Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
|
|
@ -0,0 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class BrambleCoat : WoodlandChest
|
||||
{
|
||||
[Constructible]
|
||||
public BrambleCoat()
|
||||
{
|
||||
Hue = 0x1;
|
||||
|
||||
ArmorAttributes.SelfRepair = 3;
|
||||
Attributes.BonusHits = 4;
|
||||
Attributes.Luck = 150;
|
||||
Attributes.ReflectPhysical = 25;
|
||||
Attributes.DefendChance = 15;
|
||||
}
|
||||
|
||||
public BrambleCoat(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1072925; // Bramble Coat
|
||||
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 8;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 8;
|
||||
public override int BaseEnergyResistance => 7;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,43 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class IronwoodCrown : RavenHelm
|
||||
{
|
||||
[Constructible]
|
||||
public IronwoodCrown()
|
||||
{
|
||||
Hue = 0x1;
|
||||
|
||||
ArmorAttributes.SelfRepair = 3;
|
||||
|
||||
Attributes.BonusStr = 5;
|
||||
Attributes.BonusDex = 5;
|
||||
Attributes.BonusInt = 5;
|
||||
}
|
||||
|
||||
public IronwoodCrown(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1072924; // Ironwood Crown
|
||||
|
||||
public override int BasePhysicalResistance => 10;
|
||||
public override int BaseFireResistance => 6;
|
||||
public override int BaseColdResistance => 7;
|
||||
public override int BasePoisonResistance => 7;
|
||||
public override int BaseEnergyResistance => 10;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SongWovenMantle : LeafArms
|
||||
{
|
||||
[Constructible]
|
||||
public SongWovenMantle()
|
||||
{
|
||||
Hue = 0x493;
|
||||
|
||||
SkillBonuses.SetValues(0, SkillName.Musicianship, 10.0);
|
||||
|
||||
Attributes.Luck = 100;
|
||||
Attributes.DefendChance = 5;
|
||||
}
|
||||
|
||||
public SongWovenMantle(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1072931; // Song Woven Mantle
|
||||
|
||||
public override int BasePhysicalResistance => 14;
|
||||
public override int BaseColdResistance => 14;
|
||||
public override int BaseEnergyResistance => 16;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SpellWovenBritches : LeafLegs
|
||||
{
|
||||
[Constructible]
|
||||
public SpellWovenBritches()
|
||||
{
|
||||
Hue = 0x487;
|
||||
|
||||
SkillBonuses.SetValues(0, SkillName.Meditation, 10.0);
|
||||
|
||||
Attributes.BonusInt = 8;
|
||||
Attributes.SpellDamage = 10;
|
||||
Attributes.LowerManaCost = 10;
|
||||
}
|
||||
|
||||
public SpellWovenBritches(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1072929; // Spell Woven Britches
|
||||
|
||||
public override int BaseFireResistance => 15;
|
||||
public override int BasePoisonResistance => 16;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class StitchersMittens : LeafGloves
|
||||
{
|
||||
[Constructible]
|
||||
public StitchersMittens()
|
||||
{
|
||||
Hue = 0x481;
|
||||
|
||||
SkillBonuses.SetValues(0, SkillName.Healing, 10.0);
|
||||
|
||||
Attributes.BonusDex = 5;
|
||||
Attributes.LowerRegCost = 30;
|
||||
}
|
||||
|
||||
public StitchersMittens(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1072932; // Stitcher's Mittens
|
||||
|
||||
public override int BasePhysicalResistance => 20;
|
||||
public override int BaseColdResistance => 20;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue