Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
201
Projects/Scripts/Items/Addons/FlourMillSouthAddon.cs
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201
Projects/Scripts/Items/Addons/FlourMillSouthAddon.cs
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using System;
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using System.Collections.Generic;
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using Server.Network;
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namespace Server.Items
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{
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public class FlourMillSouthAddon : BaseAddon, IFlourMill
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{
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private static int[][] m_StageTable =
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{
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new[] { 0x192C, 0x192D, 0x1931 },
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new[] { 0x192E, 0x192F, 0x1932 },
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new[] { 0x1930, 0x1930, 0x1934 }
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};
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private int m_Flour;
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private Timer m_Timer;
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[Constructible]
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public FlourMillSouthAddon()
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{
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AddComponent(new AddonComponent(0x192C), 0, -1, 0);
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AddComponent(new AddonComponent(0x192E), 0, 0, 0);
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AddComponent(new AddonComponent(0x1930), 0, 1, 0);
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}
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public FlourMillSouthAddon(Serial serial) : base(serial)
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{
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}
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public override BaseAddonDeed Deed => new FlourMillSouthDeed();
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[CommandProperty(AccessLevel.GameMaster)]
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public bool HasFlour => m_Flour > 0;
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsFull => m_Flour >= MaxFlour;
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsWorking => m_Timer != null;
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[CommandProperty(AccessLevel.GameMaster)]
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public int MaxFlour => 2;
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[CommandProperty(AccessLevel.GameMaster)]
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public int CurFlour
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{
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get => m_Flour;
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set
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{
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m_Flour = Math.Max(0, Math.Min(value, MaxFlour));
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UpdateStage();
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}
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}
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public void StartWorking(Mobile from)
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{
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if (IsWorking)
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return;
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(5.0), FinishWorking_Callback, from);
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UpdateStage();
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}
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private void FinishWorking_Callback(Mobile from)
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{
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if (m_Timer != null)
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{
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m_Timer.Stop();
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m_Timer = null;
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}
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if (from?.Deleted == false && !Deleted && IsFull)
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{
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SackFlour flour = new SackFlour();
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flour.ItemID = Utility.RandomBool() ? 4153 : 4165;
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if (from.PlaceInBackpack(flour))
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{
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m_Flour = 0;
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}
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else
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{
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flour.Delete();
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from.SendLocalizedMessage(500998); // There is not enough room in your backpack! You stop grinding.
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}
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}
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UpdateStage();
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}
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private int[] FindItemTable(int itemID)
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{
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for (int i = 0; i < m_StageTable.Length; ++i)
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{
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int[] itemTable = m_StageTable[i];
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for (int j = 0; j < itemTable.Length; ++j)
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if (itemTable[j] == itemID)
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return itemTable;
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}
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return null;
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}
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public void UpdateStage()
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{
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if (IsWorking)
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UpdateStage(FlourMillStage.Working);
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else if (HasFlour)
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UpdateStage(FlourMillStage.Filled);
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else
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UpdateStage(FlourMillStage.Empty);
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}
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public void UpdateStage(FlourMillStage stage)
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{
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List<AddonComponent> components = Components;
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int[][] stageTable = m_StageTable;
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for (int i = 0; i < components.Count; ++i)
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{
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if (!(components[i] is AddonComponent component))
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continue;
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int[] itemTable = FindItemTable(component.ItemID);
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if (itemTable != null)
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component.ItemID = itemTable[(int)stage];
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}
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}
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public override void OnComponentUsed(AddonComponent c, Mobile from)
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{
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if (!from.InRange(GetWorldLocation(), 4) || !from.InLOS(this))
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
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else if (!IsFull)
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from.SendLocalizedMessage(500997); // You need more wheat to make a sack of flour.
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else
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StartWorking(from);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.Write(m_Flour);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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m_Flour = reader.ReadInt();
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break;
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}
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}
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UpdateStage();
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}
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}
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public class FlourMillSouthDeed : BaseAddonDeed
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{
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[Constructible]
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public FlourMillSouthDeed()
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{
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}
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public FlourMillSouthDeed(Serial serial) : base(serial)
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{
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}
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public override BaseAddon Addon => new FlourMillSouthAddon();
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public override int LabelNumber => 1044348; // flour mill (south)
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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