Reorganizes Project (#41)
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08bf44af9a
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3614a66aee
3499 changed files with 79 additions and 55 deletions
121
Projects/Scripts/Engines/Quests/Core/BaseQuester.cs
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121
Projects/Scripts/Engines/Quests/Core/BaseQuester.cs
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@ -0,0 +1,121 @@
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests
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{
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public class TalkEntry : ContextMenuEntry
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{
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private BaseQuester m_Quester;
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public TalkEntry(BaseQuester quester) : base(quester.TalkNumber)
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{
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m_Quester = quester;
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}
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public override void OnClick()
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{
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Mobile from = Owner.From;
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if (from.CheckAlive() && from is PlayerMobile mobile && m_Quester.CanTalkTo(mobile))
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m_Quester.OnTalk(mobile, true);
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}
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}
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public abstract class BaseQuester : BaseVendor
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{
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protected List<SBInfo> m_SBInfos = new List<SBInfo>();
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public BaseQuester(string title = null) : base(title)
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{
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}
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public BaseQuester(Serial serial) : base(serial)
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{
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}
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protected override List<SBInfo> SBInfos => m_SBInfos;
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public override bool IsActiveVendor => false;
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public override bool IsInvulnerable => true;
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public override bool DisallowAllMoves => true;
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public override bool ClickTitle => false;
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public override bool CanTeach => false;
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public virtual int TalkNumber // Talk
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=> 6146;
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public override void InitSBInfo()
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{
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}
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public abstract void OnTalk(PlayerMobile player, bool contextMenu);
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public virtual bool CanTalkTo(PlayerMobile to)
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{
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return true;
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}
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public virtual int GetAutoTalkRange(PlayerMobile m)
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{
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return -1;
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}
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public override bool CanBeDamaged()
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{
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return false;
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}
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protected Item SetHue(Item item, int hue)
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{
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item.Hue = hue;
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return item;
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}
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public override void AddCustomContextEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.AddCustomContextEntries(from, list);
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if (from.Alive && from is PlayerMobile mobile && TalkNumber > 0 && CanTalkTo(mobile))
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list.Add(new TalkEntry(this));
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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if (m.Alive && m is PlayerMobile pm)
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{
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int range = GetAutoTalkRange(pm);
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if (pm.Alive && range >= 0 && InRange(m, range) && !InRange(oldLocation, range) && CanTalkTo(pm))
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OnTalk(pm, false);
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}
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}
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public void FocusTo(Mobile to)
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{
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QuestSystem.FocusTo(this, to);
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}
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public static Container GetNewContainer()
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{
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Bag bag = new Bag();
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bag.Hue = QuestSystem.RandomBrightHue();
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return bag;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -0,0 +1,61 @@
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using Server.Mobiles;
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namespace Server.Engines.Quests
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{
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public abstract class DynamicTeleporter : Item
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{
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public DynamicTeleporter(int itemID = 0x1822, int hue = 0x482) : base(itemID)
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{
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Movable = false;
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Hue = hue;
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}
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public DynamicTeleporter(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1049382; // a magical teleporter
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public virtual int NotWorkingMessage // Nothing Happens.
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=> 500309;
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public abstract bool GetDestination(PlayerMobile player, ref Point3D loc, ref Map map);
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public override bool OnMoveOver(Mobile m)
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{
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if (m is PlayerMobile pm)
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{
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Point3D loc = Point3D.Zero;
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Map map = null;
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if (GetDestination(pm, ref loc, ref map))
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{
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BaseCreature.TeleportPets(pm, loc, map);
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pm.PlaySound(0x1FE);
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pm.MoveToWorld(loc, map);
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return false;
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}
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pm.SendLocalizedMessage(NotWorkingMessage);
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}
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return base.OnMoveOver(m);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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189
Projects/Scripts/Engines/Quests/Core/Items/EnchantedSextant.cs
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189
Projects/Scripts/Engines/Quests/Core/Items/EnchantedSextant.cs
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@ -0,0 +1,189 @@
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using Server.Network;
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namespace Server.Items
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{
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public class EnchantedSextant : Item
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{
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private const double m_LongDistance = 300.0;
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private const double m_ShortDistance = 5.0;
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//TODO: Trammel/Haven
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private static readonly Point2D[] m_TrammelBanks =
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{
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new Point2D(652, 820),
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new Point2D(1813, 2825),
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new Point2D(3734, 2149),
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new Point2D(2503, 552),
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new Point2D(3764, 1317),
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new Point2D(587, 2146),
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new Point2D(1655, 1606),
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new Point2D(1425, 1690),
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new Point2D(4471, 1156),
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new Point2D(1317, 3773),
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new Point2D(2881, 684),
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new Point2D(2731, 2192),
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new Point2D(3620, 2617),
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new Point2D(2880, 3472),
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new Point2D(1897, 2684),
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new Point2D(5346, 74),
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new Point2D(5275, 3977),
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new Point2D(5669, 3131)
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};
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private static readonly Point2D[] m_FeluccaBanks =
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{
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new Point2D(652, 820),
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new Point2D(1813, 2825),
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new Point2D(3734, 2149),
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new Point2D(2503, 552),
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new Point2D(3764, 1317),
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new Point2D(3695, 2511),
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new Point2D(587, 2146),
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new Point2D(1655, 1606),
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new Point2D(1425, 1690),
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new Point2D(4471, 1156),
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new Point2D(1317, 3773),
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new Point2D(2881, 684),
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new Point2D(2731, 2192),
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new Point2D(2880, 3472),
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new Point2D(1897, 2684),
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new Point2D(5346, 74),
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new Point2D(5275, 3977),
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new Point2D(5669, 3131)
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};
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private static readonly Point2D[] m_IlshenarBanks =
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{
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new Point2D(854, 680),
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new Point2D(855, 603),
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new Point2D(1226, 554),
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new Point2D(1610, 556)
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};
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private static readonly Point2D[] m_MalasBanks =
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{
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new Point2D(996, 519),
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new Point2D(2048, 1345)
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};
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[Constructible]
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public EnchantedSextant() : base(0x1058)
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{
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Weight = 2.0;
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}
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public EnchantedSextant(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1046226; // an enchanted sextant
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public override void OnDoubleClick(Mobile from)
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{
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if (!from.InRange(GetWorldLocation(), 2))
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
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return;
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}
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Point2D[] banks;
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PMList moongates;
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if (from.Map == Map.Trammel)
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{
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banks = m_TrammelBanks;
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moongates = PMList.Trammel;
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}
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else if (from.Map == Map.Felucca)
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{
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banks = m_FeluccaBanks;
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moongates = PMList.Felucca;
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}
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else if (from.Map == Map.Ilshenar)
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{
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#if false
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banks = m_IlshenarBanks;
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moongates = PMList.Ilshenar;
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#else
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from.Send(new MessageLocalized(Serial, ItemID, MessageType.Label, 0x482, 3, 1061684, "",
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"")); // The magic of the sextant fails...
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return;
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#endif
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}
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else if (from.Map == Map.Malas)
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{
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banks = m_MalasBanks;
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moongates = PMList.Malas;
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}
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else
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{
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banks = null;
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moongates = null;
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}
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Point3D closestMoongate = Point3D.Zero;
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double moongateDistance = double.MaxValue;
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if (moongates != null)
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foreach (PMEntry entry in moongates.Entries)
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{
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double dist = from.GetDistanceToSqrt(entry.Location);
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if (moongateDistance > dist)
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{
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closestMoongate = entry.Location;
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moongateDistance = dist;
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}
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}
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Point2D closestBank = Point2D.Zero;
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double bankDistance = double.MaxValue;
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if (banks != null)
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foreach (Point2D p in banks)
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{
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double dist = from.GetDistanceToSqrt(p);
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if (bankDistance > dist)
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{
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closestBank = p;
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bankDistance = dist;
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}
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}
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int moonMsg;
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if (moongateDistance == double.MaxValue)
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moonMsg = 1048021; // The sextant fails to find a Moongate nearby.
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else if (moongateDistance > m_LongDistance)
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moonMsg = 1046449 + (int)from.GetDirectionTo(closestMoongate); // A moongate is * from here
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else if (moongateDistance > m_ShortDistance)
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moonMsg = 1048010 + (int)from.GetDirectionTo(closestMoongate); // There is a Moongate * of here.
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else
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moonMsg = 1048018; // You are next to a Moongate at the moment.
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from.Send(new MessageLocalized(Serial, ItemID, MessageType.Label, 0x482, 3, moonMsg, "", ""));
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int bankMsg;
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if (bankDistance == double.MaxValue)
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bankMsg = 1048020; // The sextant fails to find a Bank nearby.
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else if (bankDistance > m_LongDistance)
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bankMsg = 1046462 + (int)from.GetDirectionTo(closestBank); // A town is * from here
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else if (bankDistance > m_ShortDistance)
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bankMsg = 1048002 + (int)from.GetDirectionTo(closestBank); // There is a city Bank * of here.
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else
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bankMsg = 1048019; // You are next to a Bank at the moment.
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from.Send(new MessageLocalized(Serial, ItemID, MessageType.Label, 0x5AA, 3, bankMsg, "", ""));
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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195
Projects/Scripts/Engines/Quests/Core/Items/HornOfRetreat.cs
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195
Projects/Scripts/Engines/Quests/Core/Items/HornOfRetreat.cs
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@ -0,0 +1,195 @@
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using System;
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using Server.Items;
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using Server.Regions;
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namespace Server.Engines.Quests
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{
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public class HornOfRetreat : Item
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{
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private int m_Charges;
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private Timer m_PlayTimer;
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[Constructible]
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public HornOfRetreat() : base(0xFC4)
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{
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Hue = 0x482;
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Weight = 1.0;
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Charges = 10;
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}
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public HornOfRetreat(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Point3D DestLoc{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Map DestMap{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int Charges
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{
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get => m_Charges;
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set
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{
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m_Charges = value;
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InvalidateProperties();
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}
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}
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public override int LabelNumber => 1049117; // Horn of Retreat
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public virtual bool ValidateUse(Mobile from)
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{
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return true;
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1060741, m_Charges.ToString()); // charges: ~1_val~
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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if (!ValidateUse(from))
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{
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SendLocalizedMessageTo(from, 500309); // Nothing Happens.
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}
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else if (Core.ML && from.Map != Map.Trammel && from.Map != Map.Malas)
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{
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from.SendLocalizedMessage(1076154); // You can only use this in Trammel and Malas.
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}
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else if (m_PlayTimer != null)
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{
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SendLocalizedMessageTo(from, 1042144); // This is currently in use.
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}
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else if (Charges > 0)
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{
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from.Animate(34, 7, 1, true, false, 0);
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from.PlaySound(0xFF);
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from.SendLocalizedMessage(1049115); // You play the horn and a sense of peace overcomes you...
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--Charges;
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m_PlayTimer = Timer.DelayCall(TimeSpan.FromSeconds(5.0), () => PlayTimer_Callback(from));
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}
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else
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{
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SendLocalizedMessageTo(from, 1042544); // This item is out of charges.
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}
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}
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else
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{
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SendLocalizedMessageTo(from, 1042001); // That must be in your pack for you to use it.
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}
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}
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public virtual void PlayTimer_Callback(Mobile from)
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{
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m_PlayTimer = null;
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HornOfRetreatMoongate gate = new HornOfRetreatMoongate(DestLoc, DestMap, from, Hue);
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gate.MoveToWorld(from.Location, from.Map);
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from.PlaySound(0x20E);
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gate.SendLocalizedMessageTo(from, 1049102, from.Name); // Quickly ~1_NAME~! Onward through the gate!
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(DestLoc);
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writer.Write(DestMap);
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writer.Write(m_Charges);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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DestLoc = reader.ReadPoint3D();
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DestMap = reader.ReadMap();
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m_Charges = reader.ReadInt();
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break;
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}
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}
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}
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}
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public class HornOfRetreatMoongate : Moongate
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{
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private Mobile m_Caster;
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public HornOfRetreatMoongate(Point3D destLoc, Map destMap, Mobile caster, int hue)
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{
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m_Caster = caster;
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Target = destLoc;
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TargetMap = destMap;
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Hue = hue;
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Light = LightType.Circle300;
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Dispellable = false;
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Timer.DelayCall(TimeSpan.FromSeconds(10.0), Delete);
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}
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public HornOfRetreatMoongate(Serial serial) : base(serial)
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{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1049114; // Sanctuary Gate
|
||||
|
||||
public override void BeginConfirmation(Mobile from)
|
||||
{
|
||||
EndConfirmation(from);
|
||||
}
|
||||
|
||||
public override void UseGate(Mobile m)
|
||||
{
|
||||
if (m.Region.IsPartOf<Jail>())
|
||||
{
|
||||
m.SendLocalizedMessage(1114345); // You'll need a better jailbreak plan than that!
|
||||
}
|
||||
else if (m == m_Caster)
|
||||
{
|
||||
base.UseGate(m);
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
92
Projects/Scripts/Engines/Quests/Core/Items/QuestItem.cs
Normal file
92
Projects/Scripts/Engines/Quests/Core/Items/QuestItem.cs
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.Quests
|
||||
{
|
||||
public abstract class QuestItem : Item
|
||||
{
|
||||
public QuestItem(int itemID) : base(itemID)
|
||||
{
|
||||
}
|
||||
|
||||
public QuestItem(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public virtual bool Accepted => Deleted;
|
||||
|
||||
public abstract bool CanDrop(PlayerMobile pm);
|
||||
|
||||
public override bool DropToWorld(Mobile from, Point3D p)
|
||||
{
|
||||
bool ret = base.DropToWorld(from, p);
|
||||
|
||||
if (ret && !Accepted && Parent != from.Backpack)
|
||||
{
|
||||
if (from.AccessLevel > AccessLevel.Player) return true;
|
||||
|
||||
if (!(from is PlayerMobile) || CanDrop((PlayerMobile)from)) return true;
|
||||
from.SendLocalizedMessage(
|
||||
1049343); // You can only drop quest items into the top-most level of your backpack while you still need them for your quest.
|
||||
return false;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
public override bool DropToMobile(Mobile from, Mobile target, Point3D p)
|
||||
{
|
||||
bool ret = base.DropToMobile(from, target, p);
|
||||
|
||||
if (ret && !Accepted && Parent != from.Backpack)
|
||||
{
|
||||
if (from.AccessLevel > AccessLevel.Player) return true;
|
||||
|
||||
if (!(from is PlayerMobile) || CanDrop((PlayerMobile)from)) return true;
|
||||
from.SendLocalizedMessage(
|
||||
1049344); // You decide against trading the item. You still need it for your quest.
|
||||
return false;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
public override bool DropToItem(Mobile from, Item target, Point3D p)
|
||||
{
|
||||
bool ret = base.DropToItem(from, target, p);
|
||||
|
||||
if (ret && !Accepted && Parent != from.Backpack)
|
||||
{
|
||||
if (from.AccessLevel > AccessLevel.Player) return true;
|
||||
|
||||
if (!(from is PlayerMobile) || CanDrop((PlayerMobile)from)) return true;
|
||||
from.SendLocalizedMessage(
|
||||
1049343); // You can only drop quest items into the top-most level of your backpack while you still need them for your quest.
|
||||
return false;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
public override DeathMoveResult OnParentDeath(Mobile parent)
|
||||
{
|
||||
if (parent is PlayerMobile mobile && !CanDrop(mobile))
|
||||
return DeathMoveResult.MoveToBackpack;
|
||||
|
||||
return base.OnParentDeath(parent);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
23
Projects/Scripts/Engines/Quests/Core/QuestCallbackEntry.cs
Normal file
23
Projects/Scripts/Engines/Quests/Core/QuestCallbackEntry.cs
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
using Server.ContextMenus;
|
||||
|
||||
namespace Server.Engines.Quests
|
||||
{
|
||||
public class QuestCallbackEntry : ContextMenuEntry
|
||||
{
|
||||
private QuestCallback m_Callback;
|
||||
|
||||
public QuestCallbackEntry(int number, QuestCallback callback) : this(number, -1, callback)
|
||||
{
|
||||
}
|
||||
|
||||
public QuestCallbackEntry(int number, int range, QuestCallback callback) : base(number, range)
|
||||
{
|
||||
m_Callback = callback;
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
m_Callback?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
138
Projects/Scripts/Engines/Quests/Core/QuestConversation.cs
Normal file
138
Projects/Scripts/Engines/Quests/Core/QuestConversation.cs
Normal file
|
|
@ -0,0 +1,138 @@
|
|||
using System.Collections.Generic;
|
||||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.Quests
|
||||
{
|
||||
public abstract class QuestConversation
|
||||
{
|
||||
public abstract object Message{ get; }
|
||||
|
||||
public virtual QuestItemInfo[] Info => null;
|
||||
public virtual bool Logged => true;
|
||||
|
||||
public QuestSystem System{ get; set; }
|
||||
|
||||
public bool HasBeenRead{ get; set; }
|
||||
|
||||
public virtual void BaseDeserialize(GenericReader reader)
|
||||
{
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
HasBeenRead = reader.ReadBool();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ChildDeserialize(reader);
|
||||
}
|
||||
|
||||
public virtual void ChildDeserialize(GenericReader reader)
|
||||
{
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
|
||||
public virtual void BaseSerialize(GenericWriter writer)
|
||||
{
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.Write(HasBeenRead);
|
||||
|
||||
ChildSerialize(writer);
|
||||
}
|
||||
|
||||
public virtual void ChildSerialize(GenericWriter writer)
|
||||
{
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public virtual void OnRead()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class QuestConversationsGump : BaseQuestGump
|
||||
{
|
||||
private List<QuestConversation> m_Conversations;
|
||||
|
||||
public QuestConversationsGump(QuestConversation conv) : this(new List<QuestConversation>{ conv })
|
||||
{
|
||||
}
|
||||
|
||||
public QuestConversationsGump(List<QuestConversation> conversations) : base(30, 50)
|
||||
{
|
||||
m_Conversations = conversations;
|
||||
|
||||
Closable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
||||
AddImage(349, 10, 9392);
|
||||
AddImageTiled(349, 130, 100, 120, 9395);
|
||||
AddImageTiled(149, 10, 200, 140, 9391);
|
||||
AddImageTiled(149, 250, 200, 140, 9397);
|
||||
AddImage(349, 250, 9398);
|
||||
AddImage(35, 10, 9390);
|
||||
AddImageTiled(35, 150, 120, 100, 9393);
|
||||
AddImage(35, 250, 9396);
|
||||
|
||||
AddHtmlLocalized(110, 60, 200, 20, 1049069, White); // <STRONG>Conversation Event</STRONG>
|
||||
|
||||
AddImage(65, 14, 10102);
|
||||
AddImageTiled(81, 14, 349, 17, 10101);
|
||||
AddImage(426, 14, 10104);
|
||||
|
||||
AddImageTiled(55, 40, 388, 323, 2624);
|
||||
AddAlphaRegion(55, 40, 388, 323);
|
||||
|
||||
AddImageTiled(75, 90, 200, 1, 9101);
|
||||
AddImage(75, 58, 9781);
|
||||
AddImage(380, 45, 223);
|
||||
|
||||
AddButton(220, 335, 2313, 2312, 1);
|
||||
AddImage(0, 0, 10440);
|
||||
|
||||
AddPage(1);
|
||||
|
||||
for (int i = 0; i < conversations.Count; ++i)
|
||||
{
|
||||
QuestConversation conv = conversations[conversations.Count - 1 - i];
|
||||
|
||||
if (i > 0)
|
||||
{
|
||||
AddButton(65, 366, 9909, 9911, 0, GumpButtonType.Page, 1 + i);
|
||||
AddHtmlLocalized(90, 367, 50, 20, 1043354, Black); // Previous
|
||||
|
||||
AddPage(1 + i);
|
||||
}
|
||||
|
||||
AddHtmlObject(70, 110, 365, 220, conv.Message, LightGreen, false, true);
|
||||
|
||||
if (i > 0)
|
||||
{
|
||||
AddButton(420, 366, 9903, 9905, 0, GumpButtonType.Page, i);
|
||||
AddHtmlLocalized(370, 367, 50, 20, 1043353, Black); // Next
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
for (int i = m_Conversations.Count - 1; i >= 0; --i)
|
||||
{
|
||||
QuestConversation qc = m_Conversations[i];
|
||||
|
||||
if (!qc.HasBeenRead)
|
||||
{
|
||||
qc.HasBeenRead = true;
|
||||
qc.OnRead();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
57
Projects/Scripts/Engines/Quests/Core/QuestItemInfo.cs
Normal file
57
Projects/Scripts/Engines/Quests/Core/QuestItemInfo.cs
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
namespace Server.Engines.Quests
|
||||
{
|
||||
public class QuestItemInfo
|
||||
{
|
||||
public QuestItemInfo(object name, int itemID)
|
||||
{
|
||||
Name = name;
|
||||
ItemID = itemID;
|
||||
}
|
||||
|
||||
public object Name{ get; set; }
|
||||
|
||||
public int ItemID{ get; set; }
|
||||
}
|
||||
|
||||
public class QuestItemInfoGump : BaseQuestGump
|
||||
{
|
||||
public QuestItemInfoGump(QuestItemInfo[] info) : base(485, 75)
|
||||
{
|
||||
int height = 100 + info.Length * 75;
|
||||
|
||||
AddPage(0);
|
||||
|
||||
AddBackground(5, 10, 145, height, 5054);
|
||||
|
||||
AddImageTiled(13, 20, 125, 10, 2624);
|
||||
AddAlphaRegion(13, 20, 125, 10);
|
||||
|
||||
AddImageTiled(13, height - 10, 128, 10, 2624);
|
||||
AddAlphaRegion(13, height - 10, 128, 10);
|
||||
|
||||
AddImageTiled(13, 20, 10, height - 30, 2624);
|
||||
AddAlphaRegion(13, 20, 10, height - 30);
|
||||
|
||||
AddImageTiled(131, 20, 10, height - 30, 2624);
|
||||
AddAlphaRegion(131, 20, 10, height - 30);
|
||||
|
||||
AddHtmlLocalized(67, 35, 120, 20, 1011233, White); // INFO
|
||||
|
||||
AddImage(62, 52, 9157);
|
||||
AddImage(72, 52, 9157);
|
||||
AddImage(82, 52, 9157);
|
||||
|
||||
AddButton(25, 31, 1209, 1210, 777);
|
||||
|
||||
AddPage(1);
|
||||
|
||||
for (int i = 0; i < info.Length; ++i)
|
||||
{
|
||||
QuestItemInfo cur = info[i];
|
||||
|
||||
AddHtmlObject(25, 65 + i * 75, 110, 20, cur.Name, 1153, false, false);
|
||||
AddItem(45, 85 + i * 75, cur.ItemID);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
255
Projects/Scripts/Engines/Quests/Core/QuestObjective.cs
Normal file
255
Projects/Scripts/Engines/Quests/Core/QuestObjective.cs
Normal file
|
|
@ -0,0 +1,255 @@
|
|||
using System.Collections.Generic;
|
||||
using Server.Gumps;
|
||||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.Quests
|
||||
{
|
||||
public abstract class QuestObjective
|
||||
{
|
||||
private int m_CurProgress;
|
||||
|
||||
public abstract object Message{ get; }
|
||||
|
||||
public virtual int MaxProgress => 1;
|
||||
public virtual QuestItemInfo[] Info => null;
|
||||
|
||||
public QuestSystem System{ get; set; }
|
||||
|
||||
public bool HasBeenRead{ get; set; }
|
||||
|
||||
public int CurProgress
|
||||
{
|
||||
get => m_CurProgress;
|
||||
set
|
||||
{
|
||||
m_CurProgress = value;
|
||||
CheckCompletionStatus();
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasCompleted{ get; set; }
|
||||
|
||||
public virtual bool Completed => m_CurProgress >= MaxProgress;
|
||||
|
||||
public bool IsSingleObjective => MaxProgress == 1;
|
||||
|
||||
public virtual void BaseDeserialize(GenericReader reader)
|
||||
{
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
HasBeenRead = reader.ReadBool();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
m_CurProgress = reader.ReadEncodedInt();
|
||||
HasCompleted = reader.ReadBool();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ChildDeserialize(reader);
|
||||
}
|
||||
|
||||
public virtual void ChildDeserialize(GenericReader reader)
|
||||
{
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
|
||||
public virtual void BaseSerialize(GenericWriter writer)
|
||||
{
|
||||
writer.WriteEncodedInt(1); // version
|
||||
|
||||
writer.Write(HasBeenRead);
|
||||
writer.WriteEncodedInt(m_CurProgress);
|
||||
writer.Write(HasCompleted);
|
||||
|
||||
ChildSerialize(writer);
|
||||
}
|
||||
|
||||
public virtual void ChildSerialize(GenericWriter writer)
|
||||
{
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public virtual void Complete()
|
||||
{
|
||||
CurProgress = MaxProgress;
|
||||
}
|
||||
|
||||
public virtual void RenderMessage(BaseQuestGump gump)
|
||||
{
|
||||
gump.AddHtmlObject(70, 130, 300, 100, Message, BaseQuestGump.Blue, false, false);
|
||||
}
|
||||
|
||||
public virtual void RenderProgress(BaseQuestGump gump)
|
||||
{
|
||||
gump.AddHtmlObject(70, 260, 270, 100, Completed ? 1049077 : 1049078, BaseQuestGump.Blue, false, false);
|
||||
}
|
||||
|
||||
public virtual void CheckCompletionStatus()
|
||||
{
|
||||
if (Completed && !HasCompleted)
|
||||
{
|
||||
HasCompleted = true;
|
||||
OnComplete();
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void OnRead()
|
||||
{
|
||||
}
|
||||
|
||||
public virtual bool GetTimerEvent()
|
||||
{
|
||||
return !Completed;
|
||||
}
|
||||
|
||||
public virtual void CheckProgress()
|
||||
{
|
||||
}
|
||||
|
||||
public virtual void OnComplete()
|
||||
{
|
||||
}
|
||||
|
||||
public virtual bool GetKillEvent(BaseCreature creature, Container corpse)
|
||||
{
|
||||
return !Completed;
|
||||
}
|
||||
|
||||
public virtual void OnKill(BaseCreature creature, Container corpse)
|
||||
{
|
||||
}
|
||||
|
||||
public virtual bool IgnoreYoungProtection(Mobile from)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public class QuestLogUpdatedGump : BaseQuestGump
|
||||
{
|
||||
private QuestSystem m_System;
|
||||
|
||||
public QuestLogUpdatedGump(QuestSystem system) : base(3, 30)
|
||||
{
|
||||
m_System = system;
|
||||
|
||||
AddPage(0);
|
||||
|
||||
AddImage(20, 5, 1417);
|
||||
|
||||
AddHtmlLocalized(0, 78, 120, 40, 1049079, White); // Quest Log Updated
|
||||
|
||||
AddImageTiled(0, 78, 120, 40, 2624);
|
||||
AddAlphaRegion(0, 78, 120, 40);
|
||||
|
||||
AddButton(30, 15, 5575, 5576, 1);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID == 1)
|
||||
m_System.ShowQuestLog();
|
||||
}
|
||||
}
|
||||
|
||||
public class QuestObjectivesGump : BaseQuestGump
|
||||
{
|
||||
private List<QuestObjective> m_Objectives;
|
||||
|
||||
public QuestObjectivesGump(QuestObjective obj) : this(new List<QuestObjective>{ obj })
|
||||
{
|
||||
}
|
||||
|
||||
public QuestObjectivesGump(List<QuestObjective> objectives) : base(90, 50)
|
||||
{
|
||||
m_Objectives = objectives;
|
||||
|
||||
Closable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
||||
AddImage(0, 0, 3600);
|
||||
AddImageTiled(0, 14, 15, 375, 3603);
|
||||
AddImageTiled(380, 14, 14, 375, 3605);
|
||||
AddImage(0, 376, 3606);
|
||||
AddImageTiled(15, 376, 370, 16, 3607);
|
||||
AddImageTiled(15, 0, 370, 16, 3601);
|
||||
AddImage(380, 0, 3602);
|
||||
AddImage(380, 376, 3608);
|
||||
|
||||
AddImageTiled(15, 15, 365, 365, 2624);
|
||||
AddAlphaRegion(15, 15, 365, 365);
|
||||
|
||||
AddImage(20, 87, 1231);
|
||||
AddImage(75, 62, 9307);
|
||||
|
||||
AddHtmlLocalized(117, 35, 230, 20, 1046026, Blue); // Quest Log
|
||||
|
||||
AddImage(77, 33, 9781);
|
||||
AddImage(65, 110, 2104);
|
||||
|
||||
AddHtmlLocalized(79, 106, 230, 20, 1049073, Blue); // Objective:
|
||||
|
||||
AddImageTiled(68, 125, 120, 1, 9101);
|
||||
AddImage(65, 240, 2104);
|
||||
|
||||
AddHtmlLocalized(79, 237, 230, 20, 1049076, Blue); // Progress details:
|
||||
|
||||
AddImageTiled(68, 255, 120, 1, 9101);
|
||||
AddButton(175, 355, 2313, 2312, 1);
|
||||
|
||||
AddImage(341, 15, 10450);
|
||||
AddImage(341, 330, 10450);
|
||||
AddImage(15, 330, 10450);
|
||||
AddImage(15, 15, 10450);
|
||||
|
||||
AddPage(1);
|
||||
|
||||
for (int i = 0; i < objectives.Count; ++i)
|
||||
{
|
||||
QuestObjective obj = objectives[objectives.Count - 1 - i];
|
||||
|
||||
if (i > 0)
|
||||
{
|
||||
AddButton(55, 346, 9909, 9911, 0, GumpButtonType.Page, 1 + i);
|
||||
AddHtmlLocalized(82, 347, 50, 20, 1043354, White); // Previous
|
||||
|
||||
AddPage(1 + i);
|
||||
}
|
||||
|
||||
obj.RenderMessage(this);
|
||||
obj.RenderProgress(this);
|
||||
|
||||
if (i > 0)
|
||||
{
|
||||
AddButton(317, 346, 9903, 9905, 0, GumpButtonType.Page, i);
|
||||
AddHtmlLocalized(278, 347, 50, 20, 1043353, White); // Next
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
for (int i = m_Objectives.Count - 1; i >= 0; --i)
|
||||
{
|
||||
QuestObjective obj = m_Objectives[i];
|
||||
|
||||
if (!obj.HasBeenRead)
|
||||
{
|
||||
obj.HasBeenRead = true;
|
||||
obj.OnRead();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Engines/Quests/Core/QuestRestartInfo.cs
Normal file
31
Projects/Scripts/Engines/Quests/Core/QuestRestartInfo.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Engines.Quests
|
||||
{
|
||||
public class QuestRestartInfo
|
||||
{
|
||||
public QuestRestartInfo(Type questType, TimeSpan restartDelay)
|
||||
{
|
||||
QuestType = questType;
|
||||
Reset(restartDelay);
|
||||
}
|
||||
|
||||
public QuestRestartInfo(Type questType, DateTime restartTime)
|
||||
{
|
||||
QuestType = questType;
|
||||
RestartTime = restartTime;
|
||||
}
|
||||
|
||||
public Type QuestType{ get; set; }
|
||||
|
||||
public DateTime RestartTime{ get; set; }
|
||||
|
||||
public void Reset(TimeSpan restartDelay)
|
||||
{
|
||||
if (restartDelay < TimeSpan.MaxValue)
|
||||
RestartTime = DateTime.UtcNow + restartDelay;
|
||||
else
|
||||
RestartTime = DateTime.MaxValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
188
Projects/Scripts/Engines/Quests/Core/QuestSerializer.cs
Normal file
188
Projects/Scripts/Engines/Quests/Core/QuestSerializer.cs
Normal file
|
|
@ -0,0 +1,188 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Engines.Quests
|
||||
{
|
||||
public class QuestSerializer
|
||||
{
|
||||
public static object Construct(Type type)
|
||||
{
|
||||
try
|
||||
{
|
||||
return Activator.CreateInstance(type);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static void Write(Type type, Type[] referenceTable, GenericWriter writer)
|
||||
{
|
||||
if (type == null)
|
||||
{
|
||||
writer.WriteEncodedInt(0x00);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < referenceTable.Length; ++i)
|
||||
if (referenceTable[i] == type)
|
||||
{
|
||||
writer.WriteEncodedInt(0x01);
|
||||
writer.WriteEncodedInt(i);
|
||||
return;
|
||||
}
|
||||
|
||||
writer.WriteEncodedInt(0x02);
|
||||
writer.Write(type.FullName);
|
||||
}
|
||||
}
|
||||
|
||||
public static Type ReadType(Type[] referenceTable, GenericReader reader)
|
||||
{
|
||||
int encoding = reader.ReadEncodedInt();
|
||||
|
||||
switch (encoding)
|
||||
{
|
||||
default:
|
||||
{
|
||||
return null;
|
||||
}
|
||||
case 0x01: // indexed
|
||||
{
|
||||
int index = reader.ReadEncodedInt();
|
||||
|
||||
if (index >= 0 && index < referenceTable.Length)
|
||||
return referenceTable[index];
|
||||
|
||||
return null;
|
||||
}
|
||||
case 0x02: // by name
|
||||
{
|
||||
string fullName = reader.ReadString();
|
||||
|
||||
if (fullName == null)
|
||||
return null;
|
||||
|
||||
return ScriptCompiler.FindTypeByFullName(fullName, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static QuestSystem DeserializeQuest(GenericReader reader)
|
||||
{
|
||||
int encoding = reader.ReadEncodedInt();
|
||||
|
||||
switch (encoding)
|
||||
{
|
||||
default:
|
||||
{
|
||||
return null;
|
||||
}
|
||||
case 0x01:
|
||||
{
|
||||
Type type = ReadType(QuestSystem.QuestTypes, reader);
|
||||
|
||||
QuestSystem qs = Construct(type) as QuestSystem;
|
||||
|
||||
qs?.BaseDeserialize(reader);
|
||||
|
||||
return qs;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Serialize(QuestSystem qs, GenericWriter writer)
|
||||
{
|
||||
if (qs == null)
|
||||
{
|
||||
writer.WriteEncodedInt(0x00);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.WriteEncodedInt(0x01);
|
||||
|
||||
Write(qs.GetType(), QuestSystem.QuestTypes, writer);
|
||||
|
||||
qs.BaseSerialize(writer);
|
||||
}
|
||||
}
|
||||
|
||||
public static QuestObjective DeserializeObjective(Type[] referenceTable, GenericReader reader)
|
||||
{
|
||||
int encoding = reader.ReadEncodedInt();
|
||||
|
||||
switch (encoding)
|
||||
{
|
||||
default:
|
||||
{
|
||||
return null;
|
||||
}
|
||||
case 0x01:
|
||||
{
|
||||
Type type = ReadType(referenceTable, reader);
|
||||
|
||||
QuestObjective obj = Construct(type) as QuestObjective;
|
||||
|
||||
obj?.BaseDeserialize(reader);
|
||||
|
||||
return obj;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Serialize(Type[] referenceTable, QuestObjective obj, GenericWriter writer)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
writer.WriteEncodedInt(0x00);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.WriteEncodedInt(0x01);
|
||||
|
||||
Write(obj.GetType(), referenceTable, writer);
|
||||
|
||||
obj.BaseSerialize(writer);
|
||||
}
|
||||
}
|
||||
|
||||
public static QuestConversation DeserializeConversation(Type[] referenceTable, GenericReader reader)
|
||||
{
|
||||
int encoding = reader.ReadEncodedInt();
|
||||
|
||||
switch (encoding)
|
||||
{
|
||||
default:
|
||||
{
|
||||
return null;
|
||||
}
|
||||
case 0x01:
|
||||
{
|
||||
Type type = ReadType(referenceTable, reader);
|
||||
|
||||
QuestConversation conv = Construct(type) as QuestConversation;
|
||||
|
||||
conv?.BaseDeserialize(reader);
|
||||
|
||||
return conv;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Serialize(Type[] referenceTable, QuestConversation conv, GenericWriter writer)
|
||||
{
|
||||
if (conv == null)
|
||||
{
|
||||
writer.WriteEncodedInt(0x00);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.WriteEncodedInt(0x01);
|
||||
|
||||
Write(conv.GetType(), referenceTable, writer);
|
||||
|
||||
conv.BaseSerialize(writer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
667
Projects/Scripts/Engines/Quests/Core/QuestSystem.cs
Normal file
667
Projects/Scripts/Engines/Quests/Core/QuestSystem.cs
Normal file
|
|
@ -0,0 +1,667 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.ContextMenus;
|
||||
using Server.Engines.Quests.Ambitious;
|
||||
using Server.Engines.Quests.Collector;
|
||||
using Server.Engines.Quests.Doom;
|
||||
using Server.Engines.Quests.Hag;
|
||||
using Server.Engines.Quests.Haven;
|
||||
using Server.Engines.Quests.Matriarch;
|
||||
using Server.Engines.Quests.Naturalist;
|
||||
using Server.Engines.Quests.Necro;
|
||||
using Server.Engines.Quests.Ninja;
|
||||
using Server.Engines.Quests.Samurai;
|
||||
using Server.Engines.Quests.Zento;
|
||||
using Server.Gumps;
|
||||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.Quests
|
||||
{
|
||||
public delegate void QuestCallback();
|
||||
|
||||
public abstract class QuestSystem
|
||||
{
|
||||
public static readonly Type[] QuestTypes =
|
||||
{
|
||||
typeof(TheSummoningQuest),
|
||||
typeof(DarkTidesQuest),
|
||||
typeof(UzeraanTurmoilQuest),
|
||||
typeof(CollectorQuest),
|
||||
typeof(WitchApprenticeQuest),
|
||||
typeof(StudyOfSolenQuest),
|
||||
typeof(SolenMatriarchQuest),
|
||||
typeof(AmbitiousQueenQuest),
|
||||
typeof(EminosUndertakingQuest),
|
||||
typeof(HaochisTrialsQuest),
|
||||
typeof(TerribleHatchlingsQuest)
|
||||
};
|
||||
|
||||
private Timer m_Timer;
|
||||
|
||||
public QuestSystem(PlayerMobile from)
|
||||
{
|
||||
From = from;
|
||||
Objectives = new List<QuestObjective>();
|
||||
Conversations = new List<QuestConversation>();
|
||||
}
|
||||
|
||||
public QuestSystem()
|
||||
{
|
||||
}
|
||||
|
||||
public abstract object Name{ get; }
|
||||
public abstract object OfferMessage{ get; }
|
||||
|
||||
public abstract int Picture{ get; }
|
||||
|
||||
public abstract bool IsTutorial{ get; }
|
||||
public abstract TimeSpan RestartDelay{ get; }
|
||||
|
||||
public abstract Type[] TypeReferenceTable{ get; }
|
||||
|
||||
public PlayerMobile From{ get; set; }
|
||||
|
||||
public List<QuestObjective> Objectives{ get; set; }
|
||||
|
||||
public List<QuestConversation> Conversations{ get; set; }
|
||||
|
||||
public virtual void StartTimer()
|
||||
{
|
||||
if (m_Timer != null)
|
||||
return;
|
||||
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5), Slice);
|
||||
}
|
||||
|
||||
public virtual void StopTimer()
|
||||
{
|
||||
m_Timer?.Stop();
|
||||
|
||||
m_Timer = null;
|
||||
}
|
||||
|
||||
public virtual void Slice()
|
||||
{
|
||||
for (int i = Objectives.Count - 1; i >= 0; --i)
|
||||
{
|
||||
QuestObjective obj = Objectives[i];
|
||||
|
||||
if (obj.GetTimerEvent())
|
||||
obj.CheckProgress();
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void OnKill(BaseCreature creature, Container corpse)
|
||||
{
|
||||
for (int i = Objectives.Count - 1; i >= 0; --i)
|
||||
{
|
||||
QuestObjective obj = Objectives[i];
|
||||
|
||||
if (obj.GetKillEvent(creature, corpse))
|
||||
obj.OnKill(creature, corpse);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual bool IgnoreYoungProtection(Mobile from)
|
||||
{
|
||||
for (int i = Objectives.Count - 1; i >= 0; --i)
|
||||
{
|
||||
QuestObjective obj = Objectives[i];
|
||||
|
||||
if (obj.IgnoreYoungProtection(from))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public virtual void BaseDeserialize(GenericReader reader)
|
||||
{
|
||||
Type[] referenceTable = TypeReferenceTable;
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
int count = reader.ReadEncodedInt();
|
||||
|
||||
Objectives = new List<QuestObjective>(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
QuestObjective obj = QuestSerializer.DeserializeObjective(referenceTable, reader);
|
||||
|
||||
if (obj != null)
|
||||
{
|
||||
obj.System = this;
|
||||
Objectives.Add(obj);
|
||||
}
|
||||
}
|
||||
|
||||
count = reader.ReadEncodedInt();
|
||||
|
||||
Conversations = new List<QuestConversation>(count);
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
QuestConversation conv = QuestSerializer.DeserializeConversation(referenceTable, reader);
|
||||
|
||||
if (conv != null)
|
||||
{
|
||||
conv.System = this;
|
||||
Conversations.Add(conv);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
ChildDeserialize(reader);
|
||||
}
|
||||
|
||||
public virtual void ChildDeserialize(GenericReader reader)
|
||||
{
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
|
||||
public virtual void BaseSerialize(GenericWriter writer)
|
||||
{
|
||||
Type[] referenceTable = TypeReferenceTable;
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.WriteEncodedInt(Objectives.Count);
|
||||
|
||||
for (int i = 0; i < Objectives.Count; ++i)
|
||||
QuestSerializer.Serialize(referenceTable, Objectives[i], writer);
|
||||
|
||||
writer.WriteEncodedInt(Conversations.Count);
|
||||
|
||||
for (int i = 0; i < Conversations.Count; ++i)
|
||||
QuestSerializer.Serialize(referenceTable, Conversations[i], writer);
|
||||
|
||||
ChildSerialize(writer);
|
||||
}
|
||||
|
||||
public virtual void ChildSerialize(GenericWriter writer)
|
||||
{
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public bool IsObjectiveInProgress(Type type)
|
||||
{
|
||||
QuestObjective obj = FindObjective(type);
|
||||
|
||||
return obj?.Completed == false;
|
||||
}
|
||||
|
||||
public T FindObjective<T>() where T : QuestObjective
|
||||
{
|
||||
for (int i = Objectives.Count - 1; i >= 0; --i)
|
||||
{
|
||||
QuestObjective obj = Objectives[i];
|
||||
|
||||
if (obj is T t)
|
||||
return t;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public QuestObjective FindObjective(Type type)
|
||||
{
|
||||
for (int i = Objectives.Count - 1; i >= 0; --i)
|
||||
{
|
||||
QuestObjective obj = Objectives[i];
|
||||
|
||||
if (obj.GetType() == type)
|
||||
return obj;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public virtual void SendOffer()
|
||||
{
|
||||
From.SendGump(new QuestOfferGump(this));
|
||||
}
|
||||
|
||||
public virtual void GetContextMenuEntries(List<ContextMenuEntry> list)
|
||||
{
|
||||
if (Objectives.Count > 0)
|
||||
list.Add(new QuestCallbackEntry(6154, ShowQuestLog)); // View Quest Log
|
||||
|
||||
if (Conversations.Count > 0)
|
||||
list.Add(new QuestCallbackEntry(6156, ShowQuestConversation)); // Quest Conversation
|
||||
|
||||
list.Add(new QuestCallbackEntry(6155, BeginCancelQuest)); // Cancel Quest
|
||||
}
|
||||
|
||||
public virtual void ShowQuestLogUpdated()
|
||||
{
|
||||
From.CloseGump<QuestLogUpdatedGump>();
|
||||
From.SendGump(new QuestLogUpdatedGump(this));
|
||||
}
|
||||
|
||||
public virtual void ShowQuestLog()
|
||||
{
|
||||
if (Objectives.Count > 0)
|
||||
{
|
||||
From.CloseGump<QuestItemInfoGump>();
|
||||
From.CloseGump<QuestLogUpdatedGump>();
|
||||
From.CloseGump<QuestObjectivesGump>();
|
||||
From.CloseGump<QuestConversationsGump>();
|
||||
|
||||
From.SendGump(new QuestObjectivesGump(Objectives));
|
||||
|
||||
QuestObjective last = Objectives[Objectives.Count - 1];
|
||||
|
||||
if (last.Info != null)
|
||||
From.SendGump(new QuestItemInfoGump(last.Info));
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void ShowQuestConversation()
|
||||
{
|
||||
if (Conversations.Count > 0)
|
||||
{
|
||||
From.CloseGump<QuestItemInfoGump>();
|
||||
From.CloseGump<QuestObjectivesGump>();
|
||||
From.CloseGump<QuestConversationsGump>();
|
||||
|
||||
From.SendGump(new QuestConversationsGump(Conversations));
|
||||
|
||||
QuestConversation last = Conversations[Conversations.Count - 1];
|
||||
|
||||
if (last.Info != null)
|
||||
From.SendGump(new QuestItemInfoGump(last.Info));
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void BeginCancelQuest()
|
||||
{
|
||||
From.SendGump(new QuestCancelGump(this));
|
||||
}
|
||||
|
||||
public virtual void EndCancelQuest(bool shouldCancel)
|
||||
{
|
||||
if (From.Quest != this)
|
||||
return;
|
||||
|
||||
if (shouldCancel)
|
||||
{
|
||||
From.SendLocalizedMessage(1049015); // You have canceled your quest.
|
||||
Cancel();
|
||||
}
|
||||
else
|
||||
{
|
||||
From.SendLocalizedMessage(1049014); // You have chosen not to cancel your quest.
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void Cancel()
|
||||
{
|
||||
ClearQuest(false);
|
||||
}
|
||||
|
||||
public virtual void Complete()
|
||||
{
|
||||
ClearQuest(true);
|
||||
}
|
||||
|
||||
public virtual void ClearQuest(bool completed)
|
||||
{
|
||||
StopTimer();
|
||||
|
||||
if (From.Quest == this)
|
||||
{
|
||||
From.Quest = null;
|
||||
|
||||
TimeSpan restartDelay = RestartDelay;
|
||||
|
||||
if (completed && restartDelay > TimeSpan.Zero || !completed && restartDelay == TimeSpan.MaxValue)
|
||||
{
|
||||
List<QuestRestartInfo> doneQuests = From.DoneQuests;
|
||||
|
||||
if (doneQuests == null)
|
||||
From.DoneQuests = doneQuests = new List<QuestRestartInfo>();
|
||||
|
||||
bool found = false;
|
||||
|
||||
Type ourQuestType = GetType();
|
||||
|
||||
for (int i = 0; i < doneQuests.Count; ++i)
|
||||
{
|
||||
QuestRestartInfo restartInfo = doneQuests[i];
|
||||
|
||||
if (restartInfo.QuestType == ourQuestType)
|
||||
{
|
||||
restartInfo.Reset(restartDelay);
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!found)
|
||||
doneQuests.Add(new QuestRestartInfo(ourQuestType, restartDelay));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void AddConversation(QuestConversation conv)
|
||||
{
|
||||
conv.System = this;
|
||||
|
||||
if (conv.Logged)
|
||||
Conversations.Add(conv);
|
||||
|
||||
From.CloseGump<QuestItemInfoGump>();
|
||||
From.CloseGump<QuestObjectivesGump>();
|
||||
From.CloseGump<QuestConversationsGump>();
|
||||
From.SendGump(conv.Logged ? new QuestConversationsGump(Conversations) : new QuestConversationsGump(conv));
|
||||
|
||||
if (conv.Info != null)
|
||||
From.SendGump(new QuestItemInfoGump(conv.Info));
|
||||
}
|
||||
|
||||
public virtual void AddObjective(QuestObjective obj)
|
||||
{
|
||||
obj.System = this;
|
||||
Objectives.Add(obj);
|
||||
|
||||
ShowQuestLogUpdated();
|
||||
}
|
||||
|
||||
public virtual void Accept()
|
||||
{
|
||||
if (From.Quest != null)
|
||||
return;
|
||||
|
||||
From.Quest = this;
|
||||
From.SendLocalizedMessage(1049019); // You have accepted the Quest.
|
||||
|
||||
StartTimer();
|
||||
}
|
||||
|
||||
public virtual void Decline()
|
||||
{
|
||||
From.SendLocalizedMessage(1049018); // You have declined the Quest.
|
||||
}
|
||||
|
||||
public static bool CanOfferQuest(Mobile check, Type questType)
|
||||
{
|
||||
return CanOfferQuest(check, questType, out _);
|
||||
}
|
||||
|
||||
public static bool CanOfferQuest(Mobile check, Type questType, out bool inRestartPeriod)
|
||||
{
|
||||
inRestartPeriod = false;
|
||||
|
||||
if (!(check is PlayerMobile pm))
|
||||
return false;
|
||||
|
||||
if (pm.HasGump<QuestOfferGump>())
|
||||
return false;
|
||||
|
||||
if (questType == typeof(DarkTidesQuest) && pm.Profession != 4) // necromancer
|
||||
return false;
|
||||
|
||||
if (questType == typeof(UzeraanTurmoilQuest) && pm.Profession != 1 && pm.Profession != 2 && pm.Profession != 5
|
||||
) // warrior / magician / paladin
|
||||
return false;
|
||||
|
||||
if (questType == typeof(HaochisTrialsQuest) && pm.Profession != 6) // samurai
|
||||
return false;
|
||||
|
||||
if (questType == typeof(EminosUndertakingQuest) && pm.Profession != 7) // ninja
|
||||
return false;
|
||||
|
||||
List<QuestRestartInfo> doneQuests = pm.DoneQuests;
|
||||
|
||||
if (doneQuests != null)
|
||||
for (int i = 0; i < doneQuests.Count; ++i)
|
||||
{
|
||||
QuestRestartInfo restartInfo = doneQuests[i];
|
||||
|
||||
if (restartInfo.QuestType == questType)
|
||||
{
|
||||
DateTime endTime = restartInfo.RestartTime;
|
||||
|
||||
if (DateTime.UtcNow < endTime)
|
||||
{
|
||||
inRestartPeriod = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
doneQuests.RemoveAt(i--);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void FocusTo(Mobile who, Mobile to)
|
||||
{
|
||||
if (Utility.RandomBool())
|
||||
who.Animate(17, 7, 1, true, false, 0);
|
||||
else
|
||||
switch (Utility.Random(3))
|
||||
{
|
||||
case 0:
|
||||
who.Animate(32, 7, 1, true, false, 0);
|
||||
break;
|
||||
case 1:
|
||||
who.Animate(33, 7, 1, true, false, 0);
|
||||
break;
|
||||
case 2:
|
||||
who.Animate(34, 7, 1, true, false, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
who.Direction = who.GetDirectionTo(to);
|
||||
}
|
||||
|
||||
public static int RandomBrightHue()
|
||||
{
|
||||
if (0.1 > Utility.RandomDouble())
|
||||
return Utility.RandomList(0x62, 0x71);
|
||||
|
||||
return Utility.RandomList(0x03, 0x0D, 0x13, 0x1C, 0x21, 0x30, 0x37, 0x3A, 0x44, 0x59);
|
||||
}
|
||||
}
|
||||
|
||||
public class QuestCancelGump : BaseQuestGump
|
||||
{
|
||||
private QuestSystem m_System;
|
||||
|
||||
public QuestCancelGump(QuestSystem system) : base(120, 50)
|
||||
{
|
||||
m_System = system;
|
||||
|
||||
Closable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
||||
AddImageTiled(0, 0, 348, 262, 2702);
|
||||
AddAlphaRegion(0, 0, 348, 262);
|
||||
|
||||
AddImage(0, 15, 10152);
|
||||
AddImageTiled(0, 30, 17, 200, 10151);
|
||||
AddImage(0, 230, 10154);
|
||||
|
||||
AddImage(15, 0, 10252);
|
||||
AddImageTiled(30, 0, 300, 17, 10250);
|
||||
AddImage(315, 0, 10254);
|
||||
|
||||
AddImage(15, 244, 10252);
|
||||
AddImageTiled(30, 244, 300, 17, 10250);
|
||||
AddImage(315, 244, 10254);
|
||||
|
||||
AddImage(330, 15, 10152);
|
||||
AddImageTiled(330, 30, 17, 200, 10151);
|
||||
AddImage(330, 230, 10154);
|
||||
|
||||
AddImage(333, 2, 10006);
|
||||
AddImage(333, 248, 10006);
|
||||
AddImage(2, 248, 10006);
|
||||
AddImage(2, 2, 10006);
|
||||
|
||||
AddHtmlLocalized(25, 22, 200, 20, 1049000, 32000); // Confirm Quest Cancellation
|
||||
AddImage(25, 40, 3007);
|
||||
|
||||
if (system.IsTutorial)
|
||||
{
|
||||
AddHtmlLocalized(25, 55, 300, 120, 1060836, White); // This quest will give you valuable information, skills and equipment that will help you advance in the game at a quicker pace.<BR><BR>Are you certain you wish to cancel at this time?
|
||||
}
|
||||
else
|
||||
{
|
||||
AddHtmlLocalized(25, 60, 300, 20, 1049001, White); // You have chosen to abort your quest:
|
||||
AddImage(25, 81, 0x25E7);
|
||||
AddHtmlObject(48, 80, 280, 20, system.Name, DarkGreen, false, false);
|
||||
|
||||
AddHtmlLocalized(25, 120, 280, 20, 1049002, White); // Can this quest be restarted after quitting?
|
||||
AddImage(25, 141, 0x25E7);
|
||||
AddHtmlLocalized(48, 140, 280, 20, system.RestartDelay < TimeSpan.MaxValue ? 1049016 : 1049017, DarkGreen); // Yes/No
|
||||
}
|
||||
|
||||
AddRadio(25, 175, 9720, 9723, true, 1);
|
||||
AddHtmlLocalized(60, 180, 280, 20, 1049005, White); // Yes, I really want to quit!
|
||||
|
||||
AddRadio(25, 210, 9720, 9723, false, 0);
|
||||
AddHtmlLocalized(60, 215, 280, 20, 1049006, White); // No, I don't want to quit.
|
||||
|
||||
AddButton(265, 220, 247, 248, 1);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID == 1)
|
||||
m_System.EndCancelQuest(info.IsSwitched(1));
|
||||
}
|
||||
}
|
||||
|
||||
public class QuestOfferGump : BaseQuestGump
|
||||
{
|
||||
private QuestSystem m_System;
|
||||
|
||||
public QuestOfferGump(QuestSystem system) : base(75, 25)
|
||||
{
|
||||
m_System = system;
|
||||
|
||||
Closable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
||||
AddImageTiled(50, 20, 400, 400, 2624);
|
||||
AddAlphaRegion(50, 20, 400, 400);
|
||||
|
||||
AddImage(90, 33, 9005);
|
||||
AddHtmlLocalized(130, 45, 270, 20, 1049010, White); // Quest Offer
|
||||
AddImageTiled(130, 65, 175, 1, 9101);
|
||||
|
||||
AddImage(140, 110, 1209);
|
||||
AddHtmlObject(160, 108, 250, 20, system.Name, DarkGreen, false, false);
|
||||
|
||||
AddHtmlObject(98, 140, 312, 200, system.OfferMessage, LightGreen, false, true);
|
||||
|
||||
AddRadio(85, 350, 9720, 9723, true, 1);
|
||||
AddHtmlLocalized(120, 356, 280, 20, 1049011, White); // I accept!
|
||||
|
||||
AddRadio(85, 385, 9720, 9723, false, 0);
|
||||
AddHtmlLocalized(120, 391, 280, 20, 1049012, White); // No thanks, I decline.
|
||||
|
||||
AddButton(340, 390, 247, 248, 1);
|
||||
|
||||
AddImageTiled(50, 29, 30, 390, 10460);
|
||||
AddImageTiled(34, 140, 17, 279, 9263);
|
||||
|
||||
AddImage(48, 135, 10411);
|
||||
AddImage(-16, 285, 10402);
|
||||
AddImage(0, 10, 10421);
|
||||
AddImage(25, 0, 10420);
|
||||
|
||||
AddImageTiled(83, 15, 350, 15, 10250);
|
||||
|
||||
AddImage(34, 419, 10306);
|
||||
AddImage(442, 419, 10304);
|
||||
AddImageTiled(51, 419, 392, 17, 10101);
|
||||
|
||||
AddImageTiled(415, 29, 44, 390, 2605);
|
||||
AddImageTiled(415, 29, 30, 390, 10460);
|
||||
AddImage(425, 0, 10441);
|
||||
|
||||
AddImage(370, 50, 1417);
|
||||
AddImage(379, 60, system.Picture);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID == 1)
|
||||
{
|
||||
if (info.IsSwitched(1))
|
||||
m_System.Accept();
|
||||
else
|
||||
m_System.Decline();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class BaseQuestGump : Gump
|
||||
{
|
||||
public const int Black = 0x0000;
|
||||
public const int White = 0x7FFF;
|
||||
public const int DarkGreen = 10000;
|
||||
public const int LightGreen = 90000;
|
||||
public const int Blue = 19777215;
|
||||
|
||||
public BaseQuestGump(int x, int y) : base(x, y)
|
||||
{
|
||||
}
|
||||
|
||||
public static int C16232(int c16)
|
||||
{
|
||||
c16 &= 0x7FFF;
|
||||
|
||||
int r = ((c16 >> 10) & 0x1F) << 3;
|
||||
int g = ((c16 >> 05) & 0x1F) << 3;
|
||||
int b = ((c16 >> 00) & 0x1F) << 3;
|
||||
|
||||
return (r << 16) | (g << 8) | (b << 0);
|
||||
}
|
||||
|
||||
public static int C16216(int c16)
|
||||
{
|
||||
return c16 & 0x7FFF;
|
||||
}
|
||||
|
||||
public static int C32216(int c32)
|
||||
{
|
||||
c32 &= 0xFFFFFF;
|
||||
|
||||
int r = ((c32 >> 16) & 0xFF) >> 3;
|
||||
int g = ((c32 >> 08) & 0xFF) >> 3;
|
||||
int b = ((c32 >> 00) & 0xFF) >> 3;
|
||||
|
||||
return (r << 10) | (g << 5) | (b << 0);
|
||||
}
|
||||
|
||||
public static string Color(string text, int color)
|
||||
{
|
||||
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
}
|
||||
|
||||
public void AddHtmlObject(int x, int y, int width, int height, object message, int color, bool back, bool scroll)
|
||||
{
|
||||
if (message is int html)
|
||||
AddHtmlLocalized(x, y, width, height, html, C16216(color), back, scroll);
|
||||
else
|
||||
AddHtml(x, y, width, height, Color(message.ToString(), C16232(color)), back, scroll);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
using System;
|
||||
using System.Xml;
|
||||
using Server.Mobiles;
|
||||
using Server.Regions;
|
||||
|
||||
namespace Server.Engines.Quests
|
||||
{
|
||||
public class CancelQuestRegion : BaseRegion
|
||||
{
|
||||
private Type m_Quest;
|
||||
|
||||
public CancelQuestRegion(XmlElement xml, Map map, Region parent) : base(xml, map, parent)
|
||||
{
|
||||
ReadType(xml["quest"], "type", ref m_Quest);
|
||||
}
|
||||
|
||||
public Type Quest => m_Quest;
|
||||
|
||||
public override bool OnMoveInto(Mobile m, Direction d, Point3D newLocation, Point3D oldLocation)
|
||||
{
|
||||
if (!base.OnMoveInto(m, d, newLocation, oldLocation))
|
||||
return false;
|
||||
|
||||
if (m.AccessLevel > AccessLevel.Player)
|
||||
return true;
|
||||
|
||||
if (m_Quest == null)
|
||||
return true;
|
||||
|
||||
if (m is PlayerMobile player && player.Quest != null && player.Quest.GetType() == m_Quest)
|
||||
{
|
||||
if (!player.HasGump<QuestCancelGump>())
|
||||
player.Quest.BeginCancelQuest();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,38 @@
|
|||
using System;
|
||||
using System.Xml;
|
||||
using Server.Mobiles;
|
||||
using Server.Regions;
|
||||
|
||||
namespace Server.Engines.Quests
|
||||
{
|
||||
public class QuestCompleteObjectiveRegion : BaseRegion
|
||||
{
|
||||
private Type m_Objective;
|
||||
private Type m_Quest;
|
||||
|
||||
public QuestCompleteObjectiveRegion(XmlElement xml, Map map, Region parent) : base(xml, map, parent)
|
||||
{
|
||||
XmlElement questEl = xml["quest"];
|
||||
|
||||
ReadType(questEl, "type", ref m_Quest);
|
||||
ReadType(questEl, "complete", ref m_Objective);
|
||||
}
|
||||
|
||||
public Type Quest => m_Quest;
|
||||
public Type Objective => m_Objective;
|
||||
|
||||
public override void OnEnter(Mobile m)
|
||||
{
|
||||
base.OnEnter(m);
|
||||
|
||||
if (m_Quest != null && m_Objective != null)
|
||||
if (m is PlayerMobile player && player.Quest != null && player.Quest.GetType() == m_Quest)
|
||||
{
|
||||
QuestObjective obj = player.Quest.FindObjective(m_Objective);
|
||||
|
||||
if (obj?.Completed == false)
|
||||
obj.Complete();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,55 @@
|
|||
using System;
|
||||
using System.Xml;
|
||||
using Server.Mobiles;
|
||||
using Server.Regions;
|
||||
|
||||
namespace Server.Engines.Quests
|
||||
{
|
||||
public class QuestNoEntryRegion : BaseRegion
|
||||
{
|
||||
private Type m_MaxObjective;
|
||||
private int m_Message;
|
||||
private Type m_MinObjective;
|
||||
private Type m_Quest;
|
||||
|
||||
public QuestNoEntryRegion(XmlElement xml, Map map, Region parent) : base(xml, map, parent)
|
||||
{
|
||||
XmlElement questEl = xml["quest"];
|
||||
|
||||
ReadType(questEl, "type", ref m_Quest);
|
||||
ReadType(questEl, "min", ref m_MinObjective, false);
|
||||
ReadType(questEl, "max", ref m_MaxObjective, false);
|
||||
ReadInt32(questEl, "message", ref m_Message, false);
|
||||
}
|
||||
|
||||
public Type Quest => m_Quest;
|
||||
public Type MinObjective => m_MinObjective;
|
||||
public Type MaxObjective => m_MaxObjective;
|
||||
public int Message => m_Message;
|
||||
|
||||
public override bool OnMoveInto(Mobile m, Direction d, Point3D newLocation, Point3D oldLocation)
|
||||
{
|
||||
if (!base.OnMoveInto(m, d, newLocation, oldLocation))
|
||||
return false;
|
||||
|
||||
if (m.AccessLevel > AccessLevel.Player)
|
||||
return true;
|
||||
|
||||
if (m is BaseCreature bc && !bc.Controlled && !bc.Summoned)
|
||||
return true;
|
||||
|
||||
if (m_Quest == null)
|
||||
return true;
|
||||
|
||||
if (m is PlayerMobile player && player.Quest != null && player.Quest.GetType() == m_Quest
|
||||
&& (m_MinObjective == null || player.Quest.FindObjective(m_MinObjective) != null)
|
||||
&& (m_MaxObjective == null || player.Quest.FindObjective(m_MaxObjective) == null))
|
||||
return true;
|
||||
|
||||
if (m_Message != 0)
|
||||
m.SendLocalizedMessage(m_Message);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,38 @@
|
|||
using System;
|
||||
using System.Xml;
|
||||
using Server.Mobiles;
|
||||
using Server.Regions;
|
||||
|
||||
namespace Server.Engines.Quests
|
||||
{
|
||||
public class QuestOfferRegion : BaseRegion
|
||||
{
|
||||
private Type m_Quest;
|
||||
|
||||
public QuestOfferRegion(XmlElement xml, Map map, Region parent) : base(xml, map, parent)
|
||||
{
|
||||
ReadType(xml["quest"], "type", ref m_Quest);
|
||||
}
|
||||
|
||||
public Type Quest => m_Quest;
|
||||
|
||||
public override void OnEnter(Mobile m)
|
||||
{
|
||||
base.OnEnter(m);
|
||||
|
||||
if (m_Quest == null)
|
||||
return;
|
||||
|
||||
if (m is PlayerMobile player && player.Quest == null && QuestSystem.CanOfferQuest(m, m_Quest))
|
||||
try
|
||||
{
|
||||
QuestSystem qs = (QuestSystem)Activator.CreateInstance(m_Quest, player);
|
||||
qs.SendOffer();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine("Error creating quest {0}: {1}", m_Quest, ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue