Reorganizes Project (#41)

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Kamron Batman 2019-08-02 18:13:40 -07:00 • committed by GitHub
parent 08bf44af9a
commit 3614a66aee
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3499 changed files with 79 additions and 55 deletions

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namespace Server.Items
{
public class BrambleCoat : WoodlandChest
{
[Constructible]
public BrambleCoat()
{
Hue = 0x1;
ArmorAttributes.SelfRepair = 3;
Attributes.BonusHits = 4;
Attributes.Luck = 150;
Attributes.ReflectPhysical = 25;
Attributes.DefendChance = 15;
}
public BrambleCoat(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1072925; // Bramble Coat
public override int BasePhysicalResistance => 10;
public override int BaseFireResistance => 8;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 8;
public override int BaseEnergyResistance => 7;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class IronwoodCrown : RavenHelm
{
[Constructible]
public IronwoodCrown()
{
Hue = 0x1;
ArmorAttributes.SelfRepair = 3;
Attributes.BonusStr = 5;
Attributes.BonusDex = 5;
Attributes.BonusInt = 5;
}
public IronwoodCrown(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1072924; // Ironwood Crown
public override int BasePhysicalResistance => 10;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 7;
public override int BaseEnergyResistance => 10;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class SongWovenMantle : LeafArms
{
[Constructible]
public SongWovenMantle()
{
Hue = 0x493;
SkillBonuses.SetValues(0, SkillName.Musicianship, 10.0);
Attributes.Luck = 100;
Attributes.DefendChance = 5;
}
public SongWovenMantle(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1072931; // Song Woven Mantle
public override int BasePhysicalResistance => 14;
public override int BaseColdResistance => 14;
public override int BaseEnergyResistance => 16;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class SpellWovenBritches : LeafLegs
{
[Constructible]
public SpellWovenBritches()
{
Hue = 0x487;
SkillBonuses.SetValues(0, SkillName.Meditation, 10.0);
Attributes.BonusInt = 8;
Attributes.SpellDamage = 10;
Attributes.LowerManaCost = 10;
}
public SpellWovenBritches(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1072929; // Spell Woven Britches
public override int BaseFireResistance => 15;
public override int BasePoisonResistance => 16;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class StitchersMittens : LeafGloves
{
[Constructible]
public StitchersMittens()
{
Hue = 0x481;
SkillBonuses.SetValues(0, SkillName.Healing, 10.0);
Attributes.BonusDex = 5;
Attributes.LowerRegCost = 30;
}
public StitchersMittens(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1072932; // Stitcher's Mittens
public override int BasePhysicalResistance => 20;
public override int BaseColdResistance => 20;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}