Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
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namespace Server.Engines.Quests.Hag
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{
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public class DontOfferConversation : QuestConversation
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{
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public override object Message => 1055000;
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public override bool Logged => false;
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}
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public class AcceptConversation : QuestConversation
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{
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public override object Message => 1055002;
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public override void OnRead()
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{
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System.AddObjective(new FindApprenticeObjective(true));
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}
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}
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public class HagDuringCorpseSearchConversation : QuestConversation
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{
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public override object Message => 1055003;
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public override bool Logged => false;
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}
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public class ApprenticeCorpseConversation : QuestConversation
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{
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public override object Message => 1055004;
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public override void OnRead()
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{
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System.AddObjective(new FindGrizeldaAboutMurderObjective());
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}
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}
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public class MurderConversation : QuestConversation
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{
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public override object Message => 1055005;
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public override void OnRead()
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{
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System.AddObjective(new KillImpsObjective(true));
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}
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}
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public class HagDuringImpSearchConversation : QuestConversation
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{
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public override object Message => 1055006;
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public override bool Logged => false;
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}
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public class ImpDeathConversation : QuestConversation
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{
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private Point3D m_ImpLocation;
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public ImpDeathConversation(Point3D impLocation)
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{
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m_ImpLocation = impLocation;
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}
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public ImpDeathConversation()
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{
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}
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public override object Message => 1055007;
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public override void OnRead()
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{
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System.AddObjective(new FindZeefzorpulObjective(m_ImpLocation));
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}
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public override void ChildDeserialize(GenericReader reader)
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{
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int version = reader.ReadEncodedInt();
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m_ImpLocation = reader.ReadPoint3D();
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}
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public override void ChildSerialize(GenericWriter writer)
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{
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writer.WriteEncodedInt(0); // version
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writer.Write(m_ImpLocation);
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}
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}
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public class ZeefzorpulConversation : QuestConversation
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{
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public override object Message => 1055008;
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public override void OnRead()
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{
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System.AddObjective(new ReturnRecipeObjective());
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}
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}
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public class RecipeConversation : QuestConversation
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{
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public override object Message => 1055009;
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public override void OnRead()
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{
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System.AddObjective(new FindIngredientObjective(new Ingredient[0]));
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}
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}
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public class HagDuringIngredientsConversation : QuestConversation
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{
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public override object Message => 1055012;
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public override bool Logged => false;
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}
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public class BlackheartFirstConversation : QuestConversation
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{
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public override object Message => 1055010;
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public override void OnRead()
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{
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FindIngredientObjective obj = System.FindObjective<FindIngredientObjective>();
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if (obj != null)
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System.AddObjective(new FindIngredientObjective(obj.Ingredients, true));
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}
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}
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public class BlackheartNoPirateConversation : QuestConversation
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{
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private bool m_Drunken;
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private bool m_Tricorne;
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public BlackheartNoPirateConversation(bool tricorne, bool drunken)
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{
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m_Tricorne = tricorne;
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m_Drunken = drunken;
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}
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public BlackheartNoPirateConversation()
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{
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}
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public override object Message
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{
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get
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{
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if (m_Tricorne)
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{
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if (m_Drunken) return 1055059;
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/* <I>Captain Blackheart looks up from polishing his cutlass, glaring at
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* you with red-rimmed eyes.</I><BR><BR>
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*
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* Well, well. Lookit the wee little deck swabby. Aren't ye a cute lil'
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* lassy? Don't ye look just fancy? Ye think yer ready te join me pirate
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* crew? Ye think I should offer ye some've me special Blackheart brew?<BR><BR>
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*
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* I'll make ye walk the plank, I will! We'll see how sweet n' darlin' ye
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* look when the sea serpents get at ye and rip ye te threads! Won't that be
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* a pretty picture, eh?<BR><BR>
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*
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* Ye don't have the stomach fer the pirate life, that's plain enough te me. Ye
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* prance around here like a wee lil' princess, ye do. If ye want to join my
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* crew ye can't just look tha part - ye have to have the stomach fer it, filled
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* up with rotgut until ye can't see straight. I don't drink with just any ol'
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* landlubber! Ye'd best prove yer mettle before ye talk te me again!<BR><BR>
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*
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* <I>The drunken pirate captain leans back in his chair, taking another gulp of
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* his drink before he starts in on another bawdy pirate song.</I>
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*/
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return 1055057;
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}
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if (m_Drunken) return 1055056;
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/* <I>Captain Blackheart looks up from his drink, almost tipping over
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* his chair as he looks you up and down.</I><BR><BR>
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*
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* You again? I thought I told ye te get lost? Go on with ye! Ye ain't
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* no pirate - yer not even fit te clean the barnacles off me rear end!
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* Don't ye come back babbling te me for any of me Blackheart Whiskey until
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* ye look and act like a true pirate!<BR><BR>
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*
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* Now shove off, sewer rat - I've got drinkin' te do!<BR><BR>
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*
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* <I>The inebriated pirate bolts back another mug of ale and brushes you
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* off with a wave of his hand.</I>
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*/
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return 1055058;
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}
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}
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public override bool Logged => false;
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public override void ChildDeserialize(GenericReader reader)
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{
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int version = reader.ReadEncodedInt();
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m_Tricorne = reader.ReadBool();
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m_Drunken = reader.ReadBool();
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}
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public override void ChildSerialize(GenericWriter writer)
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{
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writer.WriteEncodedInt(0); // version
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writer.Write(m_Tricorne);
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writer.Write(m_Drunken);
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}
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}
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public class BlackheartPirateConversation : QuestConversation
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{
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private bool m_FirstMet;
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public BlackheartPirateConversation(bool firstMet)
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{
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m_FirstMet = firstMet;
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}
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public BlackheartPirateConversation()
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{
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}
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public override object Message
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{
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get
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{
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if (m_FirstMet) return 1055054;
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/* <I>The drunken pirate, Captain Blackheart, looks up from his bottle
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* of whiskey with a pleased expression.</I><BR><BR>
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*
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* Well looky here! I didn't think a landlubber like yourself had the pirate
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* blood in ye! But look at that! You certainly look the part now! Sure
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* you can still keep on your feet? Har!<BR><BR>
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*
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* Avast ye, ye loveable pirate! Ye deserve a belt of better brew than the slop
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* ye've been drinking, and I've just the thing.<BR><BR>
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*
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* I call it Captain Blackheart's Whiskey, and it'll give ye hairs on yer chest,
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* that's for sure. Why, a keg of this stuff once spilled on my ship, and it ate
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* a hole right through the deck!<BR><BR>
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*
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* Go on, drink up, or use it to clean the rust off your cutlass - it's the best
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* brew, either way!<BR><BR>
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*
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* <I>Captain Blackheart hands you a jug of his famous Whiskey. You think it best
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* to return it to the Hag, rather than drink any of the noxious swill.</I>
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*/
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return 1055011;
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}
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}
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public override void OnRead()
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{
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System.FindObjective<FindIngredientObjective>()?.NextStep();
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}
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public override void ChildDeserialize(GenericReader reader)
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{
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int version = reader.ReadEncodedInt();
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m_FirstMet = reader.ReadBool();
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}
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public override void ChildSerialize(GenericWriter writer)
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{
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writer.WriteEncodedInt(0); // version
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writer.Write(m_FirstMet);
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}
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}
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public class EndConversation : QuestConversation
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{
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public override object Message => 1055013;
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public override void OnRead()
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{
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System.Complete();
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}
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}
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public class RecentlyFinishedConversation : QuestConversation
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{
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public override object Message => 1055064;
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public override bool Logged => false;
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}
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}
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106
Projects/Scripts/Engines/Quests/Witch Apprentice/Ingredient.cs
Normal file
106
Projects/Scripts/Engines/Quests/Witch Apprentice/Ingredient.cs
Normal file
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using System;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Hag
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{
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public enum Ingredient
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{
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SheepLiver,
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RabbitsFoot,
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MongbatWing,
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ChickenGizzard,
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RatTail,
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FrogsLeg,
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DeerHeart,
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LizardTongue,
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SlimeOoze,
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SpiritEssence,
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SwampWater,
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RedMushrooms,
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Bones,
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StarChart,
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Whiskey
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}
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public class IngredientInfo
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{
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private static IngredientInfo[] m_Table =
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{
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// sheep liver
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new IngredientInfo(1055020, 5, typeof(Sheep)),
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// rabbit's foot
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new IngredientInfo(1055021, 5, typeof(Rabbit), typeof(JackRabbit)),
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// mongbat wing
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new IngredientInfo(1055022, 5, typeof(Mongbat), typeof(GreaterMongbat)),
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// chicken gizzard
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new IngredientInfo(1055023, 5, typeof(Chicken)),
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// rat tail
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new IngredientInfo(1055024, 5, typeof(Rat), typeof(GiantRat), typeof(SewerRat)),
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// frog's leg
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new IngredientInfo(1055025, 5, typeof(BullFrog)),
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// deer heart
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new IngredientInfo(1055026, 5, typeof(Hind), typeof(GreatHart)),
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// lizard tongue
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new IngredientInfo(1055027, 5, typeof(LavaLizard), typeof(Lizardman)),
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// slime ooze
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new IngredientInfo(1055028, 5, typeof(Slime)),
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// spirit essence
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new IngredientInfo(1055029, 5, typeof(Ghoul), typeof(Spectre), typeof(Shade), typeof(Wraith), typeof(Bogle)),
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// Swamp Water
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new IngredientInfo(1055030, 1),
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// Freshly Cut Red Mushrooms
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new IngredientInfo(1055031, 1),
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// Bones Buried In Hallowed Ground
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new IngredientInfo(1055032, 1),
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// Star Chart
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new IngredientInfo(1055033, 1),
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// Captain Blackheart's Whiskey
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new IngredientInfo(1055034, 1)
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};
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private IngredientInfo(int name, int quantity, params Type[] creatures)
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{
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Name = name;
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Creatures = creatures;
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Quantity = quantity;
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}
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public int Name{ get; }
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public Type[] Creatures{ get; }
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public int Quantity{ get; }
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public static IngredientInfo Get(Ingredient ingredient)
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{
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int index = (int)ingredient;
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if (index >= 0 && index < m_Table.Length)
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return m_Table[index];
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return m_Table[0];
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}
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public static Ingredient RandomIngredient(Ingredient[] oldIngredients)
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{
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int length = m_Table.Length - oldIngredients.Length;
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Ingredient[] ingredients = new Ingredient[length];
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for (int i = 0, n = 0; i < m_Table.Length && n < ingredients.Length; i++)
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{
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Ingredient currIngredient = (Ingredient)i;
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bool found = false;
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for (int j = 0; !found && j < oldIngredients.Length; j++)
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if (oldIngredients[j] == currIngredient)
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found = true;
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if (!found)
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ingredients[n++] = currIngredient;
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}
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int index = Utility.Random(ingredients.Length);
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return ingredients[index];
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}
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}
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}
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namespace Server.Items
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{
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public class Cauldron : Item
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{
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[Constructible]
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public Cauldron() : base(0x9ED)
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{
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Weight = 1.0;
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}
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public Cauldron(Serial serial) : base(serial)
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{
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}
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public override string DefaultName => "a cauldron";
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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using System.Collections.Generic;
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using Server.Items;
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using Server.Misc;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.Quests.Hag
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{
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public class HagApprenticeCorpse : Corpse
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{
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[Constructible]
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public HagApprenticeCorpse() : base(GetOwner(), GetEquipment())
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{
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Direction = Direction.South;
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foreach (Item item in EquipItems)
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DropItem(item);
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}
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public HagApprenticeCorpse(Serial serial) : base(serial)
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{
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}
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// TODO: What is this? Why are we creating a mobile and deleting it?
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private static Mobile GetOwner()
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{
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Mobile apprentice = new Mobile();
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apprentice.Hue = Race.Human.RandomSkinHue();
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apprentice.Female = false;
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apprentice.Body = 0x190;
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apprentice.Delete();
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return apprentice;
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}
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private static List<Item> GetEquipment()
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{
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return new List<Item>();
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}
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public override void AddNameProperty(ObjectPropertyList list)
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{
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list.Add("a charred corpse");
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}
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public override void OnSingleClick(Mobile from)
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{
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int hue = Notoriety.GetHue(NotorietyHandlers.CorpseNotoriety(from, this));
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from.Send(new AsciiMessage(Serial, ItemID, MessageType.Label, hue, 3, "", "a charred corpse"));
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}
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public override void Open(Mobile from, bool checkSelfLoot)
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{
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if (!from.InRange(GetWorldLocation(), 2))
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return;
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if (from is PlayerMobile player)
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{
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QuestSystem qs = player.Quest;
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if (qs is WitchApprenticeQuest)
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{
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FindApprenticeObjective obj = qs.FindObjective<FindApprenticeObjective>();
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if (obj?.Completed == false)
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{
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if (obj.Corpse == this)
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{
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obj.Complete();
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Delete();
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}
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else
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{
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SendLocalizedMessageTo(from,
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1055047); // You examine the corpse, but it doesn't fit the description of the particular apprentice the Hag tasked you with finding.
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}
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return;
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}
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}
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}
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SendLocalizedMessageTo(from, 1055048); // You examine the corpse, but find nothing of interest.
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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|
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writer.Write(0); // version
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}
|
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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|
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int version = reader.ReadInt();
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}
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}
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}
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|
|
@ -0,0 +1,36 @@
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namespace Server.Items
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{
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public class HagCauldron : BaseAddon
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{
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[Constructible]
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public HagCauldron()
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||||
{
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||||
AddonComponent pot;
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||||
pot = new AddonComponent(2420);
|
||||
AddComponent(pot, 0, 0, 0); //pot w/ support
|
||||
|
||||
AddonComponent fire;
|
||||
fire = new AddonComponent(4012); //fire pit
|
||||
fire.Light = LightType.Circle150;
|
||||
AddComponent(fire, 0, 0, 0);
|
||||
}
|
||||
|
||||
public HagCauldron(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,73 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class HagStew : BaseAddon
|
||||
{
|
||||
[Constructible]
|
||||
public HagStew()
|
||||
{
|
||||
AddonComponent stew;
|
||||
stew = new AddonComponent(2416);
|
||||
stew.Name = "stew";
|
||||
stew.Visible = true;
|
||||
AddComponent(stew, 0, 0, -7); //stew
|
||||
}
|
||||
|
||||
public HagStew(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnComponentUsed(AddonComponent stew, Mobile from)
|
||||
{
|
||||
if (!from.InRange(GetWorldLocation(), 2))
|
||||
{
|
||||
from.SendMessage("You are too far away.");
|
||||
}
|
||||
else
|
||||
{
|
||||
stew.Visible = false;
|
||||
|
||||
BreadLoaf hagstew = new BreadLoaf(); //this decides your fillrate
|
||||
hagstew.Eat(from);
|
||||
|
||||
Timer m_timer = new ShowStew(stew);
|
||||
m_timer.Start();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public class ShowStew : Timer
|
||||
{
|
||||
private AddonComponent stew;
|
||||
|
||||
public ShowStew(AddonComponent ac) : base(TimeSpan.FromSeconds(30))
|
||||
{
|
||||
stew = ac;
|
||||
Priority = TimerPriority.OneSecond;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if (stew.Visible == false)
|
||||
{
|
||||
Stop();
|
||||
stew.Visible = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,81 @@
|
|||
namespace Server.Engines.Quests.Hag
|
||||
{
|
||||
public class HangoverCure : Item
|
||||
{
|
||||
[Constructible]
|
||||
public HangoverCure() : base(0xE2B)
|
||||
{
|
||||
Weight = 1.0;
|
||||
Hue = 0x2D;
|
||||
|
||||
Uses = 20;
|
||||
}
|
||||
|
||||
public HangoverCure(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1055060; // Grizelda's Extra Strength Hangover Cure
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Uses{ get; set; }
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!IsChildOf(from.Backpack))
|
||||
{
|
||||
SendLocalizedMessageTo(from, 1042038); // You must have the object in your backpack to use it.
|
||||
return;
|
||||
}
|
||||
|
||||
if (Uses > 0)
|
||||
{
|
||||
from.PlaySound(0x2D6);
|
||||
from.SendLocalizedMessage(501206); // An awful taste fills your mouth.
|
||||
|
||||
if (from.BAC > 0)
|
||||
{
|
||||
from.BAC = 0;
|
||||
from.SendLocalizedMessage(501204); // You are now sober!
|
||||
}
|
||||
|
||||
Uses--;
|
||||
}
|
||||
else
|
||||
{
|
||||
Delete();
|
||||
from.SendLocalizedMessage(501201); // There wasn't enough left to have any effect.
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1); // version
|
||||
|
||||
writer.WriteEncodedInt(Uses);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
Uses = reader.ReadEncodedInt();
|
||||
break;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
Uses = 20;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,73 @@
|
|||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.Quests.Hag
|
||||
{
|
||||
public class MagicFlute : Item
|
||||
{
|
||||
[Constructible]
|
||||
public MagicFlute() : base(0x1421)
|
||||
{
|
||||
Hue = 0x8AB;
|
||||
}
|
||||
|
||||
public MagicFlute(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1055051; // magic flute
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!IsChildOf(from.Backpack))
|
||||
{
|
||||
SendLocalizedMessageTo(from, 1042292); // You must have the object in your backpack to use it.
|
||||
return;
|
||||
}
|
||||
|
||||
from.PlaySound(0x3D);
|
||||
|
||||
if (from is PlayerMobile player)
|
||||
{
|
||||
QuestSystem qs = player.Quest;
|
||||
|
||||
if (qs is WitchApprenticeQuest)
|
||||
{
|
||||
FindZeefzorpulObjective obj = qs.FindObjective<FindZeefzorpulObjective>();
|
||||
if (obj?.Completed == false)
|
||||
{
|
||||
if (player.Map != Map.Trammel && player.Map != Map.Felucca || !player.InRange(obj.ImpLocation, 8))
|
||||
{
|
||||
player.SendLocalizedMessage(
|
||||
1055053); // Nothing happens. Zeefzorpul must not be hiding in this area.
|
||||
}
|
||||
else if (player.InRange(obj.ImpLocation, 4))
|
||||
{
|
||||
Delete();
|
||||
|
||||
obj.Complete();
|
||||
}
|
||||
else
|
||||
{
|
||||
player.SendLocalizedMessage(
|
||||
1055052); // The flute sparkles. Zeefzorpul must be in a good hiding place nearby.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Engines.Quests.Hag
|
||||
{
|
||||
public class MoonfireBrew : Item
|
||||
{
|
||||
[Constructible]
|
||||
public MoonfireBrew() : base(0xF04)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public MoonfireBrew(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1055065; // a bottle of magical moonfire brew
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,116 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Engines.Quests.Hag
|
||||
{
|
||||
public class Blackheart : BaseQuester
|
||||
{
|
||||
[Constructible]
|
||||
public Blackheart() : base("the Drunken Pirate")
|
||||
{
|
||||
}
|
||||
|
||||
public Blackheart(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string DefaultName => "Captain Blackheart";
|
||||
|
||||
public override void InitBody()
|
||||
{
|
||||
InitStats(100, 100, 25);
|
||||
|
||||
Hue = 0x83EF;
|
||||
|
||||
Female = false;
|
||||
Body = 0x190;
|
||||
}
|
||||
|
||||
public override void InitOutfit()
|
||||
{
|
||||
AddItem(new FancyShirt());
|
||||
AddItem(new LongPants(0x66D));
|
||||
AddItem(new ThighBoots());
|
||||
AddItem(new TricorneHat(0x1));
|
||||
AddItem(new BodySash(0x66D));
|
||||
|
||||
LeatherGloves gloves = new LeatherGloves();
|
||||
gloves.Hue = 0x66D;
|
||||
AddItem(gloves);
|
||||
|
||||
FacialHairItemID = 0x203E; // Long Beard
|
||||
FacialHairHue = 0x455;
|
||||
|
||||
Item sword = new Cutlass();
|
||||
sword.Movable = false;
|
||||
AddItem(sword);
|
||||
}
|
||||
|
||||
public override void OnTalk(PlayerMobile player, bool contextMenu)
|
||||
{
|
||||
Direction = GetDirectionTo(player);
|
||||
Animate(33, 20, 1, true, false, 0);
|
||||
|
||||
QuestSystem qs = player.Quest;
|
||||
|
||||
if (qs is WitchApprenticeQuest)
|
||||
{
|
||||
FindIngredientObjective obj = qs.FindObjective<FindIngredientObjective>();
|
||||
if (obj?.Completed == false && obj.Ingredient == Ingredient.Whiskey)
|
||||
{
|
||||
PlaySound(Utility.RandomBool() ? 0x42E : 0x43F);
|
||||
|
||||
Item hat = player.FindItemOnLayer(Layer.Helm);
|
||||
bool tricorne = hat is TricorneHat;
|
||||
|
||||
if (tricorne && player.BAC >= 20)
|
||||
{
|
||||
obj.Complete();
|
||||
|
||||
qs.AddConversation(new BlackheartPirateConversation(!obj.BlackheartMet));
|
||||
}
|
||||
else if (!obj.BlackheartMet)
|
||||
{
|
||||
obj.Complete();
|
||||
|
||||
qs.AddConversation(new BlackheartFirstConversation());
|
||||
}
|
||||
else
|
||||
{
|
||||
qs.AddConversation(new BlackheartNoPirateConversation(tricorne, player.BAC > 0));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
PlaySound(0x42C);
|
||||
SayTo(player, 1055041); // The drunken pirate shakes his fist at you and goes back to drinking.
|
||||
}
|
||||
|
||||
private void Heave()
|
||||
{
|
||||
PublicOverheadMessage(MessageType.Regular, 0x3B2, 500849); // *hic*
|
||||
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(Utility.RandomMinMax(60, 180)), Heave);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
Heave();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,218 @@
|
|||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.Quests.Hag
|
||||
{
|
||||
public class Grizelda : BaseQuester
|
||||
{
|
||||
[Constructible]
|
||||
public Grizelda() : base("the Hag")
|
||||
{
|
||||
}
|
||||
|
||||
public Grizelda(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ClickTitle => true;
|
||||
public override string DefaultName => "Grizelda";
|
||||
|
||||
public override void InitBody()
|
||||
{
|
||||
InitStats(100, 100, 25);
|
||||
|
||||
Hue = 0x83EA;
|
||||
|
||||
Female = true;
|
||||
Body = 0x191;
|
||||
}
|
||||
|
||||
public override void InitOutfit()
|
||||
{
|
||||
AddItem(new Robe(0x1));
|
||||
AddItem(new Sandals());
|
||||
AddItem(new WizardsHat(0x1));
|
||||
AddItem(new GoldBracelet());
|
||||
|
||||
HairItemID = 0x203C;
|
||||
|
||||
Item staff = new GnarledStaff();
|
||||
staff.Movable = false;
|
||||
AddItem(staff);
|
||||
}
|
||||
|
||||
public override void OnTalk(PlayerMobile player, bool contextMenu)
|
||||
{
|
||||
Direction = GetDirectionTo(player);
|
||||
|
||||
QuestSystem qs = player.Quest;
|
||||
|
||||
if (qs is WitchApprenticeQuest)
|
||||
{
|
||||
if (qs.IsObjectiveInProgress(typeof(FindApprenticeObjective)))
|
||||
{
|
||||
PlaySound(0x259);
|
||||
PlaySound(0x206);
|
||||
qs.AddConversation(new HagDuringCorpseSearchConversation());
|
||||
}
|
||||
else
|
||||
{
|
||||
QuestObjective obj = qs.FindObjective<FindGrizeldaAboutMurderObjective>();
|
||||
|
||||
if (obj?.Completed == false)
|
||||
{
|
||||
PlaySound(0x420);
|
||||
PlaySound(0x20);
|
||||
obj.Complete();
|
||||
}
|
||||
else if (qs.IsObjectiveInProgress(typeof(KillImpsObjective))
|
||||
|| qs.IsObjectiveInProgress(typeof(FindZeefzorpulObjective)))
|
||||
{
|
||||
PlaySound(0x259);
|
||||
PlaySound(0x206);
|
||||
qs.AddConversation(new HagDuringImpSearchConversation());
|
||||
}
|
||||
else
|
||||
{
|
||||
obj = qs.FindObjective<ReturnRecipeObjective>();
|
||||
|
||||
if (obj?.Completed == false)
|
||||
{
|
||||
PlaySound(0x258);
|
||||
PlaySound(0x41B);
|
||||
obj.Complete();
|
||||
}
|
||||
else if (qs.IsObjectiveInProgress(typeof(FindIngredientObjective)))
|
||||
{
|
||||
PlaySound(0x259);
|
||||
PlaySound(0x206);
|
||||
qs.AddConversation(new HagDuringIngredientsConversation());
|
||||
}
|
||||
else
|
||||
{
|
||||
obj = qs.FindObjective<ReturnIngredientsObjective>();
|
||||
|
||||
if (obj?.Completed == false)
|
||||
{
|
||||
Container cont = GetNewContainer();
|
||||
|
||||
cont.DropItem(new BlackPearl(30));
|
||||
cont.DropItem(new Bloodmoss(30));
|
||||
cont.DropItem(new Garlic(30));
|
||||
cont.DropItem(new Ginseng(30));
|
||||
cont.DropItem(new MandrakeRoot(30));
|
||||
cont.DropItem(new Nightshade(30));
|
||||
cont.DropItem(new SulfurousAsh(30));
|
||||
cont.DropItem(new SpidersSilk(30));
|
||||
|
||||
cont.DropItem(new Cauldron());
|
||||
cont.DropItem(new MoonfireBrew());
|
||||
cont.DropItem(new TreasureMap(Utility.RandomMinMax(1, 4), Map));
|
||||
cont.DropItem(new Gold(2000, 2200));
|
||||
|
||||
if (Utility.RandomBool())
|
||||
{
|
||||
BaseWeapon weapon = Loot.RandomWeapon();
|
||||
|
||||
if (Core.AOS)
|
||||
{
|
||||
BaseRunicTool.ApplyAttributesTo(weapon, 2, 20, 30);
|
||||
}
|
||||
else
|
||||
{
|
||||
weapon.DamageLevel = (WeaponDamageLevel)RandomMinMaxScaled(2, 3);
|
||||
weapon.AccuracyLevel = (WeaponAccuracyLevel)RandomMinMaxScaled(2, 3);
|
||||
weapon.DurabilityLevel = (WeaponDurabilityLevel)RandomMinMaxScaled(2, 3);
|
||||
}
|
||||
|
||||
cont.DropItem(weapon);
|
||||
}
|
||||
else
|
||||
{
|
||||
Item item;
|
||||
|
||||
if (Core.AOS)
|
||||
{
|
||||
item = Loot.RandomArmorOrShieldOrJewelry();
|
||||
|
||||
if (item is BaseArmor armor)
|
||||
BaseRunicTool.ApplyAttributesTo(armor, 2, 20, 30);
|
||||
else if (item is BaseJewel jewel)
|
||||
BaseRunicTool.ApplyAttributesTo(jewel, 2, 20, 30);
|
||||
}
|
||||
else
|
||||
{
|
||||
BaseArmor armor = Loot.RandomArmorOrShield();
|
||||
item = armor;
|
||||
|
||||
armor.ProtectionLevel = (ArmorProtectionLevel)RandomMinMaxScaled(2, 3);
|
||||
armor.Durability = (ArmorDurabilityLevel)RandomMinMaxScaled(2, 3);
|
||||
}
|
||||
|
||||
cont.DropItem(item);
|
||||
}
|
||||
|
||||
if (player.BAC > 0)
|
||||
cont.DropItem(new HangoverCure());
|
||||
|
||||
if (player.PlaceInBackpack(cont))
|
||||
{
|
||||
bool gainedPath = false;
|
||||
|
||||
if (VirtueHelper.Award(player, VirtueName.Sacrifice, 250, ref gainedPath)
|
||||
) // TODO: Check amount on OSI.
|
||||
player.SendLocalizedMessage(1054160); // You have gained in sacrifice.
|
||||
|
||||
PlaySound(0x253);
|
||||
PlaySound(0x20);
|
||||
obj.Complete();
|
||||
}
|
||||
else
|
||||
{
|
||||
cont.Delete();
|
||||
player.SendLocalizedMessage(
|
||||
1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
QuestSystem newQuest = new WitchApprenticeQuest(player);
|
||||
|
||||
if (qs != null)
|
||||
{
|
||||
newQuest.AddConversation(new DontOfferConversation());
|
||||
}
|
||||
else if (QuestSystem.CanOfferQuest(player, typeof(WitchApprenticeQuest), out bool inRestartPeriod))
|
||||
{
|
||||
PlaySound(0x20);
|
||||
PlaySound(0x206);
|
||||
newQuest.SendOffer();
|
||||
}
|
||||
else if (inRestartPeriod)
|
||||
{
|
||||
PlaySound(0x259);
|
||||
PlaySound(0x206);
|
||||
newQuest.AddConversation(new RecentlyFinishedConversation());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,47 @@
|
|||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.Quests.Hag
|
||||
{
|
||||
public class Zeefzorpul : BaseQuester
|
||||
{
|
||||
public Zeefzorpul()
|
||||
{
|
||||
}
|
||||
|
||||
public Zeefzorpul(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string DefaultName => "Zeefzorpul";
|
||||
|
||||
public override void InitBody()
|
||||
{
|
||||
Body = 0x4A;
|
||||
}
|
||||
|
||||
public override bool CanTalkTo(PlayerMobile to)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void OnTalk(PlayerMobile player, bool contextMenu)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
438
Projects/Scripts/Engines/Quests/Witch Apprentice/Objectives.cs
Normal file
438
Projects/Scripts/Engines/Quests/Witch Apprentice/Objectives.cs
Normal file
|
|
@ -0,0 +1,438 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.Quests.Hag
|
||||
{
|
||||
public class FindApprenticeObjective : QuestObjective
|
||||
{
|
||||
private static Point3D[] m_CorpseLocations =
|
||||
{
|
||||
new Point3D(778, 1158, 0),
|
||||
new Point3D(698, 1443, 0),
|
||||
new Point3D(785, 1548, 0),
|
||||
new Point3D(734, 1504, 0),
|
||||
new Point3D(819, 1266, 0)
|
||||
};
|
||||
|
||||
private Point3D m_CorpseLocation;
|
||||
|
||||
public FindApprenticeObjective(bool init)
|
||||
{
|
||||
if (init)
|
||||
m_CorpseLocation = RandomCorpseLocation();
|
||||
}
|
||||
|
||||
public FindApprenticeObjective()
|
||||
{
|
||||
}
|
||||
|
||||
public override object Message => 1055014;
|
||||
|
||||
public Corpse Corpse{ get; private set; }
|
||||
|
||||
private static Point3D RandomCorpseLocation()
|
||||
{
|
||||
int index = Utility.Random(m_CorpseLocations.Length);
|
||||
|
||||
return m_CorpseLocations[index];
|
||||
}
|
||||
|
||||
public override void CheckProgress()
|
||||
{
|
||||
PlayerMobile player = System.From;
|
||||
Map map = player.Map;
|
||||
|
||||
if (Corpse?.Deleted == false || map != Map.Trammel && map != Map.Felucca ||
|
||||
!player.InRange(m_CorpseLocation, 8))
|
||||
return;
|
||||
|
||||
Corpse = new HagApprenticeCorpse();
|
||||
Corpse.MoveToWorld(m_CorpseLocation, map);
|
||||
|
||||
Effects.SendLocationEffect(m_CorpseLocation, map, 0x3728, 10, 10);
|
||||
Effects.PlaySound(m_CorpseLocation, map, 0x1FE);
|
||||
|
||||
Mobile imp = new Zeefzorpul();
|
||||
imp.MoveToWorld(m_CorpseLocation, map);
|
||||
|
||||
// * You see a strange imp stealing a scrap of paper from the bloodied corpse *
|
||||
Corpse.SendLocalizedMessageTo(player, 1055049);
|
||||
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(3.0), () => DeleteImp(imp));
|
||||
}
|
||||
|
||||
private void DeleteImp(Mobile m)
|
||||
{
|
||||
if (m?.Deleted == false)
|
||||
{
|
||||
Effects.SendLocationEffect(m.Location, m.Map, 0x3728, 10, 10);
|
||||
Effects.PlaySound(m.Location, m.Map, 0x1FE);
|
||||
|
||||
m.Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnComplete()
|
||||
{
|
||||
System.AddConversation(new ApprenticeCorpseConversation());
|
||||
}
|
||||
|
||||
public override void ChildDeserialize(GenericReader reader)
|
||||
{
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
m_CorpseLocation = reader.ReadPoint3D();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
Corpse = (Corpse)reader.ReadItem();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (version == 0)
|
||||
m_CorpseLocation = RandomCorpseLocation();
|
||||
}
|
||||
|
||||
public override void ChildSerialize(GenericWriter writer)
|
||||
{
|
||||
if (Corpse?.Deleted == true)
|
||||
Corpse = null;
|
||||
|
||||
writer.WriteEncodedInt(1); // version
|
||||
|
||||
writer.Write(m_CorpseLocation);
|
||||
writer.Write(Corpse);
|
||||
}
|
||||
}
|
||||
|
||||
public class FindGrizeldaAboutMurderObjective : QuestObjective
|
||||
{
|
||||
public override object Message => 1055015;
|
||||
|
||||
public override void OnComplete()
|
||||
{
|
||||
System.AddConversation(new MurderConversation());
|
||||
}
|
||||
}
|
||||
|
||||
public class KillImpsObjective : QuestObjective
|
||||
{
|
||||
private int m_MaxProgress;
|
||||
|
||||
public KillImpsObjective(bool init)
|
||||
{
|
||||
if (init)
|
||||
m_MaxProgress = Utility.RandomMinMax(1, 4);
|
||||
}
|
||||
|
||||
public KillImpsObjective()
|
||||
{
|
||||
}
|
||||
|
||||
public override object Message => 1055016;
|
||||
|
||||
public override int MaxProgress => m_MaxProgress;
|
||||
|
||||
public override bool IgnoreYoungProtection(Mobile from)
|
||||
{
|
||||
if (!Completed && from is Imp)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void OnKill(BaseCreature creature, Container corpse)
|
||||
{
|
||||
if (creature is Imp)
|
||||
CurProgress++;
|
||||
}
|
||||
|
||||
public override void OnComplete()
|
||||
{
|
||||
PlayerMobile from = System.From;
|
||||
|
||||
Point3D loc = WitchApprenticeQuest.RandomZeefzorpulLocation();
|
||||
|
||||
MapItem mapItem = new MapItem();
|
||||
mapItem.SetDisplay(loc.X - 200, loc.Y - 200, loc.X + 200, loc.Y + 200, 200, 200);
|
||||
mapItem.AddWorldPin(loc.X, loc.Y);
|
||||
from.AddToBackpack(mapItem);
|
||||
|
||||
from.AddToBackpack(new MagicFlute());
|
||||
|
||||
from.SendLocalizedMessage(1055061); // You have received a map and a magic flute.
|
||||
|
||||
System.AddConversation(new ImpDeathConversation(loc));
|
||||
}
|
||||
|
||||
public override void ChildDeserialize(GenericReader reader)
|
||||
{
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
m_MaxProgress = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void ChildSerialize(GenericWriter writer)
|
||||
{
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.Write(m_MaxProgress);
|
||||
}
|
||||
}
|
||||
|
||||
public class FindZeefzorpulObjective : QuestObjective
|
||||
{
|
||||
public FindZeefzorpulObjective(Point3D impLocation)
|
||||
{
|
||||
ImpLocation = impLocation;
|
||||
}
|
||||
|
||||
public FindZeefzorpulObjective()
|
||||
{
|
||||
}
|
||||
|
||||
public override object Message => 1055017;
|
||||
|
||||
public Point3D ImpLocation{ get; private set; }
|
||||
|
||||
public override void OnComplete()
|
||||
{
|
||||
Mobile from = System.From;
|
||||
Map map = from.Map;
|
||||
|
||||
Effects.SendLocationEffect(ImpLocation, map, 0x3728, 10, 10);
|
||||
Effects.PlaySound(ImpLocation, map, 0x1FE);
|
||||
|
||||
Mobile imp = new Zeefzorpul();
|
||||
imp.MoveToWorld(ImpLocation, map);
|
||||
|
||||
imp.Direction = imp.GetDirectionTo(from);
|
||||
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(3.0), () => DeleteImp(imp));
|
||||
}
|
||||
|
||||
private void DeleteImp(object imp)
|
||||
{
|
||||
if (imp is Mobile m && !m.Deleted)
|
||||
{
|
||||
Effects.SendLocationEffect(m.Location, m.Map, 0x3728, 10, 10);
|
||||
Effects.PlaySound(m.Location, m.Map, 0x1FE);
|
||||
|
||||
m.Delete();
|
||||
}
|
||||
|
||||
System.From.SendLocalizedMessage(1055062); // You have received the Magic Brew Recipe.
|
||||
|
||||
System.AddConversation(new ZeefzorpulConversation());
|
||||
}
|
||||
|
||||
public override void ChildDeserialize(GenericReader reader)
|
||||
{
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
ImpLocation = reader.ReadPoint3D();
|
||||
}
|
||||
|
||||
public override void ChildSerialize(GenericWriter writer)
|
||||
{
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.Write(ImpLocation);
|
||||
}
|
||||
}
|
||||
|
||||
public class ReturnRecipeObjective : QuestObjective
|
||||
{
|
||||
public override object Message => 1055018;
|
||||
|
||||
public override void OnComplete()
|
||||
{
|
||||
System.AddConversation(new RecipeConversation());
|
||||
}
|
||||
}
|
||||
|
||||
public class FindIngredientObjective : QuestObjective
|
||||
{
|
||||
public FindIngredientObjective(Ingredient[] oldIngredients, bool blackheartMet = false)
|
||||
{
|
||||
if (!blackheartMet)
|
||||
{
|
||||
Ingredients = new Ingredient[oldIngredients.Length + 1];
|
||||
|
||||
for (int i = 0; i < oldIngredients.Length; i++)
|
||||
Ingredients[i] = oldIngredients[i];
|
||||
|
||||
Ingredients[Ingredients.Length - 1] = IngredientInfo.RandomIngredient(oldIngredients);
|
||||
}
|
||||
else
|
||||
{
|
||||
Ingredients = new Ingredient[oldIngredients.Length];
|
||||
|
||||
for (int i = 0; i < oldIngredients.Length; i++)
|
||||
Ingredients[i] = oldIngredients[i];
|
||||
}
|
||||
|
||||
BlackheartMet = blackheartMet;
|
||||
}
|
||||
|
||||
public FindIngredientObjective()
|
||||
{
|
||||
}
|
||||
|
||||
public override object Message
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!BlackheartMet)
|
||||
switch (Step)
|
||||
{
|
||||
case 1:
|
||||
/* You must gather each ingredient on the Hag's list so that she can cook
|
||||
* up her vile Magic Brew. The first ingredient is :
|
||||
*/
|
||||
return 1055019;
|
||||
case 2:
|
||||
/* You must gather each ingredient on the Hag's list so that she can cook
|
||||
* up her vile Magic Brew. The second ingredient is :
|
||||
*/
|
||||
return 1055044;
|
||||
default:
|
||||
/* You must gather each ingredient on the Hag's list so that she can cook
|
||||
* up her vile Magic Brew. The final ingredient is :
|
||||
*/
|
||||
return 1055045;
|
||||
}
|
||||
|
||||
/* You are still attempting to obtain a jug of Captain Blackheart's
|
||||
* Whiskey, but the drunkard Captain refuses to share his unique brew.
|
||||
* You must prove your worthiness as a pirate to Blackheart before he'll
|
||||
* offer you a jug.
|
||||
*/
|
||||
return 1055055;
|
||||
}
|
||||
}
|
||||
|
||||
public override int MaxProgress
|
||||
{
|
||||
get
|
||||
{
|
||||
IngredientInfo info = IngredientInfo.Get(Ingredient);
|
||||
|
||||
return info.Quantity;
|
||||
}
|
||||
}
|
||||
|
||||
public Ingredient[] Ingredients{ get; private set; }
|
||||
|
||||
public Ingredient Ingredient => Ingredients[Ingredients.Length - 1];
|
||||
public int Step => Ingredients.Length;
|
||||
public bool BlackheartMet{ get; private set; }
|
||||
|
||||
public override void RenderProgress(BaseQuestGump gump)
|
||||
{
|
||||
if (!Completed)
|
||||
{
|
||||
IngredientInfo info = IngredientInfo.Get(Ingredient);
|
||||
|
||||
gump.AddHtmlLocalized(70, 260, 270, 100, info.Name, BaseQuestGump.Blue);
|
||||
gump.AddLabel(70, 280, 0x64, CurProgress.ToString());
|
||||
gump.AddLabel(100, 280, 0x64, "/");
|
||||
gump.AddLabel(130, 280, 0x64, info.Quantity.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
base.RenderProgress(gump);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool IgnoreYoungProtection(Mobile from)
|
||||
{
|
||||
if (Completed)
|
||||
return false;
|
||||
|
||||
IngredientInfo info = IngredientInfo.Get(Ingredient);
|
||||
Type fromType = from.GetType();
|
||||
|
||||
for (int i = 0; i < info.Creatures.Length; i++)
|
||||
if (fromType == info.Creatures[i])
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void OnKill(BaseCreature creature, Container corpse)
|
||||
{
|
||||
IngredientInfo info = IngredientInfo.Get(Ingredient);
|
||||
|
||||
for (int i = 0; i < info.Creatures.Length; i++)
|
||||
{
|
||||
Type type = info.Creatures[i];
|
||||
|
||||
if (creature.GetType() == type)
|
||||
{
|
||||
System.From.SendLocalizedMessage(1055043,
|
||||
"#" + info.Name); // You gather a ~1_INGREDIENT_NAME~ from the corpse.
|
||||
|
||||
CurProgress++;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnComplete()
|
||||
{
|
||||
if (Ingredient != Ingredient.Whiskey) NextStep();
|
||||
}
|
||||
|
||||
public void NextStep()
|
||||
{
|
||||
System.From.SendLocalizedMessage(
|
||||
1055046); // You have completed your current task on the Hag's Magic Brew Recipe list.
|
||||
|
||||
if (Step < 3)
|
||||
System.AddObjective(new FindIngredientObjective(Ingredients));
|
||||
else
|
||||
System.AddObjective(new ReturnIngredientsObjective());
|
||||
}
|
||||
|
||||
public override void ChildDeserialize(GenericReader reader)
|
||||
{
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
Ingredients = new Ingredient[reader.ReadEncodedInt()];
|
||||
for (int i = 0; i < Ingredients.Length; i++)
|
||||
Ingredients[i] = (Ingredient)reader.ReadEncodedInt();
|
||||
|
||||
BlackheartMet = reader.ReadBool();
|
||||
}
|
||||
|
||||
public override void ChildSerialize(GenericWriter writer)
|
||||
{
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.WriteEncodedInt(Ingredients.Length);
|
||||
for (int i = 0; i < Ingredients.Length; i++)
|
||||
writer.WriteEncodedInt((int)Ingredients[i]);
|
||||
|
||||
writer.Write(BlackheartMet);
|
||||
}
|
||||
}
|
||||
|
||||
public class ReturnIngredientsObjective : QuestObjective
|
||||
{
|
||||
public override object Message => 1055050;
|
||||
|
||||
public override void OnComplete()
|
||||
{
|
||||
System.AddConversation(new EndConversation());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,92 @@
|
|||
using System;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.Quests.Hag
|
||||
{
|
||||
public class WitchApprenticeQuest : QuestSystem
|
||||
{
|
||||
private static Type[] m_TypeReferenceTable =
|
||||
{
|
||||
typeof(FindApprenticeObjective),
|
||||
typeof(FindGrizeldaAboutMurderObjective),
|
||||
typeof(KillImpsObjective),
|
||||
typeof(FindZeefzorpulObjective),
|
||||
typeof(ReturnRecipeObjective),
|
||||
typeof(FindIngredientObjective),
|
||||
typeof(ReturnIngredientsObjective),
|
||||
typeof(DontOfferConversation),
|
||||
typeof(AcceptConversation),
|
||||
typeof(HagDuringCorpseSearchConversation),
|
||||
typeof(ApprenticeCorpseConversation),
|
||||
typeof(MurderConversation),
|
||||
typeof(HagDuringImpSearchConversation),
|
||||
typeof(ImpDeathConversation),
|
||||
typeof(ZeefzorpulConversation),
|
||||
typeof(RecipeConversation),
|
||||
typeof(HagDuringIngredientsConversation),
|
||||
typeof(BlackheartFirstConversation),
|
||||
typeof(BlackheartNoPirateConversation),
|
||||
typeof(BlackheartPirateConversation),
|
||||
typeof(EndConversation),
|
||||
typeof(RecentlyFinishedConversation)
|
||||
};
|
||||
|
||||
private static Point3D[] m_ZeefzorpulLocations =
|
||||
{
|
||||
new Point3D(1226, 1573, 0),
|
||||
new Point3D(1929, 1148, 0),
|
||||
new Point3D(1366, 2723, 0),
|
||||
new Point3D(1675, 2984, 0),
|
||||
new Point3D(2177, 3367, 10),
|
||||
new Point3D(1171, 3594, 0),
|
||||
new Point3D(1010, 2667, 5),
|
||||
new Point3D(1591, 2156, 5),
|
||||
new Point3D(2592, 464, 60),
|
||||
new Point3D(474, 1654, 0),
|
||||
new Point3D(897, 2411, 0),
|
||||
new Point3D(1471, 2505, 5),
|
||||
new Point3D(1257, 872, 16),
|
||||
new Point3D(2581, 1118, 0),
|
||||
new Point3D(2513, 1102, 0),
|
||||
new Point3D(1608, 3371, 0),
|
||||
new Point3D(4687, 1179, 0),
|
||||
new Point3D(3704, 2196, 20),
|
||||
new Point3D(3346, 572, 0),
|
||||
new Point3D(569, 1309, 0)
|
||||
};
|
||||
|
||||
public WitchApprenticeQuest(PlayerMobile from) : base(from)
|
||||
{
|
||||
}
|
||||
|
||||
// Serialization
|
||||
public WitchApprenticeQuest()
|
||||
{
|
||||
}
|
||||
|
||||
public override Type[] TypeReferenceTable => m_TypeReferenceTable;
|
||||
|
||||
public override object Name => 1055042;
|
||||
|
||||
public override object OfferMessage => 1055001;
|
||||
|
||||
public override TimeSpan RestartDelay => TimeSpan.FromMinutes(5.0);
|
||||
public override bool IsTutorial => false;
|
||||
|
||||
public override int Picture => 0x15D3;
|
||||
|
||||
public override void Accept()
|
||||
{
|
||||
base.Accept();
|
||||
|
||||
AddConversation(new AcceptConversation());
|
||||
}
|
||||
|
||||
public static Point3D RandomZeefzorpulLocation()
|
||||
{
|
||||
int index = Utility.Random(m_ZeefzorpulLocations.Length);
|
||||
|
||||
return m_ZeefzorpulLocations[index];
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue