Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
62
Projects/Scripts/Items/Armor/ArmorEnums.cs
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62
Projects/Scripts/Items/Armor/ArmorEnums.cs
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@ -0,0 +1,62 @@
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namespace Server.Items
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{
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public enum ArmorQuality
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{
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Low,
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Regular,
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Exceptional
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}
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public enum ArmorDurabilityLevel
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{
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Regular,
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Durable,
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Substantial,
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Massive,
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Fortified,
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Indestructible
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}
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public enum ArmorProtectionLevel
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{
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Regular,
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Defense,
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Guarding,
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Hardening,
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Fortification,
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Invulnerability
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}
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public enum ArmorBodyType
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{
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Gorget,
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Gloves,
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Helmet,
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Arms,
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Legs,
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Chest,
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Shield
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}
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public enum ArmorMaterialType
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{
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Cloth,
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Leather,
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Studded,
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Bone,
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Spined,
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Horned,
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Barbed,
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Ringmail,
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Chainmail,
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Plate,
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Dragon // On OSI, Dragon is seen and considered its own type.
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}
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public enum ArmorMeditationAllowance
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{
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All,
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Half,
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None
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}
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}
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39
Projects/Scripts/Items/Armor/Artifacts/ArmorOfFortune.cs
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39
Projects/Scripts/Items/Armor/Artifacts/ArmorOfFortune.cs
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@ -0,0 +1,39 @@
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namespace Server.Items
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{
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public class ArmorOfFortune : StuddedChest
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{
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[Constructible]
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public ArmorOfFortune()
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{
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Hue = 0x501;
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Attributes.Luck = 200;
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Attributes.DefendChance = 15;
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Attributes.LowerRegCost = 40;
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ArmorAttributes.MageArmor = 1;
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}
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public ArmorOfFortune(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1061098; // Armor of Fortune
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public override int ArtifactRarity => 11;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -0,0 +1,43 @@
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namespace Server.Items
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{
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public class BrambleCoat : WoodlandChest
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{
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[Constructible]
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public BrambleCoat()
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{
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Hue = 0x1;
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ArmorAttributes.SelfRepair = 3;
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Attributes.BonusHits = 4;
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Attributes.Luck = 150;
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Attributes.ReflectPhysical = 25;
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Attributes.DefendChance = 15;
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}
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public BrambleCoat(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1072925; // Bramble Coat
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public override int BasePhysicalResistance => 10;
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public override int BaseFireResistance => 8;
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public override int BaseColdResistance => 7;
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public override int BasePoisonResistance => 8;
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public override int BaseEnergyResistance => 7;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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@ -0,0 +1,43 @@
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namespace Server.Items
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{
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public class IronwoodCrown : RavenHelm
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{
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[Constructible]
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public IronwoodCrown()
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{
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Hue = 0x1;
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ArmorAttributes.SelfRepair = 3;
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Attributes.BonusStr = 5;
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Attributes.BonusDex = 5;
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Attributes.BonusInt = 5;
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}
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public IronwoodCrown(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1072924; // Ironwood Crown
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public override int BasePhysicalResistance => 10;
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public override int BaseFireResistance => 6;
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public override int BaseColdResistance => 7;
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public override int BasePoisonResistance => 7;
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public override int BaseEnergyResistance => 10;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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@ -0,0 +1,40 @@
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namespace Server.Items
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{
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public class SongWovenMantle : LeafArms
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{
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[Constructible]
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public SongWovenMantle()
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{
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Hue = 0x493;
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SkillBonuses.SetValues(0, SkillName.Musicianship, 10.0);
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Attributes.Luck = 100;
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Attributes.DefendChance = 5;
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}
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public SongWovenMantle(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1072931; // Song Woven Mantle
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public override int BasePhysicalResistance => 14;
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public override int BaseColdResistance => 14;
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public override int BaseEnergyResistance => 16;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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@ -0,0 +1,40 @@
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namespace Server.Items
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{
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public class SpellWovenBritches : LeafLegs
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{
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[Constructible]
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public SpellWovenBritches()
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{
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Hue = 0x487;
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SkillBonuses.SetValues(0, SkillName.Meditation, 10.0);
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Attributes.BonusInt = 8;
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Attributes.SpellDamage = 10;
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Attributes.LowerManaCost = 10;
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}
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public SpellWovenBritches(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1072929; // Spell Woven Britches
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public override int BaseFireResistance => 15;
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public override int BasePoisonResistance => 16;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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@ -0,0 +1,39 @@
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namespace Server.Items
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{
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public class StitchersMittens : LeafGloves
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{
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[Constructible]
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public StitchersMittens()
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{
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Hue = 0x481;
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SkillBonuses.SetValues(0, SkillName.Healing, 10.0);
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Attributes.BonusDex = 5;
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Attributes.LowerRegCost = 30;
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}
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public StitchersMittens(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1072932; // Stitcher's Mittens
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public override int BasePhysicalResistance => 20;
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public override int BaseColdResistance => 20;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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@ -0,0 +1,50 @@
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namespace Server.Items
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{
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public class GauntletsOfNobility : RingmailGloves
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{
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[Constructible]
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public GauntletsOfNobility()
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{
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Hue = 0x4FE;
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Attributes.BonusStr = 8;
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Attributes.Luck = 100;
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Attributes.WeaponDamage = 20;
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}
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public GauntletsOfNobility(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1061092; // Gauntlets of Nobility
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public override int ArtifactRarity => 11;
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public override int BasePhysicalResistance => 18;
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public override int BasePoisonResistance => 20;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (version < 1)
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{
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if (Hue == 0x562)
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Hue = 0x4FE;
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PhysicalBonus = 0;
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PoisonBonus = 0;
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}
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}
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}
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}
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44
Projects/Scripts/Items/Armor/Artifacts/HelmOfInsight.cs
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44
Projects/Scripts/Items/Armor/Artifacts/HelmOfInsight.cs
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@ -0,0 +1,44 @@
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namespace Server.Items
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{
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public class HelmOfInsight : PlateHelm
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{
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[Constructible]
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public HelmOfInsight()
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{
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Hue = 0x554;
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Attributes.BonusInt = 8;
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Attributes.BonusMana = 15;
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Attributes.RegenMana = 2;
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Attributes.LowerManaCost = 8;
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}
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public HelmOfInsight(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1061096; // Helm of Insight
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public override int ArtifactRarity => 11;
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public override int BaseEnergyResistance => 17;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (version < 1)
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EnergyBonus = 0;
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}
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}
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}
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@ -0,0 +1,42 @@
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namespace Server.Items
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{
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public class HolyKnightsBreastplate : PlateChest
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{
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[Constructible]
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public HolyKnightsBreastplate()
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{
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Hue = 0x47E;
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Attributes.BonusHits = 10;
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Attributes.ReflectPhysical = 15;
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}
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public HolyKnightsBreastplate(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1061097; // Holy Knight's Breastplate
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public override int ArtifactRarity => 11;
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public override int BasePhysicalResistance => 35;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (version < 1)
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PhysicalBonus = 0;
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}
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}
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}
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@ -0,0 +1,47 @@
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namespace Server.Items
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{
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public class InquisitorsResolution : PlateGloves
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{
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[Constructible]
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public InquisitorsResolution()
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{
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Hue = 0x4F2;
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Attributes.CastRecovery = 3;
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Attributes.LowerManaCost = 8;
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ArmorAttributes.MageArmor = 1;
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}
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public InquisitorsResolution(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1060206; // The Inquisitor's Resolution
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public override int ArtifactRarity => 10;
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public override int BaseColdResistance => 22;
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public override int BaseEnergyResistance => 17;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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|
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public override void Serialize(GenericWriter writer)
|
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{
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base.Serialize(writer);
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|
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writer.Write(1);
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}
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|
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (version < 1)
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{
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ColdBonus = 0;
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EnergyBonus = 0;
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}
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}
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}
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}
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49
Projects/Scripts/Items/Armor/Artifacts/JackalsCollar.cs
Normal file
49
Projects/Scripts/Items/Armor/Artifacts/JackalsCollar.cs
Normal file
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@ -0,0 +1,49 @@
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namespace Server.Items
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{
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public class JackalsCollar : PlateGorget
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{
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[Constructible]
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public JackalsCollar()
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{
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Hue = 0x6D1;
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Attributes.BonusDex = 15;
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Attributes.RegenHits = 2;
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}
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public JackalsCollar(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1061594; // Jackal's Collar
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public override int ArtifactRarity => 11;
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public override int BaseFireResistance => 23;
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public override int BaseColdResistance => 17;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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|
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public override void Serialize(GenericWriter writer)
|
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{
|
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base.Serialize(writer);
|
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|
||||
writer.Write(1);
|
||||
}
|
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|
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public override void Deserialize(GenericReader reader)
|
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{
|
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base.Deserialize(reader);
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|
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int version = reader.ReadInt();
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if (version < 1)
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{
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if (Hue == 0x54B)
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Hue = 0x6D1;
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FireBonus = 0;
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ColdBonus = 0;
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}
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}
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}
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}
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57
Projects/Scripts/Items/Armor/Artifacts/LeggingsOfBane.cs
Normal file
57
Projects/Scripts/Items/Armor/Artifacts/LeggingsOfBane.cs
Normal file
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@ -0,0 +1,57 @@
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namespace Server.Items
|
||||
{
|
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public class LeggingsOfBane : ChainLegs
|
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{
|
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[Constructible]
|
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public LeggingsOfBane()
|
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{
|
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Hue = 0x4F5;
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ArmorAttributes.DurabilityBonus = 100;
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HitPoints = MaxHitPoints =
|
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255; //Cause the Durability bonus and such and the min/max hits as well as all other hits being whole #'s...
|
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Attributes.BonusStam = 8;
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Attributes.AttackChance = 20;
|
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}
|
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public LeggingsOfBane(Serial serial) : base(serial)
|
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{
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}
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public override int LabelNumber => 1061100; // Leggings of Bane
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public override int ArtifactRarity => 11;
|
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|
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public override int BasePoisonResistance => 36;
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public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(2);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version <= 1)
|
||||
if (HitPoints > 255 || MaxHitPoints > 255)
|
||||
HitPoints = MaxHitPoints = 255;
|
||||
|
||||
if (version < 1)
|
||||
{
|
||||
if (Hue == 0x559)
|
||||
Hue = 0x4F5;
|
||||
|
||||
if (ArmorAttributes.DurabilityBonus == 0)
|
||||
ArmorAttributes.DurabilityBonus = 100;
|
||||
|
||||
PoisonBonus = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
43
Projects/Scripts/Items/Armor/Artifacts/MidnightBracers.cs
Normal file
43
Projects/Scripts/Items/Armor/Artifacts/MidnightBracers.cs
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MidnightBracers : BoneArms
|
||||
{
|
||||
[Constructible]
|
||||
public MidnightBracers()
|
||||
{
|
||||
Hue = 0x455;
|
||||
SkillBonuses.SetValues(0, SkillName.Necromancy, 20.0);
|
||||
Attributes.SpellDamage = 10;
|
||||
ArmorAttributes.MageArmor = 1;
|
||||
}
|
||||
|
||||
public MidnightBracers(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1061093; // Midnight Bracers
|
||||
public override int ArtifactRarity => 11;
|
||||
|
||||
public override int BasePhysicalResistance => 23;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version < 1)
|
||||
PhysicalBonus = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,48 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class OrnateCrownOfTheHarrower : BoneHelm
|
||||
{
|
||||
[Constructible]
|
||||
public OrnateCrownOfTheHarrower()
|
||||
{
|
||||
Hue = 0x4F6;
|
||||
Attributes.RegenHits = 2;
|
||||
Attributes.RegenStam = 3;
|
||||
Attributes.WeaponDamage = 25;
|
||||
}
|
||||
|
||||
public OrnateCrownOfTheHarrower(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1061095; // Ornate Crown of the Harrower
|
||||
public override int ArtifactRarity => 11;
|
||||
|
||||
public override int BasePoisonResistance => 17;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version < 1)
|
||||
{
|
||||
if (Hue == 0x55A)
|
||||
Hue = 0x4F6;
|
||||
|
||||
PoisonBonus = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,52 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ShadowDancerLeggings : LeatherLegs
|
||||
{
|
||||
[Constructible]
|
||||
public ShadowDancerLeggings()
|
||||
{
|
||||
ItemID = 0x13D2;
|
||||
Hue = 0x455;
|
||||
SkillBonuses.SetValues(0, SkillName.Stealth, 20.0);
|
||||
SkillBonuses.SetValues(1, SkillName.Stealing, 20.0);
|
||||
}
|
||||
|
||||
public ShadowDancerLeggings(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1061598; // Shadow Dancer Leggings
|
||||
public override int ArtifactRarity => 11;
|
||||
|
||||
public override int BasePhysicalResistance => 17;
|
||||
public override int BasePoisonResistance => 18;
|
||||
public override int BaseEnergyResistance => 18;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version < 1)
|
||||
{
|
||||
if (ItemID == 0x13CB)
|
||||
ItemID = 0x13D2;
|
||||
|
||||
PhysicalBonus = 0;
|
||||
PoisonBonus = 0;
|
||||
EnergyBonus = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
53
Projects/Scripts/Items/Armor/Artifacts/TunicOfFire.cs
Normal file
53
Projects/Scripts/Items/Armor/Artifacts/TunicOfFire.cs
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TunicOfFire : ChainChest
|
||||
{
|
||||
[Constructible]
|
||||
public TunicOfFire()
|
||||
{
|
||||
Hue = 0x54F;
|
||||
ArmorAttributes.SelfRepair = 5;
|
||||
Attributes.NightSight = 1;
|
||||
Attributes.ReflectPhysical = 15;
|
||||
}
|
||||
|
||||
public TunicOfFire(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1061099; // Tunic of Fire
|
||||
public override int ArtifactRarity => 11;
|
||||
|
||||
public override int BasePhysicalResistance => 24;
|
||||
public override int BaseFireResistance => 34;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version < 1)
|
||||
{
|
||||
if (Hue == 0x54E)
|
||||
Hue = 0x54F;
|
||||
|
||||
if (Attributes.NightSight == 0)
|
||||
Attributes.NightSight = 1;
|
||||
|
||||
PhysicalBonus = 0;
|
||||
FireBonus = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class VoiceOfTheFallenKing : LeatherGorget
|
||||
{
|
||||
[Constructible]
|
||||
public VoiceOfTheFallenKing()
|
||||
{
|
||||
Hue = 0x76D;
|
||||
Attributes.BonusStr = 8;
|
||||
Attributes.RegenHits = 5;
|
||||
Attributes.RegenStam = 3;
|
||||
}
|
||||
|
||||
public VoiceOfTheFallenKing(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1061094; // Voice of the Fallen King
|
||||
public override int ArtifactRarity => 11;
|
||||
|
||||
public override int BaseColdResistance => 18;
|
||||
public override int BaseEnergyResistance => 18;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version < 1)
|
||||
{
|
||||
if (Hue == 0x551)
|
||||
Hue = 0x76D;
|
||||
|
||||
ColdBonus = 0;
|
||||
EnergyBonus = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
1791
Projects/Scripts/Items/Armor/BaseArmor.cs
Normal file
1791
Projects/Scripts/Items/Armor/BaseArmor.cs
Normal file
File diff suppressed because it is too large
Load diff
51
Projects/Scripts/Items/Armor/Bone/BoneArms.cs
Normal file
51
Projects/Scripts/Items/Armor/Bone/BoneArms.cs
Normal file
|
|
@ -0,0 +1,51 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x144e, 0x1453)]
|
||||
public class BoneArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public BoneArms() : base(0x144E)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public BoneArms(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
public override int RevertArmorBase => 4;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
51
Projects/Scripts/Items/Armor/Bone/BoneChest.cs
Normal file
51
Projects/Scripts/Items/Armor/Bone/BoneChest.cs
Normal file
|
|
@ -0,0 +1,51 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x144f, 0x1454)]
|
||||
public class BoneChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public BoneChest() : base(0x144F)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public BoneChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus => -6;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
public override int RevertArmorBase => 11;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
51
Projects/Scripts/Items/Armor/Bone/BoneGloves.cs
Normal file
