Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
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namespace Server.Items
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{
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public class GauntletsOfNobility : RingmailGloves
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{
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[Constructible]
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public GauntletsOfNobility()
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{
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Hue = 0x4FE;
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Attributes.BonusStr = 8;
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Attributes.Luck = 100;
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Attributes.WeaponDamage = 20;
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}
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public GauntletsOfNobility(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1061092; // Gauntlets of Nobility
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public override int ArtifactRarity => 11;
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public override int BasePhysicalResistance => 18;
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public override int BasePoisonResistance => 20;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (version < 1)
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{
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if (Hue == 0x562)
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Hue = 0x4FE;
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PhysicalBonus = 0;
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PoisonBonus = 0;
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}
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}
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}
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}
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