Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
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@ -0,0 +1,53 @@
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namespace Server.Engines.Quests.Naturalist
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{
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public class DontOfferConversation : QuestConversation
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{
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public override object Message => 1054052;
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public override bool Logged => false;
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}
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public class AcceptConversation : QuestConversation
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{
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public override object Message => 1054043;
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public override void OnRead()
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{
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System.AddObjective(new StudyNestsObjective());
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}
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}
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public class NaturalistDuringStudyConversation : QuestConversation
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{
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public override object Message => 1054049;
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public override bool Logged => false;
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}
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public class EndConversation : QuestConversation
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{
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public override object Message => 1054050;
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public override void OnRead()
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{
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System.Complete();
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}
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}
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public class SpecialEndConversation : QuestConversation
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{
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public override object Message => 1054051;
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public override void OnRead()
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{
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System.Complete();
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}
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}
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public class FullBackpackConversation : QuestConversation
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{
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public override object Message => 1054053;
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public override bool Logged => false;
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}
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}
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@ -0,0 +1,191 @@
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using Server.Engines.Plants;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Naturalist
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{
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public class Naturalist : BaseQuester
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{
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[Constructible]
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public Naturalist() : base("the Naturalist")
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{
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}
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public Naturalist(Serial serial) : base(serial)
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{
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}
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public override void InitBody()
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{
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InitStats(100, 100, 25);
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Hue = Race.Human.RandomSkinHue();
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Female = false;
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Body = 0x190;
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Name = NameList.RandomName("male");
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}
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public override void InitOutfit()
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{
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AddItem(new Tunic(0x598));
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AddItem(new LongPants(0x59B));
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AddItem(new Boots());
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Utility.AssignRandomHair(this);
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Utility.AssignRandomFacialHair(this, HairHue);
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}
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public override void OnTalk(PlayerMobile player, bool contextMenu)
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{
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if (player.Quest is StudyOfSolenQuest qs && qs.Naturalist == this)
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{
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StudyNestsObjective study = qs.FindObjective<StudyNestsObjective>();
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if (study == null)
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return;
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if (!study.Completed)
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{
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PlaySound(0x41F);
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qs.AddConversation(new NaturalistDuringStudyConversation());
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return;
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}
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QuestObjective obj = qs.FindObjective<ReturnToNaturalistObjective>();
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if (obj?.Completed == false)
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{
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Seed reward;
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PlantType type;
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switch (Utility.Random(17))
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{
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case 0:
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type = PlantType.CampionFlowers;
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break;
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case 1:
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type = PlantType.Poppies;
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break;
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case 2:
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type = PlantType.Snowdrops;
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break;
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case 3:
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type = PlantType.Bulrushes;
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break;
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case 4:
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type = PlantType.Lilies;
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break;
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case 5:
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type = PlantType.PampasGrass;
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break;
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case 6:
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type = PlantType.Rushes;
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break;
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case 7:
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type = PlantType.ElephantEarPlant;
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break;
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case 8:
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type = PlantType.Fern;
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break;
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case 9:
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type = PlantType.PonytailPalm;
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break;
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case 10:
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type = PlantType.SmallPalm;
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break;
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case 11:
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type = PlantType.CenturyPlant;
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break;
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case 12:
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type = PlantType.WaterPlant;
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break;
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case 13:
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type = PlantType.SnakePlant;
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break;
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case 14:
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type = PlantType.PricklyPearCactus;
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break;
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case 15:
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type = PlantType.BarrelCactus;
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break;
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default:
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type = PlantType.TribarrelCactus;
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break;
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}
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if (study.StudiedSpecialNest)
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{
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reward = new Seed(type, PlantHue.FireRed);
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}
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else
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{
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PlantHue hue;
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switch (Utility.Random(3))
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{
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case 0:
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hue = PlantHue.Pink;
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break;
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case 1:
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hue = PlantHue.Magenta;
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break;
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default:
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hue = PlantHue.Aqua;
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break;
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}
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reward = new Seed(type, hue);
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}
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if (player.PlaceInBackpack(reward))
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{
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obj.Complete();
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PlaySound(0x449);
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PlaySound(0x41B);
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if (study.StudiedSpecialNest)
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qs.AddConversation(new SpecialEndConversation());
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else
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qs.AddConversation(new EndConversation());
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}
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else
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{
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reward.Delete();
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qs.AddConversation(new FullBackpackConversation());
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}
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}
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}
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else
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{
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QuestSystem newQuest = new StudyOfSolenQuest(player, this);
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if (player.Quest == null && QuestSystem.CanOfferQuest(player, typeof(StudyOfSolenQuest)))
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{
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PlaySound(0x42F);
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newQuest.SendOffer();
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}
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else
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{
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PlaySound(0x448);
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newQuest.AddConversation(new DontOfferConversation());
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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using System.Linq;
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namespace Server.Engines.Quests.Naturalist
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{
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public class NestArea
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{
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private static readonly NestArea[] m_Areas =
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{
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new NestArea(false, new Rectangle2D(5861, 1787, 26, 25)),
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new NestArea(false, new Rectangle2D(5734, 1788, 14, 50),
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new Rectangle2D(5748, 1800, 3, 34),
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new Rectangle2D(5751, 1808, 2, 20)),
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new NestArea(false, new Rectangle2D(5907, 1908, 19, 43)),
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new NestArea(false, new Rectangle2D(5721, 1926, 24, 29),
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new Rectangle2D(5745, 1935, 7, 22)),
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new NestArea(true, new Rectangle2D(5651, 1853, 21, 32),
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new Rectangle2D(5672, 1857, 6, 20))
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};
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private Rectangle2D[] m_Rects;
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private NestArea(bool special, params Rectangle2D[] rects)
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{
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Special = special;
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m_Rects = rects;
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}
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public static int NonSpecialCount => m_Areas.Count(area => !area.Special);
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public bool Special{ get; }
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public int ID
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{
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get
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{
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for (int i = 0; i < m_Areas.Length; i++)
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if (m_Areas[i] == this)
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return i;
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return 0;
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}
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}
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public static NestArea Find(IPoint2D p)
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{
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return m_Areas.FirstOrDefault(area => area.Contains(p));
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}
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public static NestArea GetByID(int id)
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{
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if (id >= 0 && id < m_Areas.Length)
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return m_Areas[id];
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return null;
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}
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public bool Contains(IPoint2D p)
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{
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return m_Rects.Any(rect => rect.Contains(p));
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}
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}
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}
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@ -0,0 +1,180 @@
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using System;
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using System.Collections.Generic;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Naturalist
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{
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public class StudyNestsObjective : QuestObjective
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{
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private NestArea m_CurrentNest;
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private List<NestArea> m_StudiedNests = new List<NestArea>();
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private DateTime m_StudyBegin;
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private StudyState m_StudyState;
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public override object Message => 1054044;
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public override int MaxProgress => NestArea.NonSpecialCount;
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public bool StudiedSpecialNest{ get; private set; }
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public override bool GetTimerEvent()
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{
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return true;
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}
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public override void CheckProgress()
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{
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PlayerMobile from = System.From;
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if (m_CurrentNest != null)
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{
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NestArea nest = m_CurrentNest;
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if ((from.Map == Map.Trammel || from.Map == Map.Felucca) && nest.Contains(from))
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{
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if (m_StudyState != StudyState.Inactive)
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{
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TimeSpan time = DateTime.UtcNow - m_StudyBegin;
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if (time > TimeSpan.FromSeconds(30.0))
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{
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m_StudiedNests.Add(nest);
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m_StudyState = StudyState.Inactive;
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if (m_CurrentNest.Special)
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{
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from.SendLocalizedMessage(
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1054057); // You complete your examination of this bizarre Egg Nest. The Naturalist will undoubtedly be quite interested in these notes!
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StudiedSpecialNest = true;
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}
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else
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{
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from.SendLocalizedMessage(
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1054054); // You have completed your study of this Solen Egg Nest. You put your notes away.
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CurProgress++;
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}
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}
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else if (m_StudyState == StudyState.FirstStep && time > TimeSpan.FromSeconds(15.0))
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{
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if (!nest.Special)
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from.SendLocalizedMessage(
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1054058); // You begin recording your completed notes on a bit of parchment.
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m_StudyState = StudyState.SecondStep;
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}
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}
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}
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else
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{
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if (m_StudyState != StudyState.Inactive)
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from.SendLocalizedMessage(
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1054046); // You abandon your study of the Solen Egg Nest without gathering the needed information.
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m_CurrentNest = null;
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}
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}
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else if (from.Map == Map.Trammel || from.Map == Map.Felucca)
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{
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NestArea nest = NestArea.Find(from);
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if (nest != null)
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{
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m_CurrentNest = nest;
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m_StudyBegin = DateTime.UtcNow;
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if (m_StudiedNests.Contains(nest))
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{
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m_StudyState = StudyState.Inactive;
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from.SendLocalizedMessage(
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1054047); // You glance at the Egg Nest, realizing you've already studied this one.
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}
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else
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{
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m_StudyState = StudyState.FirstStep;
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if (nest.Special)
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from.SendLocalizedMessage(
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1054056); // You notice something very odd about this Solen Egg Nest. You begin taking notes.
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else
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from.SendLocalizedMessage(
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1054045); // You begin studying the Solen Egg Nest to gather information.
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if (from.Female)
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from.PlaySound(0x30B);
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else
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from.PlaySound(0x419);
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}
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}
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}
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}
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public override void RenderProgress(BaseQuestGump gump)
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{
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if (!Completed)
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{
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gump.AddHtmlLocalized(70, 260, 270, 100, 1054055, BaseQuestGump.Blue); // Solen Nests Studied :
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gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
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gump.AddLabel(100, 280, 0x64, "/");
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gump.AddLabel(130, 280, 0x64, MaxProgress.ToString());
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}
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else
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{
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base.RenderProgress(gump);
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}
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}
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public override void OnComplete()
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{
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System.AddObjective(new ReturnToNaturalistObjective());
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}
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public override void ChildDeserialize(GenericReader reader)
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{
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int version = reader.ReadEncodedInt();
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int count = reader.ReadEncodedInt();
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for (int i = 0; i < count; i++)
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{
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NestArea nest = NestArea.GetByID(reader.ReadEncodedInt());
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m_StudiedNests.Add(nest);
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}
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StudiedSpecialNest = reader.ReadBool();
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}
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public override void ChildSerialize(GenericWriter writer)
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{
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writer.WriteEncodedInt(0); // version
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writer.WriteEncodedInt(m_StudiedNests.Count);
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foreach (NestArea nest in m_StudiedNests)
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writer.WriteEncodedInt(nest.ID);
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writer.Write(StudiedSpecialNest);
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}
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private enum StudyState
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{
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Inactive,
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FirstStep,
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SecondStep
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}
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}
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public class ReturnToNaturalistObjective : QuestObjective
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{
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public override object Message => 1054048;
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public override void RenderProgress(BaseQuestGump gump)
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{
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string count = NestArea.NonSpecialCount.ToString();
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gump.AddHtmlLocalized(70, 260, 270, 100, 1054055, BaseQuestGump.Blue); // Solen Nests Studied :
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gump.AddLabel(70, 280, 0x64, count);
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gump.AddLabel(100, 280, 0x64, "/");
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gump.AddLabel(130, 280, 0x64, count);
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}
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}
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}
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@ -0,0 +1,66 @@
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using System;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Naturalist
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{
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public class StudyOfSolenQuest : QuestSystem
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{
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private static Type[] m_TypeReferenceTable =
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{
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typeof(StudyNestsObjective),
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typeof(ReturnToNaturalistObjective),
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typeof(DontOfferConversation),
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typeof(AcceptConversation),
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typeof(NaturalistDuringStudyConversation),
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typeof(EndConversation),
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typeof(SpecialEndConversation),
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typeof(FullBackpackConversation)
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};
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public StudyOfSolenQuest(PlayerMobile from, Naturalist naturalist) : base(from)
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{
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Naturalist = naturalist;
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}
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// Serialization
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public StudyOfSolenQuest()
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{
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}
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public override Type[] TypeReferenceTable => m_TypeReferenceTable;
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public override object Name => 1054041;
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public override object OfferMessage => 1054042;
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public override TimeSpan RestartDelay => TimeSpan.Zero;
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public override bool IsTutorial => false;
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public override int Picture => 0x15C7;
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public Naturalist Naturalist{ get; private set; }
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public override void ChildDeserialize(GenericReader reader)
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{
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int version = reader.ReadEncodedInt();
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Naturalist = (Naturalist)reader.ReadMobile();
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}
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public override void ChildSerialize(GenericWriter writer)
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{
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writer.WriteEncodedInt(0); // version
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writer.Write(Naturalist);
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}
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public override void Accept()
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{
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base.Accept();
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Naturalist?.PlaySound(0x431);
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AddConversation(new AcceptConversation());
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}
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}
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}
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