Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
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using Server.Gumps;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Necro
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{
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public class ScrollOfAbraxus : QuestItem
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{
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[Constructible]
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public ScrollOfAbraxus() : base(0x227B)
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{
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Weight = 1.0;
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}
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public ScrollOfAbraxus(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1028827; // Scroll of Abraxus
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public override bool CanDrop(PlayerMobile player)
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{
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return !(player.Quest is DarkTidesQuest);
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//return !( qs.IsObjectiveInProgress( typeof( RetrieveAbraxusScrollObjective ) ) || qs.IsObjectiveInProgress( typeof( ReadAbraxusScrollObjective ) ) );
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}
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public override void OnAdded(IEntity parent)
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{
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base.OnAdded(parent);
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if (RootParent is PlayerMobile pm)
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{
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QuestSystem qs = pm.Quest;
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if (qs is DarkTidesQuest)
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{
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QuestObjective obj = qs.FindObjective<RetrieveAbraxusScrollObjective>();
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if (obj?.Completed == false)
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obj.Complete();
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}
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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from.SendGump(new ScrollOfAbraxusGump());
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if (from is PlayerMobile pm)
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{
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QuestSystem qs = pm.Quest;
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if (qs is DarkTidesQuest)
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{
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QuestObjective obj = qs.FindObjective<ReadAbraxusScrollObjective>();
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if (obj?.Completed == false)
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obj.Complete();
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}
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}
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}
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else
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class ScrollOfAbraxusGump : Gump
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{
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public ScrollOfAbraxusGump() : base(150, 50)
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{
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AddPage(0);
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AddImage(0, 0, 1228);
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AddImage(340, 255, 9005);
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/* Security at the Crystal Cave<BR><BR>
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*
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* We have taken great measuresto ensure the safety of the
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* Scroll of Calling, which we have so valiantly taken from
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* the Necromancer Maabus during the battle of the wood
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* nearly 200 years ago.<BR><BR>
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*
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* The scroll must never fall into the hands of the
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* Necromancers again, lest they use it to summon the ancient
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* daemon Kronus. The scroll of calling is a necessity in the
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* series of dark rites the Necromancers must perform to once again
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* re-awaken Kronus.<BR><BR>
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*
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* Should Kronus ever rise again, the days of the Paladins, and
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* indeed humanity as we know it will be numbered.<BR><BR>
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*
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* For this reason, we have posted the honorable Horus, former
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* General of the Northern Legions to guard the entrance of the
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* Crystal Cave where we keep the Scroll of Calling. Horus was
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* infused with magical life from the tree Urywen during his last
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* battle. The power gave him eternal life, but it also,
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* unfortunately, took his eye sight.<BR><BR>
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*
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* Since Horus cannot see those he admits to the Crystal Cave,
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* he will only allow those that know the secret password to enter.
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* Speak the following word to Horus and he shall grant you passage
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* to the Crystal Cave:<BR><BR>
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*
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* <I>Urywen</I><BR><BR>
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*
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* Do not speak this password anywhere except when seeking passage
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* into the Crystal Cave, as our adversaries are lurking in the
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* shadows <EFBFBD> they are everywhere.<BR><BR>Go with the light, friend.<BR><BR>
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*
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* <I>- Frater Melkeer</I>
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*/
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AddHtmlLocalized(25, 36, 350, 210, 1060116, 1, false, true);
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}
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}
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}
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