Reorganizes Project (#41)
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08bf44af9a
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3499 changed files with 79 additions and 55 deletions
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using System;
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using System.Collections.Generic;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Naturalist
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{
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public class StudyNestsObjective : QuestObjective
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{
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private NestArea m_CurrentNest;
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private List<NestArea> m_StudiedNests = new List<NestArea>();
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private DateTime m_StudyBegin;
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private StudyState m_StudyState;
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public override object Message => 1054044;
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public override int MaxProgress => NestArea.NonSpecialCount;
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public bool StudiedSpecialNest{ get; private set; }
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public override bool GetTimerEvent()
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{
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return true;
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}
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public override void CheckProgress()
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{
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PlayerMobile from = System.From;
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if (m_CurrentNest != null)
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{
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NestArea nest = m_CurrentNest;
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if ((from.Map == Map.Trammel || from.Map == Map.Felucca) && nest.Contains(from))
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{
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if (m_StudyState != StudyState.Inactive)
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{
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TimeSpan time = DateTime.UtcNow - m_StudyBegin;
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if (time > TimeSpan.FromSeconds(30.0))
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{
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m_StudiedNests.Add(nest);
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m_StudyState = StudyState.Inactive;
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if (m_CurrentNest.Special)
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{
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from.SendLocalizedMessage(
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1054057); // You complete your examination of this bizarre Egg Nest. The Naturalist will undoubtedly be quite interested in these notes!
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StudiedSpecialNest = true;
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}
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else
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{
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from.SendLocalizedMessage(
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1054054); // You have completed your study of this Solen Egg Nest. You put your notes away.
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CurProgress++;
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}
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}
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else if (m_StudyState == StudyState.FirstStep && time > TimeSpan.FromSeconds(15.0))
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{
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if (!nest.Special)
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from.SendLocalizedMessage(
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1054058); // You begin recording your completed notes on a bit of parchment.
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m_StudyState = StudyState.SecondStep;
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}
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}
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}
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else
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{
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if (m_StudyState != StudyState.Inactive)
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from.SendLocalizedMessage(
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1054046); // You abandon your study of the Solen Egg Nest without gathering the needed information.
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m_CurrentNest = null;
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}
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}
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else if (from.Map == Map.Trammel || from.Map == Map.Felucca)
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{
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NestArea nest = NestArea.Find(from);
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if (nest != null)
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{
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m_CurrentNest = nest;
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m_StudyBegin = DateTime.UtcNow;
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if (m_StudiedNests.Contains(nest))
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{
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m_StudyState = StudyState.Inactive;
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from.SendLocalizedMessage(
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1054047); // You glance at the Egg Nest, realizing you've already studied this one.
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}
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else
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{
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m_StudyState = StudyState.FirstStep;
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if (nest.Special)
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from.SendLocalizedMessage(
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1054056); // You notice something very odd about this Solen Egg Nest. You begin taking notes.
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else
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from.SendLocalizedMessage(
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1054045); // You begin studying the Solen Egg Nest to gather information.
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if (from.Female)
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from.PlaySound(0x30B);
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else
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from.PlaySound(0x419);
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}
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}
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}
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}
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public override void RenderProgress(BaseQuestGump gump)
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{
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if (!Completed)
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{
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gump.AddHtmlLocalized(70, 260, 270, 100, 1054055, BaseQuestGump.Blue); // Solen Nests Studied :
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gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
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gump.AddLabel(100, 280, 0x64, "/");
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gump.AddLabel(130, 280, 0x64, MaxProgress.ToString());
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}
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else
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{
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base.RenderProgress(gump);
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}
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}
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public override void OnComplete()
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{
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System.AddObjective(new ReturnToNaturalistObjective());
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}
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public override void ChildDeserialize(GenericReader reader)
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{
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int version = reader.ReadEncodedInt();
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int count = reader.ReadEncodedInt();
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for (int i = 0; i < count; i++)
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{
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NestArea nest = NestArea.GetByID(reader.ReadEncodedInt());
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m_StudiedNests.Add(nest);
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}
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StudiedSpecialNest = reader.ReadBool();
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}
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public override void ChildSerialize(GenericWriter writer)
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{
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writer.WriteEncodedInt(0); // version
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writer.WriteEncodedInt(m_StudiedNests.Count);
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foreach (NestArea nest in m_StudiedNests)
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writer.WriteEncodedInt(nest.ID);
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writer.Write(StudiedSpecialNest);
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}
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private enum StudyState
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{
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Inactive,
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FirstStep,
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SecondStep
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}
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}
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public class ReturnToNaturalistObjective : QuestObjective
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{
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public override object Message => 1054048;
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public override void RenderProgress(BaseQuestGump gump)
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{
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string count = NestArea.NonSpecialCount.ToString();
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gump.AddHtmlLocalized(70, 260, 270, 100, 1054055, BaseQuestGump.Blue); // Solen Nests Studied :
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gump.AddLabel(70, 280, 0x64, count);
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gump.AddLabel(100, 280, 0x64, "/");
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gump.AddLabel(130, 280, 0x64, count);
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}
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}
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}
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