Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
191
Projects/Scripts/Engines/Quests/Dark Tides/Mobiles/Horus.cs
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191
Projects/Scripts/Engines/Quests/Dark Tides/Mobiles/Horus.cs
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.Quests.Necro
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{
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public class Horus : BaseQuester
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{
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[Constructible]
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public Horus() : base("the Guardian")
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{
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}
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public Horus(Serial serial) : base(serial)
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{
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}
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public override string DefaultName => "Horus";
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public override void InitBody()
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{
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InitStats(100, 100, 25);
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Hue = 0x83F3;
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Body = 0x190;
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}
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public override void InitOutfit()
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{
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AddItem(SetHue(new PlateLegs(), 0x849));
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AddItem(SetHue(new PlateChest(), 0x849));
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AddItem(SetHue(new PlateArms(), 0x849));
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AddItem(SetHue(new PlateGloves(), 0x849));
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AddItem(SetHue(new PlateGorget(), 0x849));
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AddItem(SetHue(new Bardiche(), 0x482));
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AddItem(SetHue(new Boots(), 0x001));
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AddItem(SetHue(new Cloak(), 0x482));
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Utility.AssignRandomHair(this, false);
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Utility.AssignRandomFacialHair(this, false);
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}
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public override int GetAutoTalkRange(PlayerMobile m)
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{
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return 3;
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}
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public override bool CanTalkTo(PlayerMobile to)
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{
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QuestSystem qs = to.Quest;
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return qs is DarkTidesQuest && qs.IsObjectiveInProgress(typeof(FindCrystalCaveObjective));
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}
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public override void OnTalk(PlayerMobile player, bool contextMenu)
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{
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QuestSystem qs = player.Quest;
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if (qs is DarkTidesQuest)
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{
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QuestObjective obj = qs.FindObjective<FindCrystalCaveObjective>();
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if (obj?.Completed == false)
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obj.Complete();
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}
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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base.OnMovement(m, oldLocation);
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if (InRange(m.Location, 2) && !InRange(oldLocation, 2) && m is PlayerMobile pm)
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{
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QuestSystem qs = pm.Quest;
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if (qs is DarkTidesQuest)
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{
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QuestObjective obj = qs.FindObjective<ReturnToCrystalCaveObjective>();
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if (obj?.Completed == false)
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{
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obj.Complete();
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}
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else
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{
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obj = qs.FindObjective<FindHorusAboutRewardObjective>();
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if (obj?.Completed == false)
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{
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Container cont = GetNewContainer();
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cont.DropItem(new Gold(500));
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BaseJewel jewel = new GoldBracelet();
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if (Core.AOS)
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BaseRunicTool.ApplyAttributesTo(jewel, 3, 20, 40);
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cont.DropItem(jewel);
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if (!pm.PlaceInBackpack(cont))
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{
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cont.Delete();
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pm.SendLocalizedMessage(
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1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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else
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{
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obj.Complete();
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}
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}
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}
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}
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}
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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if (from.Alive)
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if (from is PlayerMobile pm)
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{
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QuestSystem qs = pm.Quest;
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if (qs is DarkTidesQuest)
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{
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QuestObjective obj = qs.FindObjective<SpeakCavePasswordObjective>();
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bool enabled = obj?.Completed == false;
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list.Add(new SpeakPasswordEntry(this, pm, enabled));
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}
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}
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}
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public virtual void OnPasswordSpoken(PlayerMobile from)
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{
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QuestSystem qs = from.Quest;
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if (qs is DarkTidesQuest)
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{
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QuestObjective obj = qs.FindObjective<SpeakCavePasswordObjective>();
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if (obj?.Completed == false)
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{
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obj.Complete();
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return;
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}
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}
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from.SendLocalizedMessage(1060185); // Horus ignores you.
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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private class SpeakPasswordEntry : ContextMenuEntry
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{
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private PlayerMobile m_From;
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private Horus m_Horus;
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public SpeakPasswordEntry(Horus horus, PlayerMobile from, bool enabled) : base(6193, 3)
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{
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m_Horus = horus;
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m_From = from;
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if (!enabled)
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Flags |= CMEFlags.Disabled;
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}
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public override void OnClick()
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{
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if (m_From.Alive)
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m_Horus.OnPasswordSpoken(m_From);
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}
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}
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}
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}
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