ -0,0 +1,146 @@
|
|||
using System;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.MLQuests.Objectives
|
||||
{
|
||||
public class KillObjective : BaseObjective
|
||||
{
|
||||
|
||||
public KillObjective(
|
||||
int amount = 0, Type[] types = null, TextDefinition name = null, QuestArea area = null)
|
||||
{
|
||||
DesiredAmount = amount;
|
||||
AcceptedTypes = types;
|
||||
Name = name;
|
||||
Area = area;
|
||||
}
|
||||
|
||||
public int DesiredAmount{ get; set; }
|
||||
|
||||
public Type[] AcceptedTypes{ get; set; }
|
||||
|
||||
public TextDefinition Name{ get; set; }
|
||||
|
||||
public QuestArea Area{ get; set; }
|
||||
|
||||
public override void WriteToGump(Gump g, ref int y)
|
||||
{
|
||||
string amount = DesiredAmount.ToString();
|
||||
|
||||
g.AddHtmlLocalized(98, y, 312, 16, 1072204, 0x15F90); // Slay
|
||||
g.AddLabel(133, y, 0x481, amount);
|
||||
|
||||
if (Name.Number > 0)
|
||||
g.AddHtmlLocalized(133 + amount.Length * 15, y, 190, 18, Name.Number, 0x77BF);
|
||||
else if (Name.String != null)
|
||||
g.AddLabel(133 + amount.Length * 15, y, 0x481, Name.String);
|
||||
|
||||
y += 16;
|
||||
|
||||
#region Location
|
||||
|
||||
if (Area != null)
|
||||
{
|
||||
g.AddHtmlLocalized(103, y, 312, 20, 1018327, 0x15F90); // Location
|
||||
|
||||
if (Area.Name.Number > 0)
|
||||
g.AddHtmlLocalized(223, y, 312, 20, Area.Name.Number, 0xFFFFFF);
|
||||
else if (Area.Name.String != null)
|
||||
g.AddLabel(223, y, 0x481, Area.Name.String);
|
||||
|
||||
y += 16;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public override BaseObjectiveInstance CreateInstance(MLQuestInstance instance)
|
||||
{
|
||||
return new KillObjectiveInstance(this, instance);
|
||||
}
|
||||
}
|
||||
|
||||
#region Timed
|
||||
|
||||
public class TimedKillObjective : KillObjective
|
||||
{
|
||||
public TimedKillObjective(TimeSpan duration, int amount, Type[] types, TextDefinition name, QuestArea area = null)
|
||||
: base(amount, types, name, area)
|
||||
{
|
||||
Duration = duration;
|
||||
}
|
||||
|
||||
public override bool IsTimed => true;
|
||||
public override TimeSpan Duration{ get; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public class KillObjectiveInstance : BaseObjectiveInstance
|
||||
{
|
||||
public KillObjectiveInstance(KillObjective objective, MLQuestInstance instance)
|
||||
: base(instance, objective)
|
||||
{
|
||||
Objective = objective;
|
||||
Slain = 0;
|
||||
}
|
||||
|
||||
public KillObjective Objective{ get; set; }
|
||||
|
||||
public int Slain{ get; set; }
|
||||
|
||||
public override DataType ExtraDataType => DataType.KillObjective;
|
||||
|
||||
public bool AddKill(Mobile mob, Type type)
|
||||
{
|
||||
int desired = Objective.DesiredAmount;
|
||||
|
||||
foreach (Type acceptedType in Objective.AcceptedTypes)
|
||||
if (acceptedType.IsAssignableFrom(type))
|
||||
{
|
||||
if (Objective.Area?.Contains(mob) == false)
|
||||
return false;
|
||||
|
||||
PlayerMobile pm = Instance.Player;
|
||||
|
||||
if (++Slain >= desired)
|
||||
pm.SendLocalizedMessage(1075050); // You have killed all the required quest creatures of this type.
|
||||
else
|
||||
pm.SendLocalizedMessage(1075051,
|
||||
(desired - Slain).ToString()); // You have killed a quest creature. ~1_val~ more left.
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool IsCompleted()
|
||||
{
|
||||
return Slain >= Objective.DesiredAmount;
|
||||
}
|
||||
|
||||
public override void WriteToGump(Gump g, ref int y)
|
||||
{
|
||||
Objective.WriteToGump(g, ref y);
|
||||
|
||||
base.WriteToGump(g, ref y);
|
||||
|
||||
g.AddHtmlLocalized(103, y, 120, 16, 3000087, 0x15F90); // Total
|
||||
g.AddLabel(223, y, 0x481, Slain.ToString());
|
||||
y += 16;
|
||||
|
||||
g.AddHtmlLocalized(103, y, 120, 16, 1074782, 0x15F90); // Return to
|
||||
g.AddLabel(223, y, 0x481, QuesterNameAttribute.GetQuesterNameFor(Instance.QuesterType));
|
||||
y += 16;
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(Slain);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue