Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
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using Server.Mobiles;
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namespace Server.Engines.Quests.Necro
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{
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public class CrystalCaveBarrier : Item
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{
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[Constructible]
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public CrystalCaveBarrier() : base(0x3967)
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{
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Movable = false;
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}
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public CrystalCaveBarrier(Serial serial) : base(serial)
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{
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}
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public override bool OnMoveOver(Mobile m)
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{
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if (m.AccessLevel > AccessLevel.Player)
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return true;
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Mobile mob = m;
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if (m is BaseCreature creature)
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mob = creature.ControlMaster;
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if (!(mob is PlayerMobile pm))
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return false;
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QuestSystem qs = pm.Quest;
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if (qs is DarkTidesQuest)
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{
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QuestObjective obj = qs.FindObjective<SpeakCavePasswordObjective>();
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if (obj?.Completed == true)
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{
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m.SendLocalizedMessage(
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1060648); // With Horus' permission, you are able to pass through the barrier.
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return true;
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}
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}
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m.SendLocalizedMessage(1060649, "",
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0x66D); // Without the permission of the guardian Horus, the magic of the barrier prevents your passage.
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return false;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -0,0 +1,37 @@
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using Server.Mobiles;
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namespace Server.Engines.Quests.Necro
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{
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public class DarkTidesHorn : HornOfRetreat
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{
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[Constructible]
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public DarkTidesHorn()
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{
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DestLoc = new Point3D(2103, 1319, -68);
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DestMap = Map.Malas;
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}
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public DarkTidesHorn(Serial serial) : base(serial)
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{
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}
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public override bool ValidateUse(Mobile from)
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{
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return from is PlayerMobile pm && pm.Quest is DarkTidesQuest;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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using Server.Mobiles;
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namespace Server.Engines.Quests.Necro
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{
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public class DarkTidesTeleporter : DynamicTeleporter
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{
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[Constructible]
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public DarkTidesTeleporter()
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{
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}
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public DarkTidesTeleporter(Serial serial) : base(serial)
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{
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}
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public override bool GetDestination(PlayerMobile player, ref Point3D loc, ref Map map)
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{
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QuestSystem qs = player.Quest;
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if (qs is DarkTidesQuest)
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{
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if (qs.IsObjectiveInProgress(typeof(FindMaabusTombObjective)))
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{
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loc = new Point3D(2038, 1263, -90);
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map = Map.Malas;
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qs.AddConversation(new RadarConversation());
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return true;
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}
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if (qs.IsObjectiveInProgress(typeof(FindCrystalCaveObjective)))
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{
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loc = new Point3D(1194, 521, -90);
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map = Map.Malas;
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return true;
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}
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if (qs.IsObjectiveInProgress(typeof(FindCityOfLightObjective)))
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{
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loc = new Point3D(1091, 519, -90);
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map = Map.Malas;
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return true;
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}
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if (qs.IsObjectiveInProgress(typeof(ReturnToCrystalCaveObjective)))
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{
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loc = new Point3D(1194, 521, -90);
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map = Map.Malas;
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return true;
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}
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if (DarkTidesQuest.HasLostCallingScroll(player))
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{
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loc = new Point3D(1194, 521, -90);
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map = Map.Malas;
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return true;
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}
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}
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return false;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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166
Projects/Scripts/Engines/Quests/Dark Tides/Items/KronusScroll.cs
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166
Projects/Scripts/Engines/Quests/Dark Tides/Items/KronusScroll.cs
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using System;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.Quests.Necro
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{
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public class KronusScroll : QuestItem
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{
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private static readonly Rectangle2D m_WellOfTearsArea = new Rectangle2D(2080, 1346, 10, 10);
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private static readonly Map m_WellOfTearsMap = Map.Malas;
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[Constructible]
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public KronusScroll() : base(0x227A)
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{
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Weight = 1.0;
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Hue = 0x44E;
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}
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public KronusScroll(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1060149; // Calling of Kronus
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public override bool CanDrop(PlayerMobile player)
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{
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return !(player.Quest is DarkTidesQuest);
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/*return !( qs.IsObjectiveInProgress( typeof( FindCallingScrollObjective ) )
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|| qs.IsObjectiveInProgress( typeof( FindMardothAboutKronusObjective ) )
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|| qs.IsObjectiveInProgress( typeof( FindWellOfTearsObjective ) )
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|| qs.IsObjectiveInProgress( typeof( UseCallingScrollObjective ) ) );*/
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!IsChildOf(from))
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return;
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if (from is PlayerMobile pm)
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{
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QuestSystem qs = pm.Quest;
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if (qs is DarkTidesQuest)
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{
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if (qs.IsObjectiveInProgress(typeof(FindMardothAboutKronusObjective)))
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{
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pm.SendLocalizedMessage(1060151, "",
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0x41); // You read the scroll, but decide against performing the calling until you are instructed to do so by Mardoth.
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}
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else if (qs.IsObjectiveInProgress(typeof(FindWellOfTearsObjective)))
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{
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pm.SendLocalizedMessage(1060152, "",
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0x41); // You must be at the Well of Tears in the city of Necromancers to use this scroll.
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}
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else if (qs.IsObjectiveInProgress(typeof(UseCallingScrollObjective)))
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{
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if (pm.Map == m_WellOfTearsMap && m_WellOfTearsArea.Contains(pm))
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{
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QuestObjective obj = qs.FindObjective<UseCallingScrollObjective>();
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if (obj?.Completed == false)
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obj.Complete();
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Delete();
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new CallingTimer(pm).Start();
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}
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else
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{
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pm.SendLocalizedMessage(1060152, "",
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0x41); // You must be at the Well of Tears in the city of Necromancers to use this scroll.
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}
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}
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else
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{
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pm.SendLocalizedMessage(1060150, "",
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0x41); // A strange terror grips your heart as you attempt to read the scroll. You decide it would be a bad idea to read it out loud.
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}
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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private class CallingTimer : Timer
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{
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private PlayerMobile m_Player;
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private int m_Step;
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public CallingTimer(PlayerMobile player) : base(TimeSpan.Zero, TimeSpan.FromSeconds(1.0), 6)
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{
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Priority = TimerPriority.TwentyFiveMS;
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m_Player = player;
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m_Step = 0;
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}
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protected override void OnTick()
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{
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if (m_Player.Deleted)
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{
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Stop();
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return;
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}
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if (!m_Player.Mounted)
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m_Player.Animate(Utility.RandomBool() ? 16 : 17, 7, 1, true, false, 0);
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if (m_Step == 4)
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{
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int baseX = m_WellOfTearsArea.X;
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int baseY = m_WellOfTearsArea.Y;
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int width = m_WellOfTearsArea.Width;
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int height = m_WellOfTearsArea.Height;
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Map map = m_WellOfTearsMap;
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Effects.SendLocationParticles(
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EffectItem.Create(m_Player.Location, m_Player.Map, TimeSpan.FromSeconds(1.0)), 0, 0, 0, 0x13C4);
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Effects.PlaySound(m_Player.Location, m_Player.Map, 0x243);
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for (int i = 0; i < 15; i++)
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{
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int x = baseX + Utility.Random(width);
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int y = baseY + Utility.Random(height);
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int z = map.GetAverageZ(x, y);
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Point3D from = new Point3D(x, y, z + Utility.RandomMinMax(5, 20));
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Point3D to = new Point3D(x, y, z);
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int hue = Utility.RandomList(0x481, 0x482, 0x489, 0x497, 0x66D);
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Effects.SendPacket(from, map,
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new HuedEffect(EffectType.Moving, Serial.Zero, Serial.Zero, 0x36D4, from, to, 0, 0, false, true,
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hue, 0));
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}
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}
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if (m_Step < 5)
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{
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m_Player.Frozen = true;
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}
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else // Cast completed
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{
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m_Player.Frozen = false;
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SummonedPaladin.BeginSummon(m_Player);
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}
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m_Step++;
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}
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}
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}
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}
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@ -0,0 +1,74 @@
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Necro
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{
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public class KronusScrollBox : MetalBox
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{
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[Constructible]
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public KronusScrollBox()
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{
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ItemID = 0xE80;
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Movable = false;
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for (int i = 0; i < 40; i++)
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{
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Item scroll = Loot.RandomScroll(0, 15, SpellbookType.Necromancer);
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scroll.Movable = false;
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DropItem(scroll);
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}
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}
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public KronusScrollBox(Serial serial) : base(serial)
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{
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (from is PlayerMobile pm && pm.InRange(GetWorldLocation(), 2))
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{
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QuestSystem qs = pm.Quest;
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if (qs is DarkTidesQuest)
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{
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QuestObjective obj = qs.FindObjective<FindCallingScrollObjective>();
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if (obj?.Completed == false || DarkTidesQuest.HasLostCallingScroll(from))
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{
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Item scroll = new KronusScroll();
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if (pm.PlaceInBackpack(scroll))
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{
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pm.SendLocalizedMessage(1060120, "",
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0x41); // You rummage through the scrolls until you find the Scroll of Calling. You quickly put it in your pack.
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if (obj?.Completed == false)
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obj.Complete();
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}
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else
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{
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pm.SendLocalizedMessage(1060148, "", 0x41); // You were unable to take the scroll.
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scroll.Delete();
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}
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}
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}
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}
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base.OnDoubleClick(from);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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154
Projects/Scripts/Engines/Quests/Dark Tides/Items/MaabusCoffin.cs
Normal file
154
Projects/Scripts/Engines/Quests/Dark Tides/Items/MaabusCoffin.cs
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using System;
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using Server.Items;
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namespace Server.Engines.Quests.Necro
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{
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public class MaabusCoffin : BaseAddon
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{
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[Constructible]
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public MaabusCoffin()
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{
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AddComponent(new MaabusCoffinComponent(0x1C2B, 0x1C2B), -1, -1, 0);
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AddComponent(new MaabusCoffinComponent(0x1D16, 0x1C2C), 0, -1, 0);
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AddComponent(new MaabusCoffinComponent(0x1D17, 0x1C2D), 1, -1, 0);
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AddComponent(new MaabusCoffinComponent(0x1D51, 0x1C2E), 2, -1, 0);
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AddComponent(new MaabusCoffinComponent(0x1D4E, 0x1C2A), 0, 0, 0);
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AddComponent(new MaabusCoffinComponent(0x1D4D, 0x1C29), 1, 0, 0);
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AddComponent(new MaabusCoffinComponent(0x1D4C, 0x1C28), 2, 0, 0);
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}
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public MaabusCoffin(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Maabus Maabus{ get; private set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Point3D SpawnLocation{ get; set; }
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public void Awake(Mobile caller)
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{
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if (Maabus != null || SpawnLocation == Point3D.Zero)
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return;
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foreach (AddonComponent c in Components)
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(c as MaabusCoffinComponent)?.TurnToEmpty();
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Maabus = new Maabus { Location = SpawnLocation, Map = Map };
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Maabus.Direction = Maabus.GetDirectionTo(caller);
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Timer.DelayCall(TimeSpan.FromSeconds(7.5), BeginSleep);
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}
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public void BeginSleep()
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{
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if (Maabus == null)
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return;
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Effects.PlaySound(Maabus.Location, Maabus.Map, 0x48E);
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Timer.DelayCall(TimeSpan.FromSeconds(2.5), Sleep);
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}
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public void Sleep()
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{
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if (Maabus == null)
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return;
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Effects.SendLocationParticles(EffectItem.Create(Maabus.Location, Maabus.Map, EffectItem.DefaultDuration), 0x3728,
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10, 10, 0x7E7);
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Effects.PlaySound(Maabus.Location, Maabus.Map, 0x1FE);
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Maabus.Delete();
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Maabus = null;
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foreach (MaabusCoffinComponent c in Components)
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c.TurnToFull();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(Maabus);
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writer.Write(SpawnLocation);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Maabus = reader.ReadMobile() as Maabus;
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SpawnLocation = reader.ReadPoint3D();
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Sleep();
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}
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}
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public class MaabusCoffinComponent : AddonComponent
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{
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private int m_EmptyItemID;
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private int m_FullItemID;
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public MaabusCoffinComponent(int itemID) : this(itemID, itemID)
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{
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}
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public MaabusCoffinComponent(int fullItemID, int emptyItemID) : base(fullItemID)
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{
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m_FullItemID = fullItemID;
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m_EmptyItemID = emptyItemID;
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}
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public MaabusCoffinComponent(Serial serial) : base(serial)
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{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Point3D SpawnLocation
|
||||
{
|
||||
get => Addon is MaabusCoffin coffin ? coffin.SpawnLocation : Point3D.Zero;
|
||||
set
|
||||
{
|
||||
if (Addon is MaabusCoffin coffin) coffin.SpawnLocation = value;
|
||||
}
|
||||
}
|
||||
|
||||
public void TurnToEmpty()
|
||||
{
|
||||
ItemID = m_EmptyItemID;
|
||||
}
|
||||
|
||||
public void TurnToFull()
|
||||
{
|
||||
ItemID = m_FullItemID;
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_FullItemID);
|
||||
writer.Write(m_EmptyItemID);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_FullItemID = reader.ReadInt();
|
||||
m_EmptyItemID = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,133 @@
|
|||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.Quests.Necro
|
||||
{
|
||||
public class ScrollOfAbraxus : QuestItem
|
||||
{
|
||||
[Constructible]
|
||||
public ScrollOfAbraxus() : base(0x227B)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public ScrollOfAbraxus(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1028827; // Scroll of Abraxus
|
||||
|
||||
public override bool CanDrop(PlayerMobile player)
|
||||
{
|
||||
return !(player.Quest is DarkTidesQuest);
|
||||
|
||||
//return !( qs.IsObjectiveInProgress( typeof( RetrieveAbraxusScrollObjective ) ) || qs.IsObjectiveInProgress( typeof( ReadAbraxusScrollObjective ) ) );
|
||||
}
|
||||
|
||||
public override void OnAdded(IEntity parent)
|
||||
{
|
||||
base.OnAdded(parent);
|
||||
|
||||
if (RootParent is PlayerMobile pm)
|
||||
{
|
||||
QuestSystem qs = pm.Quest;
|
||||
|
||||
if (qs is DarkTidesQuest)
|
||||
{
|
||||
QuestObjective obj = qs.FindObjective<RetrieveAbraxusScrollObjective>();
|
||||
|
||||
if (obj?.Completed == false)
|
||||
obj.Complete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.SendGump(new ScrollOfAbraxusGump());
|
||||
|
||||
if (from is PlayerMobile pm)
|
||||
{
|
||||
QuestSystem qs = pm.Quest;
|
||||
|
||||
if (qs is DarkTidesQuest)
|
||||
{
|
||||
QuestObjective obj = qs.FindObjective<ReadAbraxusScrollObjective>();
|
||||
|
||||
if (obj?.Completed == false)
|
||||
obj.Complete();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class ScrollOfAbraxusGump : Gump
|
||||
{
|
||||
public ScrollOfAbraxusGump() : base(150, 50)
|
||||
{
|
||||
AddPage(0);
|
||||
|
||||
AddImage(0, 0, 1228);
|
||||
AddImage(340, 255, 9005);
|
||||
|
||||
/* Security at the Crystal Cave<BR><BR>
|
||||
*
|
||||
* We have taken great measuresto ensure the safety of the
|
||||
* Scroll of Calling, which we have so valiantly taken from
|
||||
* the Necromancer Maabus during the battle of the wood
|
||||
* nearly 200 years ago.<BR><BR>
|
||||
*
|
||||
* The scroll must never fall into the hands of the
|
||||
* Necromancers again, lest they use it to summon the ancient
|
||||
* daemon Kronus. The scroll of calling is a necessity in the
|
||||
* series of dark rites the Necromancers must perform to once again
|
||||
* re-awaken Kronus.<BR><BR>
|
||||
*
|
||||
* Should Kronus ever rise again, the days of the Paladins, and
|
||||
* indeed humanity as we know it will be numbered.<BR><BR>
|
||||
*
|
||||
* For this reason, we have posted the honorable Horus, former
|
||||
* General of the Northern Legions to guard the entrance of the
|
||||
* Crystal Cave where we keep the Scroll of Calling. Horus was
|
||||
* infused with magical life from the tree Urywen during his last
|
||||
* battle. The power gave him eternal life, but it also,
|
||||
* unfortunately, took his eye sight.<BR><BR>
|
||||
*
|
||||
* Since Horus cannot see those he admits to the Crystal Cave,
|
||||
* he will only allow those that know the secret password to enter.
|
||||
* Speak the following word to Horus and he shall grant you passage
|
||||
* to the Crystal Cave:<BR><BR>
|
||||
*
|
||||
* <I>Urywen</I><BR><BR>
|
||||
*
|
||||
* Do not speak this password anywhere except when seeking passage
|
||||
* into the Crystal Cave, as our adversaries are lurking in the
|
||||
* shadows <EFBFBD> they are everywhere.<BR><BR>Go with the light, friend.<BR><BR>
|
||||
*
|
||||
* <I>- Frater Melkeer</I>
|
||||
*/
|
||||
AddHtmlLocalized(25, 36, 350, 210, 1060116, 1, false, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,46 @@
|
|||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.Quests.Necro
|
||||
{
|
||||
public class VaultOfSecretsBarrier : Item
|
||||
{
|
||||
[Constructible]
|
||||
public VaultOfSecretsBarrier() : base(0x49E)
|
||||
{
|
||||
Movable = false;
|
||||
Visible = false;
|
||||
}
|
||||
|
||||
public VaultOfSecretsBarrier(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool OnMoveOver(Mobile m)
|
||||
{
|
||||
if (m.AccessLevel > AccessLevel.Player)
|
||||
return true;
|
||||
|
||||
if (m is PlayerMobile pm && pm.Profession == 4)
|
||||
{
|
||||
m.SendLocalizedMessage(1060188, "", 0x24); // The wicked may not enter!
|
||||
return false;
|
||||
}
|
||||
|
||||
return base.OnMoveOver(m);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue