Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
132
Projects/Scripts/Engines/Spawner/ProximitySpawner.cs
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132
Projects/Scripts/Engines/Spawner/ProximitySpawner.cs
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using System;
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namespace Server.Mobiles
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{
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public class ProximitySpawner : Spawner
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{
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[Constructible]
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public ProximitySpawner()
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{
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}
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[Constructible]
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public ProximitySpawner(string spawnName)
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: base(spawnName)
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{
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}
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[Constructible]
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public ProximitySpawner(int amount, int minDelay, int maxDelay, int team, int homeRange, string spawnName)
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: base(amount, minDelay, maxDelay, team, homeRange, spawnName)
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{
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}
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[Constructible]
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public ProximitySpawner(int amount, int minDelay, int maxDelay, int team, int homeRange, int triggerRange,
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string spawnMessage, bool instantFlag, string spawnName)
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: base(amount, minDelay, maxDelay, team, homeRange, spawnName)
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{
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TriggerRange = triggerRange;
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SpawnMessage = TextDefinition.Parse(spawnMessage);
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InstantFlag = instantFlag;
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}
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public ProximitySpawner(int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange,
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params string[] spawnedNames)
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: base(amount, minDelay, maxDelay, team, homeRange, spawnedNames)
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{
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}
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public ProximitySpawner(int amount, TimeSpan minDelay, TimeSpan maxDelay, int team, int homeRange, int triggerRange,
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TextDefinition spawnMessage, bool instantFlag, params string[] spawnedNames)
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: base(amount, minDelay, maxDelay, team, homeRange, spawnedNames)
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{
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TriggerRange = triggerRange;
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SpawnMessage = spawnMessage;
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InstantFlag = instantFlag;
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}
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public ProximitySpawner(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.Developer)]
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public int TriggerRange{ get; set; }
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[CommandProperty(AccessLevel.Developer)]
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public TextDefinition SpawnMessage{ get; set; }
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[CommandProperty(AccessLevel.Developer)]
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public bool InstantFlag{ get; set; }
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public override string DefaultName => "Proximity Spawner";
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public override bool HandlesOnMovement => true;
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public override void DoTimer(TimeSpan delay)
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{
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if (!Running)
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return;
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End = DateTime.UtcNow + delay;
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}
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public override void Respawn()
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{
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RemoveSpawns();
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End = DateTime.UtcNow;
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}
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public virtual bool ValidTrigger(Mobile m)
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{
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if (m is BaseCreature bc && (bc.IsDeadBondedPet || !(bc.Controlled || bc.Summoned)))
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return false;
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return m.AccessLevel == AccessLevel.Player && (m.Player || m.Alive && !m.Hidden && m.CanBeDamaged());
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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if (!Running)
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return;
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if (IsEmpty && End <= DateTime.UtcNow && m.InRange(GetWorldLocation(), TriggerRange) &&
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m.Location != oldLocation && ValidTrigger(m))
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{
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TextDefinition.SendMessageTo(m, SpawnMessage);
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DoTimer();
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Spawn();
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if (InstantFlag)
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foreach (ISpawnable spawned in Spawned.Keys)
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if (spawned is Mobile mobile)
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mobile.Combatant = m;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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writer.Write(TriggerRange);
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TextDefinition.Serialize(writer, SpawnMessage);
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writer.Write(InstantFlag);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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TriggerRange = reader.ReadInt();
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SpawnMessage = TextDefinition.Deserialize(reader);
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InstantFlag = reader.ReadBool();
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}
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}
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}
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1210
Projects/Scripts/Engines/Spawner/Spawner.cs
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1210
Projects/Scripts/Engines/Spawner/Spawner.cs
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File diff suppressed because it is too large
Load diff
299
Projects/Scripts/Engines/Spawner/SpawnerGump.cs
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299
Projects/Scripts/Engines/Spawner/SpawnerGump.cs
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@ -0,0 +1,299 @@
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using System;
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using System.Collections.Generic;
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using Server.Gumps;
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using Server.Network;
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namespace Server.Mobiles
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{
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public class SpawnerGump : Gump
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{
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private SpawnerEntry m_Entry;
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private int m_Page;
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private Spawner m_Spawner;
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public SpawnerGump(Spawner spawner, SpawnerEntry focusentry = null, int page = 0) : base(50, 50)
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{
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m_Spawner = spawner;
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m_Entry = focusentry;
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m_Page = page;
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AddPage(0);
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AddBackground(0, 0, 343, 371 + (m_Entry != null ? 44 : 0), 5054);
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AddHtml(95, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>Creatures List</BASEFONT>");
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AddHtml(245, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>#</BASEFONT>");
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AddHtml(282, 1, 250, 20, "<BASEFONT COLOR=#F4F4F4>Prb</BASEFONT>");
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//AddLabel( 95, 1, 0, "Creatures List" );
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int offset = 0;
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for (int i = 0; i < 13; i++)
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{
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int textindex = i * 5;
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int entryindex = m_Page * 13 + i;
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SpawnerEntry entry = null;
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if (entryindex < spawner.Entries.Count)
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entry = m_Spawner.Entries[entryindex];
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if (entry == null || m_Entry != entry)
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AddButton(5, 22 * i + 21 + offset, entry != null ? 0xFBA : 0xFA5, entry != null ? 0xFBC : 0xFA7,
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GetButtonID(2, i * 2)); //Expand
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else
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AddButton(5, 22 * i + 21 + offset, 0xFBB, 0xFBC,
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GetButtonID(2, i * 2)); //Unexpand
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AddButton(38, 22 * i + 21 + offset, 0xFA2, 0xFA4, GetButtonID(2, 1 + i * 2)); //Delete
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AddImageTiled(71, 22 * i + 20 + offset, 161, 23, 0xA40); //creature text box
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AddImageTiled(72, 22 * i + 21 + offset, 159, 21, 0xBBC); //creature text box
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AddImageTiled(235, 22 * i + 20 + offset, 35, 23, 0xA40); //maxcount text box
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AddImageTiled(236, 22 * i + 21 + offset, 33, 21, 0xBBC); //maxcount text box
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AddImageTiled(273, 22 * i + 20 + offset, 35, 23, 0xA40); //probability text box
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AddImageTiled(274, 22 * i + 21 + offset, 33, 21, 0xBBC); //probability text box
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string name = "";
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string probability = "";
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string maxcount = "";
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EntryFlags flags = EntryFlags.None;
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if (entry != null)
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{
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name = entry.SpawnedName;
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probability = entry.SpawnedProbability.ToString();
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maxcount = entry.SpawnedMaxCount.ToString();
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flags = entry.Valid;
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AddLabel(315, 22 * i + 20 + offset, 0, spawner.CountSpawns(entry).ToString());
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}
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AddTextEntry(75, 22 * i + 21 + offset, 156, 21, (flags & EntryFlags.InvalidType) != 0 ? 33 : 0, textindex,
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name); //creature
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AddTextEntry(239, 22 * i + 21 + offset, 30, 21, 0, textindex + 1, maxcount); //max count
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AddTextEntry(277, 22 * i + 21 + offset, 30, 21, 0, textindex + 2, probability); //probability
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if (entry != null && m_Entry == entry)
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{
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AddLabel(5, 22 * i + 42, 0x384, "Params");
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AddImageTiled(55, 22 * i + 42, 253, 23, 0xA40); //Parameters
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AddImageTiled(56, 22 * i + 43, 251, 21, 0xBBC); //Parameters
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AddLabel(5, 22 * i + 64, 0x384, "Props");
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AddImageTiled(55, 22 * i + 64, 253, 23, 0xA40); //Properties
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AddImageTiled(56, 22 * i + 65, 251, 21, 0xBBC); //Properties
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AddTextEntry(59, 22 * i + 42, 248, 21, (flags & EntryFlags.InvalidParams) != 0 ? 33 : 0, textindex + 3,
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entry.Parameters); //parameters
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AddTextEntry(59, 22 * i + 62, 248, 21, (flags & EntryFlags.InvalidProps) != 0 ? 33 : 0, textindex + 4,
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entry.Properties); //properties
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offset += 44;
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}
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}
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AddButton(5, 347 + offset, 0xFB1, 0xFB3, 0);
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AddLabel(38, 347 + offset, 0x384, "Cancel");
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AddButton(5, 325 + offset, 0xFB7, 0xFB9, GetButtonID(1, 2));
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AddLabel(38, 325 + offset, 0x384, "Okay");
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AddButton(110, 325 + offset, 0xFB4, 0xFB6, GetButtonID(1, 3));
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AddLabel(143, 325 + offset, 0x384, "Bring to Home");
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AddButton(110, 347 + offset, 0xFA8, 0xFAA, GetButtonID(1, 4));
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AddLabel(143, 347 + offset, 0x384, "Total Respawn");
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AddButton(253, 325 + offset, 0xFB7, 0xFB9, GetButtonID(1, 5));
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AddLabel(286, 325 + offset, 0x384, "Apply");
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if (m_Page > 0)
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AddButton(276, 308 + offset, 0x15E3, 0x15E7, GetButtonID(1, 0));
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else
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AddImage(276, 308 + offset, 0x25EA);
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if ((m_Page + 1) * 13 <= m_Spawner.Entries.Count)
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AddButton(293, 308 + offset, 0x15E1, 0x15E5, GetButtonID(1, 1));
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else
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AddImage(293, 308 + offset, 0x25E6);
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}
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public int GetButtonID(int type, int index)
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{
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return 1 + index * 10 + type;
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}
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public void CreateArray(RelayInfo info, Mobile from, Spawner spawner)
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{
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int ocount = spawner.Entries.Count;
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List<SpawnerEntry> rementries = new List<SpawnerEntry>();
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for (int i = 0; i < 13; i++)
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{
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int index = i * 5;
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int entryindex = m_Page * 13 + i;
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TextRelay cte = info.GetTextEntry(index);
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TextRelay mte = info.GetTextEntry(index + 1);
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TextRelay poste = info.GetTextEntry(index + 2);
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TextRelay parmte = info.GetTextEntry(index + 3);
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TextRelay propte = info.GetTextEntry(index + 4);
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if (cte == null)
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continue;
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string str = cte.Text.Trim().ToLower();
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if (str.Length > 0)
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{
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Type type = SpawnerType.GetType(str);
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if (type != null)
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{
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SpawnerEntry entry;
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if (entryindex < ocount)
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{
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entry = spawner.Entries[entryindex];
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entry.SpawnedName = str;
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if (mte != null)
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entry.SpawnedMaxCount = Utility.ToInt32(mte.Text.Trim());
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if (poste != null)
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entry.SpawnedProbability = Utility.ToInt32(poste.Text.Trim());
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}
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else
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{
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int maxcount = 1;
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int probcount = 100;
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if (mte != null)
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maxcount = Utility.ToInt32(mte.Text.Trim());
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if (poste != null)
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probcount = Utility.ToInt32(poste.Text.Trim());
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entry = spawner.AddEntry(str, probcount, maxcount);
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}
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if (parmte != null)
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entry.Parameters = parmte.Text.Trim();
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if (propte != null)
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entry.Properties = propte.Text.Trim();
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}
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else
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{
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from.SendMessage("{0} is not a valid type name for entry #{1}.", str, i);
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}
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}
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else if (entryindex < ocount && spawner.Entries[entryindex] != null)
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{
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rementries.Add(spawner.Entries[entryindex]);
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}
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}
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for (int i = 0; i < rementries.Count; i++)
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spawner.RemoveEntry(rementries[i]);
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if (ocount == 0 && spawner.Entries.Count > 0)
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spawner.Start();
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}
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public override void OnResponse(NetState state, RelayInfo info)
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{
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if (m_Spawner.Deleted)
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return;
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int val = info.ButtonID - 1;
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if (val < 0)
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return;
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int type = val % 10;
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int index = val / 10;
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switch (type)
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{
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case 0: //Cancel
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return;
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case 1:
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{
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switch (index)
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{
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case 0:
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{
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if (m_Spawner.Entries != null && m_Page > 0)
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{
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m_Page--;
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m_Entry = null;
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}
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break;
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}
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case 1:
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{
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if ((m_Page + 1) * 13 <= m_Spawner.Entries?.Count)
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{
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m_Page++;
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m_Entry = null;
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}
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break;
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}
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case 2: //Okay
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{
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CreateArray(info, state.Mobile, m_Spawner);
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return;
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}
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case 3:
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{
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m_Spawner.BringToHome();
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break;
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}
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case 4: // Complete respawn
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{
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m_Spawner.Respawn();
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break;
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}
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case 5:
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{
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CreateArray(info, state.Mobile, m_Spawner);
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break;
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}
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}
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break;
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}
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case 2:
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{
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int entryindex = index / 2 + m_Page * 13;
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int buttontype = index % 2;
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if (entryindex >= 0 && entryindex < m_Spawner.Entries.Count)
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{
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SpawnerEntry entry = m_Spawner.Entries[entryindex];
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if (buttontype == 0) // Spawn creature
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m_Entry = m_Entry != entry ? entry : null;
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else // Remove creatures
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m_Spawner.RemoveSpawn(entryindex);
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}
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CreateArray(info, state.Mobile, m_Spawner);
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break;
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}
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}
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if (m_Entry != null && m_Spawner.Entries?.Contains(m_Entry) == true)
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state.Mobile.SendGump(new SpawnerGump(m_Spawner, m_Entry, m_Page));
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else
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state.Mobile.SendGump(new SpawnerGump(m_Spawner, null, m_Page));
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}
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}
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}
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12
Projects/Scripts/Engines/Spawner/SpawnerType.cs
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12
Projects/Scripts/Engines/Spawner/SpawnerType.cs
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@ -0,0 +1,12 @@
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using System;
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namespace Server.Mobiles
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{
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public class SpawnerType
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{
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public static Type GetType(string name)
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{
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return ScriptCompiler.FindTypeByName(name);
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}
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}
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}
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