Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
166
Projects/Scripts/Engines/Quests/Dark Tides/Items/KronusScroll.cs
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166
Projects/Scripts/Engines/Quests/Dark Tides/Items/KronusScroll.cs
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using System;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.Quests.Necro
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{
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public class KronusScroll : QuestItem
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{
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private static readonly Rectangle2D m_WellOfTearsArea = new Rectangle2D(2080, 1346, 10, 10);
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private static readonly Map m_WellOfTearsMap = Map.Malas;
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[Constructible]
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public KronusScroll() : base(0x227A)
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{
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Weight = 1.0;
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Hue = 0x44E;
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}
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public KronusScroll(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1060149; // Calling of Kronus
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public override bool CanDrop(PlayerMobile player)
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{
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return !(player.Quest is DarkTidesQuest);
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/*return !( qs.IsObjectiveInProgress( typeof( FindCallingScrollObjective ) )
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|| qs.IsObjectiveInProgress( typeof( FindMardothAboutKronusObjective ) )
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|| qs.IsObjectiveInProgress( typeof( FindWellOfTearsObjective ) )
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|| qs.IsObjectiveInProgress( typeof( UseCallingScrollObjective ) ) );*/
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!IsChildOf(from))
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return;
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if (from is PlayerMobile pm)
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{
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QuestSystem qs = pm.Quest;
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if (qs is DarkTidesQuest)
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{
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if (qs.IsObjectiveInProgress(typeof(FindMardothAboutKronusObjective)))
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{
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pm.SendLocalizedMessage(1060151, "",
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0x41); // You read the scroll, but decide against performing the calling until you are instructed to do so by Mardoth.
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}
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else if (qs.IsObjectiveInProgress(typeof(FindWellOfTearsObjective)))
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{
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pm.SendLocalizedMessage(1060152, "",
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0x41); // You must be at the Well of Tears in the city of Necromancers to use this scroll.
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}
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else if (qs.IsObjectiveInProgress(typeof(UseCallingScrollObjective)))
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{
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if (pm.Map == m_WellOfTearsMap && m_WellOfTearsArea.Contains(pm))
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{
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QuestObjective obj = qs.FindObjective<UseCallingScrollObjective>();
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if (obj?.Completed == false)
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obj.Complete();
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Delete();
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new CallingTimer(pm).Start();
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}
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else
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{
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pm.SendLocalizedMessage(1060152, "",
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0x41); // You must be at the Well of Tears in the city of Necromancers to use this scroll.
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}
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}
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else
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{
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pm.SendLocalizedMessage(1060150, "",
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0x41); // A strange terror grips your heart as you attempt to read the scroll. You decide it would be a bad idea to read it out loud.
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}
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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private class CallingTimer : Timer
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{
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private PlayerMobile m_Player;
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private int m_Step;
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public CallingTimer(PlayerMobile player) : base(TimeSpan.Zero, TimeSpan.FromSeconds(1.0), 6)
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{
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Priority = TimerPriority.TwentyFiveMS;
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m_Player = player;
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m_Step = 0;
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}
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protected override void OnTick()
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{
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if (m_Player.Deleted)
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{
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Stop();
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return;
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}
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if (!m_Player.Mounted)
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m_Player.Animate(Utility.RandomBool() ? 16 : 17, 7, 1, true, false, 0);
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if (m_Step == 4)
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{
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int baseX = m_WellOfTearsArea.X;
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int baseY = m_WellOfTearsArea.Y;
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int width = m_WellOfTearsArea.Width;
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int height = m_WellOfTearsArea.Height;
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Map map = m_WellOfTearsMap;
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Effects.SendLocationParticles(
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EffectItem.Create(m_Player.Location, m_Player.Map, TimeSpan.FromSeconds(1.0)), 0, 0, 0, 0x13C4);
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Effects.PlaySound(m_Player.Location, m_Player.Map, 0x243);
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for (int i = 0; i < 15; i++)
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{
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int x = baseX + Utility.Random(width);
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int y = baseY + Utility.Random(height);
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int z = map.GetAverageZ(x, y);
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Point3D from = new Point3D(x, y, z + Utility.RandomMinMax(5, 20));
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Point3D to = new Point3D(x, y, z);
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int hue = Utility.RandomList(0x481, 0x482, 0x489, 0x497, 0x66D);
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Effects.SendPacket(from, map,
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new HuedEffect(EffectType.Moving, Serial.Zero, Serial.Zero, 0x36D4, from, to, 0, 0, false, true,
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hue, 0));
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}
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}
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if (m_Step < 5)
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{
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m_Player.Frozen = true;
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}
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else // Cast completed
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{
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m_Player.Frozen = false;
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SummonedPaladin.BeginSummon(m_Player);
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}
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m_Step++;
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}
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}
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}
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}
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