51
Projects/Scripts/Items/Armor/Bone/BoneGloves.cs
Normal file
|
|
@ -0,0 +1,51 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1450, 0x1455)]
|
||||
public class BoneGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public BoneGloves() : base(0x1450)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public BoneGloves(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
public override int RevertArmorBase => 2;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
48
Projects/Scripts/Items/Armor/Bone/BoneLegs.cs
Normal file
48
Projects/Scripts/Items/Armor/Bone/BoneLegs.cs
Normal file
|
|
@ -0,0 +1,48 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1452, 0x1457)]
|
||||
public class BoneLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public BoneLegs() : base(0x1452)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public BoneLegs(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus => -4;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
public override int RevertArmorBase => 7;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Chain/ChainChest.cs
Normal file
46
Projects/Scripts/Items/Armor/Chain/ChainChest.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x13bf, 0x13c4)]
|
||||
public class ChainChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public ChainChest() : base(0x13BF)
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
|
||||
public ChainChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 1;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int OldDexBonus => -5;
|
||||
|
||||
public override int ArmorBase => 28;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
43
Projects/Scripts/Items/Armor/Chain/ChainHatsuburi.cs
Normal file
43
Projects/Scripts/Items/Armor/Chain/ChainHatsuburi.cs
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ChainHatsuburi : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public ChainHatsuburi() : base(0x2774)
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
|
||||
public ChainHatsuburi(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq => 50;
|
||||
public override int OldStrReq => 50;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Chain/ChainLegs.cs
Normal file
46
Projects/Scripts/Items/Armor/Chain/ChainLegs.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x13be, 0x13c3)]
|
||||
public class ChainLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public ChainLegs() : base(0x13BE)
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
|
||||
public ChainLegs(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 1;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int OldDexBonus => -3;
|
||||
|
||||
public override int ArmorBase => 28;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
60
Projects/Scripts/Items/Armor/DaemonBone/DaemonArms.cs
Normal file
60
Projects/Scripts/Items/Armor/DaemonBone/DaemonArms.cs
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x144e, 0x1453)]
|
||||
public class DaemonArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DaemonArms() : base(0x144E)
|
||||
{
|
||||
Weight = 2.0;
|
||||
Hue = 0x648;
|
||||
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
|
||||
public DaemonArms(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override int LabelNumber => 1041371; // daemon bone arms
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (ArmorAttributes.SelfRepair == 0)
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
60
Projects/Scripts/Items/Armor/DaemonBone/DaemonChest.cs
Normal file
60
Projects/Scripts/Items/Armor/DaemonBone/DaemonChest.cs
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x144f, 0x1454)]
|
||||
public class DaemonChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DaemonChest() : base(0x144F)
|
||||
{
|
||||
Weight = 6.0;
|
||||
Hue = 0x648;
|
||||
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
|
||||
public DaemonChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus => -6;
|
||||
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override int LabelNumber => 1041372; // daemon bone armor
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 6.0;
|
||||
|
||||
if (ArmorAttributes.SelfRepair == 0)
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
60
Projects/Scripts/Items/Armor/DaemonBone/DaemonGloves.cs
Normal file
60
Projects/Scripts/Items/Armor/DaemonBone/DaemonGloves.cs
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1450, 0x1455)]
|
||||
public class DaemonGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DaemonGloves() : base(0x1450)
|
||||
{
|
||||
Weight = 2.0;
|
||||
Hue = 0x648;
|
||||
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
|
||||
public DaemonGloves(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override int LabelNumber => 1041373; // daemon bone gloves
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
|
||||
if (ArmorAttributes.SelfRepair == 0)
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
55
Projects/Scripts/Items/Armor/DaemonBone/DaemonLegs.cs
Normal file
55
Projects/Scripts/Items/Armor/DaemonBone/DaemonLegs.cs
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1452, 0x1457)]
|
||||
public class DaemonLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DaemonLegs() : base(0x1452)
|
||||
{
|
||||
Weight = 3.0;
|
||||
Hue = 0x648;
|
||||
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
|
||||
public DaemonLegs(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus => -4;
|
||||
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override int LabelNumber => 1041375; // daemon bone leggings
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (ArmorAttributes.SelfRepair == 0)
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Dragon/DragonArms.cs
Normal file
50
Projects/Scripts/Items/Armor/Dragon/DragonArms.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2657, 0x2658)]
|
||||
public class DragonArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DragonArms() : base(0x2657)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public DragonArms(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
|
||||
public override CraftResource DefaultResource => CraftResource.RedScales;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 15.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Dragon/DragonChest.cs
Normal file
50
Projects/Scripts/Items/Armor/Dragon/DragonChest.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2641, 0x2642)]
|
||||
public class DragonChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DragonChest() : base(0x2641)
|
||||
{
|
||||
Weight = 10.0;
|
||||
}
|
||||
|
||||
public DragonChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 60;
|
||||
|
||||
public override int OldDexBonus => -8;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
|
||||
public override CraftResource DefaultResource => CraftResource.RedScales;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 15.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Dragon/DragonGloves.cs
Normal file
50
Projects/Scripts/Items/Armor/Dragon/DragonGloves.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2643, 0x2644)]
|
||||
public class DragonGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DragonGloves() : base(0x2643)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public DragonGloves(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 30;
|
||||
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
|
||||
public override CraftResource DefaultResource => CraftResource.RedScales;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Dragon/DragonHelm.cs
Normal file
50
Projects/Scripts/Items/Armor/Dragon/DragonHelm.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2645, 0x2646)]
|
||||
public class DragonHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DragonHelm() : base(0x2645)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public DragonHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
|
||||
public override CraftResource DefaultResource => CraftResource.RedScales;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
47
Projects/Scripts/Items/Armor/Dragon/DragonLegs.cs
Normal file
47
Projects/Scripts/Items/Armor/Dragon/DragonLegs.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2647, 0x2648)]
|
||||
public class DragonLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DragonLegs() : base(0x2647)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public DragonLegs(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq => 75;
|
||||
public override int OldStrReq => 60;
|
||||
|
||||
public override int OldDexBonus => -6;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon;
|
||||
public override CraftResource DefaultResource => CraftResource.RedScales;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,45 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class AnthropomorphistGlasses : ElvenGlasses
|
||||
{
|
||||
[Constructible]
|
||||
public AnthropomorphistGlasses()
|
||||
{
|
||||
Attributes.BonusHits = 5;
|
||||
Attributes.RegenMana = 3;
|
||||
Attributes.ReflectPhysical = 20;
|
||||
|
||||
Hue = 0x80;
|
||||
}
|
||||
|
||||
public AnthropomorphistGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073379; //Anthropomorphist Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 20;
|
||||
public override int BaseEnergyResistance => 20;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Hue == 0)
|
||||
Hue = 0x80;
|
||||
}
|
||||
}
|
||||
}
|
||||
45
Projects/Scripts/Items/Armor/Glasses/ArtsGlasses.cs
Normal file
45
Projects/Scripts/Items/Armor/Glasses/ArtsGlasses.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ArtsGlasses : ElvenGlasses
|
||||
{
|
||||
[Constructible]
|
||||
public ArtsGlasses()
|
||||
{
|
||||
Attributes.BonusStr = 5;
|
||||
Attributes.BonusInt = 5;
|
||||
Attributes.BonusHits = 15;
|
||||
|
||||
Hue = 0x73;
|
||||
}
|
||||
|
||||
public ArtsGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073363; //Reading Glasses of the Arts
|
||||
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 8;
|
||||
public override int BaseColdResistance => 8;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Hue == 0)
|
||||
Hue = 0x73;
|
||||
}
|
||||
}
|
||||
}
|
||||
138
Projects/Scripts/Items/Armor/Glasses/ElvenGlasses.cs
Normal file
138
Projects/Scripts/Items/Armor/Glasses/ElvenGlasses.cs
Normal file
|
|
@ -0,0 +1,138 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ElvenGlasses : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public ElvenGlasses() : base(0x2FB8)
|
||||
{
|
||||
Weight = 2;
|
||||
WeaponAttributes = new AosWeaponAttributes(this);
|
||||
}
|
||||
|
||||
public ElvenGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1032216; // elven glasses
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 36;
|
||||
public override int InitMaxHits => 48;
|
||||
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public AosWeaponAttributes WeaponAttributes{ get; private set; }
|
||||
|
||||
public override void AppendChildNameProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.AppendChildNameProperties(list);
|
||||
|
||||
int prop;
|
||||
|
||||
if ((prop = WeaponAttributes.HitColdArea) != 0)
|
||||
list.Add(1060416, prop.ToString()); // hit cold area ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitDispel) != 0)
|
||||
list.Add(1060417, prop.ToString()); // hit dispel ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitEnergyArea) != 0)
|
||||
list.Add(1060418, prop.ToString()); // hit energy area ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitFireArea) != 0)
|
||||
list.Add(1060419, prop.ToString()); // hit fire area ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitFireball) != 0)
|
||||
list.Add(1060420, prop.ToString()); // hit fireball ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitHarm) != 0)
|
||||
list.Add(1060421, prop.ToString()); // hit harm ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitLeechHits) != 0)
|
||||
list.Add(1060422, prop.ToString()); // hit life leech ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitLightning) != 0)
|
||||
list.Add(1060423, prop.ToString()); // hit lightning ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitLowerAttack) != 0)
|
||||
list.Add(1060424, prop.ToString()); // hit lower attack ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitLowerDefend) != 0)
|
||||
list.Add(1060425, prop.ToString()); // hit lower defense ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitMagicArrow) != 0)
|
||||
list.Add(1060426, prop.ToString()); // hit magic arrow ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitLeechMana) != 0)
|
||||
list.Add(1060427, prop.ToString()); // hit mana leech ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitPhysicalArea) != 0)
|
||||
list.Add(1060428, prop.ToString()); // hit physical area ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitPoisonArea) != 0)
|
||||
list.Add(1060429, prop.ToString()); // hit poison area ~1_val~%
|
||||
|
||||
if ((prop = WeaponAttributes.HitLeechStam) != 0)
|
||||
list.Add(1060430, prop.ToString()); // hit stamina leech ~1_val~%
|
||||
}
|
||||
|
||||
private static void SetSaveFlag(ref SaveFlag flags, SaveFlag toSet, bool setIf)
|
||||
{
|
||||
if (setIf)
|
||||
flags |= toSet;
|
||||
}
|
||||
|
||||
private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet)
|
||||
{
|
||||
return (flags & toGet) != 0;
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
SaveFlag flags = SaveFlag.None;
|
||||
|
||||
SetSaveFlag(ref flags, SaveFlag.WeaponAttributes, !WeaponAttributes.IsEmpty);
|
||||
|
||||
writer.Write((int)flags);
|
||||
|
||||
if (GetSaveFlag(flags, SaveFlag.WeaponAttributes))
|
||||
WeaponAttributes.Serialize(writer);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
SaveFlag flags = (SaveFlag)reader.ReadInt();
|
||||
|
||||
if (GetSaveFlag(flags, SaveFlag.WeaponAttributes))
|
||||
WeaponAttributes = new AosWeaponAttributes(this, reader);
|
||||
else
|
||||
WeaponAttributes = new AosWeaponAttributes(this);
|
||||
}
|
||||
|
||||
private enum SaveFlag
|
||||
{
|
||||
None = 0x00000000,
|
||||
WeaponAttributes = 0x00000001
|
||||
}
|
||||
}
|
||||
}
|
||||
45
Projects/Scripts/Items/Armor/Glasses/FoldedSteelGlasses.cs
Normal file
45
Projects/Scripts/Items/Armor/Glasses/FoldedSteelGlasses.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class FoldedSteelGlasses : ElvenGlasses
|
||||
{
|
||||
[Constructible]
|
||||
public FoldedSteelGlasses()
|
||||
{
|
||||
Attributes.BonusStr = 8;
|
||||
Attributes.NightSight = 1;
|
||||
Attributes.DefendChance = 15;
|
||||
|
||||
Hue = 0x47E;
|
||||
}
|
||||
|
||||
public FoldedSteelGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073380; //Folded Steel Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance => 20;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Hue == 0)
|
||||
Hue = 0x47E;
|
||||
}
|
||||
}
|
||||
}
|
||||
45
Projects/Scripts/Items/Armor/Glasses/LightOfWayGlasses.cs
Normal file
45
Projects/Scripts/Items/Armor/Glasses/LightOfWayGlasses.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LightOfWayGlasses : ElvenGlasses
|
||||
{
|
||||
[Constructible]
|
||||
public LightOfWayGlasses()
|
||||
{
|
||||
Attributes.BonusStr = 7;
|
||||
Attributes.BonusInt = 5;
|
||||
Attributes.WeaponDamage = 30;
|
||||
|
||||
Hue = 0x256;
|
||||
}
|
||||
|
||||
public LightOfWayGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073378; //Light Of Way Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Hue == 0)
|
||||
Hue = 0x256;
|
||||
}
|
||||
}
|
||||
}
|
||||
45
Projects/Scripts/Items/Armor/Glasses/LyricalGlasses.cs
Normal file
45
Projects/Scripts/Items/Armor/Glasses/LyricalGlasses.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LyricalGlasses : ElvenGlasses
|
||||
{
|
||||
[Constructible]
|
||||
public LyricalGlasses()
|
||||
{
|
||||
WeaponAttributes.HitLowerDefend = 20;
|
||||
Attributes.NightSight = 1;
|
||||
Attributes.ReflectPhysical = 15;
|
||||
|
||||
Hue = 0x47F;
|
||||
}
|
||||
|
||||
public LyricalGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073382; //Lyrical Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Hue == 0)
|
||||
Hue = 0x47F;
|
||||
}
|
||||
}
|
||||
}
|
||||
45
Projects/Scripts/Items/Armor/Glasses/MaceShieldGlasses.cs
Normal file
45
Projects/Scripts/Items/Armor/Glasses/MaceShieldGlasses.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MaceShieldGlasses : ElvenGlasses
|
||||
{
|
||||
[Constructible]
|
||||
public MaceShieldGlasses()
|
||||
{
|
||||
WeaponAttributes.HitLowerDefend = 30;
|
||||
Attributes.BonusStr = 10;
|
||||
Attributes.BonusDex = 5;
|
||||
|
||||
Hue = 0x1DD;
|
||||
}
|
||||
|
||||
public MaceShieldGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073381; //Mace And Shield Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance => 25;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Hue == 0)
|
||||
Hue = 0x1DD;
|
||||
}
|
||||
}
|
||||
}
|
||||
45
Projects/Scripts/Items/Armor/Glasses/MaritimeGlasses.cs
Normal file
45
Projects/Scripts/Items/Armor/Glasses/MaritimeGlasses.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MaritimeGlasses : ElvenGlasses
|
||||
{
|
||||
[Constructible]
|
||||
public MaritimeGlasses()
|
||||
{
|
||||
Attributes.Luck = 150;
|
||||
Attributes.NightSight = 1;
|
||||
Attributes.ReflectPhysical = 20;
|
||||
|
||||
Hue = 0x581;
|
||||
}
|
||||
|
||||
public MaritimeGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073364; //Maritime Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 30;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Hue == 0)
|
||||
Hue = 0x581;
|
||||
}
|
||||
}
|
||||
}
|
||||
44
Projects/Scripts/Items/Armor/Glasses/NecromanticGlasses.cs
Normal file
44
Projects/Scripts/Items/Armor/Glasses/NecromanticGlasses.cs
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class NecromanticGlasses : ElvenGlasses
|
||||
{
|
||||
[Constructible]
|
||||
public NecromanticGlasses()
|
||||
{
|
||||
Attributes.LowerManaCost = 15;
|
||||
Attributes.LowerRegCost = 30;
|
||||
|
||||
Hue = 0x22D;
|
||||
}
|
||||
|
||||
public NecromanticGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073377; //Necromantic Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance => 0;
|
||||
public override int BaseFireResistance => 0;
|
||||
public override int BaseColdResistance => 0;
|
||||
public override int BasePoisonResistance => 0;
|
||||
public override int BaseEnergyResistance => 0;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Hue == 0)
|
||||
Hue = 0x22D;
|
||||
}
|
||||
}
|
||||
}
|
||||
44
Projects/Scripts/Items/Armor/Glasses/PoisonedGlasses.cs
Normal file
44
Projects/Scripts/Items/Armor/Glasses/PoisonedGlasses.cs
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PoisonedGlasses : ElvenGlasses
|
||||
{
|
||||
[Constructible]
|
||||
public PoisonedGlasses()
|
||||
{
|
||||
Attributes.BonusStam = 3;
|
||||
Attributes.RegenStam = 4;
|
||||
|
||||
Hue = 0x113;
|
||||
}
|
||||
|
||||
public PoisonedGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073376; //Poisoned Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 30;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Hue == 0)
|
||||
Hue = 0x113;
|
||||
}
|
||||
}
|
||||
}
|
||||
39
Projects/Scripts/Items/Armor/Glasses/TradeGlasses.cs
Normal file
39
Projects/Scripts/Items/Armor/Glasses/TradeGlasses.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TradeGlasses : ElvenGlasses
|
||||
{
|
||||
[Constructible]
|
||||
public TradeGlasses()
|
||||
{
|
||||
Attributes.BonusStr = 10;
|
||||
Attributes.BonusInt = 10;
|
||||
}
|
||||
|
||||
public TradeGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073362; //Reading Glasses of the Trades
|
||||
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,45 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TreasureTrinketGlasses : ElvenGlasses
|
||||
{
|
||||
[Constructible]
|
||||
public TreasureTrinketGlasses()
|
||||
{
|
||||
Attributes.BonusInt = 10;
|
||||
Attributes.BonusHits = 5;
|
||||
Attributes.SpellDamage = 10;
|
||||
|
||||
Hue = 0x1C2;
|
||||
}
|
||||
|
||||
public TreasureTrinketGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073373; //Treasures and Trinkets Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 10;
|
||||
public override int BaseColdResistance => 10;
|
||||
public override int BasePoisonResistance => 10;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Hue == 0)
|
||||
Hue = 0x1C2;
|
||||
}
|
||||
}
|
||||
}
|
||||
45
Projects/Scripts/Items/Armor/Glasses/WizardsGlasses.cs
Normal file
45
Projects/Scripts/Items/Armor/Glasses/WizardsGlasses.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class WizardsGlasses : ElvenGlasses
|
||||
{
|
||||
[Constructible]
|
||||
public WizardsGlasses()
|
||||
{
|
||||
Attributes.BonusMana = 10;
|
||||
Attributes.RegenMana = 3;
|
||||
Attributes.SpellDamage = 15;
|
||||
|
||||
Hue = 0x2B0;
|
||||
}
|
||||
|
||||
public WizardsGlasses(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073374; //Wizard's Crystal Reading Glasses
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 5;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Hue == 0)
|
||||
Hue = 0x2B0;
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Helmets/Bascinet.cs
Normal file
46
Projects/Scripts/Items/Armor/Helmets/Bascinet.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class Bascinet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public Bascinet() : base(0x140C)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public Bascinet(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 40;
|
||||
public override int InitMaxHits => 50;
|
||||
|
||||
public override int AosStrReq => 40;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 18;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
47
Projects/Scripts/Items/Armor/Helmets/BoneHelm.cs
Normal file
47
Projects/Scripts/Items/Armor/Helmets/BoneHelm.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1451, 0x1456)]
|
||||
public class BoneHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public BoneHelm() : base(0x1451)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public BoneHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
44
Projects/Scripts/Items/Armor/Helmets/ChainCoif.cs
Normal file
44
Projects/Scripts/Items/Armor/Helmets/ChainCoif.cs
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x13BB, 0x13C0)]
|
||||
public class ChainCoif : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public ChainCoif() : base(0x13BB)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public ChainCoif(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 1;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 35;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq => 60;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int ArmorBase => 28;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Chainmail;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Helmets/Circlet.cs
Normal file
50
Projects/Scripts/Items/Armor/Helmets/Circlet.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2B6E, 0x3165)]
|
||||
public class Circlet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public Circlet() : base(0x2B6E)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public Circlet(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Helmets/CloseHelm.cs
Normal file
46
Projects/Scripts/Items/Armor/Helmets/CloseHelm.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class CloseHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public CloseHelm() : base(0x1408)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public CloseHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
58
Projects/Scripts/Items/Armor/Helmets/DaemonHelm.cs
Normal file
58
Projects/Scripts/Items/Armor/Helmets/DaemonHelm.cs
Normal file
|
|
@ -0,0 +1,58 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1451, 0x1456)]
|
||||
public class DaemonHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DaemonHelm() : base(0x1451)
|
||||
{
|
||||
Hue = 0x648;
|
||||
Weight = 3.0;
|
||||
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
|
||||
public DaemonHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 5;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override int InitMinHits => 255;
|
||||
public override int InitMaxHits => 255;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase => 46;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override int LabelNumber => 1041374; // daemon bone helmet
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 3.0;
|
||||
|
||||
if (ArmorAttributes.SelfRepair == 0)
|
||||
ArmorAttributes.SelfRepair = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Helmets/GemmedCirclet.cs
Normal file
50
Projects/Scripts/Items/Armor/Helmets/GemmedCirclet.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2B70, 0x3167)]
|
||||
public class GemmedCirclet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public GemmedCirclet() : base(0x2B70)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public GemmedCirclet(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits => 20;
|
||||
public override int InitMaxHits => 35;
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Helmets/Helmet.cs
Normal file
46
Projects/Scripts/Items/Armor/Helmets/Helmet.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class Helmet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public Helmet() : base(0x140A)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public Helmet(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq => 45;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Helmets/LeatherCap.cs
Normal file
50
Projects/Scripts/Items/Armor/Helmets/LeatherCap.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1db9, 0x1dba)]
|
||||
public class LeatherCap : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherCap() : base(0x1DB9)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public LeatherCap(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Helmets/NorseHelm.cs
Normal file
46
Projects/Scripts/Items/Armor/Helmets/NorseHelm.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class NorseHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public NorseHelm() : base(0x140E)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public NorseHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 4;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
49
Projects/Scripts/Items/Armor/Helmets/OrcHelm.cs
Normal file
49
Projects/Scripts/Items/Armor/Helmets/OrcHelm.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class OrcHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public OrcHelm() : base(0x1F0B)
|
||||
{
|
||||
}
|
||||
|
||||
public OrcHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 50;
|
||||
|
||||
public override int AosStrReq => 30;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 20;
|
||||
|
||||
public override double DefaultWeight => 5;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.None;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && (Weight == 1 || Weight == 5)) Weight = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
48
Projects/Scripts/Items/Armor/Helmets/PlateHelm.cs
Normal file
48
Projects/Scripts/Items/Armor/Helmets/PlateHelm.cs
Normal file
|
|
@ -0,0 +1,48 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PlateHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateHelm() : base(0x1412)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public PlateHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus => -1;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
48
Projects/Scripts/Items/Armor/Helmets/RavenHelm.cs
Normal file
48
Projects/Scripts/Items/Armor/Helmets/RavenHelm.cs
Normal file
|
|
@ -0,0 +1,48 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2B71, 0x3168)]
|
||||
public class RavenHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RavenHelm() : base(0x2B71)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public RavenHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Helmets/RoyalCirclet.cs
Normal file
50
Projects/Scripts/Items/Armor/Helmets/RoyalCirclet.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2B6F, 0x3166)]
|
||||
public class RoyalCirclet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RoyalCirclet() : base(0x2B6F)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public RoyalCirclet(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance => 1;
|
||||
public override int BaseFireResistance => 5;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits => 20;
|
||||
public override int InitMaxHits => 35;
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
48
Projects/Scripts/Items/Armor/Helmets/VultureHelm.cs
Normal file
48
Projects/Scripts/Items/Armor/Helmets/VultureHelm.cs
Normal file
|
|
@ -0,0 +1,48 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2B72, 0x3169)]
|
||||
public class VultureHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public VultureHelm() : base(0x2B72)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public VultureHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
48
Projects/Scripts/Items/Armor/Helmets/WingedHelm.cs
Normal file
48
Projects/Scripts/Items/Armor/Helmets/WingedHelm.cs
Normal file
|
|
@ -0,0 +1,48 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2B73, 0x316A)]
|
||||
public class WingedHelm : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WingedHelm() : base(0x2B73)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public WingedHelm(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 1;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 5;
|
||||
|
||||
public override int InitMinHits => 45;
|
||||
public override int InitMaxHits => 55;
|
||||
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
51
Projects/Scripts/Items/Armor/Leather/FemaleLeafChest.cs
Normal file
51
Projects/Scripts/Items/Armor/Leather/FemaleLeafChest.cs
Normal file
|
|
@ -0,0 +1,51 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2FCB, 0x3181)]
|
||||
public class FemaleLeafChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public FemaleLeafChest() : base(0x2FCB)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public FemaleLeafChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
49
Projects/Scripts/Items/Armor/Leather/FemaleLeatherChest.cs
Normal file
49
Projects/Scripts/Items/Armor/Leather/FemaleLeatherChest.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1c06, 0x1c07)]
|
||||
public class FemaleLeatherChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public FemaleLeatherChest() : base(0x1C06)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public FemaleLeatherChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Leather/LeafArms.cs
Normal file
50
Projects/Scripts/Items/Armor/Leather/LeafArms.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2FC8, 0x317E)]
|
||||
public class LeafArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeafArms() : base(0x2FC8)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public LeafArms(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 15;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Leather/LeafChest.cs
Normal file
50
Projects/Scripts/Items/Armor/Leather/LeafChest.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2FC5, 0x317B)]
|
||||
public class LeafChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeafChest() : base(0x2FC5)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public LeafChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
146
Projects/Scripts/Items/Armor/Leather/LeafGloves.cs
Normal file
146
Projects/Scripts/Items/Armor/Leather/LeafGloves.cs
Normal file
|
|
@ -0,0 +1,146 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable]
|
||||
public class LeafGloves : BaseArmor, IArcaneEquip
|
||||
{
|
||||
[Constructible]
|
||||
public LeafGloves() : base(0x2FC6)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public LeafGloves(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
if (IsArcane)
|
||||
{
|
||||
writer.Write(true);
|
||||
writer.Write(m_CurArcaneCharges);
|
||||
writer.Write(m_MaxArcaneCharges);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write(false);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
if (reader.ReadBool())
|
||||
{
|
||||
m_CurArcaneCharges = reader.ReadInt();
|
||||
m_MaxArcaneCharges = reader.ReadInt();
|
||||
|
||||
if (Hue == 2118)
|
||||
Hue = ArcaneGem.DefaultArcaneHue;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region Arcane Impl
|
||||
|
||||
private int m_MaxArcaneCharges, m_CurArcaneCharges;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int MaxArcaneCharges
|
||||
{
|
||||
get => m_MaxArcaneCharges;
|
||||
set
|
||||
{
|
||||
m_MaxArcaneCharges = value;
|
||||
InvalidateProperties();
|
||||
Update();
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int CurArcaneCharges
|
||||
{
|
||||
get => m_CurArcaneCharges;
|
||||
set
|
||||
{
|
||||
m_CurArcaneCharges = value;
|
||||
InvalidateProperties();
|
||||
Update();
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool IsArcane => m_MaxArcaneCharges > 0 && m_CurArcaneCharges >= 0;
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (IsArcane)
|
||||
ItemID = 0x26B0; // TODO: Check
|
||||
else if (ItemID == 0x26B0)
|
||||
ItemID = 0x2FC6;
|
||||
|
||||
if (IsArcane && CurArcaneCharges == 0)
|
||||
Hue = 0;
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (IsArcane)
|
||||
list.Add(1061837, "{0}\t{1}", m_CurArcaneCharges, m_MaxArcaneCharges); // arcane charges: ~1_val~ / ~2_val~
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
base.OnSingleClick(from);
|
||||
|
||||
if (IsArcane)
|
||||
LabelTo(from, 1061837, $"{m_CurArcaneCharges}\t{m_MaxArcaneCharges}");
|
||||
}
|
||||
|
||||
public void Flip()
|
||||
{
|
||||
if (ItemID == 0x2FC6)
|
||||
ItemID = 0x317C;
|
||||
else if (ItemID == 0x317C)
|
||||
ItemID = 0x2FC6;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
49
Projects/Scripts/Items/Armor/Leather/LeafGorget.cs
Normal file
49
Projects/Scripts/Items/Armor/Leather/LeafGorget.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeafGorget : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeafGorget() : base(0x2FC7)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public LeafGorget(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
51
Projects/Scripts/Items/Armor/Leather/LeafLegs.cs
Normal file
51
Projects/Scripts/Items/Armor/Leather/LeafLegs.cs
Normal file
|
|
@ -0,0 +1,51 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2FC9, 0x317F)]
|
||||
public class LeafLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeafLegs() : base(0x2FC9)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public LeafLegs(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Leather/LeafTonlet.cs
Normal file
50
Projects/Scripts/Items/Armor/Leather/LeafTonlet.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x2FCA, 0x3180)]
|
||||
public class LeafTonlet : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeafTonlet() : base(0x2FCA)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public LeafTonlet(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 4;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Leather/LeatherArms.cs
Normal file
50
Projects/Scripts/Items/Armor/Leather/LeatherArms.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x13cd, 0x13c5)]
|
||||
public class LeatherArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherArms() : base(0x13CD)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public LeatherArms(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
49
Projects/Scripts/Items/Armor/Leather/LeatherBustierArms.cs
Normal file
49
Projects/Scripts/Items/Armor/Leather/LeatherBustierArms.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1c0a, 0x1c0b)]
|
||||
public class LeatherBustierArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherBustierArms() : base(0x1C0A)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public LeatherBustierArms(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Armor/Leather/LeatherChest.cs
Normal file
50
Projects/Scripts/Items/Armor/Leather/LeatherChest.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x13cc, 0x13d3)]
|
||||
public class LeatherChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherChest() : base(0x13CC)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public LeatherChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 15;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 6.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Leather/LeatherDo.cs
Normal file
46
Projects/Scripts/Items/Armor/Leather/LeatherDo.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeatherDo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherDo() : base(0x27C6)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public LeatherDo(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 35;
|
||||
public override int InitMaxHits => 45;
|
||||
|
||||
public override int AosStrReq => 40;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
145
Projects/Scripts/Items/Armor/Leather/LeatherGloves.cs
Normal file
145
Projects/Scripts/Items/Armor/Leather/LeatherGloves.cs
Normal file
|
|
@ -0,0 +1,145 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable]
|
||||
public class LeatherGloves : BaseArmor, IArcaneEquip
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherGloves() : base(0x13C6)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public LeatherGloves(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1); // version
|
||||
|
||||
if (IsArcane)
|
||||
{
|
||||
writer.Write(true);
|
||||
writer.Write(m_CurArcaneCharges);
|
||||
writer.Write(m_MaxArcaneCharges);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write(false);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
if (reader.ReadBool())
|
||||
{
|
||||
m_CurArcaneCharges = reader.ReadInt();
|
||||
m_MaxArcaneCharges = reader.ReadInt();
|
||||
|
||||
if (Hue == 2118)
|
||||
Hue = ArcaneGem.DefaultArcaneHue;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region Arcane Impl
|
||||
|
||||
private int m_MaxArcaneCharges, m_CurArcaneCharges;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int MaxArcaneCharges
|
||||
{
|
||||
get => m_MaxArcaneCharges;
|
||||
set
|
||||
{
|
||||
m_MaxArcaneCharges = value;
|
||||
InvalidateProperties();
|
||||
Update();
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int CurArcaneCharges
|
||||
{
|
||||
get => m_CurArcaneCharges;
|
||||
set
|
||||
{
|
||||
m_CurArcaneCharges = value;
|
||||
InvalidateProperties();
|
||||
Update();
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool IsArcane => m_MaxArcaneCharges > 0 && m_CurArcaneCharges >= 0;
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (IsArcane)
|
||||
ItemID = 0x26B0;
|
||||
else if (ItemID == 0x26B0)
|
||||
ItemID = 0x13C6;
|
||||
|
||||
if (IsArcane && CurArcaneCharges == 0)
|
||||
Hue = 0;
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (IsArcane)
|
||||
list.Add(1061837, "{0}\t{1}", m_CurArcaneCharges, m_MaxArcaneCharges); // arcane charges: ~1_val~ / ~2_val~
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
base.OnSingleClick(from);
|
||||
|
||||
if (IsArcane)
|
||||
LabelTo(from, 1061837, $"{m_CurArcaneCharges}\t{m_MaxArcaneCharges}");
|
||||
}
|
||||
|
||||
public void Flip()
|
||||
{
|
||||
if (ItemID == 0x13C6)
|
||||
ItemID = 0x13CE;
|
||||
else if (ItemID == 0x13CE)
|
||||
ItemID = 0x13C6;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Leather/LeatherGorget.cs
Normal file
46
Projects/Scripts/Items/Armor/Leather/LeatherGorget.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeatherGorget : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherGorget() : base(0x13C7)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public LeatherGorget(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
47
Projects/Scripts/Items/Armor/Leather/LeatherHaidate.cs
Normal file
47
Projects/Scripts/Items/Armor/Leather/LeatherHaidate.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeatherHaidate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherHaidate() : base(0x278A)
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
|
||||
public LeatherHaidate(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Leather/LeatherHiroSode.cs
Normal file
46
Projects/Scripts/Items/Armor/Leather/LeatherHiroSode.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeatherHiroSode : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherHiroSode() : base(0x277E)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public LeatherHiroSode(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 40;
|
||||
public override int InitMaxHits => 50;
|
||||
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Leather/LeatherJingasa.cs
Normal file
46
Projects/Scripts/Items/Armor/Leather/LeatherJingasa.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeatherJingasa : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherJingasa() : base(0x2776)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public LeatherJingasa(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 4;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 20;
|
||||
public override int InitMaxHits => 30;
|
||||
|
||||
public override int AosStrReq => 25;
|
||||
public override int OldStrReq => 25;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
47
Projects/Scripts/Items/Armor/Leather/LeatherLegs.cs
Normal file
47
Projects/Scripts/Items/Armor/Leather/LeatherLegs.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x13cb, 0x13d2)]
|
||||
public class LeatherLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherLegs() : base(0x13CB)
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
|
||||
public LeatherLegs(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Leather/LeatherMempo.cs
Normal file
46
Projects/Scripts/Items/Armor/Leather/LeatherMempo.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeatherMempo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherMempo() : base(0x277A)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public LeatherMempo(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 35;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 30;
|
||||
public override int OldStrReq => 30;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Leather/LeatherNinjaHood.cs
Normal file
46
Projects/Scripts/Items/Armor/Leather/LeatherNinjaHood.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeatherNinjaHood : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherNinjaHood() : base(0x278E)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public LeatherNinjaHood(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 4;
|
||||
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 45;
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Leather/LeatherNinjaJacket.cs
Normal file
46
Projects/Scripts/Items/Armor/Leather/LeatherNinjaJacket.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeatherNinjaJacket : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherNinjaJacket() : base(0x2793)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public LeatherNinjaJacket(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
63
Projects/Scripts/Items/Armor/Leather/LeatherNinjaMitts.cs
Normal file
63
Projects/Scripts/Items/Armor/Leather/LeatherNinjaMitts.cs
Normal file
|
|
@ -0,0 +1,63 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeatherNinjaMitts : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherNinjaMitts() : base(0x2792)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public LeatherNinjaMitts(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 25;
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(2);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
if (reader.ReadBool())
|
||||
{
|
||||
reader.ReadInt();
|
||||
reader.ReadInt();
|
||||
}
|
||||
|
||||
Weight = 2.0;
|
||||
ItemID = 0x2792;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Leather/LeatherNinjaPants.cs
Normal file
46
Projects/Scripts/Items/Armor/Leather/LeatherNinjaPants.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeatherNinjaPants : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherNinjaPants() : base(0x2791)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public LeatherNinjaPants(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 40;
|
||||
public override int InitMaxHits => 50;
|
||||
|
||||
public override int AosStrReq => 10;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
49
Projects/Scripts/Items/Armor/Leather/LeatherShorts.cs
Normal file
49
Projects/Scripts/Items/Armor/Leather/LeatherShorts.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1c00, 0x1c01)]
|
||||
public class LeatherShorts : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherShorts() : base(0x1C00)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public LeatherShorts(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
52
Projects/Scripts/Items/Armor/Leather/LeatherSkirt.cs
Normal file
52
Projects/Scripts/Items/Armor/Leather/LeatherSkirt.cs
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1c08, 0x1c09)]
|
||||
public class LeatherSkirt : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherSkirt() : base(0x1C08)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public LeatherSkirt(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 30;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 10;
|
||||
|
||||
public override int ArmorBase => 13;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
|
||||
if (Weight == 3.0)
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
46
Projects/Scripts/Items/Armor/Leather/LeatherSuneate.cs
Normal file
46
Projects/Scripts/Items/Armor/Leather/LeatherSuneate.cs
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeatherSuneate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherSuneate() : base(0x2786)
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
|
||||
public LeatherSuneate(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 2;
|
||||
public override int BaseFireResistance => 4;
|
||||
public override int BaseColdResistance => 3;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 25;
|
||||
public override int InitMaxHits => 40;
|
||||
|
||||
public override int AosStrReq => 20;
|
||||
public override int OldStrReq => 20;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
|
||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
||||
|
||||
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
43
Projects/Scripts/Items/Armor/Plate/DecorativePlateKabuto.cs
Normal file
43
Projects/Scripts/Items/Armor/Plate/DecorativePlateKabuto.cs
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class DecorativePlateKabuto : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DecorativePlateKabuto() : base(0x2778)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public DecorativePlateKabuto(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 75;
|
||||
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 70;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
51
Projects/Scripts/Items/Armor/Plate/FemalePlateChest.cs
Normal file
51
Projects/Scripts/Items/Armor/Plate/FemalePlateChest.cs
Normal file
|
|
@ -0,0 +1,51 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1c04, 0x1c05)]
|
||||
public class FemalePlateChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public FemalePlateChest() : base(0x1C04)
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
|
||||
public FemalePlateChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq => 95;
|
||||
public override int OldStrReq => 45;
|
||||
|
||||
public override int OldDexBonus => -5;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 4.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
49
Projects/Scripts/Items/Armor/Plate/FemaleWoodlandChest.cs
Normal file
49
Projects/Scripts/Items/Armor/Plate/FemaleWoodlandChest.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
//Is this a filler-type item? the clilocs don't match up and at a glacnce I can't find direct reference of it
|
||||
[Flippable(0x2B6D, 0x3164)]
|
||||
public class FemaleElvenPlateChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public FemaleElvenPlateChest() : base(0x2B6D)
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
|
||||
public FemaleElvenPlateChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq => 95;
|
||||
public override int OldStrReq => 95;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
public override int ArmorBase => 30;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
43
Projects/Scripts/Items/Armor/Plate/HeavyPlateJingasa.cs
Normal file
43
Projects/Scripts/Items/Armor/Plate/HeavyPlateJingasa.cs
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class HeavyPlateJingasa : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public HeavyPlateJingasa() : base(0x2777)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public HeavyPlateJingasa(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 70;
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 55;
|
||||
|
||||
public override int ArmorBase => 4;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
43
Projects/Scripts/Items/Armor/Plate/LightPlateJingasa.cs
Normal file
43
Projects/Scripts/Items/Armor/Plate/LightPlateJingasa.cs
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LightPlateJingasa : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LightPlateJingasa() : base(0x2781)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public LightPlateJingasa(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 7;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 55;
|
||||
public override int InitMaxHits => 60;
|
||||
|
||||
public override int AosStrReq => 55;
|
||||
public override int OldStrReq => 55;
|
||||
|
||||
public override int ArmorBase => 4;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
49
Projects/Scripts/Items/Armor/Plate/PlateArms.cs
Normal file
49
Projects/Scripts/Items/Armor/Plate/PlateArms.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1410, 0x1417)]
|
||||
public class PlateArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateArms() : base(0x1410)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public PlateArms(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq => 80;
|
||||
public override int OldStrReq => 40;
|
||||
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 5.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
43
Projects/Scripts/Items/Armor/Plate/PlateBattleKabuto.cs
Normal file
43
Projects/Scripts/Items/Armor/Plate/PlateBattleKabuto.cs
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PlateBattleKabuto : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateBattleKabuto() : base(0x2785)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public PlateBattleKabuto(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 6;
|
||||
public override int BaseFireResistance => 2;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 2;
|
||||
public override int BaseEnergyResistance => 3;
|
||||
|
||||
public override int InitMinHits => 60;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 70;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
49
Projects/Scripts/Items/Armor/Plate/PlateChest.cs
Normal file
49
Projects/Scripts/Items/Armor/Plate/PlateChest.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1415, 0x1416)]
|
||||
public class PlateChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateChest() : base(0x1415)
|
||||
{
|
||||
Weight = 10.0;
|
||||
}
|
||||
|
||||
public PlateChest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq => 95;
|
||||
public override int OldStrReq => 60;
|
||||
|
||||
public override int OldDexBonus => -8;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 10.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
43
Projects/Scripts/Items/Armor/Plate/PlateDo.cs
Normal file
43
Projects/Scripts/Items/Armor/Plate/PlateDo.cs
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PlateDo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateDo() : base(0x277D)
|
||||
{
|
||||
Weight = 10.0;
|
||||
}
|
||||
|
||||
public PlateDo(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 60;
|
||||
public override int InitMaxHits => 70;
|
||||
|
||||
public override int AosStrReq => 85;
|
||||
public override int OldStrReq => 85;
|
||||
|
||||
public override int ArmorBase => 3;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
49
Projects/Scripts/Items/Armor/Plate/PlateGloves.cs
Normal file
49
Projects/Scripts/Items/Armor/Plate/PlateGloves.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1414, 0x1418)]
|
||||
public class PlateGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateGloves() : base(0x1414)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public PlateGloves(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 5;
|
||||
public override int BaseFireResistance => 3;
|
||||
public override int BaseColdResistance => 2;
|
||||
public override int BasePoisonResistance => 3;
|
||||
public override int BaseEnergyResistance => 2;
|
||||
|
||||
public override int InitMinHits => 50;
|
||||
public override int InitMaxHits => 65;
|
||||
|
||||
public override int AosStrReq => 70;
|
||||
public override int OldStrReq => 30;
|
||||
|
||||
public override int OldDexBonus => -2;
|
||||
|
||||
public override int ArmorBase => 40;
|
||||
|
||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue